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  2. News! - Released : v11.50b1 Beta - Vulkan/Metal API by Laminar Research Laminar Research has released the long awaited, long in development Vulkan/Metal API update in a beta version v11.50b1. The new Application Programming Interface (API) replaces the decades old OpenGL. The API is is a computing interface to a software component or a system, that defines how other components or systems can use it. It defines the kinds of calls or requests that can be made, how to make them, the data formats that should be used, the conventions to follow, etc. It can also provide extension mechanisms so that users can extend existing functionality in various ways and to varying degrees. In X-Plane's reference it is for the processing of the very highly processor usage of graphics, or what you see on the screen. In the past under OpenGL most of the graphic processing was done on the Video Graphic cards, so the bigger and more powerful graphic card engine you had, then the more better X-Plane ran. But that aspect is not very efficient to a simulator. Vulkan (Windows) and Metal (AppleOS) changes all that by redefining the way ALL your processors process the data and not just the graphic cards, this will also smooth out the processor calls into the urgent and the not so urgent changes you require. For instance the background in reality of your simulator does not really change much, but the aircraft and instruments do and constantly. So the newer APIs will now not just tunnel everything through the graphic card like OpenGL did, but also allow the use of the main processors to work as well in finding a better balance and of course far more efficiency in running your simulations. Overall the changes with the API will be far better for the Apple aspect (Metal) than for Windows (Vulkan) so don't expect huge changes (i.e in your frameframe) because there isn't any. But where you will see huge differences is in stutters and far a more smoothness coming out of the simulator, I found that the weather is far, far more less intrusive as well. Secondly is that the API is very new (it is a BETA as well), so like with the 64bit changes a few years ago, the main total benefits won't be seen for a while. v11.50b1 Beta The beta release is activated via your X-Plane Installer, just make sure your "beta" box is ticked. It is very important to use a second copy of X-Plane for the new APIs (Again this can be done from the installer, and note don't load in your Global Scenery in the second copy, but when installed then transfer your current Global Scenery folder to the new installation). This way your current X-Plane v11.40 (OpenGL) will still be available. Important! Update your graphic drivers before installing or running the v11.50b1 Beta. Current Nvidia GeForce version is v445.75, and YES you do need to update to this driver! On startup the v11.50b1 beta will still be in OpenGL mode. you have to tick the "Use Vulkan for faster rendering" tickbox and then do a restart... ... when restarting the new API will then take a fair while to recompile your shaders into a new format, so you have to wait while the system does this, every time you restart the system will do this until it has covered all the shaders, but as it processes each startup the loading times will get significantly shorter, finished loading times are still not faster, in fact they are a little bit longer (shaders are now loaded at startup). On release the current items that will not work with v11.50b1... Current list is: Aircraft using DreamEngine Sound Ground Traffic Flight Factor A320 JAR A320 librain SkyMaxx Pro ToLiss A319 & A321 Traffic Global xEnviro xPilot XPRealistic Pro xSquawkBox Incompatible with X-Plane 11.50: xVision (I believe that xVision has already done a 11.50 update) Most of the above will update in the next few weeks, as they are all currently working on the changes to the new API. Laminar notes "not all add-ons are compatible with Vulkan and Metal. In particular, when Vulkan and Metal are enabled, 3-d drawing callbacks and map drawing callbacks are not sent to plugins. If an add-on appears to not work correctly, you can disable Vulkan and Metal and restart X-Plane." v11.50 is a BETA, not a release, so expect CTD (Crash to Desktop) and loads of other weird things going wrong, the trick is to keep X-Plane v11.50 version as basic as you can, few plugins, few aircraft, but the custom scenery folder should be fine... then add as required and as tested. Most weather related Applications will currently not work and neither will the multitude of 3d shader projects. Current known bugs First load time with Metal and Vulkan will be surprisingly slow. This is lots of shaders/pipelines compiling for the first time; subsequent runs will be faster. XPD-7871 Dark contrails instead of white. XPD-9729 Contrails and wing condensation missing in replay. XPD-10458 Need control of eGPU selection. XPD-10506 