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    • Since this is essentially a beta, is every update to cost $24.95 - could get a bit pricey.
    • Due to the PC-12's XP11 release period, it just missed the VR cutoff, but I would be really surprised if Carenado don't quickly upgrade it to VR with a single patch update. There is no doubt it will be upgraded. SD 
    • I'm still using the X-Plane 10 version in X-Plane 11, it flies but with a few issues, so I think it's time to move up to the X-Plane 11 version, I couldn't find anywhere in your article if this is VR compatible, and if not, can we expect that in an update? I'd like to know before I spend $35, thanks.
    • Aircraft Review : Boeing 787-900 Dreamliner by Magknight   Aviation airline economics are a strange concoction of a lot of elements, but at significant points then a new era can emerge and it is usually at the change of a particular aircraft design. We all know the early impact of the DC-2/3 then the 4 and 6, and the Lockheed Constellation... but it was the introduction of the Boeing 707 (720) that really changed things, yes the Comet was the first all jet transport, but it's early pressurisation issues and limited seating, would mean it was certainly fast but not a big deal to airlines looking out for profit. But the Boeing 707 changed all that with its phenomenal speed, range and passenger capacity to change the world into our current global village. You couldn't go faster (Concorde did, but it was expensive) so you went larger with the Boeing 747 Series and again airline economics and passenger loads went through the roof. But today it is now all about efficiency and not about sheer volume. The Airbus A380 should have been the next significant step, but today's fuel costs and strangely the worry that airlines can't simply fill out its huge capacity and that and then for the first time aircraft have gotten smaller to go forward. The Boeing 777 with it's twin-engined capacity broke a lot of rules but the bottom line on the ledger sheet of most airlines flying the aircraft simply showed the way forward to the current new-age front line super economic machines, the Airbus A350 and the Boeing 787 - Dreamliner.    To a point they will be the last of their kind, no aircraft in the future is going to redeliver the efficiency of 15% to 20% over the last generation of aircraft, the coming 797 also will be very good aircraft efficiency wise, but it will still in the same efficiency range change over the B737/A320 aircraft, the idea is a B767 size aircraft for a efficiency of a B737/A320. But currently it is the Dreamliner and the XWB A350 that will again change the aviation economic landscape.   Boeing 787-9 by Magknight First of all let us clarify that this Boeing 787 is not related to the original Heinz Dziurowitz version of the B787 (that aircraft was the B748) but outwardly and inwardly they are very similar as both used only native basics of X-Plane (Planemaker) makes them very much in the same design. So this aircraft is not a "study" level simulation either, or even a basic systems aircraft, so it is in reality an advanced planemaker design, a second point to make is that it is a project still in progress, this is not a completed aircraft but one still in forward development. The aircraft started out as a donation style project, but it has now switched over to being a payware to reflect it's current design progress.     Although the aircraft was created for X-Plane10, it is really a X-Plane11 based design, as most of the earlier X-Plane10 element's were thrown out and restarted, so you have 4K (4096x4096) textures and a far more better quality 3d design, with of course the XP11 PBR effects.     The modeling is really very good, but the mapping is a bit heavy in parts as denoted by the heavy grooves, the B787 is a very smooooth jet, as it is plastic after all or a carbon-composite sort of plastic design, in being both very light but strong.   Those signature wings are well done here, they are all new to this update and beautifully shaped as is the built in wing-flex that is now very smooth and realistic. The B787 wing has a very large flexible range for efficiency, from some views the long upward moving curves look fragile, but they are built that way.     The huge General Electric GEnx-1B74/75 at 74,100 lbf (330 kN) engines are well done, and the B789 can also use the Rolls-Royce Trent 1000, but that option not available on this aircraft.     In this updated version as well the fan blades on the GEnx-1B's are all new, and they look very nice as well in static and in flight. Although a lot of the marching ant's have been also fixed in this update, there are still a few here and there, and the engines cowlings are slightly transparent in showing the internal engine structure?     Cockpit There is no cabin, opening doors or menus or any other advanced features, but the cockpit is very well detailed and well designed.     