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BernardoCasa

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    BernardoCasa reacted to Stephen in Behind the Screen : Year in Review 2020   
    Behind the Screen : Year in Review 2020
     
    Even coming into the year 2020, you knew it was going to be confronting, and certainly the year did not let anyone down in that regard. But from a simulation aspect it was the introduction of the Microsoft Simulator in a completely different form and this time from game developers Asobo Studio's that was the major significant impact of the year, released on time August 18, 2020 it certainly got everyone's attention. You can argue about the new simulator's ramifications for years, but one thing was for sure was that the MSFS release was certainly not the exaggerated death-knell for X-Plane and the Laminar Research simulator, in quite a contrast it brought a lot of perspective into our coveted world, and a genuine needed perspective, of course those FlighSim devotees didn't see it that way, until they were faced with reality and then they were confronted with far more than the X-Plane context.
     
    In an odd interpretation, the X-Plane simulator had an extremely good year, not it's very best as the COVID 19 and MSFS effects certainly affected the simulator, but it was still highly productive and had some major advancements, so it wasn't all that bad in the current circumstances.
     
    Laminar Research
    For Laminar Research it was a particularly quiet year, more so without the exposure of the San Diego Simulation Expo which was Covid cancelled, at least that thankfully allowed Laminar not to be constantly bombarded about the coming MSFS and the "What are you going to do about MSFS" questions", in fact Laminar in Austin Meyer only appeared once in a podcast in June, in only noting a few ideas, but was still very relaxed about the mega new flightsim sitting on his doorstep. No Q&A chat from Laminar later in the year was also unusual, but expected after the messy drunken videocast of 2019 and of course the still rampant Virus in the States, the expected X-Plane12 announcement on America's Thanksgiving (almost a given event in the past), was also non-grata either. One other item to note was that Laminar also created a forum to post ideas of what you wanted in a forthcoming X-Plane release, this was an especially interesting development, because Laminar in the past rarely ever asked it's devotes what the time of the day it was, never mind what they "Actually" wanted in the X-Plane simulator...  the forum could be seen in two ways, short of ideas (I doubt that), or just to confirm that what they were doing in development was this time what the hoards actually wanted.
     
    2020 was really just about one Laminar Research X-Plane release, v11.50 or the Vulkan/Metal API update. It was a long, lengthy, and up and down release, that even in it's final incarnation in mid-September was still not a complete final solution, mostly because the Vulkan/Metal internal changes still require more development, including multi-core and multi-threading processing. But it is in it's new elements now installed of what now is left of the olde world X-Plane that will bring in the true change in the future for the simulator of the power in the Vulkan/Metal API. But there was the significant new v11.50 benefits, smoother running, higher object count, better shaders and the option to run the long forgotten reflection feature were all great steps forward, but the development process did take a very long time and at the end was even then four months overdue, this affecting the future of X-Plane in also deferring X-Plane12's longer time in development.
     
    Microsoft Flight Simulator 2020
    We have to address the impact of the return of "Flight Simulator" in it's new 2020 incarnation on X-Plane or overall in simulation as a whole. The problem was the huge hype surrounding the release, but earlier reports even under a strict NDA or Non-Disclosure Agreement it was noted as incomplete and was also dialed in firmly into a deadline release date.
     
    From X-PlaneReviews and note the "X-Plane" in our title is the fact that any response to the MSFS release would come across as in a "our simulator is far better than your simulator" context, or just plain resentments. One thing I am proud of is that I have never been a black or white person, but could always see the grey in the middle or that everything has two sides of every story. I was lucky I also had a few days off when the MSFS release actually happened August 18, 2020, and spent time to understand the ramifications, and I came back to do a though research and analysis of the changes, the result was I think one of the very best descriptions of current simulation and it's future in that X-PlaneReviews have ever done, I am immensely proud of that article "X-Plane and the future in the new world order" and believe the analysis is certainly correct, certainly even now looking back five months hence. But overall the results also shocked me in what could happen in the future of simulation in the context of the MSFS release. There will always be multiple platforms in simulation, but the current four will be quickly reduced to two in MSFS and X-Plane, more so was the surprise that how similar unlike before the main current popular platforms now are actually almost a mirror in design and features, more important is that product for either can be easily ported to either simulator unlike the wide gulf there was before in the FSX/P3D to X-Plane chasm, in fact most of the large (scenery) product that has already been ported to MSFS is already mostly the X-Plane versions.
     
    The truth when finally seen was that currently MSFS is really only a game, and I called it "Hollow", not out of spite but out of fact. MSFS is immensely pretty visually, but hollow in the fact that as a simulation you have in reality no aircraft of any depth of which you can currently fly in, so if you want to fly a really quality aircraft with a huge depth of systems on multiple operating systems then X-Plane currently is the only platform to do so. Yes in depth simulation will come to MSFS, but I currently see years of development before it can reach the intimate detail of X-Plane and if ever in aerodynamics and it's in-built system depth, this aspect simply can't be done overnight, as so it has been developed in X-Plane over decades. Another point is simply the quality of X-Plane developers, most on the MSFS release put their hands up and swore on oath that they had no desire to swap platforms. For the current MSFS developers they are sitting in a waiting game, some note it could take twelve months (PMDG) before releasing product worthy to fly, Aerosoft have been reduced to show images of empty content aircraft to keep the punters interested, it will be a long twelve months.
     
    For X-Plane we are in our own waiting game. That is for the release of X-Plane12, and no matter which way you want to position the release, it will always be Laminar Research's response to Microsoft's Flight Simulator 2020. Does it matter for it to be viewed in that context, certainly it does, if for the platform's survival, not that the simulator would die overnight, but would certainly start a long slow decline...  strong words, maybe, so for once Laminar cannot be their usual laid-back selves, it is in a very different context this time than within the FSX/P3D era, but the details are also quite clear on what has to be delivered in X-Plane12 to compete with MSFS, surely they in Laminar couldn't mess this one up?
     
    Aircraft
    Overall it was a quieter year for the release in aircraft for X-Plane in 2020. v11.50 (Vulkan/Metal kept most updates or releases in limbo, so what was supposed to be released never happened in the usual Q3/Q4 quarters. The big developers were also overall very quiet anyway with FlightFactor, Rotate, FlyJSIm even SSG was quiet except for a few updates to their now exceptional Boeing 748 v2.0, the first was really the updated release of the aircraft in early January, the second update later in the year added in the exceptional cargo version, and the final act of a full passenger cabin has now also been shown. ToLiSS was really the only new release with X-Craft's ERJ Family that were the only notable releases in aircraft in the whole of 2020.
    The ToLiSS A321 built up on the reputation of the excellent earlier A319, before Christmas 2020 we got an early Christmas present of an NEO engine upgrade for the same aircraft. For X-Craft's the ERJ 135/140 series Family was a huge step up in quality than their earlier E-Jet 170 and 190 LR aircraft, but still had the default instruments and custom FMC, but you got a lot of variants for your money.
     
    FlightFactor did update their Airbus A350, but not to a full and complete expected v2.0, but it did finally have an excellent working MCDU, and some nice updates, not perfect but certainly far better, as noted the v2 of the A350 and expected total redesign of the Boeing 777 series never materialised, but FlightFactor did announce a coming Boeing 787 Dreamliner with the works. Again the promised MD-11 from Rotate was not released either, and information was scant, ditto FlyJSim and their coming Q4XP (Dash Q400).
     
    iniBuilds Released a A300-600R(F) with now both a passenger and cargo versions, "Expensive" it needed a mortgage to buy, it is indeed however very good, but X-PlaneReviews will never know as any review version(s) was simply "verboten" and what we can't analyse, then we can't recommend or include in our yearly lists, sadly....   
     
    Both Magknight and Colimata continued their long development time lines with the Boeing 787-9 and Concorde, both had a load of significant updates throughout the year and can be both safely said to becoming (finally) quality simulations, but the MagKnight B789 is still weighed down by it's basics in instruments and FMC, both a requirement at this level, the Concorde is forever on my list for a decent review, but I felt it just was not developed enough to warrant one, but with the latest update to finally fill in the engineers station, may finally get it past the post. IXEG did also do some very nice updates to the venerable Boeing 733 Classic, and was more visible throughout the year, still an amazing simulation, and that pretty well summed up airliners in 2020.
     
    General Aviation
    The biggest influence on the General Aviation market was the separation between Thranda (Dan Klaue) and Carenado in the middle of 2019, but the changes didn't come into effect until the start of 2020. Problem is Thranda is Carenado in X-Plane and the effects were all to see once that aspect was removed, and you felt the reverberations all throughout of 2020, there was only a few updates and G1000 conversions (SR22 GTSX Turbo) and for the few aircraft that was released they felt buggy and feeling old fashioned, the brand is not the scaling premier development house it once was, could Carenado withdraw from X-Plane? that is now not an impossible thought, but what about all those updates, 38+ at the last count. But the reality is Carenado feels old and tired and maybe Thranda got tired of fighting into wanting to make the brand more modern and relevant...  I can see only MSFS calling.
     
    With the Carenado shackles released Thranda went full throttle on finally working on their own aircraft, with just only JustFlight as a partner. The results were the two masterpieces of the year in the Pilatus PC-6 Turbo Porter with an added in extra "Adventure Pack" released later, second was another paragon in the DHC-2 Beaver, and it was easily the best release of the year in quality and features. In the same theme of bush aircraft VflyteAir took over the development of the departing MilViz aircraft of the DHC-3T Turbo Otter, otherwise VflyteAir was also in 2020 unusually quiet after the bonanza of 2019.
     
    JustFlight only added in one GA in the year and even then it was another PA-28, this time in an Archer TX/LX with another G1000 avionic conversion. Aerobask did two releases, and again both were, yes you guessed it, both G1000 avionics, one was a prop in the Lancair Legacy RG and the other in a jet with the Epic Victory, again the high quality shone with amazing detail, but the big expected release of the year still didn't happen with their still coming Dassault Aviation Falcon 8X.
     
    The AirFoilLab's Kingair 350i had a few and even one major updates in the year, but it is an aircraft that is hard to warm to, even with it's huge feature list, the new plugin is still quite not getting the X-Plane feel right and the flying performance feels lackluster and even arcade in feel. Digital Replica's VAN's RV-10 was the only real GA revelation of the year, a small but high quality machine that was nice to chuck about the sky, Nimbus brought us (finally) a BN-2 Islander, first the aircraft on release was far too underdeveloped, but constant updates did get the aircraft back on track, but still not perfect by the end of the year. The inclusion of the "Shortest scheduled flight" scenery from Westary to Papa Westary was certainly a bonus feature, and TorqueSim also released a BN-2 not reviewed here.
     
    Military
    Like helicopters military aircraft are not high volume releases, but we had a few interesting ones this year, highlight just had to be JustFlight's complex and totally overwhelming Avro Vulcan B Mk.2, K.2 and MRR, and the warbird Lockheed P-38L Lightning from Flying Iron Simulation's was also very well done, the T-7A Red Hawk v1.1 by AOA Simulation's was an really interesting aircraft, and nice to fly as well. In the classic category the DC-3/C47 from VSkyLabs Flying Lab Project went to v3.0 with finally a cargo cabin, but it was a strange mix of modern and old, and a loss of that DC3 vintage feel that oddly changed the focus of the aircraft away from why you wanted it to be in the first place, i.e. a vintage classic airliner...
     
    Helicopters
    The vertical flight machines were kept to just three in 2020 and the two from VSkyLabs, were both lightweight machines in the Dynali H3 and Robinson R44. The only decent aircraft was the excellent SA 341B and SA 342J Gazelle by JRXDesign. We were finding the helicopters becoming quite outdated through the year, with mostly in being of Dreamfoil MIA, but at the end of the year he did update the Bell 407 to Vulkan standard, X-Trident were also very quiet, but their Chinook CH-47F is looking finished and in beta testing, certainly now ready for an early 2021 release.
     
    In decent freeware, the the Zibo B748 was quite quiet considering the barrage of updates in the past few years, the Ultimate Boeing 737-900 and other variants went discontinued, but was picked up by LevelUp 737, and promised (the word here is "promised") five variants in the  -900, -900ER, -600, -700 and -800 (which is the zibo) version. The default Laminar Boeing 747-400 got picked up for the same Zibo treatment by "Sparky", and is now adding in some custom features on top of the basic vanilla B744, but it is early days yet.
     
    Like most, aircraft activity was pretty low in 2020, but there are a few gems in there.
     
    Scenery
    Overall scenery in X-Plane passed a threshold this year, and not in the huge number now of built in Global Airports (14,451 at last count). Finally we could fly from one quality scenery to another and not step out of that quality realm, in quality scenery it is has been a great few years... that said it was annoying that MSFS scenery developers released so much content for the new simulator in the last few months, the same content created for X-Plane would have certainly helped in making the simulator more attractive to new fliers, and certainly the city packs that we desperately needed, maybe a cross flow with X-Plane12 may eventually change that.
     
    I had a huge list of required scenery for X-Plane as long as twelve years ago, but these last few years is that many in the list that was finally being ticked off. We kicked off the year with a nice update from SFD with their excellent KSLC-Salt Lake City and SFD also updated his KLAX later in August (an EDDM update is noted as coming in the New Year), KATL-Atlanta (nimbus) and KDEN-Denver by X-Codr Designs both had a very good updates, and EBBR Brussels by JustSim also got a sensational upgrade. LFSB - EuroAirport Basel Mulhouse Freiburg also by JustSim was completely mindblowing with their night textures.
     
    In February we kicked with with probably the biggest scenery project in X-Plane, maybe the biggest ever for the simulator, Frank Dainese and Fabio Bellini released five, yes l to V Dolomite sceneries that all interconnected (except the Benta Dolomites, but that was still situated close by), the scale is simply enormous, and it is a very significant area to explore. Not content with that they still had time to again visit South America and the Torres del Paine National Park, but also released the excellent K2-Karakorum scenery...  my god it was all so much mountainous area to cover in one year.
     
    Seychelles XP by Maps2XPlane was another wide area scenery, that captured in the Indian Ocean feel (but not quite as good as their Faroe Islands winner last year), in the same area we had three African airports HKJK - Nairobi Airport by FSDG, FALE - Durban XP by FSDG and another African airport in the northwest in Casablanca XP by FSDG, and all three are worthy destinations, and also welcome was VNKT - Kathmandu Tribhuvan Intl Airport by Cami De Bellis which was another exotic scenery released.
     
    I was extremely excited for the release of EKCH-Copenhagen XP by FlyTampa, and it certainly didn't disappoint, the dynamics were absolutely jaw-dropping in it's metal and glass detail, then the added on Copenhagen vista and THAT bridge was also excellent. FlyTampa also released KLAS - LasVegas later in the year and again in doing a great sceneraio of the bright lights of that Nevada city....  but FlyTampa noted that for now that was that for their X-Plane sceneries as their focus was now all on MSFS,  I cried...  a lot on that announcement.
     
    Also was the (very heavy) CYVR - Vancouver International Airport by GloballArt, brilliantly done, but hard on your frame rate as GloballArt sceneries are, and there was a nice KTPA Tampa International Airport by VerticalSim, another airport that filled out a big hole in Florida.
     
    Then came a real feature rich scenery with even a working airshow from Rising Dawn Studio's in KRAL-Riverside Municipal, it took years to compile and detail, it was a really great scenery, that was only let down by X-Plane's very poor surrounding default textures (why are the LA basin textures so bad?), but I still love using it, if only for the flying birds. LXGB - Gibraltar International Airport by Skyline Simulations was well done but let down by the average mountain side textures (I was in the middle of doing brilliant Dainese and Bellini sceneries as a comparison) but the rest of Gibraltar was in detail very good including the extreme short landing challenges.
     
    Two sceneries by Gaya Simulations are noteable but not reviewed on this site, EGPH Edinburgh Airport, and LOWW Vienna International Airport are not cheap, but are excellent sceneries.
     
    Two sceneries in CZST Stewart and CYBD Bella Coola created originally by Beti-x were acquired by the X-Plane.Org, CZST-Stewart was updated to current standards and both are still highly realistic and not at all dated, still both are very worthy additions to any scenery folder.
     
    There was a significant drop in scenery releases after the MSFS release for a few months, then in November there was a load of really great scenery flowing again...  YPPH Perth International by renamed Axonos, was simply sensational and ticked off a huge hole in my network, then came another with EFHK - Helsinki Vantaa International by JustSim, another huge hole filled, and then recently a surprise superb scenery of EGGP Liverpool John Lennon Airport by DigitalDesign, a very good quality effort that deserves attention...
     
    A side note for a freeware release from MisterX6/SFD, with a payware quality was RJCH Hakodate Airport for nothing, everyone downloaded it.
     
    With a large amount of scenery holes filled in, I certainly felt that noted difference within the simulator, I was now living in a completely object based quality world within a quality scenery to fly between, there will always be another hole to fill...  that is a given, but I was very content with my lot this year, a point is you don't have to have a low-res simulator full of Global airports, as when even for a slight investment you can live in another more higher detailed and realistic world. In the scenery aspect then 2021 will be interesting in if the more bigger development houses abandon X-Plane (remember we are not profitable to them) or we double up the same scenery with MSFS.
     
    Plugins
    I will state upfront that I am not a huge plugin connoisseur, so I only run what I call essential plugins in my simulator, running the new VRAM profiler (Menu/Developer) can give you the horrors of how much these little monstrous tools can gobble up your framerate and overall efficiency, I took to taking out as many of these laggards as possible. If your favorite plugin is not included in this list, then there are a huge amount of choices, some very clever, but most a replica of each other. Most will note FlywithLua as indispensable, but I found it just intruded into the aircraft systems too much (crashes), but then again that is part of what FlywithLua is for, messing around where it shouldn't be, so FWL is not represented here. A side note of a wrist slap in that "please leave the shaders alone" They are not to be messed with, then complain your simulator doesn't work anymore.
     
    The most interesting and most expensive was JustFlight's release of Traffic Global in 2020, a traffic (aircraft) simulation filler. It is very good, but buggy at release and twice the price of the outstanding favorite WorldTraffic 3. But Global Traffic did have two huge advantages over WT3, for one it didn't need a refresh every time you started up the simulator, and two it's framerate footprint was or is extremely low, and in laying out traffic in airports without set layouts it is excellent, but I do hate the steep takeoff and landing angles and the very fast taxiing speeds, in reality WT3 is far better overall (and far cheaper) but not as the better background tool, stutters are still a major problem, and so is the slow setup is another, but framerate has been refined.
    JustFlight also released AirHauler2 for X-Plane, but time constraints didn't allow me to test it out or review the application because of it's complexity, I'll try again in a quieter time.
     
    XPRealistic Pro v2.0 by rk Apps for Realism effects (shakes and sounds) was back, but this time in new code and not using the FlywithLua as a host. I had to abandon this plugin because of it's association with FWL, but thankfully it is back and very welcome, as it does add in a very dynamic effect to your flying. Another essential tool is the WebFMC Pro, a remote FMC that uses browsers for input, plugin was updated twice in the year in adding in more aircraft and even the default Laminar FMC, dual FMCs are also now available.
     
    A clever plugin very similar to the WebFMC system was SkyScout, a web based EFIS - PFD/MFD/EICAS by XPlane Aviator, it was very clever and a very interesting tool, certainly for training, but I found the release version a little too complex and buggy, but interesting.
     
    SimBrief is of course still a valuable tool as is the Navigraph subscription, but I had a lot of issues with the Simlink app after Vulkan was released, stutters and disconnection is now very common, it needs an update.
     
    BetterPushBack had a few updates, as did AviTab, SAM added to Seasons, with WorldJetways (brings Global Airports to life), Global Trees, Airport Vehicles (payware) and Follow Me car (Payware) and everything is now controlled via the SAM2 Suite, an invaluable tool that is a requirement if you use payware airports. ApSoft Airplane Toolbox was updated to calculate either the Takeoff or Landing Performance of many aircraft, as is SimToolkitPro that brings a lot of different aspects of flying under one single tool, there is a basic freeware and Pro version, but the April 2020 update was huge in new features. XPUIPC the equivalent to FSUIPC for FSX/P3D, is for creating internal datarefs has also had a few updates and only really for the nerds.
     
    xEnviro was basically sidelined all year, first with a poor heavy application in v1.13, that I returned (again) to the only viable version in 1.07, but once I had to run Vulkan, even in beta form then xEnviro became persona non grata. Very late after again another personal event and eleven tedious months of development the application came out in v1.14 form, but still only for OpenGL, and then the announcement was "Vulkan! next", seriously, I felt like just going "awwh what, so why bother"...  A brilliant concept ruined continuously by bad management and no updating, expensive and not reliable, then Dark Space is just simply becoming a lot of empty space.
     
    The odd plugin of the year was librain(rain) by skiselkov. Vulkan rendered it non-viable, but was it fixed? or what has happened to this valuable tool...  an odd business.
     
    In hardware, Thrustmaster TCA Officer Pack Airbus Edition brought a credible Airbus feel without the price to your desktop, for what you get it is good value, but Covid19 made stock scarce.
     
    To sum up 2020 it was most aircraft delayed by an API release with only a few notable releases, then Covid19. With scenery in releases it was huge early in the year then collapsed after MSFS release, then recovered again at the end of the year, MSFS went global mid-year and then just whimpered along.
    _________________________
     
    2020 marked the anniversary of X-PlaneReviews 7th year in producing content for the X-Plane simulator, and it was another year even a third larger in content than the year before and X-PlaneReviews passed the 1800 milestone of published reviews and 300 posts coming in this last year alone, and that shows the sheer amount of quality add-ons that was again added to the simulator. In September we did a site refresh and added in some animated banners, you have to find the balance between not ruining a clean interface with creating a more modern look and feel, and I think we achieved that aspect.
     
    Again this review site cannot function without all the great and exciting work by the tireless developers that give us all this exciting and incredible product to fly and use, as they and X-Plane has come a long way and created leaps in quality in the last few years, and to a point I was very proud of the work they produced, it is world class if not the very best in simulation product, and they are all top notch and very clever. To the X-Plane.OrgStore who supports this site with review products, service and updates, a really big thanks, this site just would just not function without that outstanding support. To our reviewers this year in Casa and from Jude, they have both added in a different dimension to the site, and we are always looking for reviewers to show off their skills and devotion to the X-Plane simulation platform.
     
    In a tropical storm you get a lot of turbulence from the howling winds of force, then suddenly in the central eye it gets super quiet and you can even see the stars in the calm sky, but you know that soon those huge forces of the the outer swirl will return with their destructive force. To a point that it is like that right now in X-Plane, we have had a huge disruptive year in 2020, and not only in simulation but all over the world, the fallout from all that energy will be as bad as the actual event itself. For simulation it is the Microsoft Flight Simulator that has been the biggest disrupter of all, but sitting here in the middle of the eye, then 2021 will bring back those destructive forces of change, so enjoy it while you can.
     
    In 2021 Laminar Research will present their response to MSFS in the form of X-Plane12, when is a release coming is very good question? as we have already passed one thanksgiving announcement milestone, Easter, maybe, or even at the FlightSimExpo 2021 currently scheduled for early June, that event is my guess currently, unless cancelled (again)...   but we should have a beta version running earlier. To a point the June Expo is going to be an interesting event not-withstanding, Asobo will certainly want to dominate the show, so Laminar has to be expected to have something to counter the onslaught.
     
    More short term then the start of 2021 should be very exciting in Q1 and Q2. There are a load of aircraft currently reaching their beta states and almost ready for release. The biggest events will be from JustFlight with two products, A Vickers VC10 and a very exciting Bae 146, Dassault Aviation Falcon 8X, Chinook CH-47F, FlyJSim Q4XP (Dash Q400) and even at a long bet the Rotate MD11, all quality aircraft and most overdue for release.
    _________________________
     
    We will finish off with X-PlaneReviews famous best of the year awards…   So I will now list my Best of the Year 2020🏅
    (note the awards are given to only products I have seen and tested and I can only vouch for)
     
    Best Aircraft : Airbus A321 NEO by ToLiSS 🏅
    Certainly the best flying Airbus in X-Plane and now in NEO form, and all from a master Airbus systems craftsman.
    Honorable Mention : INIDesigns A300-600R(F), debatable if it was the best of the year, but we will give it a mention of the quality of a first release.
     
    Best General Aviation Aircraft : Pilatus PC-6 Turbo Porter by Thranda Design 🏅
    Simply a huge feature set, and clever tools in creating your own instrument layouts and liveries, extra "Adventure Pack" brought Floats and Skydivers!
    Honorable Mentions : Both Aerobask's Lancair Legacy RG and Epic Victory in both have huge detail quality and instrument features
    Overall a really dismal year for such an competitive category, but TorqueSim did also produce a nice SR22 and SR20
     
    Best Classic Aircraft : DHC-2 Beaver - DGS Series v1.1 by Thranda Design 🏅
    Actually a no brainer, probably the best overall aircraft released in X-Plane in 2020, again it comes with the same clever tools in creating your own instrument layouts and liveries, and a float option thrown in as well...  awesome machine!
    Honorable Mention : Lockheed P-38L Lightning by Flying Iron Simulations, Flying Iron do these warbirds very well, and this was another stunner.
     