First run shader creation is super slow. XPD-10569 VR Right eye not working with AMD + Vulkan. XPD-10607 Null pipeline when opening skycolors. XPD-10616 Water reflection off if wave height is non zero. XPD-10617 CTD when using “regenerate icons for current aircraft (and livery)”. XPD-10619 EGPU massive FPS loss with OpenGL Drawing. XPD-10623 Panel screenshots command not working/crashing. XPD-10629 Black screen on Nvidia. Features and improvements Can toggle between OpenGL and Vulkan/Metal in rendering settings. I will note the water effect has had attention, it is now working very well. Full analysis of the new v11.50 version release will come next week from X-PlaneReviews, and any notable new changes... You can get the full X-Plane 11.50 Release Notes and any new changes here: https://www.x-plane.com/kb/x-plane-11-50-release-notes/ Discussion and comment updates on current events is here on the X-Plane.org: XP11.50 beta ______________________________________________________________________ News by Stephen Dutton 3rd April 2020 Copyright©2020: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
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  5. hello stephen, one more question on fps. how does the 767 professional compare to the ToLiss A319 and Flight Factor 777 extended in terms of FPS? thanks! btw I can somehow run the toliss with my severely underspec-ed system. gliding kiwi told me to give it a try, it works surprisingly well with 20+ fps consistently.
  6. Behind the Screen : March 2020 Are you coping? Do you need help? How are you doing in Self-Isolation? How do you want to get through this? Do you need tips to help you get through this? This is how to get through your day? These are messages that I get every day, I am thankful that people care, I really am... but. Well a month back in what was then looking like normal life and pretty well for a long time before this virus event unfolded this was my average day. Get up and have a cereal breakfast, go out and buy a newspaper, have a coffee and read the newspaper, come home and have more breakfast, then do six hours with a break on X-Plane in doing the site and reviews. Now today inside the virus event then here is my same day. Get up and have a cereal breakfast, go out and buy a newspaper, get a takeaway coffee, come home and read the newspaper, have more breakfast, then do six hours with a break on X-Plane in doing the site and reviews. You see the major difference, yes I now pick up a takeaway coffee and bring it home than rather drink it at my local coffee shop.... that is it, and yet people are telling me daily that I simply can't cope with all that significant change. Funny enough I have been doing this (now labeled WFH - Work From Home) do dah for over a decade? for myself nothing really has changed basically in my day to day structure and yet here I have loads of people telling me on how to cope and get through all of this event? I am lucky really that I found a medium to translate the way I want to live my life. And yes X-Plane can be seriously isolating, but funny enough it also opened up my world far, far more than it actually closed it down. I am still a 63 year old child that moved with the world, I am thankful (or just smart enough) to change with the world around me through the decades as I have always been right at the front in one form of the other in technological changes, and obviously when the internet and computers collided I used this new technology to live a more easier and less forceful life, although I will admit you do work far more harder from home than you will ever do than on the outside, as there is reality no boundaries and the work is right there waiting 24/7 to be done, but again self discipline can help in you controlling the monster than rather the monster in controlling you. But the overall moniker is simple, when it becomes work then it is time to walk away from it, so the X-Plane experience is fun and exciting with a lot of learning thrown in, and if that aspect can last ten years then being involved in simulation can not be a totally bad thing. That is the point to all these other people who really are struggling in their isolation. Don't tell me on how you are coping, because I am quite fine thank you very much because in reality very much in my life right now is actually that not very different, or even try tell me ways of on how to cope either. I hated the fact when people noted they had to adjust to WFH and are try to understand that, because I have doing this thingy WFH do dah for a decade, so is that a bit condescending their part. People are weird... But the X-Plane community is also a seriously modern and interconnected one, and we all share the same information, the same upward path to simulation nirvana and the same goals in just trying to get that landing as perfect as the next one, Isolation is certain not a word we use or even recognise because we are