The cockpit has been redesigned about two or three times, but the results have been well worth the effort, as it has a very authentic feel. Heinz's B787 cockpit was quite basic, certainly with the overhead panel, and that sorta didn't give me the immersion feel I really wanted with the aircraft, but that is not the case here as it is a very nice place to be. The overhead panel here is excellent in look and feel, but the switchgear can be a little heavy to turn or use.     Instrument Panel The Boeing 787 series uses the latest in glass cockpit technology, so it can look a bit confusing at first if you are used to the older style aircraft instrument panel layouts.       To a point the B787 instrument panel can be hard to replicate and not come across as cartoony, but Magknight has done a really great job here in the overall design. But in many areas it does show that the design is still a work in progress, a lot works, but a lot of the functionality doesn't and small items are missing like the analog clock hands (digital does) and elapsed time, however the tools you require to fly the aircraft are all here.     Being a Planemaker design you don't get nice things like reflective instruments, that is okay as they don't look to bad because of their sheer size, there are four displays, two for each pilot called inboard and outboard that are divided into more separate screen zones, again the zones are locked in here so you can't switch them around like you can on a real B787. But the zones cover AUX, PFD (Primary Flight Display), Mini-Map (rose heading) on the Outboard - Navigation/Map (ND), EICAS (Engine Indication and Crew Alerting System) are all on the inboard display and this display also known as the MFD (Multi-Functional Display) Between all the display screens it is known as the (C) center panel zone that includes the Standby Flight Display, Landing Gear Controls and Autobrake Controls.     The glareshield holds the Autopilot functions and it does on first sight look quite different from other Boeing aircraft autopilots. But on closer inspection the layout is still relatively the same with zones for Speed, Heading, Vertical Speed and Altitude, and at each end map/plan/range knobs and Baro settings.   Center Console has the lower MFD which includes the FMC (Flight Management Computer) and the aircraft Status Display.     The FMC uses the native Laminar Research FMC and the pop-up panel is available to use. But the custom keyboard does work as well if you want to input in a more realistic way. The status display can change to display five modes... STAT (Status) - Fuel - FCTL (Flight Controls) top       HYD (hydraulics) and ELEC (Electical) lower. You can't change the pages via the actual status buttons, but instead by a lower in panel button called "NEXT PG", and in a strange way they are also connected to the "Menu" button on the MAP/NAV menu? They feel like a very last minute installation, but they are all very good.   All radio frequencies are done through the FMC RAD (Radio) page as the rear console is effectively blank, except the Transponder number which is input directly on the center console panel.     Over Head Panel (OHP) is well done, and looks great, of course not many of the systems work unless they are X-Plane native associated, which will be interesting with newly coming X-Plane 11.30 features including icing, oxygen and autopilot functions. Switchgear as noted is slightly tough to turn (use), but you get used to it.     Side EFB (Electronic Flight Bag) display/menu displays items but it is blank for use, and cockpit detailing is very good, no doubt here as a 3d modeller then Magknight is very good.     The yokes can be easily hidden by pressing the "Y" key on your keyboard (X-Plane11 only)     Lighting The overall lighting is limited to just main instrument adjustment and overhead dome lighting... one area I would have like adjustment was the instrument displays, as you can't brighten them, and I found them just a little too dark, this item should be high on the fix next list. But overall again this cockpit is nice pleasant place to in when flying long haul in both day and night services.     Externally the aircraft looks very good, if a throwback to the earlier X-Plane9 style of lit cabin windows. The logo tail light is not connected to the liveries so it works when you want it too, so it looks good at night as well, all lights in Strobe, Nav and Beacons that are all standard X-Plane, but at least they have been adjusted.     Sounds The aural aspect in the B787 is surprising. They are not yet FMOD, but they are very good for a set of basic flight sounds. I found them to be quite good right through the range with the cruise sounds very authentic, and found I can fly for a long time in this aural environment and still feel like it is the real cockpit, as the worst thing about flying long haul is poor or repetitively looping sound. It is a shame the FMOD changes were not made before release as these sounds would be good in that form and with the then added bonus of 180º dynamic sounds.   Performance A standard long haul from EGLL (London) to KJFK (New York) was a good indicator of performance. The latest update has had corrections for fuel efficiency and engine power to allow for these longer flights. But my long haul experience shows the performance model needs a bit more work. I could do notes which I usually do but not here because in fact they wouldn't work? This may be the standard PlaneMaker modeling, but I was doing fuel notes back in X-Plane9...  