    Best Business Aircraft : Vacant Award
    Zero, nothing in particular, the Carenado Cessna 208 Grand Caravan EX XP11 was executive by nature, but a bit to lackluster for an award.
     
    Best Military : Avro Vulcan B Mk.2, K.2 and MRR by JustFlight 🏅
    Easy choice, but complex and hard to fly...  but highly rewarding
     
    Best Helicopter : SA 341B and SA 342J Gazelle by JRXDesign 🏅
    There was the only one notable releases for Helicopters in 2020 and that was the SA 341B and SA 342J Gazelle by JRXDesign, as the only releases other were from vSkyLabs, and both were very light (and on features) helicopters. No review was done at the time of the Gazelle because it required an update (coming in August), but I did fly the machine(s) and so it can be nominated here.
     
    Best Landscape Scenery : Dolomite Series l to V by Frank Dainese and Fabio Bellini mountain group 🏅
    Just a huge landscape of a significant Italian Mountain area, you can explore the valleys for months and not cover it all
    Honorable Mention : K2-Karakorum scenery, again by Dainese and Bellini, another extraordinary area to explore
     
    Best Airport Scenery : EKCH-Copenhagen XP by FlyTampa 🏅
    We award on the technical as well as the overall vista, and the metal and glass detail in FlyTampa's EKCH is extraordinary, and of course THAT bridge, and all done very well here
    Honorable Mention : KLAS-LasVegas was also very good, with the Las Vegas vista lighting up the desert
    Special Mentions : For all the ballyhoo, there was still some outstanding new entrants in scenery, Axonos...  YPPH Perth International was a brilliant debut scenery, and FSDG widened out the world with some great exotic airports
    Worst of the year : KOAK-Oakland International by Departure Designs, was just plain awful, a bit too much ambition and no talent.
     
    Best Plugin(s) : Stairport's SAM2 🏅
    Clever ideas and great tools, the whole concept was this year now gathered together under one application.
    Special Mention(s) : Traffic Global, XPRealistic, WebFMC Pro and Navigraph Charts
    All noted applications were highly used throughout the year and in Navigraph Charts/SimBrief both are simply invaluable tools for route creation.
     
    Person(s) of the Year : Ben Supnic, Chris Serio and Tyler Young 🏅
    We do forget what brings the simulator to our computers, worse this year was the shear complexity of porting the new API's to X-Plane, it was a long and drawn out project, and fraught with considerable obstacles. So you didn't hear much of any of them in 2020, but quietly the coders at Laminar are changing the face of the simulator into a new era product, now they are faced with the monumental challenge of creating X-Plane12.
     
    Best Moment of the year 2020 : First run of Vulkan, sliders went up and so did the framerate...  winner, winner chicken dinner
     
    Worst Moment of the Year 2020 : FlyTampa telling me they are not going to do any more scenery for X-Plane for the foreseeable future

    Biggest distractions of 2020 : ... Covid19, oh and the still never ending constant updating!
     
    Personal Favorites of 2020 : Updated IXEG B737 Classic (my favorite aircraft overall this year), ToLiSS A321 NEO (Brilliant), FlightFactor Airbus Ultimate (Yes it is now the ultimate simulation), SSG B748F (SSG finally got there), Bonanza F33A (Even better in XP11)...  notable was the X-Trident AB412 Helio, it was a godsend this year for all the mountain scenery reviews : Routes...   Copenhagen, Dusseldorf, Barcelona, Roma, Helsinki, Munich, Malta, Perth, Atlanta and Denver
     
    That is X-PlaneReviews for 2020, and we will be back after a very much needed recovery and the review site returns again early into the New Year on the 6th January 2021.
     
    So Merry Christmas, a Happy (virus free) New Year 2021
     
    Stephen Dutton
    22nd December 2020
    Copyright:X-PlaneReviews 2020
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)  

     
  2. Like
    BernardoCasa reacted to CX_Fan in My best ones.   
    Goodbye, we will miss you.
    loved your amazing reviews 
    also some lovely photos- I see you finally bought the 767
     
  3. Like
    BernardoCasa got a reaction from CX_Fan in My best ones.   
    As a goodbye from this incredible website, I am leaving my best X-Plane photos. They aren't that good but I believe they are cool. 
     
    Goodbye! 
     








     
  4. Like
    BernardoCasa got a reaction from AirbusMan in Aircraft Comparison : Boeing 777 vs Airbus A350   
    Aircraft Comparison : Boeing 777 vs Airbus A350
     
    As you can see by the title, today we are going to compare the Boeing 777 and the Airbus A350 for X-plane 11, both Boeing and Airbus biggest twin-engine aircraft. The Boeing 777-200LR Worldliner is the long range variant from the 777 family, with a maximum range of 8,555 nm (15,843 km). This variant has increased MTOW, three optional auxiliary fuel tanks and wingtips. Equipped with GE90 engines it produces up to 230,000 pounds of thrust combined.  Exactly 60 have already been delivered and its main operators are Delta Air Lines and Emirates, with each one operating 10 aircraft.
     
    The A350 XWB is Airbus newest aircraft. The A350-900 has a maximum range of 8,100 (15,000 km) and a MTOW of 280 tons. The -900 was designed to compete with the B777-200ER/LR and 787-10, and eventually giving airlines the option to replace their older A340-300/500 with a newer and more fuel-efficient aircraft. It is equipped with two Rolls-Royce Trent XWB engines each producing up to 84,200 pounds of thrust. The A350 family is considered to a success, with 930 orders and more than 360 already delivered, being its main operators Singapore Airlines (48) and Etihad Airways (54).
     
    FlightFactor Aero is well known for their study level aircraft, with system depth being their main focus, and the A320 Ultimate and 767 Professional being a good proof of that. With that in mind you would expect a high-quality add-on from FlightFactor with great systems, so in today's comparison we are going to discover if that is true when we talk about the B777 and A350. Now we are going to decide which long-haul aircraft is the best for you
     
    Exterior modeling
    Both aircraft will be using custom Delta liveries that can be found in Xplane.Org
     
    Boeing 777 Worldliner Professional
    At a first look the exterior model is quite nice even though it needs some improvements. The fuselage may look strange with that lines, however you won't notice them most of the time. The windows are transparent, showing the 3d cabin inside.
     

     
    Probably the best part of the exterior modeling are the GE90 engines, they look awesome. The fan blades have a very nice glossy touch. The engine running animation is very good too.
     

     
    The landing gear and wings are nicely modeled. In general, the exterior is good, even though some improvements are welcome, especially in the fuselage and empennage. However, you won't find many problems if you don't search for them.
     


     
    Airbus A350 XWB Advanced
    You will notice that in many cases the A350 is the opposite from the B777, and exterior modeling is one of them. Usually the first thing you notice when looking at the outside of a plane is the fuselage, and the A350 fuselage is well done, it has a glossy and reflective surface (due to the livery I am using, the fuselage doesn't appear to be glossy), transparent windows and very nice wingtips.
     


     
    Instead of having very good modeled engines like the 777, the A350 engine modeling isn't that great, in fact it is not good or bad, it is the minimum you would expect from a 50 dollars plane. The animations are very nice and realistic, but the engine modeling, especially when it isn't running, is far away from perfection. 
     

     
    The wings are nicely modeled and they look very good from the outside, however, they look a bit strange from the inside. The landing gear is great and doesn't appear to have any modeling problem. As you can see, the exterior modeling is good, even though it has its pros and cons, and you won't be disappointed. Like the 777, the A350 also needs some improvements.
     


     
    Extra features
    In this section we are going to talk about other extra features like doors, ground services and many other things.
     
    Starting with ground service. Both aircraft have this functionality, with one being better than the other. You can use the 777 ground service by clicking the menu icon in the top right corner. There you will find the ground services vehicles and objects as the doors open/close buttons and many more.  Note that the ground service is very simple and only the doors indicated by an arrow can be opened.
     

     
    The ground service feature is more extensive in the A350, even though it is a bit simple, and can be accessed through the Cpt Outer OIS. It is important to note that all doors can be opened, a great advantage over the 777 which increases the realism. The plane at gate option sets a stair at the 4L door.
     

     
    There is one thing that looks strange in both planes, the wing flex. In the 777 is a little bit weird in some situations, like deploying the speed brakes after landing, resulting in some strange wing moves. The A350 wing flex problem is different and you will notice it while taxing and applying brakes. Another problem from the a350 is the wheels animations, which appear to be too slow. The 777 has a kind of engine shake, which is very nice to see from the cabin.
     
    Cabin
    Both aircraft have a 3d modeled cabin, divided in economy, business and first-class. Usually a 777 economy class is configured in a 3-4-3 configuration, which isn't the case FlightFactor 777, equipped with a 3-3-3 configuration. The business class seems very old, and the first-class has a nice bar.
     

     
    The A350 cabin is more modern than the 777 one. The economy is also equipped with a 3-3-3 configuration, with every seat been equipped with IFE screens. Configured in a 2-2-2 configuration the business class has wider and more comfortable seats. The first-class in the A350 is also equipped with a bar, providing great luxury to the passengers.
     


     
    There is a very nice detail in both aircraft, which is the crew resting compartment. This is a place that pilots and flight attendants rest when it's the other crew members shift. The first photo is from the 777 and the second from the A350, respectively located in the front and back of the aircraft. 
     
     

     
    As you can see, the cabins are pretty well modeled and look nice, but in the end, the A350 cabin looks a bit better.
     
    Cockpit
    Probably the most important section in this comparison, it's in the cockpit that everything happens. While reading this part of the comparison, you will notice that most of the similarities and opposites are here, starting with the cockpit door, only the 777 has a close/open animation.
     
    Boeing 777 Worldliner Professional
    Possibly your first thought about the 777 cockpit will be: It seems very outdated. Yes the textures and some of the 3d modeling aren't great,  you can't deny that, but when you start flying the plane they don't seem that bad. The overhead panel is very nice, as well as the aisle stand panel, where the 3d modeling is good and textures aren't bad. 
     


     
    The night lighting is very beautiful and distinctive in 777, making it a very nice aircraft to fly at night. Its green color isn't common between other planes. It has many light knobs, this way you can try many lighting configurations before finding the best one for you.
     

     
    Airbus A350 XWB Advanced
    At first glance, the A350 cockpit may look better than the B777, especially using textures replacement mods, which will be linked at the end of the comparison, however, there are many better-modeled cockpits out there. Everybody knows that the A350 is a very modern plane and all its 6 big screens will attract your attention while flying it. It has the Airbus style overhead panel, but its pedestal is different from any type of aircraft, having some similarities with the A380. The autopilot panel is almost identical to the A380.
     


     
    The night is very well done, and gives the plane a modern touch, more than it already is.
     

     
    Systems
    FlightFactor says that what sets their models apart is the system depth, so we can expect good systems, we can't compare the A350 ou 777 with the A320 due to the price difference, so good systems is the least we should expect.
     
    Boeing 777 Worldliner Professional
     
    Starting with the FMC. It is fully functional, you can plan your route, insert SIDS and STARS and make performance calculations. The FMC is well done and you shouldn't have problems with it. The only thing that could be improved is individual screens, so you could leave one FMC in the LEGS page and the other at the VNAV page. 
     
    As you can imagine, all knobs and switches at the overhead panel work. All the essential switches are working in the aisle stand panel. Last but not least, autopilot, it has some small issues like not turning off the disconnect alarm, but it still manages to take your plane from A to B. Another improvement that needs to be done is adding individual NAV screens, with this feature you would be able to set one screen with map and the other with app, using different ranges.
     

     
    With that in mind we can conclude that the 777 systems aren't perfect, but still in a high standard just like expected. Yes, they need some improvements, but still manage to have the hard work done.
     
    Airbus A350 XWB Advanced
    Probably the most known issue in the A350 systems is the FMC, where you can't insert SIDS and STARs. This is the main problem involving the A350 but there is a tool that solves this problem. It is named SimpleFMC and when used in conjunction with Simbrief flight planning tool, will give you the ability to completely program your route.

    As you can see, the A350 has some issues involving route programming, even though it can be simply solved and FlightFactor announced an update to fix that (will talk more about this update later). However, performance calculations and weight configuration is very complete in the A350. The best way to do that is by using the Cpt Outer OIS screen.

    Almost all switches and knobs work, both in overhead panel and pedestal. The autopilot works perfectly and you shouldn't expect any problem related to it. It is important to note that the taxi camera isn't working.
    We can conclude that none of the aircraft systems is perfect. At the moment, the 777 systems are slightly ahead, which gives you the feeling of a more complete aircraft. However, the A350 is a newer plane, leaving many opportunities to improve and add many new features, and if this happens, the A350 systems may get better and more advanced than the 777 systems.
    Sounds
    Each aircraft has its particularities. Generally we can assume that the 777 are better than the A350 sounds, especially when you talk about the engines.
     
    Starting with cockpits sounds. Both aircraft have nice sounds here, probably the A350 ones are a bit better, even though none of them is bad. However, when we start talking about the cabin sounds, you may get disappointed. They are the same all the time, it doesn't matter if you are in the front or back of the plane, they won't change. The flaps and landing gear operation sounds are nice, just what you would expect.
     
    The engine sounds are the ones you will most notice while flying a plane, and they are the reason for the 777 have better sounds than the A350. While you are in the cockpit or cabin, both planes have good sounds, even though they could be way better. But when you change for the outside view you will instantly notice the difference. While both engines are idle you already can tell a difference, you may think that this is obvious because they are different engines, but the difference is already there. However, things start to get better when you accelerate them, both sound nice, maybe a little better in the 777, but when the engines are at full power you will notice that the A350 isn't very nice, emitting a low and kinda soft noise. The 777 is the complete opposite, at full power the engines are screaming and give you the feeling that you flying the real aircraft.
     
    Blue Sky Star, most known as BSS, provides a sound pack for the 777 at the price of 20 dollars, increasing your immersion with the aircraft. Will be linked at the end.
     
    Other features
    Here I will list things I didn't mention yet.
     
    Checklist: Both aircraft have a checklist that tells you exactly what you should do.
     

     
    Cabin Announcements: You will find this feature in both aircraft. There are more than 20 default announcements.
     

     
    Pushback: This feature is implemented in both planes, however, I recommend using the Better Pushback plugin.
     
    Conclusion
    As I said earlier, we would find the best long-haul aircraft for you. After reading my comparison you may have already decided the best one for you, but if you still can't choose one I will help by listing the main features.
     
    Boeing 777 Worldliner Professional
    -Very well modeled engines
    -Fuselage is good, but needs improvements
    -Has 3d cabin
    -Cockpit a little bit dated
    -Good systems
    -Better sounds (BSS package available)
    -Price: $59,95
     
    Airbus A350 XWB Advanced
    -Better modeled fuselage
    -Beautiful 3d cabin
    -Better cockpit textures (using texture replaceament mod)
    -Ok systems
    -Good cockpit sounds, engines could be better
    -Price: $49,95
     
    Note that FlightFactor said that would release an update for A350 this month and it would include the implementation of SIDS and STARS as well as a huge graphical improvement. This update would make the A350 way better. It would be nice to see BSS making a sound package for the A350, it would take the aircraft to a pretty high standard.
     
    If after all this you can't decide yet, you should take my advice. Both aircraft are equaly good, each one has pros and cons, and the best thing you could do is: buy the one you like more in real life, it is simple. Notice that you won't be disappointed with these two great aircraft by Flight Factor.
     
    I won't tell my personal choice because that may induct you.
     

     
    Greetings
    Thank you for reading this comparison! Feel free to leave your comment.
     
    This is my first review for this incredible site that has been making the best reviews for X-plane for a long time.
     
    I want to thank Stephen for giving me this incredible opportunity and providing everything I needed to make the comparison.
    ______________________________________________________________________
     

     
    Both aircraft are available in X-Plane.Org Store here:
     
    Boeing 777 Worldliner Professional
     
    Price is US$59,95
     
    Features:
    Officially licensed By the Boeing © Corporation Accurate dimensions based on 2D and 3D drawings supplied by Boeing © Professional systems - Fly the 777 like a pro
    Systems designed to work like the thing - Accurate flight model tuned by pilots - Comprehensive Manuals Fully Functional FMS - Plan your routes like a real pilot
    Custom designed Flight Management Computer, integrated with other plane systems Custom programmed LNAV logic for terminal procedures Custom designed Navigation Display Tterminal procedure database with RNAV approaches and transitions VNAV managed climbs and descends Takeoff and approach speed calculation Custom autopilot modes for autoland Optimum cruise performance and step climb calculation True-to-life radio navigation with procedural-, route-, and navigation support auto-tuning Custom programmed FMC navigation using GPS-, radio- or inertial navigation with individual position errors and management of actual and required navigation performance Magnetic, true and polar grid course reference Alternate airports, diversion and arrival management Ground proximity warning system using real sounds FMC can be used on external touchscreen or tablet, optimized for the new iPad Incredible 3D modeling - the best eye-candy
    Amazing virtual cockpit with crisp details - Dynamic reflections Custom 3D sounds and Announcements Add-ons: Push-back truck, Fuel Truck, Passenger bus and Emergency slides ... On-Screen Menus: Configuration and loading menu, Quick Zoom  Superb night lighting in cockpit. Requirements
     
    X-Plane 11 or X-Plane 10.50+ -  64 bit required Windows, Vista, 7 / 8/ 10 (64 bits) or MAC OS 10.10 (or higher - OSX 10.9 will not work), Linux Ubuntu 14.04LTS or compatible (older versions are not supported)
    2GB VRAM - (4GB VRAM Recommended)- 1Gb available hard disk space
    Current version : 1.9.12 (last updated Jan 30th 2018) ___________________________   Airbus A350 XWB Advanced   Price is US$49,95   Features: Superb 3D Modeling Complete Virtual cockpit in high-resolution Fully animated in and out -High-Resolution Textures Ground equipment support including stairs, loaders, passenger buses, GPUs etc. 3D people inside and outside the plane  - Nicely modeled cabin Scroll wheel support for switch manipulation Advanced Systems Fully customized aircraft systems: electric, hydraulic, air conditioning, ADIRU Fully customized ECAM monitoring system with all screens and functions included Fully functional airbus style alert system with multiple status and procedural lists Fully functional interactive airbus electronic checklist system Airbus A350/A380 unique interfaces with dozens of screens and hundreds of function Fully customized and unique MFD (multifunctional display) system with most of flight planning pages implemented in a new graphical interface, as well as FCU and radio backups just like on the real plane Full OIS screen system with options, ground equipment control, passenger and cargo loading, and even a full user's  manual inside the plane. Old style MCDU and fully functional aux instruments as backup Custom failures Advanced  Fly-by-Wire and Flight systems Full FBW with Highly realistic implementation of the Airbus normal laws by QPAC -the most realistic fly-by-wire implementation for desktop flight simulation. Basic SID/STAR implementation using X-plane fms-files that you can create yourself and share with the community. "What you see is what you fly" flight path indication on the ND (i.e. curved trajectories with the turn radius properly computed based on speed and angular turn distance.) Implementation of all Airbus AP modes, except some non-precision approach modes (Selected and managed modes, speed constraints respected, "at or below" constraints in phase climb, "at or above" constraints in phase descent.) Full PFD and ND displays with fully independent display and different data sources for the captain and copilot displays. Independent autopilots Custom 3D Sounds Custom 3D stereo engine sound system Hundreds of system and in-cockpit sounds Interactive flight attendant helper Seven Liveries included in the package Airbus Carbon, Air France, Airbus House colors, Qatar, Lufthansa, United Airlines Requirements
    X-Plane 11 (latest version) Windows - Mac - Linux - 64bit Operating System Required 1Gb+ VRAM Minimum, 2Gb+ VRAM Minimum. 8Gb RAM Version : 1.5.2 (last updated Apr 24th, 2019) ________________________________________   Aircraft Comparison by Bernardo Casa
    21st April 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90
    -Scenery Review : Seattle City XP by Drzewiecki Design - Scenery Review : Seattle Airports XP by Drzewiecki Design
    -KLAX - Los Angeles International 1.01 by MisterX6 (X-Plane.Org) Freeware
    -SBGL - by AxScenery (AxScenery) Freeware
    -A350 cockpit textures replacement (X-Plane.Org) Freeware
    -Better Pushback (GitHub) Freeware
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

     
     
  5. Like
    BernardoCasa got a reaction from AirbusMan in Aircraft Review : Airbus A310-304 by CremonaSoft   
    Aircraft Review : Airbus A310-304 by CremonaSoft
     
    Aviation in the 80s experienced many changes like the addition of new aircraft and rule modifications, such as ETOPS or Extended-range Twin-engine Operational Performance Standards. For those who don't know what ETOPS is, the shortest way to describe it is the maximum time in distance a twin-engine aircraft can be from an airport. Due to these regulations, most long-haul routes were dominated by quad and Trijet airlines, however, this started to change with the introduction of some fundamental aircraft. 
     
    In the late 70s, Airbus presented their A300, the first wide-body twin-engine airliner. Equipped with the JT9D or the iconic CF-6, it became a huge success especially due to its low fuel consumption when compared to the tri and quad jet airliners. A few years later (1982) the Airbus A310 made its first flight, being introduced one year later with SwissAir. Airbus produced the A310 due to a high demand for an aircraft smaller than the A300, which resulted in a greater range when compared to its predecessor. One of the A310 main characteristics was the introduction of a two-crew glass cockpit, which was later adopted by the A300 newer versions and the Fly-by-wire technology. The A310 had two versions, 200 and 300, however, we will only talk about the 300, the version which was designed for X-Plane. Equipped with two JT9D or PW4000 or even the CF6, the engines could produce from 45,800 pounds of thrust up to 57,900lbf. With a wingspan of 43.9m and a fuselage length of 46.66m, the A310-300 can fly up to 5,150nm. Its capacity can reach 280 passengers in a 3-3-3 configuration, as well as 15 LD3 containers. The A310-300 has an MTOW of 164,000kg and a ceiling of 41,000ft.
     
    Older aircraft are starting to get more and more relevant in the X-Plane community, especially airliners. In the last years, we could see the improvement and releases of quite a few high-quality aircraft, like the FlyJSim 727 and 737v3, the new A300 by iniBuilds as well as the MD-80pro and the upcoming MD-11. CremonaSoft released their version of the A310 in October 2018, but sadly the product was way under the expectations. No review related to this add-on has been posted here and after some updates, we taught it was the right moment to post a review.
     
    Airbus A310-304 by CremonaSoft
    First of all, this aircraft, like many others, is still in development. You have to keep this in your mind, otherwise you may think this is a piece of crap. As always, let's start with the exterior modeling and textures, usually the first two things you notice when looking at an aircraft. As you can already tell, exterior modeling isn't the best part of this add-on, actually, it is quite under the average for an aircraft of its price. The modeling is good in some areas but pretty bad in others. You will spend, or at least should, more time inside the cockpit than outside cameras, so the exterior shouldn't bother you that much.
     

     
    The vertical and horizontal stabilizers are well modeled, just like wings, which aren't the best in X-Plane but doesn't look that bad. The landing gear is ok, even though it could be way better texturized and more detailed, the 3D modeling doesn't seem to have any problem. It does have some metallic details, but as said before, the textures could be better. The tires modeling is quite boring, quite unrealistic too, as well as the textures, which are extremely basic.
     

     
    The fuselage is quite complex, because in the same way I like it, I don't like it. I don't see any big problem with, excluding the very poor textures, it does have the shape of the A310 but there something that simply removes the realism. Maybe the connection between wings and fuselage, the weird shapes next to the stabilizers, or the weird lines all around the fuselage, which can be also found in the FF777. Sometimes, especially when looking from the front, the fuselage appears to be too large and rounded when compared to the real plane. I don't know why, but the fuselage seems to be missing something, there isn't any beauty in it, and that may be the problem.
     

     
    The real plane, like I said before, could be equipped with three engine variants, two Pratt & Whitney options, and one General Electric. CremonaSoft decided to only model the GE engine, but this isn't a big problem because according to Planespotters.net, from all 37 A310 that are still flying, only 4 are equipped with PW engines. 
     
    The engines are fine. The modeling isn't perfect but manages to be a good replica from the real one. However, as you could imagine, the textures are far away from being good, especially in the pylon area. Generally, the engine is ok, but needs some improvements
     

     
    Cabin
    The A310 by CremonaSoft does have a 3D modeled cabin, and its quality is quite controversial. The A310 cabin length is one meter shorter than the A321, 33.25m, and the same cabin width when compared to the A330-200, 5.28m. The A310 maximum capacity is 280 seats, but the average seating is from 190 to 230 seats. The cabin in the CremonaSoft A310 is modeled in a 3-3-3 configuration, with the last rows being 2-3-2 due to fuselage limitations.
     