connected altogether through our computers and our networks (some users that fly together take this aspect even further), but we are singularly all spaced out but still also highly connected together with one focus and aim, and in that there is a lot of friendship as well. That is the incredible aspect of living in the current period of our technologically advanced world, we are all connected together with no boundaries or even walls around us... in our world there is no such words like Self-Isolation, that is unless you don't pay your internet account! Vulkan/Metal API I really didn't think it would have been three months into the new 2020 decade for Laminar to release the next update in v11.50 with the Vulkan/Metal update. My first guess was about two to three weeks into January, but here we are and it is still taking that long to sort out and refine... I don't doubt for a moment that Laminar Research have not been working very hard on this and for a very good reason, that the new API HAS to be right, HAS to work well straight out of the box. So overall the wait will be been worth it.... but on release of this goodwill message then we still don't have any Vulkan/Metal API's So confine people, promise them that in two weeks or so that the beta release will finally be active and you are asking for trouble, yes if you haven't noticed it is April Fools Day today, so releasing today would be seen as a joke, but many are starting to laugh anyway, and not in a practical joker sort of mad laugh way either, but more of a "this is turning into a big joke" sort of way. The worry is FS2020 and X-Plane needs to retain users faith now more than ever before, but in reality Laminar is caught on that question in that release a buggy beta and it all goes down badly, don't release the beta update and it still all goes down badly, either way Laminar can't win.... but then again how long can you really stretch the elastic before it breaks. But the signs are there as already many plugin updates are already noting to be updated and are 11.50 compliant, so yes it is now very close. On those 11.50 updates then be ready for a lot of them, in fact most plugins and fair amount of aircraft will need updating to be totally Vulkan/Metal compliant. On install you WILL find a lot of areas that won't work although Laminar has reassured us that the Open GL failsafe should cover most of the issues. Personally I don't like that, I would rather let things fail and fix them than sort of cover them over and generally hiding them away in the code that is going to be disconnected soon anyway. There will be a lot of complaining, there will be a lot of anguish... but like with the 64bit transfer it will all settle down quite quickly, which on situation sounds like a certain virus pandemic we are also having to deal with, which is funny on how X-Plane and life can parallel in the same circumstances. Certainly you can't compare the lives of thousands of innocent people to a simulator, but I think you sort of get the same conditions. The one thing we will be confronted with though will be a lot of updates, loads in fact, so maybe it is time like I wrote in last month's "Behind the Screen - February 2020" in doing a totally reassessment of your simulator, a fresh clean start, a more refined simulator... if one thing that does come out out of the Coronvirus is the fact that for a few weeks we have created a cleaner and better world around us and have finally given the planet a breather from our dirty habits... we may even finally learn something to make our surrounds actually better and not worse everyday... so again a mirror to our simulation life is that you can change, be better, throw away bad habits and choose to restart in a more cleaner and more environmental environment, will we learn anything, probably not but it is still a nice thought. See you all out of isolation next month Stephen Dutton 1st April 2020 Copyright©2020 X-Plane Reviews
  7. The review is presented as seen on release or with an update, yes Star-Altas has done an update, but in reality the release version should have been completed with the complete WT3 or ground routes in the first place, that was a bad oversight for them.
  8. I can highly recommend this P-51. I bought it last year for my Occulus VR and became totally familiar with the cockpit (and the idiosyncrasies, like three trims) and flight caracteristics before actually flying the Collings Foundation twin-seater last June. Because of the familiarity I was able to move right into barrel rolls and aileron loops within 10 minutes after takeoff.
  9. There is an update 1.3 at the store, I think some of the issues are addressed. Strangely, your like to this review is not present anymore. I bought at $15 and yet to to a flight with it, but I'm impressed with the animated billboards. The interior, I don't really care too much about, good enough I would say. Stay safe in AUZ! Greets from Ireland.