Climb gives you always the full 100% climb, which is not authentic once you reach a standard vertical climb configuration, you usually have a setting of around 85% to 90% EGT. Once here in cruise mode your B787 will sit on 98% EGT for pretty well for the full routing, which again is not realistic, because as the fuel weight goes down then the EGT parameters drop (or step down) accordingly or in English, the lighter the aircraft is then the less power is required to move it through the air. My book of notes will give you a fuel burn and weight changes that creates targets over nautical mileage (part of the fun of passing the hours away on long haul flights is in meeting fuel prediction targets), I will note this is certainly not a study grade aircraft, but I was doing this noting back in X-Plane9 with XPFP aircraft. So any adjustment or the use in speed it just doesn't feel currently very authentic.   In a landing configuration the B787 looks very good....     ...   as gear detail and animation is very good. The artificial stability is now corrected at lower speeds as is the flap maneuverability with earlier issue that has also been solved and the aircraft now follows easily the glideslope and acts quickly at lower speeds...  but I found as is the ILS vertical glideslope indicator didn't work on three different approaches and so had to be ready as the aircraft did not catch in every time the ILS in a vertical mode? So a full hand landing was required every time, so these are basic bugs that really are required to be fixed before any release.       Wingflex works well and looks authentic on landing, as are the reverser doors and the excellent sounds to do the slowing down business.       Liveries There are seven liveries with a house Boeing 9, British Airways, Japan Airlines, LAN, United, Air China, American Airlines and a blank. A paintkit is also included, and already there are zillions of airline and custom liveries appearing on the X-Plane.Org     Summary In many ways flying this Boeing 787 from Magknight sent me back to my early days of X-Plane flying, it was basic, but also a lot of fun. So the feel of the aircraft is certainly buried deep here in the X-Plane DNA.    Overall the 3d design and construction is very, good... Magknight is a very good modeller and the aircraft is a nicely created aircraft and the cockpit is very well done and feels very authentic, but the systems are solidly based in the X-Plane PlaneMaker realm, so any default X-Plane aircraft would not be too far from the same truth here, so if this aircraft was part of the Laminar Research fleet then you really wouldn't know any difference.   In areas the B787 feels a little underdeveloped, but this is still an ongoing project, so there is still a lot of i's to be dotted and t's to be crossed, but some of the basics are missing as well and that needs to be addressed quickly. But overall I really enjoyed flying this Boeing 787 and the sounds are also excellent for a basic package like this.   The first thought is that if this B787 had been a joint team product, with the already quality of the modeling and the creation of a full plugin (SASL)  system, it would have been a first rate aircraft, but the category it is actually placed in here is very different in systems and in the pricing so things are relative in that don't expect a full grade aircraft, because this B787 is a basic design for what you pay for.   The choice here is one of investment and first thoughts are that the basics are extremely good to invest in, and in this price range. If the development continues at the same pace you should get an extremely good Dreamliner and quite soon and even at a low cost factor. In my mind it is an aircraft to follow and enjoy, it is not totally perfect, but it has the potential to be very, very good...  and like I said overall I really loved flying it. And this B789 Dreamliner will certainly be having a lot of use in my flying as well because until now X-Plane has been missing a really good B787 machine and like in the real world it is the future of aviation, and it is also the machine to have only for the economic bottom line of every airline that currently flies the Dreamliner as it will also change the world as those other milestone aircraft before it.   ______________________________________________________________________     Yes! the Boeing 787-900 Dreamliner by Magknight is available from the X-Plane.Org Store here :   B787-9   Price is US$24.95   Features: New engine fanblades. New wing with updated wingflex and various control surfaces details and wingtip improvement. Corrected "marching ants" and mapping issues. Lower L1 door position for active jetways, autogate, etc.  New paintkit Interior model Improved MFD with Fuel, Hydraulics, Control surfaces and Electric synoptic indications.  Hydraulic switch now available. HPA indication in PFD (not switchable for the moment) Systems Corrections in fuel efficiency and engine power to allow longer flights. Groundspeed, TAS and wind vector corrected in the ND.