     
    The cabin has three major problems. First, the seats texturing is very basic, which makes the good 3D modeling irrelevant. Second and probably worst, there are no galleys, and this is a shame because cheaper planes like SSG E-170/195 and X-Crafts E145 have some pretty interesting galleys, while this aircraft has just empty spaces. The third is more sound-related when you get close to the walls the outside sounds replace the interior sound, making your life quite harder to set good cameras without hearing the outside sounds (at least for someone like me who likes to have passenger views cameras), but nothing you should stress about.
     

     
    As I said in the first paragraph of the cabin section, the cabin quality is quite controversial, but until now I mostly talked about bad things. However, I must say that this aircraft has one of the most, if not the most, beautiful ceiling and baggage bins in all X-Plane. The modeling is extremely sharp and the texturing is very good in some areas like the seatbelts signs, which turns on and off, as well as in the bins. I was extremely surprised by the quality of those baggage bins. Another good thing in the cabin is the 3D modeling, which is simple but well executed.
     

     
    As you could see, the cabin has some weak and strong points, however, due to the number and importance of the weak points, the good aspects are a little bit diminished . Probably the best and easier way to fix those problems is by adding high-quality textures in the seats, that combined with the relatively good modeling would result in a way more interesting cabin. Afterward, an addition of galleys would be pretty interesting.
     
    Cockpit
    Generally, the cockpit is quite good, especially when looking at the 3D modeling. It's a pretty faithful representation of the A310 cockpit, most switches, buttons and systems are in the correct locations. Just like the A300, the Airbus A310 is also equipped with a yoke, differently from the newer planes which are produced with sidesticks.
     
     

     
    Most of the airliners today are equipped with the so-called full glass cockpit, but the Airbus A310 still uses the well-known steam gauges to monitor the engine parameters. As I said earlier, the A310 introduced the EFIS technology for Airbus which would be later adopted in the A300-600 and evolved in the A320. It's pretty nice to see the LCD screens working together with the gauges, the transition between two eras in aviation.
     

     
    Like I said before, the cockpit 3D modeling is pretty nice, with sharp and accurate corners, however, the textures, like in all this add-on, are under the expectations. Even though we have a beautiful modeling and great reflections, the poor textures bring the whole cockpit to an inferior quality level. That's really sad because you can't find this sharp modeling in many add-ons, especially in this price range.
     

     
    CremonaSfot has added two nice details their plane, the ability to open the cockpit windows as well as the interactive jump seat. In one of the recent updates, the Avitab compatibility was also added to the aircraft. In order to use the tablet, you will need to click in the small button which is shown in the photo.
     

     
    One of the most important things in an aircraft is the systems, and sometimes designers who don't have an extremely beautiful aircraft, compensate that downside with high-end systems. Toliss is a good example, the modeling is far away from being perfect, but the top-notch systems give them the post of one of the best designers. The systems in this add-on are actually quite good, and despite the fact they can't be considered study level,  there's quite a system depth. In its release the systems were awful, but after some updates, the systems got way better. Even though they need improvements, the AP is completely functional, at least I didn't see anything missing, the navigation apparells are working as well as all the ECAM showing systems.
     

     
    The way things happen here in the A310 is quite different from what we are used to seeing in an Airbus, especially in the overhead panel. However, I will cover a step-by-step tutorial later in this review. As you could see, there is a custom FMS, another great system feature of this aircraft. Generally, we can conclude that the modeling and systems are pretty strong points with this aircraft, but the terrible textures seem to take over the cockpit and make it look worse than what it really is.
     

     
    Setting up the Airbus A310-304
    In this section of the review, I will show you how to basically start the plane. In order to learn all or at most of its functionalities you will need to read the several manuals that are included with the aircraft. There you will be able to learn most of the plane resources and features, as well as a startup process similar to what is done in real life.
     
    The flight that we are going to recreate is the Air Transat 125, departing from Calgary heading to Montreal. This route is now being operated by the new A321NEO, but today we are going to use the A310. 
     
    Beautiful sunrise here in Calgary, it's currently 7:25 a.m, and approximately 12°C. Today we are going to transport 176 passengers and 2.7 tons of cargo, resulting in a total payload weight of 20.1 tons, quite light for the A310. The estimated flight time is a little less than 4 hours, a considerable time to cross most of Canada. Let's start the procedures by entering the cockpit.
     

     
    We won't follow the Standard Operating Procedures, SOP, manual step by step in this short tutorial, but you can easily access it by looking at the manuals folder. First of all, we need to power up the aircraft, so in order to do that, we need to turn all the three batteries on and use the external power. After that, you should turn your screens bright on and after set the three IRS switches to NAV position.
     

     
    Now that your aircraft has stable electric power, you can turn on the required lights as well as the seatbelts signs and test the anti-fire system. Before heading to the FMS I suggest you to load the aircraft. This action needs to be performed by the X-Plane load tab because there is no aircraft menu. This would be a nice addition to the add-on, CremonaSoft could do something similar to the Toliss aircraft menu, there you can set the loading details as well as performance calculations.
     

     
    Now that your plane is loaded, let's head to the FMS. If you are used to the Airbus FMS system in aircraft like the A320 and A330 families, you will notice that this FMS works exactly the same way. First, INIT page, there you should set your departing and arriving airports, as well as click in align IRS and set your cruise flight level. I didn't find any cost index information on SimBrief, so I will leave it as default 50. Click on Next Page and set your fuel/load information.  Sorry for the low-res photos but there is no way to make them look better.
     

     
    Flight Plan page and now we must set our route. As this can take some time, I won't show you all the steps, but you can easily find many tutorials on YouTube, but don't worry, it's very easy and intuitive. Just be aware that, differently from an A320, you need set your STAR info by the last waypoint menu, not airport. With our route set, we need to go to the Takeoff/Approach page.
     

     
    The Takeoff/Approach page is equivalent to the PERF page in the A320, however, you don't need to set any information here, they will automatically appear when you set your flaps to T/O position. Another feature that you can use in the FMS is located in the REF page, there you can open both passanger and cargo doors.
     

     
    Well, route and performance ready, let's continue the startup process. Turn on your Yaw Damper, ATS and Pitch Trim switches, click in the electric pump green and start the APU. Make sure to have the fuel pumps on before starting the auxiliary power unit. After changing the APU switch to on position, the ECAM will automatically change to the APU page. Now you can click in the start switch, and after the APU is running, an Available light will appear. You can monitor all this information through the ECAM screen and turn on the APU bleed as well.
     

     
    Before calling our pushback truck we must make sure that we have all doors closed, beacon light on, MAX auto brake, hydraulic pumps, anti-ice system and AP panel set. You can also set a desired flex temp. Now that we are ready, let's call it and then start up the engines.
     

     
    Now that the pushback truck is connected, let's start the engines. Set your ENG Start knob to Start A or B, click in the START 2 button, wait for 25% N2 RPM and set the HP VALVE ENG 2 to on. Repeat the process with the other engine. In my opinion, the engines seem to start too fast, in less than 15 you already have them in idle, CremonaSoft should take a look at it and rework its performance.  Flaps 15, now you can see the v-speeds in the FMS, so you should the V2 + 15 in the AP. Taxi lights and transponder on, let's start taxiing.
     

     
    We will be departing in the runway 17L today, going direct to LOMLO. Quite a long way to our runway, this means more time to get the best, or at least try, angles for the photos. Just some few more minutes and we will be departing.
     

     
    Clear to takeoff, N1 to 40% and TOGA. The engine fastly builds up power and in a few seconds, we are accelerating. The v-speeds in the A310 are quite higher than in other planes but the engines have a lot of power available. Actually, they have so much power that they seem to be a bit overpowered. I expect that CremonaSoft fix this little issue, which causes the plane accelerates too fast, even when it is loaded with the maximum weight. 
     
    Climb thrust and bye-bye Calgary, next destination, Montreal. The plane can easily keep a climb rate of 2500ft/min, so we shouldn't take much longer to reach the cruising altitude.
     

     
    I've noticed two things in the wings during my test flights. First, there is no wing flex, even in stronger turbulences, I didn't notice any movement in the wings. Second, the wings doesn't go up. What I want to say is that usually, due to the applied forces, the wings flex up during flight, but in the CremonaSoft A310 they stay like in the ground. This gives the plane a strange look, especially during climb. Well, at least the sight from up here is pretty beautiful. A little bit more than 3 hours and we will be approaching Montreal.
     

     
    Now that we've started our descent, we must make sure that some things are ready. Right now we only have to check our ILS frequency/course, as well as our vertical deviation. The FMS should now show our approach speeds, and you should select your approach flaps in the indicated switch. As we get closer to the airport we need our altimeter and auto brake to be set, and spoilers armed.
     

     
    Runway at sight, we should already have our flaps and landing gear down. As we have good visibility I will also turn the autopilot off, just remember to hit the red button in the yoke in order to turn off the AP disc alarm. Final seconds before landing and the plane feels like a big aircraft, with slow and heavy movements, I like it.
     

     
    And touchdown, welcome to Montreal. The plane is very easy to control, with smooth and slow reactions, perfect for a top-notch landing. Spoilers up and reverse open, it's now time to stop. Montreal is the second-most populous city in Canada and Air Transat operations base, situated in the province of Quebec, this city is in my "To be visited" list of cities around the world.
     

     
    Clearly, the aircraft has its downsides, but I really enjoy flying it. Yes, it still needs some refinements, however, the path CremonaSoft is following has a good future. In my opinion, the engine performance could be reworked, they seem a bit overpowered, but the general physics are pretty good. If the next session I am going to talk about wasn't so bad, this plane wouldn't be as bad as people say it is.
     
    ------------------------------------------------
     
    Sounds
    Well, I'll be honest, the sounds are way under the expectations. Starting with the engines, sincerely, I am very disappointed. In case you found the ignition and spool up sounds bad, they won't get much better at full thrust. The APU sounds are the exact same from the default Cirrus SF50 engine, but at least you have them. Maybe the best sounds are the switches, knobs and buttons sounds, as well as the flaps. Despite that, the sounds could be completely redone. 
     

     
    Lighting
    The lighting in the CremonaSoft is very simple but effective, you won't be impressed in the same way that you won't have any with it. Despite the fact that you have very few options, the only downside I can see here is the cabin light, which isn't adjustable and makes the cabin textures look a bit weird. 
     

     
    The Storm switch intensifies the current lighting and also add the panel flood lights. I really enjoy using it.
     


    Last but not least, we have the well-known dome light, which differs from the newer Airbus aircraft, the A310 has only one dome light position; and reading light, which can illuminate any desired location in the cockpit.
     

     
    Moving on to the exterior lights, as you would expect from a payware aircraft, they are all there, landing, logo, taxi, strobes... Nice to see the individual runway turnoff lights, as I can remember they operate together at the A320. The external lights are actually pretty strong, so it will be quite hard to not see the runway during your approach.
     


     
    Honestly, this aircraft looks pretty nice at golden hours, especially because you can still clearly see the 3D modeling but the textures aren't appearing that much. Here are some nice photos of these moments. 
     

     
    Liveries
    CremonaSoft A310 has four more liveries, the classic Airbus house, AirJamaica, S7 Airlines and the Luftwaffe MRTT livery, which fits the A310 very well. The aircraft still doesn't have a paint kit, this means you can't create your own liveries, however, the designer said that this feature will be incorporated soon. I can't wait to see some nice custom liveries for the A310.
     

     
    Summary
    Well, everything must end somewhere, and here finishes our review. CremonaSoft A310 is a quite complicated product with bad reviews on its back, and sincerely, it's really hard to recommend this add-on for you. Yes, it has some good qualities like the engine and cockpit modeling, as well as the system, which in my opinion, are pretty solid for an aircraft at this price range. We could all see that the designer spent a lot of effort into fixing and improving the systems, but all that isn't enough to make me say this is a good aircraft.
     
    Yes, this aircraft is under development by the author, and yes, they have made quite big improvements on it, but there are still many downsides. The Magknight 787 another plane under development, and even though it has its problems, I could easily recommend it for you. Differently from the A310, the 787, and even with a worse cockpit modeling, is funnier and more pleasant to fly. In my opinion that is caused due to the sounds, because many times good sounds make a bad aircraft enjoyable, so they might be the salvation for the A310.
     
    I know, it isn't easy to develop an aircraft for a simulator, especially a plane that is almost no longer in use, this usually means a lower demand resulting in a smaller budget for the designer. However, producing a product with so many downsides won't help you too much with sales. My suggestion to CremonaSoft is very specific: First, add some enthusiastic sounds for things like batteries, ext power, A/C, flaps and especially engines. Just this will make the aircraft way better. After that you can use current the good 3D cockpit modeling and apply better textures, they don't need to be perfect, just acceptable, your plane isn't that expensive. Leave the systems how they are, the way they are working is completely fine, even better than planes like JarA330 and FF777. After all that is done, your aircraft will be way better, and will start selling more, at least that's what I wish. Last, you should completely redesign the exterior, except the engines which are fine. It will take some time, yes, but if manage to do all that I've said before, your aircraft will be pretty damn nice. 
     
    Since its release, the A310 received many big updates, especially in the last 4 months. This is nice to see because sometimes designers release their products and simply abandon them by not releasing updates or significant changes. I can see a good future for this aircraft, however, it won't be easy, a lot of time is required to take this aircraft to a good quality level.
     
    Quite good interior modeling and pretty nice systems are the main highlights, however, the bad textures and sounds, combined with the poor general exterior modeling/textures attract more attention. The other main problem is the fact that it's very hard to spot an A310 flying today, this means that many people are no longer interested in acquiring the add-on. However, this isn't an excuse because FlyJSim 727 and 737 are even older in real life and very popular in X-Plane. My final answer is, just buy the CremonaSoft A310 right now in case you're a great fan of the Airbus in real life, otherwise, wait for a few more updates. I can see a good plane in the future, and it might not take too long.
     
    ---------------------------------------------------------------------------------------------

     
    The Airbus A310-304 v1.6.1 by CremonaSoft is available Changelog at the X-Plane.Org Store
     
    Airbus A310-304 by CramonaSoft
     
    Price is US$49.95
     
    Features:
     
    Flight Characteristics: Accurate weight distribution. Nice flight model.  
    3D Model: Accurate, high quality external models for fuselage, wings, stabilizers and engines- derived from measurements for the real aircraft. All control surfaces (slats, flaps, ailerons, spoilers, rudder, elevators, THS) accurately animated. Engine reverser animations. Detailed landing gear with claw angle and full animation. Open/close animations for both cockpit windows and all exterior doors. Highly detailed 3D cockpit with super-sharp 4K+ textures and 3D lighting. Detailed 3D gauges, counters, switches and knobs with animations. Metallic surface and glass reflection effects in X-Plane 11 render engine. Detailed flight control and throttle animations. Crisp 3D cabin. Super-sharp external textures. Accurate 3D reproduction of all external aircraft lighting.  
    Systems: Custom APU start-up and running parameters. Custom electrical system with AC/DC BUS simulation logic. Custom pneumatic system with bleed-air logic. Cabin temperature simulation. Hydraulic system logic simulation. Fuel system logic simulation. Engine start and crank (windmill). Complete exterior lighting control. Slats/flaps operation with accurate timings. Takeoff configuration test system. Landing gear operation with accurate timings and gear status test. Brake ‘Accu Press’ logic simulation. Pitch (with trim wheel animation), aileron and rudder trim. Weather RADAR.  
    Engines: General Electric CF6-80C2, with realistic performance and custom engine sound.  
    Custom Electronics: Airbus flight phase logic implementation. Flight warning computer implementation, with aural warnings and decision height + altitude callouts (integrated into the flight phase logic).  
    Changelog
    ChangeLog.txt
     
    Requirements
    X-Plane 11
    Windows only 4Gb VRAM Minimum - 8Gb+ VRAM Recommended Current version: 1.6.1 (July 30th 2020)   --------------------------------------------   Aircraft Review by Bernardo Pierdoná Casa
    25th August 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 4x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90 Traffic: Traffic Global by JustFlight US$52.99
    Scenery and Aircraft
    -CYYC - Calgary International Airport by Canada4Xplane (X-Plane.Org) - Free
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

  6. Like
    BernardoCasa reacted to Stephen in Aircraft Update : Airbus A350-900 XWB Advanced v1.6 by FlightFactor/SteptoSky   
    Aircraft Update : Airbus A350-900 XWB Advanced v1.6 by FlightFactor/SteptoSky
     
    Since the earliest days you mostly saw FlightFactor Aero as a Boeing developer, there was the Boeing 777, then the Boeing 757 and then the Boeing 767... then out of the blue came an Airbus in the Airbus A350-900 XWB. But right from the first version of this aircraft it never felt... well very Airbus? Where as all the Boeings felt and flew like Boeings. Since the A350 FlightFactor went on to do another Airbus in the A320 Ultimate, which DOES feel like an Airbus and is still the best Airbus in X-Plane.
     
    But the FlightFactor A350XWB was a really odd aircraft from the start? Excellent on the external, the A350 always looked very nice in X-Plane. The clever six display layout with X input system is also really clever and is well done (early versions were however extremely buggy) and the airbus system depth is very good. So overall it should have been perfect for me as I like to fly Airbuses more than Boeings...  but I never ever really fell in love with FlightFactor's A350XWB?
     
    Which is really odd because Long-Haul is still my favorite form of flying and also the A350 XWB is the latest of the New-Gen aircraft and X-Plane is very short of Long-Haul airlines and certainly of the New-Gen class. The FlightFactor A350 should of very easily ticked off every box for me, but in all honestly it left me cold and I rarely flew the aircraft, even the last time departing Barcelona I even stopped mid-flight (I very rarely abandon flights) because I was really not liking it at all?
     
    Why? well that is a good question...  the first one in the most obvious. The FF A350 didn't have SID/STARs and the FMS was in reality the default FMS undercover. And this missing aspect really was the biggest complaint, but to be fair the A350XWB FMS (Flight Management Systems) is quite complicated and very different in input from either a Boeing and even another Airbus as only the bigger A380 has the same input and navigation system. Poor Sounds didn't help either and they were really awful, and the cockpit textures were weird in a non-Airbus way, and the aircraft always felt buggy, it never seemed to come together as a whole or as a linear simulation, it was an aircraft you simply couldn't love.
     
    The news of a v2.0 of the FlightFactor A350 was very welcome, but it became confusing in the light that the next update in v1.6.0 would be next and also include the infamous missing SID/STAR intergration, my guessing (wrongly) would that the SID/STAR intergration would only happen with the full new version of v2.0 (In selling the new version of the aircraft)...  The surprise is that the SID/STAR is in this update v1.6.0 version, so that will be a free update, the better news is that the FMS  is now really, really good...  far better than I expected and to the point even brilliant.
     

     
    Nothing wrong with the way the A350 XWB looks, but this is still the v1.0 aircraft and in a few areas the v1.0 has a few niggles, the wings do have flex, but in a weird stiff flexy way, so the wing flex still looks old and outdated, and the cabin is still also old and very dated as well.
     

     
    A worthwhile download is the new Lufthansa A350 livery by fscabral as the cabin textures have been redone and the results seriously lift the cabin from the really drab to the really nice...  and yes this cabin layout should be the default.
     


     
    Note in that the cabin lighting is controlled from the EFB (OIS/AIRPLANE/CABIN settings), lighting and sound settings settings are currently off at default.
     
    Ground support still has those cold war Russian vehicles, and you shake your head why as all the FlightFactor Boeings now have the updated western styled vehicles. But thankfully where it counts in the air the A350 XWB still looks very nice.
     
    Airbus 350 XWB v1.6
    We will come to the big event in a moment, but first unlike other areas of the A350 the cockpit has had a very nice spruce up of the textures.  The original cockpit textures were a darker Airbus blue with some wear around the edges, but somehow it didn't feel right in context as the A350 is the most modern of the Airbus fleet? These textures are now in a far lighter blue/grey Airbussy feel and are far better to the current state of a A350 XWB.
     

     
    The panels are still very left side pilot focused, with the right position more fixed with no display cycle active, the far right display is also fixed to a users guide page. The range and baro adjustments however do work, so it is not impossible to fly from the right seat as you can flip the FMS screen to the right middle display setting, but with no access to the menu sections unless again you move the menu selection to the middle screen.
     

     
    Glareshield textures are lovely, modern and very nice. Gone are the wheat coloured seats to be replaced by a very not corporate look of "stars"? A very unusual choice, but they do look better than the wheat seats with far more cloth and ripple detail..
     

     
    FMS - Flight Management System
    The most important and the most welcome aspect of this v1.6 update is the intergration of SID/STARS into the FMS navigation, not only is SID/STAR routing now available, but it is also in how well the system has actually been done here is the biggest factor.
     
    Pilot left station is very good with most items and displays active and interactive. FlightFactor recreated the X pointer system for use on A350 displays and although very buggy in the early days (the X pointer would stray badly out of the display limits) it is now a very robust system that works well.
     

     
    There are two drop down menus tight together top left of the MFD (Multi-Functional Display). Top one selects your FMS route (Sorry there is still only one FMS1 route available) and below to start a new route then select INIT from the lower menu.
     

     
    If you are used to the usual FMS via a left or right button input key, then you will have to adjust to this different pointer system. There are a few rules to know... one is that everything is via an input and menu selection, so you select the box with the X pointer (arrowed below left)...
     

     
    ...  put the X pointer over the box you want to input into and you get a green dash line and a flashing cursor, the display then also becomes "KEYBOARD FOCUSED" for direct key input...  Type in your data, in this case Nairobi Airport "HKJK", but most IMPORTANT is to re-click to lock the data in!  This is usually placed over the very first letter in the box with the pointer, if the "Keyboard Focus" line goes out and the input text sets a little to the right...   then it is correctly inputted (locked in).
     

     
    Add in your INIT details...  Flight Number, From (HKJK) to (EGLL) Alternative (EGCC) and Cruise FL (Flight Level) and Cruise (CRZ) Temp ºC.
     

     
    DEP and ARR locations set it is now time to do the flightplan, you access the flightplan via the "ACTIVE" menu and select F-PLN.
     
    Now comes the new SID (Standard Instrument Departures) selection...  Press the departure airport (HKJK) and up comes a menu, select on the menu "DEPARTURE".
     

     
    Drop down menus give selection for RWY (Runway), SID and TRANS....
     

     
    ...  in my case it is RWY 24, SID "IBRA3D" and TRANS "KAMAS", all selections are then shown in the above Selected Departure box.
     
    Go back to the F-PLN and the SID departure route (waypoints) are now completed.
     

     
    Next waypoint (WPT) or AIRWAY is inserted in a similar way. 
     
    Just select the last waypoint and select via thew menu either "INSERT NEXT WPT" or "AIRWAYS".
     


     
    For to "Insert Next Wpt" you select the selection box and insert the waypoint name (TUFTE) and make sure you click to insert, and you don't use the AIRWAY selection to add in the next WPT. For Airways then select AIRWAYS and add in the AIRWAY and the TO selections and like all FMS systems you can add in as many airways as you require.
     

     
    In every flightplan you get "DISCONTINUITY" breaks...  to remove you just select the Discontinuity selection and then select "DELETE" from the menu.
     

     
    STAR (Standard Terminal ARrival) is the same procedure as the SID selection, select the arrival airport, then ARRIVAL from the menu and then use the menus to fill in the arrival data...
     


     
    ... the drop down menus select RWY, APPR (Approach), VIA, STAR (shown) and TRANS. All selections are shown in the upper box like with the SID selections.
     
    All changes and selections are only TEMPY or Temporary in yellow and insert via INSERT TEMPY, or backstep by ERASE TEMPY... 
     

     
    ....   and at any time while constructing the route you can make it active (Green) to see your progress on the PFD... The final full Flightplan is shown with diversions of which you can scroll up or down.... brilliant!
     
    It takes a little while to adjust to this pointer system, but it is quite easy to do once you are used to it. Overall the FMS is very versatile in creating route flightplans and I found it very refined and not buggy at all, which is very good thing with long route insertion flightplans like from Nairobi to London.
     
    Other FMS details are important as well...   OIS (Onboard Information System ) Aircraft AIRPLANE/PASSENGERS gives you the A350 weights, and the AIRPLANE/PERF CALCULATOR gives you TO Performance and vSpeeds.
     

     
    ...  and the calculated data is then transferred to the PERF (performance) page and the very important FUEL & LOAD page in the FMS...
     

     
    You can save your flightplan via the INIT page under "RTE SAVE", but the interesting aspect is that you have three choices of save, 1. the FULL complete flightplan, 2. SID or 3. STAR, so this makes it a very versatile system...
     

     
    ....  the route is confusingly saved in your standard X-Plane FMS folder but not in the alphabetical order, but under a (*) moniker at the very bottom, which means a lot of scrolling. Quicker access is to use the "Filter" box lower right which reduces the flightplans to the chosen ICAO label. 
     
    Wind pages have been added and it noted is that Alterative Flightplans are also now available, but I couldn't find a second flightplan?
     