  10. well... i've never flown a real twin otter, so can't be 100% sure. don't know how the plane is in real life, but true, sometimes slowing down is a bit annoying. however, it's still a very cheap payware, only 30 bucks. probably worth it, depends on wether you are looking for 99% systems and fully accurate physics, or just a pretty good plane that has most systems simulated and good for regular ops.
  11. Well, I was made reluctant by this from Almdudler wrote above (especially the undelined by me): last critic is the lack of performance variability on approach. i have flown this plane as a cockpit observer in the caribbean, and i can tell you: base-to-final approaches are aggressively banky and steepy due to the special terrian this plane operates. Short approaches are this plane's thing. But this virtual product does not include any of these parameters, it is not slowing down when it should, and it does not speed up when it should. Plz advise
  12. I think that it is worth the price of 30 bucks. It's not too 'study level', as in it's so realistic that you can learn the actual aircraft from using it in the sim. But many functions and features are implemented, sound are not as good, but overall i think that this plane is worth the 30 bucks, if you'd like to have a nice aircraft with around 70-80% of the systems, many features and menus for a cheap price. recommended for the price. go for it! just the sounds are a bit 'meh'. edit: also the frames are pretty good, with 1536 mb of vram (not using my external GPU), I get 20-25 fps in default airport scenery, around 15 fps in heavy freeware sceneries like Mister X. edit again: and you can land at short runways like lukla and tffj.
  13. Hi Boby, I love the AC as well (on P3D which I abandoned), but am very reluctant to buy it for X-Plane. See above. Would please report your findings? Thanks Paul
  14. i bought it, it's really nice! classical RWDesigns, not 'study level', but really fun and interesting! I'm gonna do some flights to Lukla soon! a side note, but RWDesigns is known to make many variations of planes? like their a330 has 3 engine types (RR/GE/PW), and this twin otter has regular/ski/floats?
  15. Aircraft Upgrade Review : SR22 GTSX Turbo HD Series XP11 by Carenado For decades the big three American general aviation manufacturers of Cessna, Piper and Beechcraft have dominated the American light aircraft industry. Their aircraft are very good, but in reality their designs and aircraft construction were born out of the 1950's and early Sixties, and in time they kept to keeping in to what they knew or to what they could sell in high numbers. This blinkered approach made the big three very reluctant to change or even to innovate. Like for Tesla in car manufacturing this then left a huge gap in the GA market for any enterprising designer to try something a little different and even to create a far more modern single-engine four-or-five-seat composite aircraft. This idea has been so highly successful in the fact that since it's first flight in November 2000, the Cirrus SR22 series has been the world's best-selling general aviation (GA) airplane every year since 2003. With 6,149 units delivered from 2001–19 alone, and in combination with the earlier SR20, there is a total of 7,645, SR aircraft produced and quickly making the SR22 among the most-produced aircraft of the 21st century, and is also the single most-produced GA aircraft made from composite materials and accounting for over 30% of the entire piston aircraft market. The big three has suddenly become the big four. Carenado SR22 GTSX Turbo This is not the first SR22 GTSX Turbo from Carenado. In fact this is an upgraded version of the aircraft that was released four years ago in March 2016, the review is here: Aircraft Review - Cirrus SR22 - GTSX Turbo G1000 HD Series by Carenado The aircraft itself back in 2016 was very good, but it was lumbered with the internally very poorly Carenado developed Garmin G1000 avionics system. It had many features, but the system was extremely very inefficient that translated into a painfully slow interaction with the avionics, in time Carenado would completely dump the idea when Laminar Research released their built own default Garmin G1000. The original SR22 from Carenado was under the HD (High-Definition) moniker. But this was still back in X-Plane10 and not with the more highly refined current Carenado and X-Plane11 dynamics. Here the SR22 is upgraded and you notice the dynamic differences immediately from the more slightly semi-gloss version back in 2016, detail is far significantly higher as well of what is essentially the