      Transponder Ident now available. Transponder digits can now be changed up and down. Airspeed in PFD now hides at mach speeds instead of showing '0'. Flaps maneuverability issue solved. The aircraft now follows easily the glideslope and acts quickly at lower speeds. Artificial stability now corrected at lower speeds. (Better handling) Tail light now available. Tail will light up with the logo button in the cockpit. There is no need for special night texture for each livery. The external night texture is the same for all. Yoke hides now pressing 'Y' on the keyboard. (Only XP11) Vertical speed display now hides in VNAV. A checklist is available. Additional livery packs American Airlines, British Airways, Japan Airlines, LAN Airlines, United Airlines, Air China livery      Requirements: X-Plane 11 or X-Plane 10 Windows, Mac or Linux 2Gb VRAM Minimum - 4Gb + VRAM recommended Current version : 1.04 (XP11)  1.03 (XP10)   Installation : Download is 107mb which is unzipped and is inserted in your Heavy Aircraft  folder as a 168mb folder   Liveries are downloaded and inserted into your B787 root folder separately as a 34.4mb Folder.   Documentation : None ______________________________________________________________________   Plugin Review by Stephen Dutton 22th June 2018 Copyright©2018: X-Plane Reviews    (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)   Review System Specifications: Computer System: Windows  - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD  Software:   - Windows 10 - X-Plane 11.25 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose  Soundlink Mini Plugins: Environment Engine by xEnviro v1.07 US$69.90 : XPRealistic Pro v1.0.9  effects US$19.95 : WorldTraffic 3.0 Plugin - US$29.95 : BetterPushBack - Free Scenery or Aircraft - KJFK - New York Airports Vol 1 by Drewiecki Design (X-Plane.OrgStore) US$24.00    
    • I doubt a Steam Gauge version would ever be available, but I always say, "never say never".
    • I've only managed a quick flight since release but it does seem to fly well with great ground handling.   Like you say having great quality freeware aircraft like this is great advertising for Aerobask. Now if Aerobask bought us an older steam gauged Robin as well I would pay for that.
    • Freeware Release : Robin DR401 CDI 155 by Aerobask   Developers start their careers all wide-eyed and excited, the sheer complexity and the demands of creating a quality product are usually far away into the future, this is the "I am going to do this!" period. In some ways without that initial unconstrained if naive enthusiasm, very little if anything would be created. most projects die off quickly as the enthusiasm suddenly dies as quickly as it was created, but many do continue, and then a few are seen through to the completion of the idea, but not completely, as all early efforts are usually still full of compromises. Then there is the reaction to the product and the critics like me and the market that assesses your work. There are usually two reactions. The first is the "reactional" developer that see's very little wrong with their genius and what they have created, and any assessment of any critical feedback can usually end and usually does end in an outraged outburst, then any secondary work is usually full of the same mistakes and the average quality of the first release and you can see critics like me usually giving it all a wide berth and rather than looking at it.    The second developer traits are the most interesting ones, first of all their project is not that totally over-ambitious, and even a little rough around the edges, but the core of the idea is usually well done. The difference that any critical assessments (if provided by the right sources) are then taken on board, and fixes of bugs and details usually follow. We are detailing inexperience here not skills, but nothing is forgotten and usually the next project sees a huge improvement on the first and so the quality climbs with each release and then combined with clever ideas and features they find their way into that golden air of that their name alone can create anticipation and instant sales with any release and that is hard when the simulator like X-Plane is a constantly moving target.   Which brings us to this little Robin aircraft by Aerobask, or Harranssor as Stephane Buon was known back then at the aircraft's original release. It was at the time a compact and very well done French four-seater aircraft, but it was only really a niche in time as the next project with the DA-42 was quickly put into focus as the next step up the developer career ladder. Now Aerobask certainly don't need any introduction today in X-Plane, as their outstanding aircraft in mostly very modern composite general aviation aircraft or very light jet releases are some of the very best quality releases in the simulator; always a leader in many areas of excellent materials, quality avionics and innovation, you will usually buy any Aerobask on release and know that you won't be disappointed.   