     
    All in all it is a very extensive and detailed upgrade to the FMS in the A350XWB, I absolutely love it, yes there is more you want like a second FMS for the First Officer, but overall it is a fantastic working system... not perfect but far better than we had before.
    _______________________
     
    There are no notes that the sounds have had attention in v1.6, but they certainly sound far better to me? Cockpit hum and wind noise is very good for a long haul flight and the exterior sounds far better as well, more distant in the background now is that really annoying "tring, ring" from the engines, it is still there but now highly subdued...  thank god, the annoying Purser to Captain "Dings" are still as bad as ever, finding the issue is made hard by the language spoken in a gobble... usually it is the cabin that is TOO hot or TOO cold "but mister if the damn engines are switched off I can't heat or cool the cabin can I?... so go away", or the cabin lights are down, but it is really, really annoying...   If any aircraft requires a specialist addon sound pack it is the A350 XWB.
     
    Contrails and and particles have now been added as well, the APU hums and breathes out exhaust air, and in the air the aircraft looks great.
     

     
    Another new menu page on the OIS is the "JOYSTICK ACTIONS" menu and noted to make the aircraft compatible with the new Thrustmaster TCA Airbus Throttle Quadrant. The new hardware offering from Thrustmaster, part of its new TCA Range is due to release in late September this year.
    This covers your joystick "Deadband" area (centre), throttle detent location and "MCT Detent" (Maximum Continuous Thrust) location.
     
    All the settings of course are for fine tuning your hardware joystick and throttle systems, but one selection is quite important... "REV ON SAME AXIS" will set your throttles with a "Beta' reverse detent. fine in some cases but horrible with my Saitek X56 Rhino setup as it set the idle position to reverse thrust, you can turn the action OFF here (arrowed below left).
     

     
    Radios are now 8.33 (as X-Plane11 went to this earlier). The 8.33 kHz channel spacing adds two additional channels for every 25 kHz channel. This is to overcome the frequency congestion in the medium to long term by providing more channels.
     

     
    Navigation ILS, VOR and ADF frequencies are under the "NAV" button, but you still have the default FMS at the rear of the pedestal and it's radio channels if you want a easier way to access any of the frequency settings or route information.
    _______________________
     
    Summary
    Although noted as a "Advanced" version of the Airbus A350XWB, the Flightfactor version never really hit the mark in delivering a totally realistic simulation, and so in that aspect I was never yearned for the aircraft and rarely flew it, which is a shame because we need really good long haul and next generation aircraft in the X-Plane simulator.
     
    But now with this new v1.6 version of the A350XWB we have a game changer. The missing SID/STAR intergration that was missing is now part of this extensive Flight Management System. A difficult system to replicate because of it's unusual pointer and menu based input applications. But this intergration has been a huge success here in creating a master simulation of this unique Airbus FMS. Most FMS areas are now covered, but you will never ever cover everything as it is simply too complex, but the aircraft in reality should lose it's "Advanced" moniker and be now named a "Professional" aircraft because of the depth of the systems here...  the only area missing is the right hand seat interaction to the OIS (Onboard Information System).
     
    A few areas have also been cleaned up including the cockpit textures which are more Airbus grey and lighter in tone and new seat (star) coverings. Over the updates the A350XWB has had a lot of behind the scenes work done and not actually noted officially, but you certainly feel in this version a far more co-ordinated and less buggy aircraft to fly, the FMS especially is really well coded and quite bug free in being versatile for corrections and data changes, a far cry from the original interface and flying conditions.
     
    So now it works, in almost every area and if not absolutely perfect the A350XWB starts to live up to it's quality standing as a very good if now excellent simulation. Over many hard flights (most Long Haul) it is an excellent aircraft to enjoy, the v1.6 update maybe on reflection small, but the aircraft has become something else than just a pretty aircraft to look at, it now a very realistic flying simulation as well.
     
    Once the outcast, the Airbus A350-900XWB can now be seen in the same context as the other aircraft from FlightFactor. A brilliant update that in the long wait users deserved...  Not perfect but a free update with these enhancements will bring a lot of smiles to a lot of users faces, if you don't have the A350XWB from FlightFactor, but love long distance flying, maybe it is now time to take the plunge and enjoy this amazing aircraft.
    _____________________________________________
     


    The Airbus A350-900 XWB Advanced v1.6 from FlightFactor is Available from the  X-Plane.Org Store:
     
    Airbus A350 XWB Advanced
    Price is currently US$ 64.95
     
    Livery packs at US$10 for ten liveries are available here: A350 Liveries Include: North America, Oceania, Africa & Middle East, Asia, Atlantic, Europe 1, Europe 2 and Pacific.
     
    If you already have purchased the A350 XWB from FlightFactor then go to your account at the X-PlaneStore and update to v1.6
     
    Requirements:
    X-Plane 11 Windows - Mac - Linux - 64bit Operating System Required 4Gb+ VRAM Minimum, 8Gb+ VRAM Minimum.     Release Review : Aircraft Review : Airbus A350 XWB Advanced by FlightFactor Support forum : FlightFactor A350 XWB _____________________________________________________________________________________
     
    Update and Tutorial by Stephen Dutton 18th July 2020 Copyright©2020: X-PlaneReviews
     
  7. Like
    BernardoCasa got a reaction from AirbusMan in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Hi Bob, 
    Thanks, I am really happy to know that you are liking my articles.
    Both aircraft are extremely good. Personally, I like the A319 more, especially with the IAE sounds, don't forget that you need the CFM too. Independent of your decision, you will be extremely happy.
  8. Like
    BernardoCasa got a reaction from AirbusMan in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Totally. Even though they look similar, each aircraft has its characteristics.
  9. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Review : Embraer ERJ Family by X-Crafts   
    Aircraft Review : Embraer ERJ Family by X-Crafts
     
    There is almost a year in that our friend Stephen posted a quick overview of the ERJ Family. Today I will make a complete review of this fabulous aircraft developed by X-Crafts, which had an update a few days ago.
     
    The Embraer Regional Jets were the first jet engine commercial aircraft produced by Embraer. Continental Express took delivery of the first EMB 145 (later renamed ERJ 145) on December, 27 1996. With more than 2200 units delivered, the ERJ family is considered to be one of the most successful regional aviation aircraft ever. Today, its main operators are Envoy Air and ExpressJet Airlines, with respectively 108 and 96 aircraft. An interesting fact is that even being a Brazilian aircraft, no commercial ERJ is operated by a Brazilian airline.
     
    Powered by two AE3007 turbofan engines, producing from 7,201 to 8,985 lbs thrust each, the 135 variant can carry 37 passengers, up to 50 in the 145. The 145XR variant has the biggest range of all five aircraft (2,000), it also has an MTOW of 24,100kg and can fly at M 0.80, faster than M 0.78 from the other three commercial aircraft. The business version named Legacy 650 can fly up to impressive 3,900nm, at M 0.80 and a maximum operational altitude of 41,000ft.
     
    I will base my review in the ERJ 145, which is the most popular variant.
     
    3D Modeling and Textures
    Probably, one of the main qualities of the X-Crafts ERJ.  Unparalleled visuals, that's what X-Crafts says about their products, and I can't deny that, the textures and 3D modeling are exceptional. 
     

     
    Exterior
    The ERJ 145 from x-crafts has one of the best exterior modeling of all aircraft available for X-Plane 11. The fuselage, wings and engines are full of details, the 4K textures are incredible, especially in the fuselage, and impressive reflections. The landing gear is very detailed, as well as the antennas and lights around the aircraft. Pitot tubes, door handles and windshield wipers have a really good 3D modeling, giving the aircraft even more details.
     



     
    Interior
    With such a good exterior, the interior 3D modeling and textures couldn't be bad, and that is true, the interior is very impressive. The overhead is simple but very well done, one of the best 3D modeled overhead panels in all X-Plane. In the cockpit almost every button and knob works, both windows can be opened, the screens have awesome reflections and the textures are incredible. X-Crafts has done such a good job with the textures that they may be the best in all X-Plane, being a great difference when compared to most aircraft. Even with those high-quality 3D modeling and textures, this add-on won't take many FPS from your system.
     


     
    There is a 3D cabin in the unusual 2-1 configuration. The fact that you can turn the ceiling lights on and off in the control panel located next to the main door is very cool.
     

     
    Flying the ERJ
    Even though it is a smaller plane, the way it flies isn't very different from a 737 or E195. In this short flight from Chicago ORD to Louisville SDF I will tell you my experience while flying the aircraft. 
     

     
    The startup process is very simple and x-crafts implemented a complete and detailed checklist to help you. The first thing you should do is turn both batteries to auto position, connect the GPU and press both avionics master buttons. This will start the electricals and automatically align the IRS. After this you can switch the emergency lights to armed.
     

     
    After turning on the electricals, the next step is programming the FMS. X-Crafts uses the Tekton FMS created by Steve Wilson, which at first glance appears to be very confusable and tricky. Even though the FMS needs some improvements, it manages to create a useful route and performance calculations. 
     
    Take note that I will show you the way I program it and there are many other ways to do it.
     
    The first thing you should do is insert your callsign, which today is Envoy Air 4076, your initial and final altitude, 31,000ft in this short flight, and press initialize FMS. After that you can head to PERF 1 page by pressing MCDU INDEX and PERF. There you will set the number of passengers, payload weight and fuel.
     

     
    Now you need to insert your departure and arrival. Go back to MCDU INDEX and press DEPARTURE. On that page you will select your departing runway, SID and transition. Then press ARRIVAL and insert your runway, STAR, approach and its transition. The next thing you need to do is head up to the route page. There you will need to add any waypoint required in your route, it is very easy, just insert the required waypoint and its altitude. After all that your route should be ready. Note that if you will use airways the process is a little different.
     


     
    Now that your route ready, go to your PERF 2 page. You will need to set your cruise speed, make sure that both altitudes are right, and last but not least, insert the average wind. After that, press the EXEC button, this way you will validate all the information you've inserted and activate the route. To check your progress simply click in the progress and flight plan button.
     

     
    At this point the FMS is ready, so the next step is to turn on the fuel pumps, start the APU, turn on the A/C packs and APU bleed, and lastly the windshield ice protection. Now that the APU is running, the GPU can be disconnected. It is very important to set your altitude and heading in the autopilot panel, hit the NAV and FMS buttons, and set the altimeters.
     
    Everything is ready, so you can call the pushback truck and start your engines. Packs off, beacon on, hydraulics auto and engine selectors start position. Wait until the engines finished the startup process to turn on the bleeds and packs. Don't forget to turn off the APU and its bleed. Set your flaps and thrust rating to T/O position, and you are now ready to taxi.
     

     
    Chicago O'Hare is a very big airport, so taxing to runway 10L should take a while, this means more time to admire this aircraft. After entering the runway, set your power to about 50%, wait a few seconds and then increase your throttle to T/O power. Note that this plane doesn't have any kind of autothrottle, just a power limitation, so you will need to check the power during all flight.
     


     
    V1, VR, V2 and here we go. Due to the fact it's a smaller and lighter plane it should take off at slower speeds and climb faster than other aircraft. Right after taking off you should bring the gear up, select climb thrust rating and turn YD on. If you want, the AP can also be turned on. As we start to gain speed, the impressive O'Hare starts to get smaller. Right now we just need to check the power and wait until the aircraft reaches cruise altitude. Again, we can use this time to admire this beautiful aircraft.
     



     
    We've reached cruise flight level, now we just need to set our thrust rating to cruise and wait for the TOD, in few minutes we will start our descent to Louisville. 
     
    The weather in Louisville isn't very good, drizzling, a little strong winds and very low clouds. This won't be the easiest landing, but the ERJ will handle this.
    A few feet from the ground we reduce the power to idle and just wait for the wheels to touch it. The shell-type reversers aren't very common these days, giving the aircraft a nice distinction from others. And now I want to welcome you to Louisville International Airport, most known as UPS hub.
     

     
    Other Features
    X-Crafts made a very complete add-on, this means it includes things like checklists and interactive menus.
     
    Checklist
    The aircraft comes with an exntensive and complete checklist. All procedures are listed there, from the first to last step.
     

     
    FAQ
    This is a very useful tool, especially for people that are still learning how the plane works. Even though this is very very, X-Crafts is one of the few designers that included this feature with the add-on.
     

     
    Ground Ops
    This is a very nice feature implemented by X-Crafts. It comes with beautiful engine covers, pitot tubes and antenna protectors, cones, GPU and chocks. 

     
    Pop-outs
    Personally, I don't use pop-outs during flights, but if you want to, X-Crafts implemented an FMS pop-out, which can be accessed by clicking in the modeled one in the cockpit, or the fast menu in the bottom left corner of the screen. The cockpit screens can also be popped-out, revealing a unique 3D pop-out.
     

    Lights
    The interior night lighting is very beautiful. The characteristic Embraer All-White lights give the plane a modern feeling. One nice thing is that you can dim or brighten the cabin lights in the control panel next to the main door, just like the real aircraft.
     


     
    Sounds
    One of the things you most notice while flying an aircraft is the sounds, and the ERJ sounds are one of the best in X-Plane. The first thing you normally do before entering a plane is opening the door, and this simple animation very good sounds, recreating the hydraulics very well. After reaching the cockpit and turning the batteries on, you will hear the avionics, electricals and alarms working. The APU startup sounds are very nice and accurate, giving you a lot of immersion. After the APU reaching 100% you can turn on its bleed and turn of the packs, this way you will hear the nice A/C sounds.
     

     
    If you connect the GPU, you will hear it starting up and running, which is very nice when you have your window opened. Another nice thing is that types of knobs, switches or buttons have a different sound. A good example is the landing lights switches, which have a different sound from the navigation lights switches.
     

     
    Probably the most important sound of an aircraft is the engine sounds. They are very accurate and recreate the real sounds very well, especially in the cabin, where they get louder and clearer. We can easily say that the are extremely good, especially when compared to other planes. Take in mind that a single plane costs only US$50, so the sounds are exceptional for this price.
     

     
    Variants
    The aircraft comes with 5 variants. The one I've been showing you is the 145, the most popular one. It has a longer range version, the XR,  and a shorter version named 140. There is an even shorter variant named 135, which can carry 37, instead of 44 from the 140 or 50 from the 145.
     


     
    There is a fifth variant named Legacy 650, which derives from the ERJ135. The Legacy 650 is Embraer biggest business jet, excluding the Lineage 1000(derived from the E190).  This is one of the most beautiful business jets in the world, which can carry up to 14 passengers and fly 3,900nm. 
    X-Crafts modeled a completely different interior for this aircraft, giving you the maximum immersion you could get from one of the best business jets for X-Plane.
     


     
    Liveries
    The included liveries are the same from the release. Blank, Alitalia, American Eagle, American Eagle Stripes, ExpressJet and United Express.
     
                                            
     
    Update
    The ERJ family by X-Crafts had a major update (v1.3.0) at the end of April, and a small update (v1.3.10) containing some fixes a few days ago. I will list in sections the most important things from the major update. Note that the changelog will be attached at the end of the review.
     
    PFD
    • Airspeed and altitude indicators further debugged and enhanced to more closely represent the real aircraft.  Digital displays have been corrected and the overspeed zone modified to adapt to be correctly sensitive to altitude and Mach number. • Glideslope indicator presence now reactive to source selection as well as NAV radio frequency selection.   MFD / EICAS / Stanby Instruments • Further updated, revised and debugged displays to be closer to actual aircraft.   • All indications on the MFD should now switch between KG/LBS units where needed. Units now correctly persist from session to session.   Other General Enhancements and Bug Fixes • The No Smoking and Fasten Seatbelts manipulators reversed. • Added code to match the throttle position to the reverse thrust condition when using joystick buttons or keys to toggle max reverse thrust. • Increased the size of the manipulators that are in the centers of the autopilot control knobs – HDG synch, MACH/KIAS toggle (SPD), ALT sync for easier control in VR.      APU • Enhanced the APU indicator on EICAS to match video of actual aircraft display elements.  • Completely reconfigured the APU startup/shut-down manipulators, and added custom systems code to reflect the way in which the APU controls are supposed to be used in the real aircraft. • APU fuel use now reflected in the MFD fuel totalizer, drawing from the right tank.   Graphics X-Crafts converted all texture to .dds files, preparing the aircraft to X-Plane 11.50.    ERJ Settings • Added FMOD cockpit engine volume control. • Added a temporary checkbox to disable the overspeed warning.  • Added a check box to hide the Easter Eggs that appear in the cockpit.   FMS The FMS had many fixes and improvements, making it a more complete and better system.     The version 1.3.10 brought improvements to prevent crashes in many situations, as well as solving the inability to load the Linux version of the aircraft.   Summary The ERJ family by X-Crafts is an incredible add-on for X-Plane. Very nice textures, 3D modeling, sounds... For sure one of the best aircraft available in the X-Plane.Org Store. The Tekton FMS may be the only downside, even though it manages to make the aircraft work perfectly, it could be more realistic which would recreate a fabulous simulation of the Embraer Regional Jets.    The updates brought some improvements, as well as many fixes. The textures conversion to .dds is very important, preparing the aircraft to X-Plane 11.50. The FMOD cockpit engine volume control is a nice addition to the plugin.   X-Crafts did such a great job with the ERJ family, and even though it needs a few improvements, you will be very satisfied with the aircraft.   ______________________________________________________________________     The Embraer ERJ Family v1.3.10 by X-Crafts is avalable at the X-Plane.Org Store   Embraer ERJ Family by X-Crafts - Includes all five variants   Price is US$89.85   Embraer E135 by X-Crafts - Includes the ERJ135   Price is US$49.95   Embraer E140 by X-Crafts - Includes the ERJ140   Price is US$49.95   Embraer E145 & E145XR by X-Crafts - Includes both ERJ145 and ERJ145XR   Price is US$49.95   Embraer Legacy 650 by X-Crafts - Includes the Legacy 650   Price is US$49.95   Features: UPDATER - You can easily check for new updates right inside of X-Plane and you will automatically get the latest version. It literally takes 3 clicks of a button! On-screen CHECKLIST plugin On-screen HELP SHEET with FAQ and useful info which will get you going real quick and will solve 90% of issues that users usually ask on the forums. On-Screen Control menu for door control, ground objects, GPU and engine covers. Pre-configured systems like on the real plane Realistic Avionics Startup Realistic flight dynamics based on real pilot input and feedback FMS There are two FMS units installed on the pedestal: Custom TEKTON FMS© by Steve Wilson  (More details  below)  and the X-Plane FMS by Philipp J. Münzel  Please note that these are not replicas of the FMS units usually installed on the jets.   3D MODELING AND TEXTURING I'm a VFX artist in real life, so I'm used to creating photo-real assets. Although I am limited by the XP rendering capabilities and your hardware, I tried to make it look and perform as good as I could   EXTERIOR 4K High resolution textures (more important is the resolution of the actual fuselage which is 75000pixels per on meter squared) Highly detailed landing gears, Flaps, lights, gauges, antennas... everything Realistic wingflex animation Pilots in external view All doors are animated and controllable from the plugin menu. Main and service doors can also be opened by clicking on the levers. INTERIOR: You'll find that there is an amazing level of detail, for example dust particles on the screens visible when light shines on them, finger prints on buttons, and if you zoom in really close to the screens you will even see individual pixels on the actual screens. I tried to make sure that the cockpit looks realistically worn out and used as it would based on how much these jets are used! High resolution PFD, MFD, EICAS displays All text around the cockpit is crisp and clear with any rendering options Intuitive cockpit manipulation - I have always taken great care to make the cockpit as easy to use as possible. This means all clickable areas in the cockpit are very big so that you can easily click on any button, knob or lever in the cockpit Each switch, lever, knob, and handle is animated All cockpit lights are controllable exactly as on the real jets, even the screens shine light on their surroundings Includes baggage bay door light   POP UP INSTRUMENTS 3D (not movable, ideal for VR) pop-up panels of the FMS, Radio panel and Thrust Rating Panel. The FMS also has a 2D pop up window mode that stays on the screen and you can move it around, so you can simply choose which one you want to be using based on your preference. Pop Up screens of the PFD MFD and EICAS OTHER FEATURES Realistic Exterior Lighting: NAV, Strobe, Beacon, Left/Nose/Right landing lights, Nose taxi lights, Inspection lights, Logo lights, Courtesy lights, Baggage door light. They all cast light on the surroundings. Audible Alert System Awesome 3D sounds, many of which have been recorded on the real jets! FULLY VR COMPATIBLE These jets have been made, fine-tuned and tested for a flawless VR experience!   LIVERIES There are 5 liveries included compatible with the ERJs (White, American Airlines, American Airlines Old, United Express, ExpressJet,and 3 for the Legacy. There are dozens of other liveries available on the forums.   TEKTON FMS© Features    Custom MCDU Interface Initialization page on system startup Easy to navigate paging system SID, ROUTE and STAR waypoint lists are treated as separate editable items Color keyed data presentation Scratchpad data entry Interactive feedback messages   MCDU PopUps Both 2D and 3D popups are available for easy access. Direct Keyboard Entry (DKE)   Departure and Arrival Procedures   SID and STAR procedures from X-Plane stock or third party custom data Zipped “Custom Data” folder provided Altitude and airspeed constraints for procedures Automatic procedure altitude calculation Flexible STAR element selection and re-selection and editing Default visual departure and approach waypoints Ability to easily edit SIDs, Routes, STARS and the loaded FLT PLAN   AIRWAYS Selection Progress Monitoring   Performance Flight Planning: PERF 1 page providing preflight and takeoff data PERF 2 page allowing route fuel planning  PERF 3 page for approach data   Additional Features: Thrust Rating Select page (TRS) accessed from PERF 1 FMS reset function Simplified manual waypoint altitude entry Company route load and save functions FLT PLAN page now automatically advances with destination waypoint 8.33mhz tunable radios Comprehensive Status Page The stock X-Plane MCDU is also provided as an alternative for users that prefer it.   FMOD An amazing 3D sound package comes with the jets. Everything from different knob sounds, door sounds to realistic engine sounds. Many of the sounds have been recorder on the real jets which makes the experience extra immersive!    Requirements X-Plane 11 Windows, MAC or Linux -  4GB VRAM Minimum. 8GB+ VRAM Recommended Current version: 1.3.10 (May 12th 2020)   Update Log v1.3.10   Version Notes.txt   ______________________________________________________________________   Aircraft Review by Bernardo Pierdoná Casa
    15th May 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90 Traffic: Traffic Global by JustFlight US$52.99
    Scenery and Aircraft
    - KSDF by Zero Dollar (X-Plane.Org) - Free
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

     
  10. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Totally. Even though they look similar, each aircraft has its characteristics.
  11. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Hi Bob, 
    Thanks, I am really happy to know that you are liking my articles.
    Both aircraft are extremely good. Personally, I like the A319 more, especially with the IAE sounds, don't forget that you need the CFM too. Independent of your decision, you will be extremely happy.
  12. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Hi,
    I would get the A330, even though the A319 is way better. I don't have the A320, and won't get it in a while. Payware add-ons here are almost 6x more expensive. But I have the A330, which is one of my favorites. If I was you, I would get the A330, because it is different from both A319 and A320, which are very similar. 
    One thing is for sure, you need to buy the BSS sounds, independent of the aircraft. Your simulation will get WAY better.
  13. Like
    BernardoCasa got a reaction from Bob. in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Totally. Even though they look similar, each aircraft has its characteristics.
  14. Like
    BernardoCasa got a reaction from Bob. in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Hi Bob, 
    Thanks, I am really happy to know that you are liking my articles.
    Both aircraft are extremely good. Personally, I like the A319 more, especially with the IAE sounds, don't forget that you need the CFM too. Independent of your decision, you will be extremely happy.
  15. Like
    BernardoCasa got a reaction from Bob. in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Hi,
    I would get the A330, even though the A319 is way better. I don't have the A320, and won't get it in a while. Payware add-ons here are almost 6x more expensive. But I have the A330, which is one of my favorites. If I was you, I would get the A330, because it is different from both A319 and A320, which are very similar. 
    One thing is for sure, you need to buy the BSS sounds, independent of the aircraft. Your simulation will get WAY better.
  16. Like
    BernardoCasa got a reaction from Bob. in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Aircraft Updates : Airbus A319 and 321 by Toliss
    A few days ago Toliss released updates for both A319 and A321, changing and improving many things in the aircraft. Systems were the main focus, adding new features and usabilities. Let's check out what changed.
     


     
    Airbus A319 v1.4 by Toliss
    The A319 is ToliSS's first add-on for X-Plane 11, which was released in early 2018. This  update brought some improvements for the aircraft, like the addition of the Secondary Flight Plan, Fix Info page and a complete rework of the flight path. This last feature resulted in a more accurate computed path.
     


     
    The A319 received other new features which made the aircraft even more realistic. The most noticeable are the cockpit door, which can be opened now, and the addition of a standby whisky compass. This compass is very well made, giving you now the option to show or hide it. Another great change was the ISCS, it was reorganized to be more intuitive. Now you can change the performance calculator between the Active and Secondary, as well as use TOGA thrust.
     