same aircraft. It is amazing what faster computers and a more highly refined process can do to the same design, it just also highlights the extraordinary quality of the original modeling and textures. But make no mistake it is still exactly the same as the original in every area, It has just all been just better defined. Lovely wing doors are still well done, and give ample access to the cockpit when open. It feels far darker and more glossier in the cabin. Carenado cabins are always dark and foreboding anyway and there still isn't much lightness or brightness in here to cheer you up. Again the seating materials are exactly the same, but don't look so much under the newer high-powered gloss treatment. The instruments and panels are all angled and set out around the flying left seat pilot. The right hand seat pilot can fly the aircraft with a yoke and rudder set, but the instrument screen panel and the switchgear would then be all offset to them. Overall the aircraft has minimum switchgear and controls, just provided are the basics you simply require for flying the aircraft and nothing more. That does not mean the aircraft is not well equipped because it is, but unlike the older generations of aircraft then these modern versions have been refined to a higher easier flying level and one of the major attractions to modern pilots. Yoke or flying handles are unique, in their push/pull and twist actions, but they also clear a lot of space in front of the pilots. Here they are both beautifully rendered. Biggest change here is obviously the Perspective G1000 (which is now based on default G1000 of X-Plane)... gone is the slow and clumsy Careando G1000 to be replaced with the usual and now very familiar Laminar version. You also lose a lot of features noted in the earlier review but the speed and efficiency of the new displays more than makes up for that. Pop-ups are the standard Laminar G1000 PFD (Primary Flight Display) and MFD (Multi-Functional) display panels in a window format... ... retained though is the excellent ENG (Engine) mode screen. Note; the engine parameters viewed here is shown to be not running. Engine parameters covered are "Engine Power%", "Engine RPM", "Man In HG" (Manifold Pressure), "FFlow" (Fuel Flow), "Oil" Pressure and Temp. "Engine Temperatures" are covered in CHT ºF and EGT ºF. Anti-Ice Amount (in GAL) and Oxygen Pressure. Electrical output section covers both Current (A) and Bus Volts (V). The Fuel section displays "Fuel Qty" (in GAL) for both tanks, and fuel calculation data in "Used" - "Rem" (remaining), "Time Rem" and "Range" on the remaining amount of fuel in both tanks. I found the fuel data really helpful in planning and in flight on managing your range and fuel tank selection. Air data in altitude and OAT (outside Air Temp). Notes include that the COM1 & COM2 are sited on the PFD, but most frequencies are here noted on the MFD, including the same COM1 & COM2 Frequencies, your active GPS/NAV1/NAV2, GS (Ground Speed Knts), DTK (Direction degree), TRK (Track) and ETE (Estimated Time Enroute). Pressing the RED button mid panel will convert both displays to the "Backup" function or "Get Home" situation, in that both displays are exactly the same in showing both PFD tools and MFD Engine parameters. I have always been a big fan of the design of the centre console. Instead of the MFD knobs being on the actual display they are all set out here for a much more ease of use and access on the centre console. Three sections cover (top to Bottom) MFD controls, Input keyboard panel and lower the AP (Autopilot) panel. It was always a great setup for creating flightplans with ease... but on this release the selection knob actually doesn't work, so you can't input anything or even select a saved flightplan? Not very good Carenado... as it makes the flightplan feature in the MFD totally useless? Lower is first the standard COM Radio and a Bendix/King KR 87 ADF radio, bottom panel is an Oxygen panel and Flap selection in: P - 50% - 100% Directly in front of the pilot are three lower standby dial instruments in "Airspeed", "Artificial Horizon" and "Altitude". All backup dials are very clear and well presented and a clever sited position of clear use. Main switchgear panel covers the Ice Protection On-Off, MAX or NORM Ice setting, Pitot Heat, Exterior lighting (Nav - Strobe - Land). Three knobs on the far right adjust the panel and interior lighting. First knob adjusts the instrument lighting, then the red cowl lighting and the last right knob covers the overhead spotlights. Nice big throttle lever dominates the lower console in look and feel. This "Single Lever Throttle