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    • Fixed! I restarted KDAB without any changes and now the water in the speedway appears?¬† Odd business, the review has been updated with the new images. SDūüėä
    • Looks like your installation is somehow messed up. Could you please verify it with a new installation? Water works fine for me. ¬†
    • Plugin Review : WebFMC Pro by Green Arc Studios ¬† One of the great features on FlightFactor aircraft is the ability to use the aircraft's FMC (Flight Management Computer) on an external screen via a web browser. In my case with my iPad, in that shows up the FMC panel on the iPad display and you could then easily input in all the performance and navigation data. ¬† ¬† This is available for the FlightFactor Boeing 757/767/777 and the A320U. It is an exceptional system and one that I use all the time and it looks good when flying as well as a visual readout of the FMC in flight. So why isn't this visual tool available for the other X-Plane aircraft? Well it wasn't until now. ¬† WebFMC by Green Arc Studios Green Arc Studios has taken the same idea and set up a plugin so it can be used on other X-Plane aircraft and it comes currently in two versions. The first version is a free plugin that you can use with the Zibo Boeing 737-800 Mod and the associated 737-900ER Ultimate. That version is available here on the X-Plane.Org: ¬† WebFMC 1.0.2 ¬† The second version is WebFMC Pro and this plugin is a payware version and currently works with a selection of aircraft including the: ¬† ‚óŹ ¬†737-300 by IXEG ‚óŹ ¬†A319 by ToLiss ‚óŹ ¬†A320 by Jar Design ‚óŹ ¬†737-800 Zibo Mod ‚óŹ ¬†737-900ER Ultimate ¬† Certainly the list will quickly grow and as the JarDesign A320 is on the list then the JarDesign A330 shouldn't be far behind and many others should be also available soon. Noted and as this list can change at any notice, then here are the aircraft planned for future updates and they include: EADT x737, X-Crafts E-Jets, SSG E-Jets, SSG 748, JD330, FF A320 Ultimate and A350, FF Boeing 757, 767, 777, JRollon CRJ-200, Rotate MD-80 and hopefully their coming DC11 (we‚Äôre are touch with Rotate on this one). ¬† Installing WebFMC It is easy to install, just download the plugin and unzip it into the X-Plane Resources/Plugin's folder. A note on those who think that the free version will work with the other aircraft is just wishful thinking...¬† the Pro version looks the same but it is completely different internally. ¬† ¬† For the Pro version to work you also have to install a authorisation key (arrow right) in the WebFMC folder that is provided when you purchase the plugin, this activation is noted when you first startup the plugin in the web browser. ¬† Select and load the aircraft you are flying and select a browser on your choice of another computer or device (iPad, Tablet). The browser recommended is Chrome, but I found WebFMC still worked fine on Safari and Firefox via your WiFi. ¬† The hard part is setting up and sending the data to the device and its browser. The required browser address is¬†http://localhost:9090 or where as "localhost" is your computer (the one running X-Plane). This is found on the Network menu on the middle left of your screen under This Machine's IP Addresses (arrowed). There are several other options to connect up WebFMC say via a network that are covered extensively in the manual. Computer firewalls can also be an issue, but If set up correctly then the WebFMC should instantly appear in the browser window. ¬† ¬† The presentation on the iPad is excellent, although it does depend on the quality of the original FMC layout and fonts, but otherwise what you get in the aircraft is what is shown on the device. It is a great idea to save the address page as a "Home Screen Button" (above right) for an easy startup, and that setting works instantly. So any portable device in say a Samsung Tablet or Windows Surface that can run a browser is ideal. ¬† ¬† On my Mac the WebFMC looks great as well ¬† ¬† The obvious question then is why do I need a floating window FMC on my computer when I already have the pop-up FMC in X-Plane? There are several reasons. One is you don't clutter up your X-Plane cockpit space with the popup FMC but you will still have access to it and that makes it very useful on monitoring the aircraft's progress, Second is that you get direct keyboard access that will speed up the data entry enormously, like here (below right) with transferring navigation data from SimBrief, all arrow keys and and Page Up/Down keys to CDU arrows and PrevPage/NextPage keys do work on your keyboard to save you input time. I always found that on a lot of aircraft I have had to put my screen angle oddly to see both the navigation display (set on PLAN) and with the FMC panel in sight together, so here it can be more adjusted visually directly on the Navigation display to check the route data as the FMC is now on another screen. The FMC can also be scaled as per using the browser, but the size of the panel here (below left) is as small as you can go. ¬† ¬† WebFMC works on the iPhone (Safari), but I found on the iPhone 7 - 375 x 559 px (mine below) it is a very, very tight squeeze and the keys can be really too small to use with your fingers but I was able to actually programme with it, otherwise you would need a pointer or something to input the data. It also tends to flip easily around the screen if you get it wrong and also zooms in close to an area in trying to help you by making it larger, so you are always resetting it back to the correct size. The iPhone Plus¬†414 x 628 px size screen or larger maybe far better, but mostly I wouldn't usually use my iPhone 7 as the input tool. ¬† ¬† Currently there are three different types of panels to be seen, ToLiSS319 (left), Zibo B738 Mod (centre) and IXEG B733 (right)... ¬† ¬† ¬†¬†¬† ¬† ¬†¬†¬†¬† ¬† But any new aircraft added and the panel will instantly change to represent the same panel style as in the aircraft. These panel facias are all dirty, but there is the option to have a clean look as well. ¬† Menu The menu can be shown by pressing the upper right area on the facia... ¬† ¬†¬†¬†¬†¬†¬†¬† ¬† There