     
    Most people that own the A319 already used the ToteDeMacs textures, so Toliss decided to include them as default in the new version. They are pretty nice, even though I prefer using a grey cockpit texture replacement which will be linked at the end of the review. The PFD colors were reworked, as well as the landing symbology, increasing realism.
     
    Toliss also made a few minor additions and changes. For those who don't use the incredible BSS sounds, Toliss reworked the sound balance for better immersion. Brake pedal function with a single axis is now allowed, Pause at T/D now pauses the simulation one minute before T/D, FD and AP now have smoother behavior in managed descent. Small changes to make your simulation better.
     


     
    Airbus A321 v1.03 by Toliss
    One of the most popular and awaited add-ons for X-Plane now receives its third update, which includes a few minor improvements to make it a better aircraft. Most of the new features are the same as from the A319, smoother FD and AP, reworked PFD colors and a warning, to prevent you from using Experimental Flight Model.
     


     
    The A321 received a few exclusive features like the Tailstrike Warning, which shows up in the PFD during landing. The Engine EPR indication was improved (IAE engine), as well as many other improvements related to the engines.
     

     
    Summary
    Toliss proved to be one of the best add-on producers for X-Plane, first with the A319 and now with the longer A321. Updates are very important, they prevent the aircraft from getting outdated, at least buys you more time, and always improves it. Both A319 and A321 both received mostly very similar features and improvements in this update, and even though they weren't big or many, they manage to make the add-on better.
     
    Probably the main additions in these updates are for the A319 to reflect the changes on the more modern A321. Opening cockpit door, functional compass, better textures and the systems changes that were were awaited for a while, and the wait was certainly worth it. All these features are very nice and make the overall simulation more enjoyable.
     
    Now that Toliss has been around for a good time and proved to have very high-quality products, there is no reason for not having one of these incredible birds in your hangar, they are 100% recommendable.
    ________________________________________________________
     

     
    Both Airbus A319 v1.4 and Airbus A321 v1.03 by Toliss are available in the X-Plane.Org Store here :
     
    Airbus A319
     
    Price is US$69.00
     
    v1.4 Changelog
     
     
    A319_changelog.txt
     
     
    Airbus A321
     
    Price is US$79.00
     
    v1.03 Changelog
     
     
    A321_changelog.txt
     
    ______________________________________________________________________
     
     
    Aircraft Update by Bernardo Pierdoná Casa
    19th May 2020
    Copyright©2020: X-PlaneReviews   ToteDeMacs - Grey cockpit mod for A319 and A321 (Threshold)   (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)    
  17. Thanks
    BernardoCasa got a reaction from CX_Fan in Aircraft Updates : Airbus A319 and 321 by Toliss   
    Aircraft Updates : Airbus A319 and 321 by Toliss
    A few days ago Toliss released updates for both A319 and A321, changing and improving many things in the aircraft. Systems were the main focus, adding new features and usabilities. Let's check out what changed.
     


     
    Airbus A319 v1.4 by Toliss
    The A319 is ToliSS's first add-on for X-Plane 11, which was released in early 2018. This  update brought some improvements for the aircraft, like the addition of the Secondary Flight Plan, Fix Info page and a complete rework of the flight path. This last feature resulted in a more accurate computed path.
     


     
    The A319 received other new features which made the aircraft even more realistic. The most noticeable are the cockpit door, which can be opened now, and the addition of a standby whisky compass. This compass is very well made, giving you now the option to show or hide it. Another great change was the ISCS, it was reorganized to be more intuitive. Now you can change the performance calculator between the Active and Secondary, as well as use TOGA thrust.
     


     
    Most people that own the A319 already used the ToteDeMacs textures, so Toliss decided to include them as default in the new version. They are pretty nice, even though I prefer using a grey cockpit texture replacement which will be linked at the end of the review. The PFD colors were reworked, as well as the landing symbology, increasing realism.
     
    Toliss also made a few minor additions and changes. For those who don't use the incredible BSS sounds, Toliss reworked the sound balance for better immersion. Brake pedal function with a single axis is now allowed, Pause at T/D now pauses the simulation one minute before T/D, FD and AP now have smoother behavior in managed descent. Small changes to make your simulation better.
     


     
    Airbus A321 v1.03 by Toliss
    One of the most popular and awaited add-ons for X-Plane now receives its third update, which includes a few minor improvements to make it a better aircraft. Most of the new features are the same as from the A319, smoother FD and AP, reworked PFD colors and a warning, to prevent you from using Experimental Flight Model.
     


     
    The A321 received a few exclusive features like the Tailstrike Warning, which shows up in the PFD during landing. The Engine EPR indication was improved (IAE engine), as well as many other improvements related to the engines.
     

     
    Summary
    Toliss proved to be one of the best add-on producers for X-Plane, first with the A319 and now with the longer A321. Updates are very important, they prevent the aircraft from getting outdated, at least buys you more time, and always improves it. Both A319 and A321 both received mostly very similar features and improvements in this update, and even though they weren't big or many, they manage to make the add-on better.
     
    Probably the main additions in these updates are for the A319 to reflect the changes on the more modern A321. Opening cockpit door, functional compass, better textures and the systems changes that were were awaited for a while, and the wait was certainly worth it. All these features are very nice and make the overall simulation more enjoyable.
     
    Now that Toliss has been around for a good time and proved to have very high-quality products, there is no reason for not having one of these incredible birds in your hangar, they are 100% recommendable.
    ________________________________________________________
     

     
    Both Airbus A319 v1.4 and Airbus A321 v1.03 by Toliss are available in the X-Plane.Org Store here :
     
    Airbus A319
     
    Price is US$69.00
     
    v1.4 Changelog
     
     
    A319_changelog.txt
     
     
    Airbus A321
     
    Price is US$79.00
     
    v1.03 Changelog
     
     
    A321_changelog.txt
     
    ______________________________________________________________________
     
     
    Aircraft Update by Bernardo Pierdoná Casa
    19th May 2020
    Copyright©2020: X-PlaneReviews   ToteDeMacs - Grey cockpit mod for A319 and A321 (Threshold)   (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)    
  18. Like
    BernardoCasa reacted to Stephen in Scenery Review : Belluno- Southern Dolomites by Frank Dainese and Fabio Bellini   
    Scenery Review : Belluno-Southern Dolomites by Frank Dainese and Fabio Bellini   
     
    This is the third of five sceneries that will cover the Dolomite Mountain Ranges in the eastern north of Italy. This new area covers the Belluno- Piave River Valley and Val Agordina areas, that are positioned directly south and west of the Drei Zinnen National Park, and then the Cortina - Cadore region. Here are the three regions...
     

     
    Each region backs on to the other with the Drei Zinnen (red) top east, then Cortina - Cadore (yellow) and now this new Belluno (Purple) zone, so in areas there is an overlap of one over the other, obviously you need them all in the three packages to get the whole set of overlapping views seen here in this review.
     
    Belluno
    Belluno is a town and province in the Veneto region of northern Italy. It is located about 100 kilometres (62 miles) north of Venice, Belluno is the capital of the province of Belluno and the most important city in the Eastern Dolomites region. With its roughly 36,000 inhabitants, it is the largest populated area of Valbelluna. It is one of the 15 municipalities of the Dolomiti Bellunesi National Park.
     


     
    These very extensive Frank Dainese and Fabio Bellini sceneries are not super detailed in a perfect reproduction of a township, the main focus is usually on the landscapes and the highly detailed mountains, but in this particular Belluno package the main focus is on the township of Belluno and the general area around it and the Piave River Valley and Val Agordina areas.
     

     
    All the objects in Dainese and Bellini sceneries are custom made, but are mostly generic, however there are a few items like the The Duomo (Cathedral, 16th century), with the 18th-century bell tower designed by Filippo Juvarra that are custom for this scenery as is the Belluno Railway Station.
     

     
    So there is a very Italian feel to the whole thing, and from a flying perspective the whole scenario does work very well.
     
    Perched high over Belluno is Schiara (2,565m) - (Italian: Monte Schiara) and the most visible of the southern Dolimites and reproduced here in great detail and is part of the National Park of the Belluno Dolomites.
     

     
    Far west of Belluno and the only other peak visible from the Piave River Valley is the Piz di Sagron (2486m) and close to the famous Cereda Pass.
     

     
    LIBD: There is only one airfield (Grass) in the Belluno scenery and that is Belluno Airport, the airport is also known as Arturo Dell'Oro Airport.
     


     
    There is a genuine Italiano feel to the airport, if you could call it that, as in reality it is just a collection of motley old hangers. But the signage and detail is very good. There is one grass runway 05/23 - 812m (2664ft) Grass at an altitude of 1,240 ft / 378 m ASML.
     
    HLIBD: To the east is a H Pad in front of a huge storage/maintenance hangar...
     


     
    Belluno - Pieve di Cadore
    There are several routes out of Belluno, the first one we will look at is too the northeast to Pieve di Cadore, Pieve di Cadore is part of the Cortina - Cadore scenery so of course a lot of the views shown here include that package.
     

     
    Also I have jumped ship to the X-Trident Bell - 512 from the Bell 407, as the 407's sound doesn't work here in v11.50 (DreamEngine).
     
    We are still in the Piave River (also known as Fiume Sacro alla Patria or the "Sacred River of the Homeland"), but now becoming a deep valley going northeast...
     



     
    Once above the valley floor you can see the volume and huge range of the custom objects throughout this scenery package...  there are altogether 14,000 buildings positioned manually and reconstructed as in real, Churches, public buildings, soccer stadiums, hospital and even cemeteries over an area of 1200 sq. Km. The Piave River is very well represented along the valley floor, the detail is far better than earlier more basic valley floors which I didn't think were realistic enough for such high-grade scenery, but this is now really good and an excellent step forward.
     

     
    Looking ahead you can easily see the deeper Dolomite mountain chains with Drei Zinnen now poking up, but as you go in deeper and the valley closes in around you they disappear again.
     

     
    All the river side villages and comunes are represented including... Pian di Vedoia, Soverzene, Fortogna, Desedan and Provagna....  as you reach Longarone, look right as if you blink you will miss it....   the infamous Vajont Dam.
     

     
    The Vajont Dam was completed in 1959 in the valley of the Vajont River under Monte Toc. On 9 October 1963, during initial filling, a landslide caused a megatsunami in the lake in which 50 million cubic metres of water overtopped the dam in a wave of 250 metres (820 ft), leading to the complete destruction of several villages and towns below, and in the disaster created 1,917 deaths. The flooding in the Piave valley from the huge wave destroyed the villages of Longarone, Pirago, Rivalta, Villanova and Faè and turned the land below the dam into a flat plain of mud. the Vajont Dam is now disused. Note the village of Casso up to right of the dam, Casso has been reproduced in the scenery for the pretty village it is.
     
    The Zoldana Valley off west from Longarone is also represented in detail...
     
    Past Castellavazzo the Piave valley around Termine di Cadore and Ospitale di Cadore then the route narrows considerably, and you start to swing the chopper around though the tighter valley sides, and it is fun flying if you can hack it as the width of the valley gets narrower and more bendy after twisty bend.
     

     
    Snaky, snaky as you twist through the valleys, then around Rivalgo it gets really tight as the Sass de Mezzodì (2036m) towers above you ...
     

     

     
    ... finally around Perarolo di Cadore it opens out and around one final bend there is Y junction with the Monte Zucco directly ahead...
     

     
    ...   look left in a glance and there is Pieve di Cadore with the towering Monte Antelao (3263m) behind, this is a short cut valley to Pieve di Cadore, but I am going right, it is tighter (in fact extremely tight) but it brings you out on the reservoir by Corte Longo and Domegge...
     


     
    ....  follow the reservoir forward and it takes you up the Auronzo Valley (Drei Zinnen) and here you are now in Cortina - Cadore territory as Pieve di Cadore is left up on the hill. Note from Pieve di Cadore is now looking south it is a different perspective because the view has now been filled in and notably the Piz di Sagron, other major points from the Cadore Valley like Monte Civetta and Monte Pelmo are also very different with the adjoining Belluno package now in position.
     
    Belluno - Alleghe
    The main thrust into the Belluno mountain areas is via the La Valle Agordina, but there are two routes in, the main one of which we will follow through the La Valle Agordina and another route that still joins up at Agordo, the second entrance is via lago del Mis a short way east.
     

     
    Both entrances are framed by the Schiara and Piz di Sagron that we have already noted. Depature is again from Belluno Airport and we head west over the township of Bellluno itself...
     

     
    ...  then you turn sharp north. The entrance into the La Valle Agordina is quite hard to see, a hint is that it is the valley without the water.
     

     
    It gets tight very quickly in the La Valle Agordina and you are very soon twisting and snaking between the steep walls...
     

     
    Not far into the valley and to your right up high is a side view of the Schiara, but your eyes need to be forward if you don't want to fly into the valley walls...
     

     
    ...  a last turn and up and high to the left is the Pala Group of the Dolomites located near the village of Agordo which is represented on the valley floor. Note to your very far left as you come into the wide Agordo valley is another view of Piz di Sagron.
     

     
    Pala group and is known locally as Il Pizzòn, meaning Great Peak, And included in the ranges are some significant peaks including: Vezzana, (3,192m), Cimon della Pala, (3,184m), Cima dei Bureloni, (3,130m), Cima di Focobon, (3,054m) and the Pala di San Martino, (2,982) and Monte Agnèr (2,872m). The range also includes a large plateau (altopiano delle Pale), spanning for some 50 km² between 2,500 and 2,800 m and is an empty rocky extent.
     

     
    There are a few valleys to explore right around the Pala Group, but we will do that later. Directly opposite and to the east of Agordo is the San Sebastiano chain that includes San Sebastiano (2488m), Monte Tamer (2547m) and Moschesin - Moschesin Castle (2499m)...
     

     
    ...  behind Monte Tamer further east is again Monte Antelao in the Cortina - Cadore package.
     
    Notably in Agordo is another of the significant amount of Football (Soccer) fields, and the original headquaters (now in Milan) of the Luxottica Group S.p.A. which is represented here.  The Luxottica Group is an Italian eyewear conglomerate and the world's largest company in the eyewear industry with brands including Ray-Ban, Persol, and Oakley.
     

     
    Leaving north from Agordo there is a choice of valleys to pick from? The one to the west takes you past the base of Monte Agnèr...   but fly on north and...
     

     
    .... up again to your right is Monte Civetta (3,220m) which is a prominent and major mountain range of the Dolomites and the north-west face can be viewed from the Taibon Agordino valley, and is classed as one of the symbols of the Dolomites. But first up high to your left is Lastìa del Framónt
     

     
    This is not the best view of Monte Civetta as that is from our destination at Alleghe, So it is more tunnel valleys and complex route choices north...
     

     
    ...  until you reach Alleghe, which is situated by a picturesque lake. Note the brilliant X-Plane v11.50 reflections on the lake! There is a H Pad here HEALL at Alleghe...
     

     
    ...  and the backdrop of the sheer north-west face of Monte Civetta while landing is astounding.
     

     
    Certainly one of the highlights of the Belluno package, you can only see the excellent detail in the Civetta range with the Moiazza area as the group of summits just South and East of the Civetta peak. Note in the background Monte Pelmo and again Monte Antelao in the Cortina - Cadore package, and you can see like at Pieve di Cadore the reverse view from the Cadore Valley the significance of the filling out of the view from both angles.
     
    Alleghe - Marmolada - Agordo
    This is a wide loop around Marmolada and the Pala Group which both represent the north and western boundaries of the Belluno scenery. Notable is that the western side of this area dips deep off the package, but I expect another of the last two of these Dolomite sceneries to cover this area of Bolzano,
     

     
    Departing north out of Alleghe there is an obstruction of a high set of power lines that are stretched right across the valley, so you have to gain altitude very, very quickly if not to fly through them, in fact there are loads of powerlines criss-crossing the valleys all through this scenery....
     

     
    ...   a lot of altitude is required anyway, as you can't stay low in the valley of where we are going to next. Not far north of Alleghe there is cross of valleys, we are going to go west along the Val Pettorina, which is a very tight left turn...
     

     
    ...  turn right however into the Fiorentina Valley and it takes you right up to the base of Monte Pelmo (Cortina-Cadore), the valley in objects however has now been filled in and makes Pelmo now more accessable than from the east... the view of Monte Pelmo is very good as you can get far closer to the mountain... the village of Selva di Cadore is also well represented.
     

     
    All the villages along the Val Pettorina are represented, and the detail is very good, they include; Saviner di Laste, Rocca Pietore, Sottoguda-Palue and Malga Ciapela. But although the view is nice, you have a serious need to climb higher all along the Val Pettorina from 3,500ft to 6,500ft.
     

     
    Almost at the end of the Val Pettorina you have to take another hard turn left, but looming large in your windscreen is the magnificent Marmolada!
     

     
    Marmolada (3,343m) (Queen of the Dolomites) consists of a ridge running west to east and the highest peak in the Dolomites. Towards the south it breaks suddenly into sheer cliffs, forming a rock face several kilometres long. On the north side there is a comparatively flat glacier, and the only large glacier in the Dolomites (the Marmolada Glacier, Ghiacciaio della Marmolada). the ridge is composed of several summits, decreasing in altitude from west to east: Punta Penia (3,343m), Punta Rocca (3,309m), Punta Ombretta (3,230m)etres (10,600 ft), Monte Serauta (3,069m) and Pizzo Serauta (3,035m).
     

     
    The cross and memorial is represented at the summit as is the  aerial tramway goes to the top of Punta Rocca. Views are sensational even by X-Plane standards as the Cortina and even the Drei Zinnen sceneries are all clearly visible, including the Fanes group and Fanes Plateau.
     

     
    The Lago di Fedaia is located at the foot of the Marmolada Glacier.
     

     
    You can of course fly around the full base of Marmolada, but in reality this is where the boundary of the scenery ends (until the next package)...
     

     
    You can still loop around the valleys as they are interesting and great for flying low(ish)...
     

     
    ....  you can at Moena turn into the Passo di S. Pellegrino that will take still around the full circle base of Marmolada, but it also takes you directly back to Alleghe via the Val di Fassa. However I continued down to Predazzo and then a hard left and back into the Belluno scenery down the Val Paneveggio...  the Pala Group now comes back into view but from the western aspect. Lago di Paneveggio is spectacular with the X-Plane v11.50 reflections (really loving the Vulkan reflection feature in this scenery?)
     

     
    But past the Lago there is really no easy pass or valley to slip though, so my choice was to get up close to the Pala Group and go up and over (it is the left turn here) to the Primiero valley ...
     

     
    ...  from this angle the highest peak in the group, Cima della Vezzana is extremely impressive.
     

     
    A huge amount of work has gone into recreating these iconic Dolomite peaks, is as noted that the DEM data that is used and it is then further corrected with 3D graphics programs. Subsequently the textures were then applied in 4K resolution which are obtained from high definition photos. The positioning on the modified mesh is very accurate and respecting the dimensions and the main morphological characteristics of the terrain. And as the Dolomites are mountains with unique characteristics as they come with their large vertical and smooth walls.
     

     
    Heading south and on the western side of the Belluno package down the Primiero valley and next into view comes San Martino di Castrozza which is a major Dolomite ski resort... there is a H Pad located here: HSMC
     

     
    ...  but it is time now to head back to Agordo, so bit further along the Primiero valley left turn at Fiera di Primiero puts you back in the La Valle Agordina.
     

     
    On the left you get another and more closer and significant visual aspect of Piz di Sagron from the Valle Agordina as the range is set to the south and close to the Piave River Valley.
     


     
    Further down the valley going west a familiar view opens up with San Sebastiano - Monte Tamer mountain groups as you arrive back at Agordo...
     

     
    Agordo has a H Pad HEAG by the Vigili del Fuoco (Fire Station), it is a tricky landing over a fence, but still doable.
     
    Lighting
    Overall lighting is not the main aspect of these sceneries...  there is lighting of course, but it is mainly just housing (window) and the odd street lamps to create an alpine village feel, but in this package there quite a bit of it, so every major valley is lit...  With Belluno being the largest township of any Dainese and Bellini sceneries there is of course far more here, and it looks quite authentic at night and works very nicely in recreating the valley effect, odd buildings or the main significant custom scenery objects and the many football (Soccer) fields are also well lit in the scenery.
     

    _________________________________
     
    There is one airport and 11 H pads in the scenery, which is significantly more here than most other provided landing areas in Dainese and Bellini sceneries, provided are:
     
    LIDB - Airport - 46.1632024 012.2453913 – BELLUNO CITY HLIBD - HELIPAD - BELLUNO AIRPORT HELHB - HELIPAD – 46.13908690 012.2001516 –BELLUNO HOSPITAL HELLG - HELIPAD - 46.2721585 012.3034299 – LONGARONE HSMC - HELIPAD - 46.2631061 011.7960794 – S.MARTINO CASTROZZA HEPR - HELIPAD - 46.1694772 011.8224303 – VVF PRIMIERO HEAG - HELIPAD - 46.2789449 012.0309167- AGORDO HEALL – HELIPAD - 46.4119874 012.0159586 – ALLEGHE HEFL – HELIPAD - 46.3561542 011.8715286 – FALCADE HEAR – HELIPAD - 46.4957027 011.8718972 – ARABBA HERV – HELIPAD - 46.4159242 012.1566844 – Ref.VENEZIA HECFM – HELIPAD - 46.4369182 012.1221237 Ref.FIUME  
    LIDB - Airport – BELLUNO CITY
    Set to the east of Belluno township is LIDB Airport.
     

     
    Unusually a real replication of an airport as most Dainese and Bellini airports are mostly fictional. Single grass runway 05/23 - 812m (2664ft) is complimented by some authentic designed hangars and mostly default objects.
     
    HLIBD - H Airport - BELLUNO AIRPORT
    Set on the eastern end of the Bellnuo Airport in front of a large service hanger
     

     
    HELHB - H BELLUNO HOSPITAL
    Great Medi helipad outside the Belluno Hospital, easily found and nice approaches.
     

     
    HELLG - H LONGARONE
    Placed next to the fancy Football Stadium and Sports Centre in Longarone, the approach is singular and difficult because of the trees and house.
     

     
    HSMC - H S.MARTINO CASTROZZA
    The most western H Pad in the shadow of Cima della Vezzana at San Martino di Castrozza in the Primiero valley. Approaches are very clean.
     

     
    HEPR - H VVF PRIMIERO
    This remote H Pad is in Primiero, which is directly in front of Pale di San Martino (Pala Group - Between Fiera di Primiero and Agordo). Approach is singlular down the valley but worth it.
     

     
    HEAG - H AGORDO
    H Pad is by the Vigili del Fuoco in Agordo, with a tricky fence and approach.
     

     
    HEALL – H ALLEGHE
    Right on the north edge of the lake, it is an extremely spectacular approach in from over the lake.
     

     
    HEFL – H FALCADE
    Deep central in the Val di Fassa between the ranges of Marmolada and Pala Group is Falcade, Trees and buildings on the approach from the west, but wide and open from the east.
     

     
    HEAR – H ARABBA
    At the northern foot of Marmolada, Arabba (Marmolada ski resort) it is the most furthest north position of the Belluno scenery, hard to find as it is in a lost valley called Cordevole valley. It is however a good place to go north or east into the Cortina - Cadrone areas. Slight incline but good approaches to the H Pad.
     

     
    HERV – H Ref.VENEZIA
    On the foothills of Monte Pelmo (southeast) this is a refuge H Pad. The H Pad is set out on an extreme slope, so it is extremely difficult to land or takeoff from.

     
    HECFM – H Ref.FIUME
    This Refuge is also on the foothills up the Fiorentina Valley of Monte Pelmo (northwest), this is another refuge H Pad.
     

     
    Note: if either HERV or HECFM Refuges don't appear, then remove the (D3H)_Exclusions folder? The folder is for x-europe or ortho4xp use.
     
     
    Most of all the refuges in the Belluno areas are represented, including: Coldai, Tissi, VII ° Alpini, Carestiato, Scarpa, City of Fiume, Venice Ref and more.
    _________________________________
     
    Summary
    This is the third of five sceneries from Frank Dainese and Fabio Bellini that cover the Dolomite Mountain Ranges in the eastern north of Italy. This new area covers the Belluno Valley and Val Agordina areas, that are positioned directly south and west of the Drei Zinnen National Park, and then the Cortina - Cadore region.
     
    Areas recreated in this scenery package include: Belluno city , Longarone + Vajont dam, all the many valleys including: Agordina, Fiorentina, Zoldana, Cordevole, Piave, Prmiero
     
    All the numerous mountains and glaciers are all very highly created mesh from DEM data 3D graphics programs, and the Hi-Res textures are all in 4K resolution. The focus mountains are simply excellent in their 3D reproductions and the highlights are Pale di San martino (Pala Group), Schiara, Marmolada, Civetta, Moiazza, San Sebastiano (Tamer), Sass Set, Sagron.
     