But the little original Robin hasn't been discarded or forgotten. Here Aerobask have given the aircraft the full upgrade treatment, and released the aircraft as a "thank you" and free release to all their loyal customers and in a smart ploy showing the punters that have never flown or purchased an Aerobask aircraft the sort of quality and design work that Aerobask do...  but I think there is some thing more going on here. It is also showing how far to not only us, but also to the developers themselves on how far they have since come from that very first Robin release, in reality this is the aircraft that created the passion to do something extraordinary in a simulator called X-Plane.     Although to be seen as not too an old aircraft design, the roots of the company goes back a fair way to Centre-Est Aéronautique which was formed by Pierre Robin and Jean Délémontez, the principal designer of the Jodel aircraft series, in October 1957, when it it began manufacturing aircraft at Darois, near Dijon, France. The Robin DR300 series were developments of the earlier DR.221 Dauphin and DR.250 Capitaine with a tricycle landing gear. The first variant was the DR340 Major, a tricycle landing gear version of the DR250 Capitaine which first flew on 27 February 1968, followed on 21 March 1968 by the DR315 Petit Prince, a tricycle landing gear version of the DR221 Dauphin. The DR315 was later replaced by the DR300. In 1972 an improved version, the DR400 was introduced with a forward-sliding canopy. and this DR401 version has the Glass cockpit, larger cockpit, electric trim and flaps, a range of engine options and also variants for "long range" and "aerotow". The DR400 aircraft has also the 'cranked wing' configuration, in which the dihedral angle of the outer wing is much greater than the inboard, which is a configuration which they share with earlier Jodel aircraft.   The powerplant is an unusual Continental 2·0S 155 hp turbocharged diesel engine, driving a MTV/6/a/190/169 1·87m constant speed 3 blade Propeller, and as being diesel the engine it is free of the dangers of carburettor icing and vapour lock, and is safe from thermal shock on low power settings. The aircraft also uses AvGas or Jet A-1 fuel or even normal automotive diesel for a fuel capacity of 109 litres Jet A-1 (159 litres with supplementary tank) and a max range of 944 nm (with the long-range tank).   Detail Free it may be, but the quality is the same as all Aerobask releases. All textures are full high definition textures (4K), and the full HDR (maximum) setting is recommended to get the best out of them.     Glass was also a Aerobask speciality, they had the first really reflective glass effects in X-Plane (DA-42), but I doubt back then that glass formed shapes like the convex bubble style canopy design here was still a far off dream, but it really shows then on how far X-Plane and 3d modeling tools have come in the meantime.     The glass here on the Robin is quite exceptional in shape, reflection, texture and design. Aircraft detailing is excellent, but I will note that overall the Robin is quite a simple aircraft, with fixed-strut landing gear and added on trim flaps.     On the ground the detail on rudder and wing moveable flying surfaces via cables are highly detailed.     There are no pop-out tab/panels or menu options. But there are a couple of ideas get around a few of the usual menu options.     Turn the power off and the aircraft gets static elements in cones, vane covers and chocks. Open the large canopy and the little left hand rear side baggage door opens as well...     Opening the canopy is via the handle on the roof, everything is beautifully constructed, even down to the chrome locking bar for the canopy.     Exquisite exceptional interiors are the total domain of Aerobask, they are always the leaders and the best in X-Plane, even better than Carenado. Here in the Robin it is no exception, stunning detailed work...     ...  with a high quality instrument panel with reflections, and note the fun aspect on the pop-out mobile phone (and no it doesn't work), to the overwhelming interior design...     ...   that comes with three different coloured designs in the default Blue, Yellow and Red that change with the corresponding liveries.   Although the aircraft is minutely small, there is a big open feel in flight, as the canopy and the large windows give the aircraft an open airiness.     Rear seat is a bench, with a large baggage area behind. Note the lovely headphones on the passenger seat.   Instrument panel is again up there with Aerobask's best, detailing is superb, but it is a very simple panel arrangement as well.     