are six menu options that covers: ¬† Automatically checks for updates Shows the latest update automatically on loading Button sounds Yes/No Dirty or Clean LCD Screen Dirty or Clean Buttons ¬† Two panel screens note the current state of the plugin. One is when there is no connection to X-plane (below left), and the second is when you are changing the aircraft, reloading elements or that X-Plane is live but not in a running state (below right). ¬† ¬†¬†¬†¬†¬†¬†¬† ¬† FlightFactor One question you might ask about is why include FlightFactor aircraft when they already have the same FMC web linked set up? And that question is very good one. If you have an up to date device or iPad then the current B757/767/777 and A320U do work, but my iPad is an older series 3, and I can't update my browser apps or even load the chrome browser on to the device? Currently the B757/767/777 application does still work, but the newer A320 Ultimate doesn't (neither does the EFB) and my guess is that the B757/767/777 app version will change to the same in the future as well. So if I want access to the A320 Ultimate FMC then WebFMC would certainly be my current and only choice if it was available. Another point on in why not just go and update your old iPad, then that point is certainly in the future and I will do so (or will have to), but in my thinking is that a lot of the cockpit builders will probably use these older tablets or old IPad-Mini's in their home built cockpit setups on a cost basis, and for that setup then WebFMC would be the only plugin to use to get around the same older and out of date browser situation. ¬† ¬† Summary The problem with most of your essential tools is that you didn't think you needed it or would use it until you actually had it. I use the FlightFactor feature like this a lot for inputting in the Performance and Navigational Data, you just need it, but this plugin has far more versatility than the the Flightfactor FMC and that version was very good. ¬† But having the FMC and being able to interact with it on another screen or even more than one for cockpit builders is a big bonus for simulation flyers. Time spent now inputting aircraft data can be very time consuming, and prodding buttons can be a slow process even if realistic, so the addition of a keyboard input then certainly speeds up the process, the visual aspect of having the progress page running while you are flying is also a great feature, I sometimes take my iPad somewhere else in the house if I have to leave my desk-bound set up and I can then still monitor the progress from afar (i.e. get back to the aircraft for when it is time to descend from altitude). ¬† Yes any web based network can be tricky to set up? but all the bases have been covered here, from networks to firewalls which are all noted in the manual. WebFMC is very light and very responsive to inputs and the system has no drag or wait time from screen to screen and that is even on my old iPad 3 which is a slow device. ¬† Ultimately WebFMC depends on how many FMC panels are incorporated into the plugin, certainly the more there is then the more versatile the plugin will be, but there is a definite feature advantage for any developer to advertise that their aircraft as "WebFMC" ready and make use of the tool for their product, it also helps in programming for difficult setups like with Rotate's MD88, so WebFMC would be a definite advantage in situations like that and working with older style browsers, plus there is the quick switch from aircraft to aircraft and it's custom FMC panel if you change aircraft in X-Plane, and from that aspect i works and works very cleanly as well. ¬† So WebFMC, overall works and it is an excellent tool, try the free version, but the WebFMC Pro is really required if you have most of the major payware aircraft and above all else it will save you a lot of time when inputting data and is giving you more time to fly, and that alone can't be a bad thing...¬† Highly Recommended. ¬† _____________________________________ ¬† ¬† Yes!¬†WebFMC Pro by Green Arc Studios is NOW available from the X-Plane.Org Store here :
      WebFMC Pro   Price is US$19.99   Features: Quick and easy access to the FMC Get easy access to the FMC: quickly edit the flightplan, monitor flight progress, set up your approach and do all the typical work of the pilot without having to move around in the cockpit, even if the plane doesn’t support FMC as a popup natively - on the same PC, or different monitor, tablet or phone - in fact you can use multiple displays at the same time!   Make pilot tasks easy and comfortable Enjoy external views during cruise while monitoring flight progress on separate screen or take a quick look at your phone to verify calculated landing speed with just a glimpse of an eye during busy time on approach. Make flying complex SIDs / STARs easy as you can focus on the important flight parameters while having overview of the constraints all the time. Take your mobile to the kitchen as you cook a dinner during a long haul and never miss T/D again!   Convenient to use Use physical keyboards on PC and Mac with extra keys such as Prev/Next page mapped to keyboard keys for easy access. WebFMC scales dynamically to fit any display or window size and can look as native app on mobiles by using browser's "Add to home screen" feature.   Aircraft support WebFMC Pro supports growing number of 3rd party aircraft starting with  ToLiss 319 JarDesign 320 IXEG 737-300 Zibo Mod 737-800 737-900 Ultimate Immersion Mimics real CDU with optional wear and smudge effects for better immersion. Uses CDU textures and keyboard layouts specific to the aircraft type in use - so it looks completely different in Boeings, Airbuses etc.   Simple installation Just drop WebFMC into X-Plane plugins folder. No need to install any software on the devices, no hassle - all you need is a web browser.   Requirements: Plugin The WebFMC plugin requires X-Plane 11 running on a 64-bit Windows 7 operating system or newer. The plugin doesn't require any extra CPU/memory on the system.   Web Client The CDU can be displayed on any modern and up-to-date web browser with JavaScript support.