    These excellent representations of iconic mountain areas of the world are for exploration, sightseeing or just plain exploring...  and you could throw in a bit of geography as well. All are highly detailed of the areas they represent and the mountain ranges are of course the stars and the focal point.
     
    With this Belluno extension you do have a question that arises in that does it stand alone as a scenery by itself? That is big question to now answer unlike the former Drie Zinnen/Cortana Packages.  Personally I can't see this package fully working effectively without the Cortina-Cadore extension as part of the same landscape, as the two Cortina/Belluno do heavily intertwine together at many points and boundaries, and the visual aspects from both sides of each scenery are duly both affected, together there quite outstanding in many viewpoints, and also now showing the truly huge landscape of the Dolomite area that is now visible.
     
    Hugely popular and yes I love these amazing and hugely detailed and now extensive sceneries that can change your perspective of an iconic area and allow them to come to life in your simulation world...   Highly recommended, so three down and only two more Dolomites to go!
    ______________________________________________________________________
     

     
    Yes! Dolomites 3D Belluno-Southern Dolomites by Frank Dainese and Fabio Bellini is NOW available from the X-Plane.Org Store here :
     
    Dolomites 3D - Belluno - Southern Dolomites
     
    Price Is US$24.95
     
    Customer who already own Dolomites 3D- Drei Zinnen Park or Cortina can get this new scenery for $5 off. Please go to the original invoice for coupon code
     
    Features
    1200 sq. Km of scenic Mountain Scenery Belluno Airport LIDB - Extremely detailed over 10 Heliports in strategic sites. Belluno city , Longarone + Vajont dam, many valleys: Agordina, Fiorentina, Zoldana, Cordevole, Piave, Prmiero ...  Over 20,000 buildings positioned, with many buildings rebuilt. 10  3D models: Pale di San martino, Marmolada, Civetta, Moiazza, San Sebastiano (Tamer), Sass Set, Sagron ... All the vegetation mapped Inserted hundreds of polygons / textures to reproduce the photo-realistic terrain Reproduced the main skilift-plants, in particular the Marmolada with 3 sections. Reproduced all the main refuges in the area: Coldai, Tissi, VII ° Alpini, Carestiato, Scarpa,Città di iume, Venice Ref. ...  
     
    WT3/Traffic Global: Your joking of course! no, you are on your own here
     
    Requirements
    X-Plane 11 
    Windows, Mac or Linux 4GB VRAM Minimum - 8GB+ VRAM Recommended Download Size: 600-950 Mb Release and Review version 1.0 (15th May 2020)   Installation Download scenery file size is download 635.20mb and with the full installation installed in your custom scenery folder as there are Nine install folders in the order below in the .INI File (included and the listing below also includes the Drei Zinnen/Cortina packs):    SCENERY_PACK Custom Scenery/D1A_DOLOMITI_3D_Part1/ SCENERY_PACK Custom Scenery/D1B_AIRPORT_LIVD/ SCENERY_PACK Custom Scenery/D1C_CableWay_Dolomitti1/ SCENERY_PACK Custom Scenery/D1D_PUSTERIA_Comelico/ SCENERY_PACK Custom Scenery/D1E_MISURINA/ SCENERY_PACK Custom Scenery/D1F_AURONZO/ SCENERY_PACK Custom Scenery/D1G_Exclusions/ SCENERY_PACK Custom Scenery/D2A_DOLOMITI_3d_Part2/ SCENERY_PACK Custom Scenery/D2B_AIPORT_LIDI/ SCENERY_PACK Custom Scenery/D2C_CableWay_Dolomiti2/ SCENERY_PACK Custom Scenery/D2D_CORTINA/ SCENERY_PACK Custom Scenery/D2E_CADORE/ SCENERY_PACK Custom Scenery/D2F_CRODALAGO/ SCENERY_PACK Custom Scenery/D2G_Exclusions/ SCENERY_PACK Custom Scenery/D3A_DOLOMITI_3D_Part3/ SCENERY_PACK Custom Scenery/D3B_CableWay_Dolomiti3/ SCENERY_PACK Custom Scenery/D3C_AGORDO_ALLEGHE/ SCENERY_PACK Custom Scenery/D3D_BELLUNO_Piave/ SCENERY_PACK Custom Scenery/D3E_VAL_CORDEVOLE/ SCENERY_PACK Custom Scenery/D3F_VALLE_PRIMIERO/ SCENERY_PACK Custom Scenery/D3G_Zoldana_Fiorentina/ SCENERY_PACK Custom Scenery/D3H_Exclusions/ SCENERY_PACK Custom Scenery/Dolomiti2_lib/ SCENERY_PACK Custom Scenery/Dolomiti_SIRX_VEGETAZIONE/ SCENERY_PACK Custom Scenery/MESH_DOLOMITI1/  
    Total scenery installation (Belluno) : 2.05gb
     
    connector scenery (D2G_Exclusions- Highlighted) is IMPORTANT in its position in the scenery order .ini to make sure there is a perfect transition between the two packages.
     
    Documents
    One manual with notes
    ______________________________________________________________________
      
    Scenery Review by Stephen Dutton
    17th May 2020
    Copyright©2020 : X-Plane Reviews 
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     
    Review System Specifications:
    Computer System: Windows  - Intel Core i7 6700K CPU 4.00GHz / 64bit - 32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD 
    Software:   - Windows 10 - X-Plane 11.41 and tested in v11.50b6 and b9
    Addons: Saitek x52 Pro system Joystick and Throttle : Sound - Bose  Soundlink Mini 
    Plugins: None
    Scenery or Aircraft
    - Bell 412 XP11 by X-Trident (X-Plane.OrgStore) - US$35.95
     

     
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    BernardoCasa reacted to Stephen in Scenery Review : KFLL - Fort Lauderdale International by Departure Designs   
    Scenery Review : KFLL - Fort Lauderdale-Hollywood International by Departure Designs
     
    In my early X-PlaneReviews there one route that I used a lot and was from KLAL Kinder/Lakeland to KFLL - Fort Lauderdale. As I was flying in a general aviation aircraft then KFLL made more sense than the mega KMIA - Miami International which in reality is a bit of a light aircraft's nightmare with so much heavy traffic, in that KFLL is not lightweight in heavy traffic either as it hosts a lot of regional and even international traffic, but it is also far more general aviation friendly and accessible. So I used to enjoy immensely my little trips across Florida to visit Fort Lauderdale and the airport appeared in many a review... only issue was the scenery five or so years ago was absolute crap, and so as better scenery destinations became available then KFLL slowly but surely disappeared from my most visited list and so it was gone but not forgotten.
     
    So the chance to update to a far more modern and realistic version of KFLL - Fort Lauderdale International by Departure Designs brought forward a lot of memories, but would it be the same KFLL that I once loved and enjoyed.. there was only one way to find out, fly there.
     
    Fort Lauderdale–Hollywood
    International Airport
    IATA: FLL - ICAO: KFLL - FAA LID: FLL

    10L/28R - 9,000ft (2,743m) Asphalt
    10R/28L - 8,000ft (2,438m) Concrete
    Elevation AMSL 65 ft / 20 m
     

     
    In many ways the layout of KFLL is not much different than KMIA from the air, KMIA is of course much bigger and has that cross runway of 12/30, KFLL also had the same crosswind runway (13/31) but it was decommissioned on May 6, 2013. So from a distance in the air you could actually get them mixed up as the U shaped west facing terminal layout is very similar as well. Intergration into the Florida landscape overall is excellent, but there some question marks on the joins of the Federal Hwy (1) to the default scenery that passes the east side of the airport...
     

     
    ...  fitting in to say Orbx's TrueEarth US Florida might be more perfect as I think it was designed in this aspect, but in default it looks a little messy.
     

     
    What stands Fort Lauderdale–Hollywood Airport out to be different and the main reason of it's existence is Port Lauderdale, which is the biggest cruise ship terminal in the world. A significant dogleg to the EFLL scenery is the Port Lauderdale aspect and it is done well...
     

     
    ...  overall the port is basic, with a huge fuel depot set out behind...  but you do get two nice cruise ships in the harbour with "Serenade of the Seas" and Carnival's "Carnival Elation", the two ships are nice but one more or even two would have hidden the basic wharf they are moored at, quality is Lo-Res as well, but on approach or departure the ships look in keeping of the scenery. The rest of Port Lauderdale is modeled, but it feels half completed in detail, and no ships in the port either only add in to the emptiness.
     

     
    The huge three massive central carparks dominate the scenery, along with the four terminals and the seven concourses that are set out around the U shaped parameter...
     

     
    Terminal 1, "The New Terminal" - (Yellow)
    Commonly referred to as "The New Terminal," The terminal opened in stages between 2001 and 2003, then another extension was added between late 2015 and was completed in June 2017. The noted Yellow Terminal has three concourses (A, B, & C) and 23 gates. Concourse A opened on July 5, 2017 and has 7 gates (A1-A7), Concourse B has 7 gates (B2, B4-B9), and Concourse C has 9 gates (C1-C9). Concourse A mainly serves Southwest.
     
    Glass is a major divider of  developers in scenery as many get glass right, but a lot don't.... even the good ones. Terminal one is a huge span of a terminal that has a basic internal fit-out. Modeling is good, but not outstanding, however all the airbridges are SAM - Scenery Animation Manager active...
     

      

     
    The terminal building itself is not too bad, but the newer Concourse A Terminal has a highly reflective glass. From a lot of perspectives it looks okay, but the high reflection causes weird artifacts and creates an un-natural look and feel of the concourse? Internally in the terminal it looks like there is no glass in the building either? so it is all a bit weird...  the real terminal glass is actually dark green. Externally the terminal thankfully looks fine.
     


     
     Terminal 2  - Delta - (Red)
    The Red Terminal has one concourse (D) and 9 gates and Delta Air Lines operates a Sky Club here, and one of six clubrooms in the state of Florida and this terminal is used by both Delta and Air Canada.
     
    The smallest terminal at FLL, Terminal 2 has a cavernous roof and again an all glass facade, the internal aspect is highly viewable, but has the same no glass look internally, so it doesn't look realistic.
     



     
    Terminal 3: - Main Terminal - (Purple)
    The Purple Terminal has two concourses (E & F) and 20 gates.This terminal is used by American Airlines, Azul, Emirates, JetBlue, Norwegian, and some Spirit Airlines flights.
     
    Terminal 3 works better because it doesn't try as hard to be realistic... no large glass areas and better green glass here make a large difference, the tired concrete facade looks good as well.
     


     
    Terminal 4: International Terminal - (Green)
    The Green Terminal has one concourse (G) and 14 gates (G1-G14) and one arrivals area for bussing operations. Concourse H was closed in December 2017 and has since been demolished. The former Concourse H was reconfigured and redesigned by the architectural firms of PGAL/Zyscovich joint venture with the newer three-story facility that was then renamed Concourse G. This terminal is used by Air Transat, Avianca, British Airways, Caribbean Airlines, Frontier, IBC, SkyBahamas, Spirit, and TAME which are all mostly International carriers.
     
    Terminal 4 is right and bang up to date in design with the old Concourse H nowhere to be seen. surprisingly the green glass is perfect here? and the terminal looks far better and the most modern design at FLL. Odd though is the clutter so well done and heavy at the other terminals is missing here?
     

     
    Landside is a bit boring and empty of detail with a lot of burnt in vehicles....    and the traffic does flow around the terminal is overall weak.
     

     
    There is a few animated traffic vehicles that go all around (I mean totally around the airport parameter?) and clutter except for Ter 4 is very good, but not FLL branded.
     
    Mid-Field
    Again like KMIA the control tower is far west mid-field, surrounding the tower are large (Private Jet) hangar parking (west) and various associated personal jet busnesses including: SheltAir, Bombardier (Learjet) and Signature...
     

     
    ....  the control tower is presentable but not overly detailed, a few 3d cars placed over the burnt in ground objects (hiding) would have certainly helped, the radar on the tower is not animated either (boo) and the tower view is set right, but too low and obstructed?
     
    The far east "Naval Air Station Fort Lauderdale Museum" is present, but only as a building, I doubt the developer were aware of the Museum's significance to the area? It was NAS Fort Lauderdale that was the home base for Flight-19 the five TBM Avengers that disappeared in December 1945, leading in part to the notoriety of the "Bermuda Triangle"
     

     
    North Boundary
    Again very similar to KMIA is the north boundary of LFF with Cargo, and various aviation businesses and a catering company from left to right.
     

     
    Far north is the UPS depot with an abandoned static B727...  followed by the main cargo with FedEx dominating the apron, and very well done the FedEx freight terminal is...
     



     
    Next door is called the "New Area" or a rebuilt area and National Jet is the main tenant, the building up close has some odd graphic glass, it is debatable if it works as there are no palm trees anywhere near the windows they are reflecting?...
     


     
    ....  then next are three storage hangars.
     
    One of the biggest tenants on this north side is Spirit Airlines, incorporated in the same building is the Flightline Drug Testing facility and IBC Airways...
     

     
    .... Embraer have a regional service facility that is well done, then at the far east end is a few more private jet hangars and finally a SkyChiefs catering faclity far east.
     

     
    Interesting aspect is that at the end of each runway at KFLL is a EMAS
     

     
    EMAS, of which stands for Engineered Materials Arresting Systems, which is crushable concrete and it is packed into blocks about 3 feet thick and 4 feet wide.
    The blocks are layered in such that the farther a plane plows over the end of a runway, the more EMAS counter resistance it encounters. The affect is akin to driving a car into deep, soft sand and arresting the momentum of the aircraft.
     
    Ground Textures
    I find that most American airports have average ground textures, mostly in trying to replicate the concrete block approach of the way the US build's it's airports...   But at KFLL and even from my first landing I realised the ground textures were really good here and very realistic.
     

     
    Shoulders are highly realistic and linage wear and tear is also very good. The complex different surfaces are also very well represented and you feel as a whole the field is very authentic...
     
    There is a highway (1) and runway 28L threshold crossover interchange, overall the crossover is done very well, but badly in other ways as under the overpass the roads disconnect and vehicles travel badly, the burnt in car images don't help either?....
     

     
    ....  but the elevations of the complex area is done really well with the mixture between the concrete and grass done extremely well. Grass is very good, but very tall were placed, but in other areas were there should be grass like with the inner field there isn't any grass? but the nature of the textures do however hide that...  so overall the field aspect is excellent.
     

     
    Lighting
    Overall the lighting is below average?  it also feels half-completed on release....  approach lighting is okay, but the biggest missing factor is....
     

     
    ....  there is no taxiway lighting or centre runway guidance anywhere? it is just a blackhole from the point you land to the gate.
     

     
    Central terminal area is also bleak, the gates are lit, but not by much, but with no landside or road lighting at all, it makes the whole area quite dark and foreboding.
     


     
    Not really it is not good enough really for a scenery in this payware category?
     
    Those poor terminal glass textures don't come across well in the dark either?  They mostly come out in shades of grey....
     


     
    .... the clear aspect of Terminal 1 is still debatable, many will like the open internal view, but it overall doesn't look very real? Ditto the same at Terminal 2.
     
    Terminal 3 is passable, but the ramp lighting has so little illumination throw and you will work down there mostly in the dark.
     

     
    Again it is the new Terminal 4 that looks the best here, it is passable but not brilliant in a "blow you away" effect.
     

     
    North boundary lighting is quite honest awful...  as all the buildings are set in this yellow hue? I don't think there is worst FedEx building in the United States that looks like this at night, a shame as in the daylight this FedEx building looks great?
     

     
    ....   the worst is the large windows of National Jet? it is just as horrible as you could expect them to be at a close range. This sort of photo lighting design went out with the worst of FlightSim years ago.
     
    The cruise ships look quite nice at their moorings, but the rest of both ports are in complete darkness, so you don't have much to look at on a night arrival or departure? There a some nicely lit billboards however, and they look quite good, but overall the lighting does not live up to the scale of the scenery.
     

     
    WT3/Traffic Global. WT3 ground routes come with the scenery, but the "KFLL-Parking Def" file is missing? This translates to yes a fully working FLL, but the arrivals don't work cleanly and the wrong aircraft are parked at the wrong gates and in the cargo areas? maybe a simple generation might do a better job than the provided files?
    Traffic Global works fine, but expect aircraft to mixed up at the terminal gates and not in line with their branding, and the same in other parking areas, like with an Emirates B777 at the FedEx cargo base, but the actual brand mix is very good with Spirit and JetBlue dominating.
     
    Postscript
    As I hinted at the head of this review I had a pretty if very basic office at KFLL for years, but this scenery wiped away the area I once staked out as my own...  well I'm back and to note these items are NOT in the scenery package, but were placed there by myself courtesy of OpenScenery X.
     
    I commandeered or rather stalked out a stretch of grass outside the National Jet facility and set down my Porta-Office, with some seating, fuel and waste bins... so all set to go, and now open for business at KFLL, credit cards and PayPal accepted.
     

    _________________________________
     
    Summary
    KFLL - Fort Lauderdale-Hollywood International airport is the second largest airport in Florida and in the mix as one of the most busiest in the USA.
    This scenery is by Departure Designs and quite difficult to surmise in context. It is one of those really frustrating sceneries you come across that has everything in there and required to be absolutely brilliant, but here it falls short. Overall KFLL looks and feels very good, but it is in the details and under development that really let it down.
     
    Modeling is very good, but the glass except for Terminal 3 and 4 is not very good at all, see though terminals may be to a lot of people look exciting and realistic, but I differ here... to me they just look empty and bland without any tinting, worst is that the reflective glass in that it just reflects everything and looks quite odd with strange weird artifacts at many viewing angles.
     
    The field and ground textures are very good, very realistic and so is the Fed Hwy (1) and RWY 28L crossover, but the join is not very authentic, but the elevation elements around it are well done. The external Port Lauderdale is well done but feels half-completed, and a few more cruise liners or even some cargo ships would have been nice. SAM - Scenery Animation Manager is supported and welcome.
     
    Lighting is below average...  even weird in areas, but no centre-line runway lighting or the required green taxiway lighting is simply a major failure, and makes the scenery look dark at night, ditto is the missing landside road lightng that creates a blackhole in the centre terminal area, so in many areas the KFLL feels very under developed and it certainly does not live up to the expectations of what can easily be achieved here.
     
    Like in many areas in both aircraft and sceneries it is the polish, that final 10% of that 100% that creates the magic, and don't get me wrong in many areas I really love this Fort Lauderdale scenery as it fits in well with the south Florida aspect and as a great companion to the mega KMIA next door. If you want a good KFLL then certainly this scenery can certainly fill out that role, but it just needs a bit more finesse to be really good or even brilliant.
    _____________________________________
     

     
    Yes! KFLL - Fort Lauderdale-Hollywood International by Departure Designs is available from the X-Plane.Org Store here :

    KFLL - Fort Lauderdale International
     
    Price is US$23.99
     
    Features: Heavily optimized Airport PBR Textures throughout Airport Rain Textures SAM Jetways Accurate Elevated Runway Highly detailed Custom Animated SAM Jetways Custom WT3 support Custom Night Lighting  color graded Satellite Imagery  High Resolution 4K Textures Terminal layout circa Q2 2020 Compatible with all Florida sceneries Ortho4XP Compatible  
    WT3:  WorldTraffic GroundRoutes are provided and overall the airport generation functions perfectly but the package comes with no Parking Defs?
     
    Requirements:
    Windows, Mac or Linux 4GB VRAM Minimim - 8GB+ VRAM Recommended Current and Review version: 1.0 (May 2nd 2020)
    Download size: 2 GB   Installation Download scenery file size is 1.85gb:   Fort Lauderdale  
    Annoyingly there is a folder within a folder here? So you will need to remove...
     
    Dep_KFLL  
    ...     and then place THIS file in the X-Plane Custom Scenery folder, if not the scenery won't work?
     
    Total scenery installation is quite big : 3.90gb
     
    SAM Plugin - Scenery Animation Manager - Suite 1.0 is required for this scenery
     
    Documents
    One extensive manual in English with notes (1 page) but no charts
     
    FLL Manual.pdf _____________________________________________________________________
     
    Scenery Review by Stephen Dutton
    8th May 2020
    Copyright©2020 : X-Plane Reviews
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     
    Review System Specifications: 
    Computer System: Windows  - Intel Core i7 6700K CPU 4.00GHz / 64bit - 32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 1TB SSD 
    Software:   - Windows 10 - X-Plane  11.41 - tested v11.50.b6 (fine)
    Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose  Soundlink Mini
    Plugins: Traffic Global (Just Flight) US$52.99
    Scenery or Aircraft
    - Default Boeing 737-800 by Laminar Reserch
     

     
  20. Like
    BernardoCasa got a reaction from Bob. in Aircraft Comparison : Boeing 777 vs Airbus A350   
    Aircraft Comparison : Boeing 777 vs Airbus A350
     
    As you can see by the title, today we are going to compare the Boeing 777 and the Airbus A350 for X-plane 11, both Boeing and Airbus biggest twin-engine aircraft. The Boeing 777-200LR Worldliner is the long range variant from the 777 family, with a maximum range of 8,555 nm (15,843 km). This variant has increased MTOW, three optional auxiliary fuel tanks and wingtips. Equipped with GE90 engines it produces up to 230,000 pounds of thrust combined.  Exactly 60 have already been delivered and its main operators are Delta Air Lines and Emirates, with each one operating 10 aircraft.
     
    The A350 XWB is Airbus newest aircraft. The A350-900 has a maximum range of 8,100 (15,000 km) and a MTOW of 280 tons. The -900 was designed to compete with the B777-200ER/LR and 787-10, and eventually giving airlines the option to replace their older A340-300/500 with a newer and more fuel-efficient aircraft. It is equipped with two Rolls-Royce Trent XWB engines each producing up to 84,200 pounds of thrust. The A350 family is considered to a success, with 930 orders and more than 360 already delivered, being its main operators Singapore Airlines (48) and Etihad Airways (54).
     
    FlightFactor Aero is well known for their study level aircraft, with system depth being their main focus, and the A320 Ultimate and 767 Professional being a good proof of that. With that in mind you would expect a high-quality add-on from FlightFactor with great systems, so in today's comparison we are going to discover if that is true when we talk about the B777 and A350. Now we are going to decide which long-haul aircraft is the best for you
     
    Exterior modeling
    Both aircraft will be using custom Delta liveries that can be found in Xplane.Org
     
    Boeing 777 Worldliner Professional
    At a first look the exterior model is quite nice even though it needs some improvements. The fuselage may look strange with that lines, however you won't notice them most of the time. The windows are transparent, showing the 3d cabin inside.
     

     
    Probably the best part of the exterior modeling are the GE90 engines, they look awesome. The fan blades have a very nice glossy touch. The engine running animation is very good too.
     

     
    The landing gear and wings are nicely modeled. In general, the exterior is good, even though some improvements are welcome, especially in the fuselage and empennage. However, you won't find many problems if you don't search for them.
     


     
    Airbus A350 XWB Advanced
    You will notice that in many cases the A350 is the opposite from the B777, and exterior modeling is one of them. Usually the first thing you notice when looking at the outside of a plane is the fuselage, and the A350 fuselage is well done, it has a glossy and reflective surface (due to the livery I am using, the fuselage doesn't appear to be glossy), transparent windows and very nice wingtips.
     


     
    Instead of having very good modeled engines like the 777, the A350 engine modeling isn't that great, in fact it is not good or bad, it is the minimum you would expect from a 50 dollars plane. The animations are very nice and realistic, but the engine modeling, especially when it isn't running, is far away from perfection. 
     

     
    The wings are nicely modeled and they look very good from the outside, however, they look a bit strange from the inside. The landing gear is great and doesn't appear to have any modeling problem. As you can see, the exterior modeling is good, even though it has its pros and cons, and you won't be disappointed. Like the 777, the A350 also needs some improvements.
     


     
    Extra features
    In this section we are going to talk about other extra features like doors, ground services and many other things.
     
    Starting with ground service. Both aircraft have this functionality, with one being better than the other. You can use the 777 ground service by clicking the menu icon in the top right corner. There you will find the ground services vehicles and objects as the doors open/close buttons and many more.  Note that the ground service is very simple and only the doors indicated by an arrow can be opened.
     

     
    The ground service feature is more extensive in the A350, even though it is a bit simple, and can be accessed through the Cpt Outer OIS. It is important to note that all doors can be opened, a great advantage over the 777 which increases the realism. The plane at gate option sets a stair at the 4L door.
     

     
    There is one thing that looks strange in both planes, the wing flex. In the 777 is a little bit weird in some situations, like deploying the speed brakes after landing, resulting in some strange wing moves. The A350 wing flex problem is different and you will notice it while taxing and applying brakes. Another problem from the a350 is the wheels animations, which appear to be too slow. The 777 has a kind of engine shake, which is very nice to see from the cabin.
     
    Cabin
    Both aircraft have a 3d modeled cabin, divided in economy, business and first-class. Usually a 777 economy class is configured in a 3-4-3 configuration, which isn't the case FlightFactor 777, equipped with a 3-3-3 configuration. The business class seems very old, and the first-class has a nice bar.
     