Control” automatically adjusts the propeller speed through the use of the throttle lever. There is no separately-controlled propeller lever on the aircraft. To the right is the red knob "Mixture" lever with "Rich" to "Lean" adjustment. You can switch to each fuel tank via the switch, but have to press the red "OFF" panels to turn it off. Very nice tank gauges are set out above and are very clear for use. Sets of fuse breakers are on the left inside of the centre console (non-active). Menus There are three menu tabs on the lower left side of the screen. (A) is the Autopilot panel, but this is a significantly reduced pop-up menu panel from the earlier version, the MFD controls and Input keyboard panel are now missing and in now leaving only the AP part of the panel visible. This is a huge loss because I used this pop-up a lot to programme or input the flightplan (the older extended panel version is shown on the right). Standard Carenado in the (C) or Views/Volume menu has the standard internal and external views plus three views for the Throttle and Switches and the Avionics, the volume slider is up/down on the side and point of view slider across the top. Lower tab is the (O) or Options tab that covers Window and instrument reflections, Static elements in mostly just tags and bollards. Pilot, Passenger and left side baggage door of which all doors can be separately opened and closed, both main doors can also be opened by the latches inside. Single pilot has again been replaced by the more realistic newer twin pilots, and they will also disappear when you use the static elements. Flying the SR22 Overall there is the feel that there is not much difference in performance between the earlier and this later X-Plane11 version of the SR22, but Careando have changed the engine dynamics for XP11 and the flight physics have also been updated and optimised for XP11 standards. The 310 hp (231 kW) Continental IO-550-N piston engine has a lot of power to climb up to the 25,000ft ceiling available. But with a rate of climb of only around 1000fpm (official is 1,250fpm) that is slow for such an altitude, however it is here the Turbo comes into its own and more importantly it is the extra turbo performance boost you need as you go higher. The aircraft's ceiling is 25,000 feet, but it's easy enough to estimate that at an average of close to 1,000 fpm for the entire climb would take between 25 and 30 minutes from sea level to FL 250. So you would never really do that height as you would waste too much performance just getting up there. Top speed in that upper thinner air is impressive at around 215knts but the average speed is usually flown around 12,000ft which is then set around 194knts in the cruise mode. Range is 1,049 nmi (1,207 mi; 1,943 km) with reserves at a setting of 65% power. Lighting The SR22's lighting was very nice, it still is to a point with the white overhead lighting,and also still that RED hue that is also available and both are adjustable... and note the modern feel to the Whiskey Compass. But the roof rear cabin lights now don't work (they were also + manipulator adjustable), so that earlier lovely light filled cabin feel is now gone and has been replaced with complete darkness? Externally the three LED landing lights have been upgraded and are better, the rest is basic navigation, strobe and rear facing white lighting. _________________________ A few notes on the SR22 XP11 on a flight from the Gold Coast (YBCG) to Brisbane (YBBN). The SR22 has a castor front wheel, so it is not steerable, well sort of. Like we found in the original review in to change direction on the ground you had to have a bit of speed up, or if not then the castoring front wheel will lock. So you are putting on a lot of power to move quickly forward and then quickly reducing the power when pointing in the right direction. It maybe realistic in to trying to match the real world free castor nose, but it is also difficult and not very realistic in the simulator... in the end your turns are more shonky than real. A more halfway approach would have made the turning action a little more realistic. I really like the Cirrus aircraft, it is the right size, the right power to go distances and a very modern aircraft... easy to fly as well. But with this Careando version you are not getting the features and depth it deserves in this upgrade, it is nice, it is easy, but you get the feeling of wanting more and not less which is fact of what you are actually getting for the same money.... dirty as well, notice the amount of carbon coming out of the exhaust. The bugs keep coming as well... the pop-up AP menu panel