Dominating the panel is the Laminar Research G1000 GPS system, the twin-panel arrangement pops out as well. In the Robin you can see the quality of the work of Laminar and again it is a far and long throw from the original Robin from when it was first released, again you see how advanced X-Plane is today in simulation when detailed instrumentation like this is default to the simulator.   With most of the panel details including engine performance and readouts, they are all included within the G1000 system. So the panel is quite basic with most other instruments visible are here as backup systems and not primary. Far left is a backup Artificial Horizon and tape Altitude displays, far right are the circuit breakers.   Under the glareshield left to right are a nice set of Annunciators with a test switch (left), centre is the three flap position indicator (UP-T/O-LAND), next to the centre compass is an electric trim switch and indicator, ELT and G1000 lighting knobs for external lighting and pitot heat switches.   Electrics switches are lower panel left... with Battery, Alternator switch, Master Engine Switch, FADEC (Full Authority Digital Engine (or electronics) Control) Switch and the main Avionics power switch. START/STOP switch has a PreHeating display light (it is a diesel) and back up dials for Fuel quantity, Volts and OAT indicators. There is a Auxiliary Fuel Transfer switch (button?) and on the centre console there are top the two switches for the Landing and Taxi lights and one for the Fuel Pump, the flap switch is far right. The console has that very nice throttle, Fuel tank switch and Hobbs hour meter, the parking brake is small knob. Note the missing Mixture lever and Propeller lever. Each side of the instrument panel are adjusters for the external sounds.   Flying the Robin Everything associated with a standard General Aviation engine goes out of the window here. It is almost like an electric plane. Switch on the main battery power and then the Master Engine Switch, you will get a glow plug warning light....  once it goes out then turn the start switch...  easy.     The engine churns like a diesel, the rattles like a diesel, then powers up, nothing else to do. To shut the engine down then just turn off the Master Engine Switch. A nice touch is that the glare shield cowling vibrates to the engine revs, very realistic.     Set the flaps to T/O and push up the throttle... speed will gather quite quickly and rotate in a slight pitch up is around just over 73knts.     The 155hp diesel engine has a lot of torque, pulls you hard and rate of climb is 740 fpm (at MTOW 1100 kg), but you feel you can do far better than that, but don't. Flaps have to be up by 92 knts, but you click them up as soon as possible to increase the speeds.   The sounds are of extremely high quality, FMOD and 180º with soundscapes, so you feel this aircraft in a touch and aural combination...  just brilliant.   The aircraft is super sweet in the air, really anyone should or can fly this excellent little aircraft. The Robin is also VR (Virtual Reality) ready, so you can fly inside that lovely canopy right now as well.   Lighting Lighting is basic, but highly effective. The instrument panel has adjustments for the LR G1000 screens and the standby instruments, third adjustment is for the single cabin roof light.     Adjusting the roof light can bring the cabin to full brightness, or just enough to find the controls and switchgear...  excellent. External is very good as well with halogen strobes, beacon, navigation and single landing and taxi lights.   Max Cruise speed for the 401 Robin is 138 kts with VNE set at 146 kts, but the best cruise speed is around 128 knts (85%) with a range of 944 nm (with the long-range tank) and the aircraft has a ceiling of 4715 m (15,470 ft).     You could call the aircraft delicate, as it responds to change of control inputs very well, decreasing the speed by pitching the nose slightly for approach is very effective, and you can easily get down to the lower speed for a flap drop at around 75 knts, second flap in the landing position is around 63 knts.     You can hold the speed around the 60 knt mark right down to the start of the runway then reduce to around 52 knts on landing, flair and throttle control will balance you until you feel the hard stuff, stall speed is 49 knts but you never feel that falling effect, the wing must be very efficient.     Power off and you easily slow down to a taxi speed. The Robin is a very easy aircraft to fly, as "sweet" again is the word that comes to mind.   Liveries A great range of eight European liveries, quality is very high, there is a blank as well, and a load of liveries are already coming up on the X-Plane.Org.     Summary Most freeware aircraft comes in from dedicated X-Plane users, and some can be really, really good... but it is rare for a Payware developer to release an aircraft on Freeware, then deliver an almost same quality aircraft as their payware aircraft, the result is an excellent deal for you.   