     
    The A350 cabin is more modern than the 777 one. The economy is also equipped with a 3-3-3 configuration, with every seat been equipped with IFE screens. Configured in a 2-2-2 configuration the business class has wider and more comfortable seats. The first-class in the A350 is also equipped with a bar, providing great luxury to the passengers.
     


     
    There is a very nice detail in both aircraft, which is the crew resting compartment. This is a place that pilots and flight attendants rest when it's the other crew members shift. The first photo is from the 777 and the second from the A350, respectively located in the front and back of the aircraft. 
     
     

     
    As you can see, the cabins are pretty well modeled and look nice, but in the end, the A350 cabin looks a bit better.
     
    Cockpit
    Probably the most important section in this comparison, it's in the cockpit that everything happens. While reading this part of the comparison, you will notice that most of the similarities and opposites are here, starting with the cockpit door, only the 777 has a close/open animation.
     
    Boeing 777 Worldliner Professional
    Possibly your first thought about the 777 cockpit will be: It seems very outdated. Yes the textures and some of the 3d modeling aren't great,  you can't deny that, but when you start flying the plane they don't seem that bad. The overhead panel is very nice, as well as the aisle stand panel, where the 3d modeling is good and textures aren't bad. 
     


     
    The night lighting is very beautiful and distinctive in 777, making it a very nice aircraft to fly at night. Its green color isn't common between other planes. It has many light knobs, this way you can try many lighting configurations before finding the best one for you.
     

     
    Airbus A350 XWB Advanced
    At first glance, the A350 cockpit may look better than the B777, especially using textures replacement mods, which will be linked at the end of the comparison, however, there are many better-modeled cockpits out there. Everybody knows that the A350 is a very modern plane and all its 6 big screens will attract your attention while flying it. It has the Airbus style overhead panel, but its pedestal is different from any type of aircraft, having some similarities with the A380. The autopilot panel is almost identical to the A380.
     


     
    The night is very well done, and gives the plane a modern touch, more than it already is.
     

     
    Systems
    FlightFactor says that what sets their models apart is the system depth, so we can expect good systems, we can't compare the A350 ou 777 with the A320 due to the price difference, so good systems is the least we should expect.
     
    Boeing 777 Worldliner Professional
     
    Starting with the FMC. It is fully functional, you can plan your route, insert SIDS and STARS and make performance calculations. The FMC is well done and you shouldn't have problems with it. The only thing that could be improved is individual screens, so you could leave one FMC in the LEGS page and the other at the VNAV page. 
     
    As you can imagine, all knobs and switches at the overhead panel work. All the essential switches are working in the aisle stand panel. Last but not least, autopilot, it has some small issues like not turning off the disconnect alarm, but it still manages to take your plane from A to B. Another improvement that needs to be done is adding individual NAV screens, with this feature you would be able to set one screen with map and the other with app, using different ranges.
     

     
    With that in mind we can conclude that the 777 systems aren't perfect, but still in a high standard just like expected. Yes, they need some improvements, but still manage to have the hard work done.
     
    Airbus A350 XWB Advanced
    Probably the most known issue in the A350 systems is the FMC, where you can't insert SIDS and STARs. This is the main problem involving the A350 but there is a tool that solves this problem. It is named SimpleFMC and when used in conjunction with Simbrief flight planning tool, will give you the ability to completely program your route.

    As you can see, the A350 has some issues involving route programming, even though it can be simply solved and FlightFactor announced an update to fix that (will talk more about this update later). However, performance calculations and weight configuration is very complete in the A350. The best way to do that is by using the Cpt Outer OIS screen.

    Almost all switches and knobs work, both in overhead panel and pedestal. The autopilot works perfectly and you shouldn't expect any problem related to it. It is important to note that the taxi camera isn't working.
    We can conclude that none of the aircraft systems is perfect. At the moment, the 777 systems are slightly ahead, which gives you the feeling of a more complete aircraft. However, the A350 is a newer plane, leaving many opportunities to improve and add many new features, and if this happens, the A350 systems may get better and more advanced than the 777 systems.
    Sounds
    Each aircraft has its particularities. Generally we can assume that the 777 are better than the A350 sounds, especially when you talk about the engines.
     
    Starting with cockpits sounds. Both aircraft have nice sounds here, probably the A350 ones are a bit better, even though none of them is bad. However, when we start talking about the cabin sounds, you may get disappointed. They are the same all the time, it doesn't matter if you are in the front or back of the plane, they won't change. The flaps and landing gear operation sounds are nice, just what you would expect.
     
    The engine sounds are the ones you will most notice while flying a plane, and they are the reason for the 777 have better sounds than the A350. While you are in the cockpit or cabin, both planes have good sounds, even though they could be way better. But when you change for the outside view you will instantly notice the difference. While both engines are idle you already can tell a difference, you may think that this is obvious because they are different engines, but the difference is already there. However, things start to get better when you accelerate them, both sound nice, maybe a little better in the 777, but when the engines are at full power you will notice that the A350 isn't very nice, emitting a low and kinda soft noise. The 777 is the complete opposite, at full power the engines are screaming and give you the feeling that you flying the real aircraft.
     
    Blue Sky Star, most known as BSS, provides a sound pack for the 777 at the price of 20 dollars, increasing your immersion with the aircraft. Will be linked at the end.
     
    Other features
    Here I will list things I didn't mention yet.
     
    Checklist: Both aircraft have a checklist that tells you exactly what you should do.
     

     
    Cabin Announcements: You will find this feature in both aircraft. There are more than 20 default announcements.
     

     
    Pushback: This feature is implemented in both planes, however, I recommend using the Better Pushback plugin.
     
    Conclusion
    As I said earlier, we would find the best long-haul aircraft for you. After reading my comparison you may have already decided the best one for you, but if you still can't choose one I will help by listing the main features.
     
    Boeing 777 Worldliner Professional
    -Very well modeled engines
    -Fuselage is good, but needs improvements
    -Has 3d cabin
    -Cockpit a little bit dated
    -Good systems
    -Better sounds (BSS package available)
    -Price: $59,95
     
    Airbus A350 XWB Advanced
    -Better modeled fuselage
    -Beautiful 3d cabin
    -Better cockpit textures (using texture replaceament mod)
    -Ok systems
    -Good cockpit sounds, engines could be better
    -Price: $49,95
     
    Note that FlightFactor said that would release an update for A350 this month and it would include the implementation of SIDS and STARS as well as a huge graphical improvement. This update would make the A350 way better. It would be nice to see BSS making a sound package for the A350, it would take the aircraft to a pretty high standard.
     
    If after all this you can't decide yet, you should take my advice. Both aircraft are equaly good, each one has pros and cons, and the best thing you could do is: buy the one you like more in real life, it is simple. Notice that you won't be disappointed with these two great aircraft by Flight Factor.
     
    I won't tell my personal choice because that may induct you.
     

     
    Greetings
    Thank you for reading this comparison! Feel free to leave your comment.
     
    This is my first review for this incredible site that has been making the best reviews for X-plane for a long time.
     
    I want to thank Stephen for giving me this incredible opportunity and providing everything I needed to make the comparison.
    ______________________________________________________________________
     

     
    Both aircraft are available in X-Plane.Org Store here:
     
    Boeing 777 Worldliner Professional
     
    Price is US$59,95
     
    Features:
    Officially licensed By the Boeing © Corporation Accurate dimensions based on 2D and 3D drawings supplied by Boeing © Professional systems - Fly the 777 like a pro
    Systems designed to work like the thing - Accurate flight model tuned by pilots - Comprehensive Manuals Fully Functional FMS - Plan your routes like a real pilot
    Custom designed Flight Management Computer, integrated with other plane systems Custom programmed LNAV logic for terminal procedures Custom designed Navigation Display Tterminal procedure database with RNAV approaches and transitions VNAV managed climbs and descends Takeoff and approach speed calculation Custom autopilot modes for autoland Optimum cruise performance and step climb calculation True-to-life radio navigation with procedural-, route-, and navigation support auto-tuning Custom programmed FMC navigation using GPS-, radio- or inertial navigation with individual position errors and management of actual and required navigation performance Magnetic, true and polar grid course reference Alternate airports, diversion and arrival management Ground proximity warning system using real sounds FMC can be used on external touchscreen or tablet, optimized for the new iPad Incredible 3D modeling - the best eye-candy
    Amazing virtual cockpit with crisp details - Dynamic reflections Custom 3D sounds and Announcements Add-ons: Push-back truck, Fuel Truck, Passenger bus and Emergency slides ... On-Screen Menus: Configuration and loading menu, Quick Zoom  Superb night lighting in cockpit. Requirements
     
    X-Plane 11 or X-Plane 10.50+ -  64 bit required Windows, Vista, 7 / 8/ 10 (64 bits) or MAC OS 10.10 (or higher - OSX 10.9 will not work), Linux Ubuntu 14.04LTS or compatible (older versions are not supported)
    2GB VRAM - (4GB VRAM Recommended)- 1Gb available hard disk space
    Current version : 1.9.12 (last updated Jan 30th 2018) ___________________________   Airbus A350 XWB Advanced   Price is US$49,95   Features: Superb 3D Modeling Complete Virtual cockpit in high-resolution Fully animated in and out -High-Resolution Textures Ground equipment support including stairs, loaders, passenger buses, GPUs etc. 3D people inside and outside the plane  - Nicely modeled cabin Scroll wheel support for switch manipulation Advanced Systems Fully customized aircraft systems: electric, hydraulic, air conditioning, ADIRU Fully customized ECAM monitoring system with all screens and functions included Fully functional airbus style alert system with multiple status and procedural lists Fully functional interactive airbus electronic checklist system Airbus A350/A380 unique interfaces with dozens of screens and hundreds of function Fully customized and unique MFD (multifunctional display) system with most of flight planning pages implemented in a new graphical interface, as well as FCU and radio backups just like on the real plane Full OIS screen system with options, ground equipment control, passenger and cargo loading, and even a full user's  manual inside the plane. Old style MCDU and fully functional aux instruments as backup Custom failures Advanced  Fly-by-Wire and Flight systems Full FBW with Highly realistic implementation of the Airbus normal laws by QPAC -the most realistic fly-by-wire implementation for desktop flight simulation. Basic SID/STAR implementation using X-plane fms-files that you can create yourself and share with the community. "What you see is what you fly" flight path indication on the ND (i.e. curved trajectories with the turn radius properly computed based on speed and angular turn distance.) Implementation of all Airbus AP modes, except some non-precision approach modes (Selected and managed modes, speed constraints respected, "at or below" constraints in phase climb, "at or above" constraints in phase descent.) Full PFD and ND displays with fully independent display and different data sources for the captain and copilot displays. Independent autopilots Custom 3D Sounds Custom 3D stereo engine sound system Hundreds of system and in-cockpit sounds Interactive flight attendant helper Seven Liveries included in the package Airbus Carbon, Air France, Airbus House colors, Qatar, Lufthansa, United Airlines Requirements
    X-Plane 11 (latest version) Windows - Mac - Linux - 64bit Operating System Required 1Gb+ VRAM Minimum, 2Gb+ VRAM Minimum. 8Gb RAM Version : 1.5.2 (last updated Apr 24th, 2019) ________________________________________   Aircraft Comparison by Bernardo Casa
    21st April 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90
    -Scenery Review : Seattle City XP by Drzewiecki Design - Scenery Review : Seattle Airports XP by Drzewiecki Design
    -KLAX - Los Angeles International 1.01 by MisterX6 (X-Plane.Org) Freeware
    -SBGL - by AxScenery (AxScenery) Freeware
    -A350 cockpit textures replacement (X-Plane.Org) Freeware
    -Better Pushback (GitHub) Freeware
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

     
     
  21. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Review : Glasair Sportsman 2+2 by GHansen   
    Aircraft Review : Glasair Sportsman 2+2 by GHansen
     
    Glasair Aviation is one of the most known companies in the Experimental Amateur-Built Aircraft industry. Founded in 2001, the company is located in Arlington, WA. The Glasair Sportsman 2+2 is their main product, offering many customizing options. It can be built in a tricycle landing gear and conventional landing gear configurations, as well as amphibious floats or tundra tires.
     
    The Sportsman 2+2 is a very versatile aircraft, being able to carry 4 occupants, a useful load of 1,000 lbs and an impressive 140 kts cruise speed. The fuselage can be made of fiberglass or carbon fiber, and the wings and empennage are made of metal. It can be equipped with a 180 hp Lycoming IO-360 engine or a 210 hp Lycoming IO-390 engine. There is a third option that features a Thielert Centurion 2.0S diesel engine.
     
    Sportsman 2+2
     


     
    The exterior modeling is very nice, being a good representation of the real aircraft. The nose spinner has very nice reflections, the props, landing gear and wings are very nice too. All the fuselage is reflective and full of details.
     
    Interior modeling
    The cockpit may be one of the main for buying this aircraft. It has high-resolution textures and very good 3d modeling. It is very important to note that the aircraft has both IFR and VFR panels modeled, this way you can select that best one for your flight. You can change the panels by accessing the aircraft menu, which is very simple and intuitive. The aircraft has Avitab integration.
     


     
    Sounds
    It is very important to note that the aircraft has FMOD sounds, which gives you a lot of immersion. There are custom sounds for doors, switches, engine, and many more. Note that the external engine sounds change when the doors are opened. You won't be disappointed with the sounds while flying the aircraft.
     
    Flying the Sportsman
    Today I am going to make a very short regional flight from Jundiaí (SBJD) to Campinas (SBKP). Starting the Sportsman is very easy, batteries on, engine start and avionics on, simply like that. 
     

     
    Here we go for another flight. The Sportsman is very beautiful and has an outstanding performance for its category. This short flight shouldn't take more than 15 minutes.
     

     
    Another successful landing. This is a really fun aircraft to fly, especially when you don't use the autopilot. It gives you the feeling of flying the real aircraft.
     

     
    Other Features
    Here I will list and show you things that are included with the aircraft.
     
    Lights: The aircraft has the minimum lights you would expect, navigation, strobe and landing lights. The interior is very beautiful at night.
     

     
    Variants: The aircraft contains 3 variants, conventional landing gear, tricycle landing gear, and conventional with tundra tires. All three are very nice and unique.
     


     
    Menu: The aircraft comes with a small menu. There you can open the doors, set weight and passengers as well as the static elements.
     

     
    Liveries: The Sportsman comes with 7 different liveries, plus a blank one. All of them are very nice and well done.
     




     
    __________________________
     
    Summary
    The Glasair Sportsman 2+2 by GHansen is a very fun aircraft to fly, especially when you use a joystick. It is very powerful, resulting in an outstanding performance for its size, meanwhile, it is very easy to fly. Probably this is one of the most versatile aircraft in its category, being able to carry a lot of weight, takeoff in short runways and fly in exotic locations. It would be very nice to see a variant equipped with floats and a 3-blade prop.
     
    For the price of only US$20.00, this is one of the best plane you could buy in the X-Plane.Org Store. High-quality textures, FMOD sounds, interactive menu and three different variants are its main qualities. At first glance it may seem too simple, but I can assure you that this plane is very fun and nice to fly, this way you will always want to fly it more and more. Even though it could have some little improvements, it is a highly recommended purchase.
     
    _____________________________________________________________________________________
     

     
    The Sportsman 2+2 by GHansen is available at the X-Plane.Org Store.
     
    Sportsman 2+2
     
    Price is US$20.00
     
    Features Three versions included! Conventional gear, Tricycle gear and Tundra gear. Accurately modeled Sportsman 2+2 200+ animations for an accurate simulation Fully VR compatible with preset seating locations for all four seats. Realistic modeling and texturing Ground equipment including chocks and tie-downs 4096x4096 textures to produce the high quality textures PBR (Physically Based Rendering) materials Detailed normal mapping with down-to-the-rivet precision 3D virtual cockpit, instruments are constructed fully in 3D with smooth animations Dimmable cockpit lighting Realistic and accurate flight dynamics based on real-world performance, handling and input from pilots Authentic sounds, created using X-Plane's FMOD sound system Custom sounds for switches, Doors, Engine and more, featuring accurate location placement of sounds in the stereo spectrum, 3D audio effects, adaptive Doppler, exterior sounds spill in when doors or windows are open, different sound characteristics depending on viewing angle etc. Adjust your Weight, Fuel load, ground equipment and passengers via in cockpit clipboard AviTab integration  
    Requirements
    X-Plane 11
    Windows, Mac or Linux 4GB VRAM Minimum - 8GB+ VRAM Recommended Download Size: 671 MB
    Current Version : 1.3 (April 14th 2020) ------------------------------------------------   Aircraft Review by Bernardo Casa
    28th April 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90 Traffic: Traffic Global by JustFlight US$52.99
    -SBJD - Jundiaí Aiport (X-Plane.Org) freeware
    -SBKP - Campinas airport (AxScenery)
    -SBSP - Congonhas Aiport (AxScenery)
    -Mega São Paulo (X-Plane.Org Store)
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

     
  22. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Comparison : Boeing 777 vs Airbus A350   
    Probably you won't have any problem with the 777-300er. If you can run the 767, the A350 shouldn't be a problem. Note that the 767 minimuns are 3GB Vram, and the A350 only 2GB, this way the A350 should work just fine.
  23. Like
    BernardoCasa got a reaction from Elocutioner in Aircraft Comparison : Boeing 777 vs Airbus A350   
    Aircraft Comparison : Boeing 777 vs Airbus A350
     
    As you can see by the title, today we are going to compare the Boeing 777 and the Airbus A350 for X-plane 11, both Boeing and Airbus biggest twin-engine aircraft. The Boeing 777-200LR Worldliner is the long range variant from the 777 family, with a maximum range of 8,555 nm (15,843 km). This variant has increased MTOW, three optional auxiliary fuel tanks and wingtips. Equipped with GE90 engines it produces up to 230,000 pounds of thrust combined.  Exactly 60 have already been delivered and its main operators are Delta Air Lines and Emirates, with each one operating 10 aircraft.
     
    The A350 XWB is Airbus newest aircraft. The A350-900 has a maximum range of 8,100 (15,000 km) and a MTOW of 280 tons. The -900 was designed to compete with the B777-200ER/LR and 787-10, and eventually giving airlines the option to replace their older A340-300/500 with a newer and more fuel-efficient aircraft. It is equipped with two Rolls-Royce Trent XWB engines each producing up to 84,200 pounds of thrust. The A350 family is considered to a success, with 930 orders and more than 360 already delivered, being its main operators Singapore Airlines (48) and Etihad Airways (54).
     
    FlightFactor Aero is well known for their study level aircraft, with system depth being their main focus, and the A320 Ultimate and 767 Professional being a good proof of that. With that in mind you would expect a high-quality add-on from FlightFactor with great systems, so in today's comparison we are going to discover if that is true when we talk about the B777 and A350. Now we are going to decide which long-haul aircraft is the best for you
     
    Exterior modeling
    Both aircraft will be using custom Delta liveries that can be found in Xplane.Org
     
    Boeing 777 Worldliner Professional
    At a first look the exterior model is quite nice even though it needs some improvements. The fuselage may look strange with that lines, however you won't notice them most of the time. The windows are transparent, showing the 3d cabin inside.
     

     
    Probably the best part of the exterior modeling are the GE90 engines, they look awesome. The fan blades have a very nice glossy touch. The engine running animation is very good too.
     

     
    The landing gear and wings are nicely modeled. In general, the exterior is good, even though some improvements are welcome, especially in the fuselage and empennage. However, you won't find many problems if you don't search for them.
     


     
    Airbus A350 XWB Advanced
    You will notice that in many cases the A350 is the opposite from the B777, and exterior modeling is one of them. Usually the first thing you notice when looking at the outside of a plane is the fuselage, and the A350 fuselage is well done, it has a glossy and reflective surface (due to the livery I am using, the fuselage doesn't appear to be glossy), transparent windows and very nice wingtips.
     


     
    Instead of having very good modeled engines like the 777, the A350 engine modeling isn't that great, in fact it is not good or bad, it is the minimum you would expect from a 50 dollars plane. The animations are very nice and realistic, but the engine modeling, especially when it isn't running, is far away from perfection. 
     

     
    The wings are nicely modeled and they look very good from the outside, however, they look a bit strange from the inside. The landing gear is great and doesn't appear to have any modeling problem. As you can see, the exterior modeling is good, even though it has its pros and cons, and you won't be disappointed. Like the 777, the A350 also needs some improvements.
     


     
    Extra features
    In this section we are going to talk about other extra features like doors, ground services and many other things.
     
    Starting with ground service. Both aircraft have this functionality, with one being better than the other. You can use the 777 ground service by clicking the menu icon in the top right corner. There you will find the ground services vehicles and objects as the doors open/close buttons and many more.  Note that the ground service is very simple and only the doors indicated by an arrow can be opened.
     

     
    The ground service feature is more extensive in the A350, even though it is a bit simple, and can be accessed through the Cpt Outer OIS. It is important to note that all doors can be opened, a great advantage over the 777 which increases the realism. The plane at gate option sets a stair at the 4L door.
     

     
    There is one thing that looks strange in both planes, the wing flex. In the 777 is a little bit weird in some situations, like deploying the speed brakes after landing, resulting in some strange wing moves. The A350 wing flex problem is different and you will notice it while taxing and applying brakes. Another problem from the a350 is the wheels animations, which appear to be too slow. The 777 has a kind of engine shake, which is very nice to see from the cabin.
     
    Cabin
    Both aircraft have a 3d modeled cabin, divided in economy, business and first-class. Usually a 777 economy class is configured in a 3-4-3 configuration, which isn't the case FlightFactor 777, equipped with a 3-3-3 configuration. The business class seems very old, and the first-class has a nice bar.
     

     
    The A350 cabin is more modern than the 777 one. The economy is also equipped with a 3-3-3 configuration, with every seat been equipped with IFE screens. Configured in a 2-2-2 configuration the business class has wider and more comfortable seats. The first-class in the A350 is also equipped with a bar, providing great luxury to the passengers.
     


     
    There is a very nice detail in both aircraft, which is the crew resting compartment. This is a place that pilots and flight attendants rest when it's the other crew members shift. The first photo is from the 777 and the second from the A350, respectively located in the front and back of the aircraft. 
     
     

     
    As you can see, the cabins are pretty well modeled and look nice, but in the end, the A350 cabin looks a bit better.
     
    Cockpit
    Probably the most important section in this comparison, it's in the cockpit that everything happens. While reading this part of the comparison, you will notice that most of the similarities and opposites are here, starting with the cockpit door, only the 777 has a close/open animation.
     
    Boeing 777 Worldliner Professional
    Possibly your first thought about the 777 cockpit will be: It seems very outdated. Yes the textures and some of the 3d modeling aren't great,  you can't deny that, but when you start flying the plane they don't seem that bad. The overhead panel is very nice, as well as the aisle stand panel, where the 3d modeling is good and textures aren't bad. 
     


     
    The night lighting is very beautiful and distinctive in 777, making it a very nice aircraft to fly at night. Its green color isn't common between other planes. It has many light knobs, this way you can try many lighting configurations before finding the best one for you.
     

     
    Airbus A350 XWB Advanced
    At first glance, the A350 cockpit may look better than the B777, especially using textures replacement mods, which will be linked at the end of the comparison, however, there are many better-modeled cockpits out there. Everybody knows that the A350 is a very modern plane and all its 6 big screens will attract your attention while flying it. It has the Airbus style overhead panel, but its pedestal is different from any type of aircraft, having some similarities with the A380. The autopilot panel is almost identical to the A380.
     


     
    The night is very well done, and gives the plane a modern touch, more than it already is.
     

     
    Systems
    FlightFactor says that what sets their models apart is the system depth, so we can expect good systems, we can't compare the A350 ou 777 with the A320 due to the price difference, so good systems is the least we should expect.
     
    Boeing 777 Worldliner Professional
     
    Starting with the FMC. It is fully functional, you can plan your route, insert SIDS and STARS and make performance calculations. The FMC is well done and you shouldn't have problems with it. The only thing that could be improved is individual screens, so you could leave one FMC in the LEGS page and the other at the VNAV page. 
     
    As you can imagine, all knobs and switches at the overhead panel work. All the essential switches are working in the aisle stand panel. Last but not least, autopilot, it has some small issues like not turning off the disconnect alarm, but it still manages to take your plane from A to B. Another improvement that needs to be done is adding individual NAV screens, with this feature you would be able to set one screen with map and the other with app, using different ranges.
     

     
    With that in mind we can conclude that the 777 systems aren't perfect, but still in a high standard just like expected. Yes, they need some improvements, but still manage to have the hard work done.
     
    Airbus A350 XWB Advanced
    Probably the most known issue in the A350 systems is the FMC, where you can't insert SIDS and STARs. This is the main problem involving the A350 but there is a tool that solves this problem. It is named SimpleFMC and when used in conjunction with Simbrief flight planning tool, will give you the ability to completely program your route.