works fine, but the centre console AP panel has areas that don't work, like with the V/S (Vertical Speed) wheel? vFlyteAir's version of the SR20 that X-PlaneReviews reviewed here, is far better in most cases than this SR22 Carenado release, but the SR20 also has not had an update or upgrade since v2.6 and April 2018 but it is X-Plane v11.20 tested and out of it's original X-Plane10 release version. The famous Cirrus built in safety feature of a parachute called the "Cirrus Airframe Parachute System" in case the engine goes wonky or you forget to switch over the fuel tanks. It is set out on the roof and you can pull off the cover and pull the handle. Unlike the VflyteAir SR20 version were as the parachute does actually physically work... here you are just sent to the closest airport runway in an instant. The parachute system in real life has been used and deployed 79 times in carrying or saving 163 survivors. Sounds are really quite good and has the highly customised FMOD sound package, consistent and 180º dynamic. But there is an unusual high-pitched noise coming from the centre console (radio?) but in most cases it is hidden via the main engine sounds, but overall I found them all and the range very good. Flying into YBBN (Brisbane) RWY14 and you realise the SR22 is a nice general aviation machine to travel around in, simple enough for the budding new pilot, but deep enough for the professional as well. A nice approach speed full flap was around 80 knts with a slow throttle reduction down to 74 knts that allows a slow descent down to the runway... 71 knts is touchdown speed... stall speed is around 60 kn (69 mph, 110 km/h) flaps down. You can't run off the speed completely as you need some to keep that front castoring front wheel in vogue, so you tend to leave the runway quite fast, and then even speed down the taxiways and then taking corners as you go. A note the vFlyteAir SR20 is very much the same in the castor, but it will hold a wheel to turn and you can rotate on that to turn the aircraft... overall it is a requirement for a speedy taxi or moving quickly around on the ground. Librain The librain rain drop effects are also now active for the SR22, and very good they are too. The plugin is required. Liveries There is one blank and five liveries... four are exactly the same as the original, but one that was once a flat Grey is the same registration N6693C but is now a lovely chrome metal. _______________________ Summary The Carenado Cirrus SR22 Turbo was released released four years ago in X-Plane10, and this is the upgraded version for X-Plane11. The SR22 is light modern four-seater aircraft that is one of the most popular aircraft in production today, and to a point Cirrus has taken on and even beat the dominating big three general aviation manufacturers of Cessna, Piper and Beechcraft with a far more modern and composite aircraft. In reality this XP11 version of the Carenado SR22 is just a total revision of the earlier aircraft. The basics in the modeling and design are exactly the same, but refined with the newer XP11 dynamics and PBR textures (deeper colours and more gloss) and better sounds. Biggest change is the dumping of the original if highly featured Carenado Garmin G1000 avionics for the Laminar Research default G1000 system, but with the twist of the fully featured ENG (Engine) mode screen. The Carenado Garmin G1000 avionics was in reality a slow, heavy and clumsy package that had more bugs than a beehive, but it was highly featured as noted. The default G1000 by comparison is quite basic, but still light, familiar and easy to use. Release version of Carenado's SR22 is quite buggy and mostly related to the MFD (Multi-Functional Display) interface centre console. A lot of the buttons and switchgear don't work, and the flightplan can't be either accessed or even created?. Worse is with the removal of the same panel of MFD controls and Input keyboard panel are now also missing and in now leaving only the AP part of the panel visible in the menu so there is now no other options of input available. Internal lighting has been ruined as well with now no rear spot lights in the cabin either. The SR22 is also still extremely tricky to turn and taxi on the ground. This new XP11 release feels like a one step forward and two steps backwards from Carenado. Yes the bugs will be fixed up and that will make the aircraft easier to use overall, but a release in this condition with glaringly obvious issues is surprising for this developer, but overall the Cirrus SR22 is a nice aircraft and nice one to fly regularly, and overall this release feels like a version update