There are areas that have been reduced to what you usually get with the full product, like menu's, higher features, instrumentation and advanced ideas. But the full basics are delivered here as well. With the absolute full quality and design that is the same and with that trademark exquisite Aerobask interior, top level FMOD sounds and perfect flying performance. Certainly a great and simple quality aircraft to learn to fly on.   No doubt this is personal project for Aerobask, and the sharing of the experience can only create even a more devoted following of fliers for Aerobask than they had before, but overall the aircraft is a statement, in not only Aerobask's own journey and the incredible heights of being a developer that they have achieved since the original Robin 401 was released, but also as a heady reminder on how far the X-Plane simulator has come in the same time frame...  either way we all win, don't we.   ___________________________________________________     The Robin DR401 CDI 155 by Aerobask is available on the X-Plane.Org Community site:
      Aerobask Robin DR401 CDI 155 1.12   Price is : Free   Features: Accurate flight model by X-Aerodynamics. FMOD High Quality sounds by Daniela RC. Integrated Laminar Garmin G1000 PFD and MFD. Functional 3D cockpit, with VR ready manipulators. 3D model with high resolution PBR textures. Simulated FADEC test and Pre Heating. Windshield reflections. Optimized to save FPS. 8 stunning liveries + a white paint.   ______________________________________________________________________   Requirements : X-Plane 11.20+  Windows/Mac/Linux 4GB+ VRAM Recommended   If you like this aircraft, then don't forget you can get all the other Aerobask releases at the X-Plane.OrgStore : X-Plane.OrgStore/Aerobask   More developer information : Aerobask ______________________________________________________________________   Installation : Download is 465.20mb which is unzipped and is inserted in your General Aviation folder as a 484.90mb flie.  Key authorisation is not required.   Documentation : includes   DR401 Checklist Normal operation.pdf DR401 Flight Manual.pdf DR401_Checklist_Emergency_ops.pdf   ______________________________________________________________________    Review by Stephen Dutton 20th June 2018 Copyright©2018: X-Plane Reviews   (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)   Review System Specifications: Computer System: Windows  - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD  Software:   - Windows 10 - X-Plane 11.25 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose  Soundlink Mini Plugins: Environment Engine by xEnviro v1.07 US$69.90 : XPRealistic Pro v1.0.9  effects US$19.95 : WorldTraffic 3.0 Plugin - US$29.95 Scenery or Aircraft - KLAL - Lakeland Linder Regional Airport 1.0 by Nicolas (Airport by NAPS) - (X-Plane.Org) - Free    
    • Aircraft Update : Eclipse 550NG v1.1.10 by Aerobask   This is a blink and you will miss it sort of update for the Aerobask Eclipse 550NG. This VLJ has had a few touch up's since it's release, and here is another one in v1.1.10 that covers just two areas. One are that the sounds have been converted to the FMOD sound system, and second the aircraft is now fully VR (Virtual Reality) compatible with new and revisited manipulators.     Both initially the Aerosbask Pipistel Panthera and the Eclipse 550NG were crossed over from X-Plane10, then the Panthera got the full X-Plane11 treatment with the v3 release and then the Eclipse followed only weeks later. Full review is here: Aircraft Review : Eclipse 550NG by Aerobask     Note the two cabin styles in light (lower) and dark (higher) which are selected by the change of livery.     Aerobask aircraft are certainly the best of the best right now in quality and features and it is always nice to revisit any of their aircraft, and to update to v1.1.10 then just go to your X-Plane.OrgStore account and redownload the Eclipse 550NG.   _____________________________________________________________________________________      The Eclipse 550NG by Aerobask is also available! from the X-Plane.Org Store here :   Eclipse 550NG    Your Price: $39.95   Requirements X-Plane 11 + Windows, Mac or Linux - Running in 64bit Mode 2Gb VRAM Minimum. 3GB+ VRAM Recommended on X-Plane 11 X-Plane 11: this aircraft requires GNS430 data from X-Plane 10, Navigraph or Aerosoft to be installed into Custom data folder. Current version: 1.1.10 (Last updated June 14th 2018) Changelog: Version 1.1.10 (June 14 th 2018)   Highlights:     FMOD sound system by Daniela Rodríguez Careri     VR compatibility, new and revisited manipulators ________________________________________   Update revision by Stephen Dutton 18th June 2018 Copyright©2018: X-Plane Reviews    
    • That is the point of the X-planeReviews site, make the details accessible and understood in context, thanks 😊
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