    As you can see, the A350 has some issues involving route programming, even though it can be simply solved and FlightFactor announced an update to fix that (will talk more about this update later). However, performance calculations and weight configuration is very complete in the A350. The best way to do that is by using the Cpt Outer OIS screen.

    Almost all switches and knobs work, both in overhead panel and pedestal. The autopilot works perfectly and you shouldn't expect any problem related to it. It is important to note that the taxi camera isn't working.
    We can conclude that none of the aircraft systems is perfect. At the moment, the 777 systems are slightly ahead, which gives you the feeling of a more complete aircraft. However, the A350 is a newer plane, leaving many opportunities to improve and add many new features, and if this happens, the A350 systems may get better and more advanced than the 777 systems.
    Sounds
    Each aircraft has its particularities. Generally we can assume that the 777 are better than the A350 sounds, especially when you talk about the engines.
     
    Starting with cockpits sounds. Both aircraft have nice sounds here, probably the A350 ones are a bit better, even though none of them is bad. However, when we start talking about the cabin sounds, you may get disappointed. They are the same all the time, it doesn't matter if you are in the front or back of the plane, they won't change. The flaps and landing gear operation sounds are nice, just what you would expect.
     
    The engine sounds are the ones you will most notice while flying a plane, and they are the reason for the 777 have better sounds than the A350. While you are in the cockpit or cabin, both planes have good sounds, even though they could be way better. But when you change for the outside view you will instantly notice the difference. While both engines are idle you already can tell a difference, you may think that this is obvious because they are different engines, but the difference is already there. However, things start to get better when you accelerate them, both sound nice, maybe a little better in the 777, but when the engines are at full power you will notice that the A350 isn't very nice, emitting a low and kinda soft noise. The 777 is the complete opposite, at full power the engines are screaming and give you the feeling that you flying the real aircraft.
     
    Blue Sky Star, most known as BSS, provides a sound pack for the 777 at the price of 20 dollars, increasing your immersion with the aircraft. Will be linked at the end.
     
    Other features
    Here I will list things I didn't mention yet.
     
    Checklist: Both aircraft have a checklist that tells you exactly what you should do.
     

     
    Cabin Announcements: You will find this feature in both aircraft. There are more than 20 default announcements.
     

     
    Pushback: This feature is implemented in both planes, however, I recommend using the Better Pushback plugin.
     
    Conclusion
    As I said earlier, we would find the best long-haul aircraft for you. After reading my comparison you may have already decided the best one for you, but if you still can't choose one I will help by listing the main features.
     
    Boeing 777 Worldliner Professional
    -Very well modeled engines
    -Fuselage is good, but needs improvements
    -Has 3d cabin
    -Cockpit a little bit dated
    -Good systems
    -Better sounds (BSS package available)
    -Price: $59,95
     
    Airbus A350 XWB Advanced
    -Better modeled fuselage
    -Beautiful 3d cabin
    -Better cockpit textures (using texture replaceament mod)
    -Ok systems
    -Good cockpit sounds, engines could be better
    -Price: $49,95
     
    Note that FlightFactor said that would release an update for A350 this month and it would include the implementation of SIDS and STARS as well as a huge graphical improvement. This update would make the A350 way better. It would be nice to see BSS making a sound package for the A350, it would take the aircraft to a pretty high standard.
     
    If after all this you can't decide yet, you should take my advice. Both aircraft are equaly good, each one has pros and cons, and the best thing you could do is: buy the one you like more in real life, it is simple. Notice that you won't be disappointed with these two great aircraft by Flight Factor.
     
    I won't tell my personal choice because that may induct you.
     

     
    Greetings
    Thank you for reading this comparison! Feel free to leave your comment.
     
    This is my first review for this incredible site that has been making the best reviews for X-plane for a long time.
     
    I want to thank Stephen for giving me this incredible opportunity and providing everything I needed to make the comparison.
    ______________________________________________________________________
     

     
    Both aircraft are available in X-Plane.Org Store here:
     
    Boeing 777 Worldliner Professional
     
    Price is US$59,95
     
    Features:
    Officially licensed By the Boeing © Corporation Accurate dimensions based on 2D and 3D drawings supplied by Boeing © Professional systems - Fly the 777 like a pro
    Systems designed to work like the thing - Accurate flight model tuned by pilots - Comprehensive Manuals Fully Functional FMS - Plan your routes like a real pilot
    Custom designed Flight Management Computer, integrated with other plane systems Custom programmed LNAV logic for terminal procedures Custom designed Navigation Display Tterminal procedure database with RNAV approaches and transitions VNAV managed climbs and descends Takeoff and approach speed calculation Custom autopilot modes for autoland Optimum cruise performance and step climb calculation True-to-life radio navigation with procedural-, route-, and navigation support auto-tuning Custom programmed FMC navigation using GPS-, radio- or inertial navigation with individual position errors and management of actual and required navigation performance Magnetic, true and polar grid course reference Alternate airports, diversion and arrival management Ground proximity warning system using real sounds FMC can be used on external touchscreen or tablet, optimized for the new iPad Incredible 3D modeling - the best eye-candy
    Amazing virtual cockpit with crisp details - Dynamic reflections Custom 3D sounds and Announcements Add-ons: Push-back truck, Fuel Truck, Passenger bus and Emergency slides ... On-Screen Menus: Configuration and loading menu, Quick Zoom  Superb night lighting in cockpit. Requirements
     
    X-Plane 11 or X-Plane 10.50+ -  64 bit required Windows, Vista, 7 / 8/ 10 (64 bits) or MAC OS 10.10 (or higher - OSX 10.9 will not work), Linux Ubuntu 14.04LTS or compatible (older versions are not supported)
    2GB VRAM - (4GB VRAM Recommended)- 1Gb available hard disk space
    Current version : 1.9.12 (last updated Jan 30th 2018) ___________________________   Airbus A350 XWB Advanced   Price is US$49,95   Features: Superb 3D Modeling Complete Virtual cockpit in high-resolution Fully animated in and out -High-Resolution Textures Ground equipment support including stairs, loaders, passenger buses, GPUs etc. 3D people inside and outside the plane  - Nicely modeled cabin Scroll wheel support for switch manipulation Advanced Systems Fully customized aircraft systems: electric, hydraulic, air conditioning, ADIRU Fully customized ECAM monitoring system with all screens and functions included Fully functional airbus style alert system with multiple status and procedural lists Fully functional interactive airbus electronic checklist system Airbus A350/A380 unique interfaces with dozens of screens and hundreds of function Fully customized and unique MFD (multifunctional display) system with most of flight planning pages implemented in a new graphical interface, as well as FCU and radio backups just like on the real plane Full OIS screen system with options, ground equipment control, passenger and cargo loading, and even a full user's  manual inside the plane. Old style MCDU and fully functional aux instruments as backup Custom failures Advanced  Fly-by-Wire and Flight systems Full FBW with Highly realistic implementation of the Airbus normal laws by QPAC -the most realistic fly-by-wire implementation for desktop flight simulation. Basic SID/STAR implementation using X-plane fms-files that you can create yourself and share with the community. "What you see is what you fly" flight path indication on the ND (i.e. curved trajectories with the turn radius properly computed based on speed and angular turn distance.) Implementation of all Airbus AP modes, except some non-precision approach modes (Selected and managed modes, speed constraints respected, "at or below" constraints in phase climb, "at or above" constraints in phase descent.) Full PFD and ND displays with fully independent display and different data sources for the captain and copilot displays. Independent autopilots Custom 3D Sounds Custom 3D stereo engine sound system Hundreds of system and in-cockpit sounds Interactive flight attendant helper Seven Liveries included in the package Airbus Carbon, Air France, Airbus House colors, Qatar, Lufthansa, United Airlines Requirements
    X-Plane 11 (latest version) Windows - Mac - Linux - 64bit Operating System Required 1Gb+ VRAM Minimum, 2Gb+ VRAM Minimum. 8Gb RAM Version : 1.5.2 (last updated Apr 24th, 2019) ________________________________________   Aircraft Comparison by Bernardo Casa
    21st April 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90
    -Scenery Review : Seattle City XP by Drzewiecki Design - Scenery Review : Seattle Airports XP by Drzewiecki Design
    -KLAX - Los Angeles International 1.01 by MisterX6 (X-Plane.Org) Freeware
    -SBGL - by AxScenery (AxScenery) Freeware
    -A350 cockpit textures replacement (X-Plane.Org) Freeware
    -Better Pushback (GitHub) Freeware
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

     
     
  24. Like
    BernardoCasa reacted to CX_Fan in Aircraft Comparison : Boeing 777 vs Airbus A350   
    Welcome to the review site! This was a really helpful comparison, and I finally got the 777!
    Keep one making these great reviews/comparisons!
    Comparison idea: 757vs767  
  25. Like
    BernardoCasa got a reaction from CX_Fan in Aircraft Comparison : Boeing 777 vs Airbus A350   
    Aircraft Comparison : Boeing 777 vs Airbus A350
     
    As you can see by the title, today we are going to compare the Boeing 777 and the Airbus A350 for X-plane 11, both Boeing and Airbus biggest twin-engine aircraft. The Boeing 777-200LR Worldliner is the long range variant from the 777 family, with a maximum range of 8,555 nm (15,843 km). This variant has increased MTOW, three optional auxiliary fuel tanks and wingtips. Equipped with GE90 engines it produces up to 230,000 pounds of thrust combined.  Exactly 60 have already been delivered and its main operators are Delta Air Lines and Emirates, with each one operating 10 aircraft.
     
    The A350 XWB is Airbus newest aircraft. The A350-900 has a maximum range of 8,100 (15,000 km) and a MTOW of 280 tons. The -900 was designed to compete with the B777-200ER/LR and 787-10, and eventually giving airlines the option to replace their older A340-300/500 with a newer and more fuel-efficient aircraft. It is equipped with two Rolls-Royce Trent XWB engines each producing up to 84,200 pounds of thrust. The A350 family is considered to a success, with 930 orders and more than 360 already delivered, being its main operators Singapore Airlines (48) and Etihad Airways (54).
     
    FlightFactor Aero is well known for their study level aircraft, with system depth being their main focus, and the A320 Ultimate and 767 Professional being a good proof of that. With that in mind you would expect a high-quality add-on from FlightFactor with great systems, so in today's comparison we are going to discover if that is true when we talk about the B777 and A350. Now we are going to decide which long-haul aircraft is the best for you
     
    Exterior modeling
    Both aircraft will be using custom Delta liveries that can be found in Xplane.Org
     
    Boeing 777 Worldliner Professional
    At a first look the exterior model is quite nice even though it needs some improvements. The fuselage may look strange with that lines, however you won't notice them most of the time. The windows are transparent, showing the 3d cabin inside.
     

     
    Probably the best part of the exterior modeling are the GE90 engines, they look awesome. The fan blades have a very nice glossy touch. The engine running animation is very good too.
     

     
    The landing gear and wings are nicely modeled. In general, the exterior is good, even though some improvements are welcome, especially in the fuselage and empennage. However, you won't find many problems if you don't search for them.
     


     
    Airbus A350 XWB Advanced
    You will notice that in many cases the A350 is the opposite from the B777, and exterior modeling is one of them. Usually the first thing you notice when looking at the outside of a plane is the fuselage, and the A350 fuselage is well done, it has a glossy and reflective surface (due to the livery I am using, the fuselage doesn't appear to be glossy), transparent windows and very nice wingtips.
     


     
    Instead of having very good modeled engines like the 777, the A350 engine modeling isn't that great, in fact it is not good or bad, it is the minimum you would expect from a 50 dollars plane. The animations are very nice and realistic, but the engine modeling, especially when it isn't running, is far away from perfection. 
     

     
    The wings are nicely modeled and they look very good from the outside, however, they look a bit strange from the inside. The landing gear is great and doesn't appear to have any modeling problem. As you can see, the exterior modeling is good, even though it has its pros and cons, and you won't be disappointed. Like the 777, the A350 also needs some improvements.
     


     
    Extra features
    In this section we are going to talk about other extra features like doors, ground services and many other things.
     
    Starting with ground service. Both aircraft have this functionality, with one being better than the other. You can use the 777 ground service by clicking the menu icon in the top right corner. There you will find the ground services vehicles and objects as the doors open/close buttons and many more.  Note that the ground service is very simple and only the doors indicated by an arrow can be opened.
     

     
    The ground service feature is more extensive in the A350, even though it is a bit simple, and can be accessed through the Cpt Outer OIS. It is important to note that all doors can be opened, a great advantage over the 777 which increases the realism. The plane at gate option sets a stair at the 4L door.
     

     
    There is one thing that looks strange in both planes, the wing flex. In the 777 is a little bit weird in some situations, like deploying the speed brakes after landing, resulting in some strange wing moves. The A350 wing flex problem is different and you will notice it while taxing and applying brakes. Another problem from the a350 is the wheels animations, which appear to be too slow. The 777 has a kind of engine shake, which is very nice to see from the cabin.
     
    Cabin
    Both aircraft have a 3d modeled cabin, divided in economy, business and first-class. Usually a 777 economy class is configured in a 3-4-3 configuration, which isn't the case FlightFactor 777, equipped with a 3-3-3 configuration. The business class seems very old, and the first-class has a nice bar.
     

     
    The A350 cabin is more modern than the 777 one. The economy is also equipped with a 3-3-3 configuration, with every seat been equipped with IFE screens. Configured in a 2-2-2 configuration the business class has wider and more comfortable seats. The first-class in the A350 is also equipped with a bar, providing great luxury to the passengers.
     


     
    There is a very nice detail in both aircraft, which is the crew resting compartment. This is a place that pilots and flight attendants rest when it's the other crew members shift. The first photo is from the 777 and the second from the A350, respectively located in the front and back of the aircraft. 
     
     

     
    As you can see, the cabins are pretty well modeled and look nice, but in the end, the A350 cabin looks a bit better.
     
    Cockpit
    Probably the most important section in this comparison, it's in the cockpit that everything happens. While reading this part of the comparison, you will notice that most of the similarities and opposites are here, starting with the cockpit door, only the 777 has a close/open animation.
     
    Boeing 777 Worldliner Professional
    Possibly your first thought about the 777 cockpit will be: It seems very outdated. Yes the textures and some of the 3d modeling aren't great,  you can't deny that, but when you start flying the plane they don't seem that bad. The overhead panel is very nice, as well as the aisle stand panel, where the 3d modeling is good and textures aren't bad. 
     


     
    The night lighting is very beautiful and distinctive in 777, making it a very nice aircraft to fly at night. Its green color isn't common between other planes. It has many light knobs, this way you can try many lighting configurations before finding the best one for you.
     

     
    Airbus A350 XWB Advanced
    At first glance, the A350 cockpit may look better than the B777, especially using textures replacement mods, which will be linked at the end of the comparison, however, there are many better-modeled cockpits out there. Everybody knows that the A350 is a very modern plane and all its 6 big screens will attract your attention while flying it. It has the Airbus style overhead panel, but its pedestal is different from any type of aircraft, having some similarities with the A380. The autopilot panel is almost identical to the A380.
     


     
    The night is very well done, and gives the plane a modern touch, more than it already is.
     

     
    Systems
    FlightFactor says that what sets their models apart is the system depth, so we can expect good systems, we can't compare the A350 ou 777 with the A320 due to the price difference, so good systems is the least we should expect.
     
    Boeing 777 Worldliner Professional
     
    Starting with the FMC. It is fully functional, you can plan your route, insert SIDS and STARS and make performance calculations. The FMC is well done and you shouldn't have problems with it. The only thing that could be improved is individual screens, so you could leave one FMC in the LEGS page and the other at the VNAV page. 
     
    As you can imagine, all knobs and switches at the overhead panel work. All the essential switches are working in the aisle stand panel. Last but not least, autopilot, it has some small issues like not turning off the disconnect alarm, but it still manages to take your plane from A to B. Another improvement that needs to be done is adding individual NAV screens, with this feature you would be able to set one screen with map and the other with app, using different ranges.
     

     
    With that in mind we can conclude that the 777 systems aren't perfect, but still in a high standard just like expected. Yes, they need some improvements, but still manage to have the hard work done.
     
    Airbus A350 XWB Advanced
    Probably the most known issue in the A350 systems is the FMC, where you can't insert SIDS and STARs. This is the main problem involving the A350 but there is a tool that solves this problem. It is named SimpleFMC and when used in conjunction with Simbrief flight planning tool, will give you the ability to completely program your route.

    As you can see, the A350 has some issues involving route programming, even though it can be simply solved and FlightFactor announced an update to fix that (will talk more about this update later). However, performance calculations and weight configuration is very complete in the A350. The best way to do that is by using the Cpt Outer OIS screen.

    Almost all switches and knobs work, both in overhead panel and pedestal. The autopilot works perfectly and you shouldn't expect any problem related to it. It is important to note that the taxi camera isn't working.
    We can conclude that none of the aircraft systems is perfect. At the moment, the 777 systems are slightly ahead, which gives you the feeling of a more complete aircraft. However, the A350 is a newer plane, leaving many opportunities to improve and add many new features, and if this happens, the A350 systems may get better and more advanced than the 777 systems.
    Sounds
    Each aircraft has its particularities. Generally we can assume that the 777 are better than the A350 sounds, especially when you talk about the engines.
     
    Starting with cockpits sounds. Both aircraft have nice sounds here, probably the A350 ones are a bit better, even though none of them is bad. However, when we start talking about the cabin sounds, you may get disappointed. They are the same all the time, it doesn't matter if you are in the front or back of the plane, they won't change. The flaps and landing gear operation sounds are nice, just what you would expect.
     
    The engine sounds are the ones you will most notice while flying a plane, and they are the reason for the 777 have better sounds than the A350. While you are in the cockpit or cabin, both planes have good sounds, even though they could be way better. But when you change for the outside view you will instantly notice the difference. While both engines are idle you already can tell a difference, you may think that this is obvious because they are different engines, but the difference is already there. However, things start to get better when you accelerate them, both sound nice, maybe a little better in the 777, but when the engines are at full power you will notice that the A350 isn't very nice, emitting a low and kinda soft noise. The 777 is the complete opposite, at full power the engines are screaming and give you the feeling that you flying the real aircraft.
     
    Blue Sky Star, most known as BSS, provides a sound pack for the 777 at the price of 20 dollars, increasing your immersion with the aircraft. Will be linked at the end.
     
    Other features
    Here I will list things I didn't mention yet.
     
    Checklist: Both aircraft have a checklist that tells you exactly what you should do.
     

     
    Cabin Announcements: You will find this feature in both aircraft. There are more than 20 default announcements.
     

     
    Pushback: This feature is implemented in both planes, however, I recommend using the Better Pushback plugin.
     
    Conclusion
    As I said earlier, we would find the best long-haul aircraft for you. After reading my comparison you may have already decided the best one for you, but if you still can't choose one I will help by listing the main features.
     
    Boeing 777 Worldliner Professional
    -Very well modeled engines
    -Fuselage is good, but needs improvements
    -Has 3d cabin
    -Cockpit a little bit dated
    -Good systems
    -Better sounds (BSS package available)
    -Price: $59,95
     
    Airbus A350 XWB Advanced
    -Better modeled fuselage
    -Beautiful 3d cabin
    -Better cockpit textures (using texture replaceament mod)
    -Ok systems
    -Good cockpit sounds, engines could be better
    -Price: $49,95
     
    Note that FlightFactor said that would release an update for A350 this month and it would include the implementation of SIDS and STARS as well as a huge graphical improvement. This update would make the A350 way better. It would be nice to see BSS making a sound package for the A350, it would take the aircraft to a pretty high standard.
     
    If after all this you can't decide yet, you should take my advice. Both aircraft are equaly good, each one has pros and cons, and the best thing you could do is: buy the one you like more in real life, it is simple. Notice that you won't be disappointed with these two great aircraft by Flight Factor.
     
    I won't tell my personal choice because that may induct you.
     

     
    Greetings
    Thank you for reading this comparison! Feel free to leave your comment.
     
    This is my first review for this incredible site that has been making the best reviews for X-plane for a long time.
     
    I want to thank Stephen for giving me this incredible opportunity and providing everything I needed to make the comparison.
    ______________________________________________________________________
     

     
    Both aircraft are available in X-Plane.Org Store here:
     
    Boeing 777 Worldliner Professional
     
    Price is US$59,95
     
    Features:
    Officially licensed By the Boeing © Corporation Accurate dimensions based on 2D and 3D drawings supplied by Boeing © Professional systems - Fly the 777 like a pro
    Systems designed to work like the thing - Accurate flight model tuned by pilots - Comprehensive Manuals Fully Functional FMS - Plan your routes like a real pilot
    Custom designed Flight Management Computer, integrated with other plane systems Custom programmed LNAV logic for terminal procedures Custom designed Navigation Display Tterminal procedure database with RNAV approaches and transitions VNAV managed climbs and descends Takeoff and approach speed calculation Custom autopilot modes for autoland Optimum cruise performance and step climb calculation True-to-life radio navigation with procedural-, route-, and navigation support auto-tuning Custom programmed FMC navigation using GPS-, radio- or inertial navigation with individual position errors and management of actual and required navigation performance Magnetic, true and polar grid course reference Alternate airports, diversion and arrival management Ground proximity warning system using real sounds FMC can be used on external touchscreen or tablet, optimized for the new iPad Incredible 3D modeling - the best eye-candy
    Amazing virtual cockpit with crisp details - Dynamic reflections Custom 3D sounds and Announcements Add-ons: Push-back truck, Fuel Truck, Passenger bus and Emergency slides ... On-Screen Menus: Configuration and loading menu, Quick Zoom  Superb night lighting in cockpit. Requirements
     
    X-Plane 11 or X-Plane 10.50+ -  64 bit required Windows, Vista, 7 / 8/ 10 (64 bits) or MAC OS 10.10 (or higher - OSX 10.9 will not work), Linux Ubuntu 14.04LTS or compatible (older versions are not supported)
    2GB VRAM - (4GB VRAM Recommended)- 1Gb available hard disk space
    Current version : 1.9.12 (last updated Jan 30th 2018) ___________________________   Airbus A350 XWB Advanced   Price is US$49,95   Features: Superb 3D Modeling Complete Virtual cockpit in high-resolution Fully animated in and out -High-Resolution Textures Ground equipment support including stairs, loaders, passenger buses, GPUs etc. 3D people inside and outside the plane  - Nicely modeled cabin Scroll wheel support for switch manipulation Advanced Systems Fully customized aircraft systems: electric, hydraulic, air conditioning, ADIRU Fully customized ECAM monitoring system with all screens and functions included Fully functional airbus style alert system with multiple status and procedural lists Fully functional interactive airbus electronic checklist system Airbus A350/A380 unique interfaces with dozens of screens and hundreds of function Fully customized and unique MFD (multifunctional display) system with most of flight planning pages implemented in a new graphical interface, as well as FCU and radio backups just like on the real plane Full OIS screen system with options, ground equipment control, passenger and cargo loading, and even a full user's  manual inside the plane. Old style MCDU and fully functional aux instruments as backup Custom failures Advanced  Fly-by-Wire and Flight systems Full FBW with Highly realistic implementation of the Airbus normal laws by QPAC -the most realistic fly-by-wire implementation for desktop flight simulation. Basic SID/STAR implementation using X-plane fms-files that you can create yourself and share with the community. "What you see is what you fly" flight path indication on the ND (i.e. curved trajectories with the turn radius properly computed based on speed and angular turn distance.) Implementation of all Airbus AP modes, except some non-precision approach modes (Selected and managed modes, speed constraints respected, "at or below" constraints in phase climb, "at or above" constraints in phase descent.) Full PFD and ND displays with fully independent display and different data sources for the captain and copilot displays. Independent autopilots Custom 3D Sounds Custom 3D stereo engine sound system Hundreds of system and in-cockpit sounds Interactive flight attendant helper Seven Liveries included in the package Airbus Carbon, Air France, Airbus House colors, Qatar, Lufthansa, United Airlines Requirements
    X-Plane 11 (latest version) Windows - Mac - Linux - 64bit Operating System Required 1Gb+ VRAM Minimum, 2Gb+ VRAM Minimum. 8Gb RAM Version : 1.5.2 (last updated Apr 24th, 2019) ________________________________________   Aircraft Comparison by Bernardo Casa
    21st April 2020
    Copyright©2020: X-PlaneReviews   Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software:   - Windows 10 - X-Plane  11.41
    Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK
    Plugins:  Environment Engine v1.13 by xEnviro US$69,90
    -Scenery Review : Seattle City XP by Drzewiecki Design - Scenery Review : Seattle Airports XP by Drzewiecki Design
    -KLAX - Los Angeles International 1.01 by MisterX6 (X-Plane.Org) Freeware
    -SBGL - by AxScenery (AxScenery) Freeware
    -A350 cockpit textures replacement (X-Plane.Org) Freeware
    -Better Pushback (GitHub) Freeware
     
    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
     

     
     
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