more than an totally refined upgrade except for the PBR effects. __________________________________________________ Yes! the Cirrus SR22 - GTSX Turbo G1000 HD Series XP11 by Carenado is NOW available from the X-Plane.Org Store here : SR22 GTSX Turbo HD Series XP11 Price is US$34.95 Special Features Full interior and exterior PBR. 3D interior and exterior with MANY details. Rain effect support* (dynamic drops movements). * Requires downloading Librain plugin: Click Here Customized FMOD sounds. Carenado Perspective G1000 (based on default G1000 of X-Plane) Features Full VR compatible Specially designed engine dynamics for XP11. Flight physics optimized for XP11 standards. Physically Based Rendering materials and textures throughout. PBR materials authored with industry-standard software used by the film and gaming industries. Realistic behavior compared to the real airplane. Realistic weight and balance. Tested by several pilots for maximum accuracy. Requirements X-Plane 11 (Fully updated) Windows, Mac or Linux 4GB VRAM Minimum- 8GB+ VRAM Recommended Current and Review version: 1.1 (March 25th 2020) _____________________________________________________________________________________ Installation and documents: Download is 296.93mg and the aircraft is deposited in the "General Aviation" X-Plane folder at 880.30 mg. Installation key is required on start up and is supplied with the purchased download file. Librain (rain effects) plugin is required, get it here and install in your plugins folder: Click Here Documents supplied are: Carenado Copyright.pdf SR22T Reference.pdf SR22T Performance tables.pdf SR22T Emergency Procedures.pdf SR22T Normal Procedures.pdf Recommended settings XP11.pdf Carenado G1000 SR22T.pdf X-Plane G1000 Manual.pdf ______________________________________________________________________  Upgrade Review by Stephen Dutton  30th March 2020 Copyright©2020 : X-Plane Reviews   (Disclaimer. All images and text in this preview are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) Review System Specifications:  Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 1TB SSD Software: - Windows 10 - X-Plane 11.41 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Plugins: Environment Engine by xEnviro US$69.90 v1.07 : LIbrain rain effects - Free Scenery or Aircraft -YBCG - Gold Coast Airport 1.0 by tdg (X-Plane.Org) - Free -YBBN - Brisbane Airport 1.0 by tdg (X-Plane.Org) - Free
  16. I purchased a license for Goodway about five weeks ago. Really like this extension to X-plane. However after updating the hard drive of my computer Goodway no longer recognizes my computer and does not initialize. I have reached out to Goodway to obtain a new serial. However after sending three emails in the last two weeks I receive no reply from Goodway. Conclusion: Good plugin, terrible support.
  17. hi stephen, one more question, is there rolls royce trent 800 for the 777-200ER? because there are some liveries that say they are for the trent 800.
  18. probably one of the last questions from me– should I get the a350 or upgrade the 777 to the extended? I really love the 777, especially the freighter and -300ER, so that would make sense to upgrade it. On the other hand, a new aircraft would be nice too, and the a350 also sounds quite good to me. so what do you reccomend? a 25 dollar upgrade or a 50 dollar new plane? thanks!!!
  19. probably one of the last questions from me– should I get the a350 or upgrade the 777 to the extended? I really love the 777, especially the freighter and -300ER, so that would make sense to upgrade it. On the other hand, a new aircraft would be nice too, and the a350 also sounds quite good to me. so what do you reccomend? a 25 dollar upgrade or a 50 dollar new plane? thanks!!!
  20. i have the freeware version. it's kinda ok for freeware, with quite a few buttons working, but i don't think it would be worth it for payware, at least not until it gets close to study-level.
  21. what are some of those features that the toliss doesnt have? other than the ipad with the browser and stuff... even the toliss a319 + jar GHD is cheaper than this
  22. FF Airbus A320 Ultimate is more expensive for a reason with far more features, but system wise they are equal.
  23. would both toliss's be more worth it? they are 10-20 bucks cheaper, and seem better...
  24. ok thanks. then i'll probably get the a350 due to the lower price. people seem to favour the a350 more. is there any reason? or is it just because of the price?
  25. Actually about the same, dated and both need a version two update, both are well overdue.
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