      We recommend the latest versions of Google Chrome on PC or Android and Safari on iOS.¬† ¬† No internet connection required, remote device needs to be on the same local network as X-Plane PC.¬† Documentaion: Manual... (17 pages) ¬† WebFMC manual.pdf ______________________________________________________________________ ¬† Plugin Review by Stephen Dutton 19th May 2018 Copyright¬©2018 : X-Plane Reviews ¬† ÔĽŅ (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) ¬† Review System Specifications: Computer System: Windows¬† - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD¬† Software:¬†¬† - Windows 10 - X-Plane 11.20 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose¬† Soundlink Mini Plugins: Environment Engine by xEnviro v1.07 US$69.90 : XPRealistic Pro v1.0.9¬† effects US$19.95 : WorldTraffic 3.0 Plugin - US$29.95 Scenery or AircraftÔĽŅ - Boeing 757 Pro Series- FlightFactor/VMAX (X-Plane.OrgStore) - US$64.95 - ToLiSS319 (A319) by ToLiSS (X-Plane.OrgStore) - US$69.00 - Airbus A320neo by JarDesign (Xplane-.OrgStore) - US$59.95 - Boeing 737-800X¬† X-Plane default aircraft with ZIBO MOD installed - Free - Boeing 737-900ER Ultimate Project - Free ¬† ¬†
    • Let's hope they can work on a few of the things you mentioned. Also Lake¬†Lloyd, in the centre of the Speedway in your pictures is grass, so I don't know what's happened to the water? It is a bit like going back in time - the stand on the back straight of the Speedway was torn down several years ago when they rebuilt the main stands.
    • Quickview Review : KDAB - Daytona Beach by Aerosoft / Stairport Sceneries ¬† There is a lot I like about flying around Florida, it is just a very interesting area to explore and see all the diversity of the state. So any scenery that can impact on extending out the detail of the area is always welcome. This scenery is by Aerosoft, but it is not a created Aerosoft scenery but a hosted one by Stairport Sceneries. ¬† Daytona Beach is famous, not for aircraft, but for racing cars and even in the early days for breaking land speed records. A major circuit is built here and this place is also the base of the American NASCAR Series of which the yearly Daytona 500 is a highlight of the racing season. ¬† Daytona Beach International Airport IATA: DAB - ICAO: KDAB - FAA LID: DAB WMO: 74787 ¬† ¬† 7L/25R 10,500ft (3,200m) Asphalt/Concrete 7R/25L 3195ft (974m) Asphalt 16/34 6,001ft (1,829) Asphalt Elevation¬†AMSL33¬†ft / 10¬†m ¬† This scenery comes with two airports...¬†¬† KADB - Daytona Beach and a small grass airfield called Lafayette Landings Airport (FD90). ¬† KADB - Daytona Beach International ¬† ¬† The scenery is spread over a fair area, so you get a lot of detail for the investment. The famous banked Daytona International Speedway (below) that was built in 1959 is adjacent to the airport and is a major visual part of this scenery, it is well done but a bit flat and bland in the centre from a distance. The tourist wheel is animated and there are a few racing associated buildings, leaderboards and pits. ¬† ¬† First thing you notice is the ground ortho textures are a lot lighter than the X-Plane native textures? This is very common with Aerosoft sourced scenery and I have lost count on the times I have had to run their textures through photoshop to saturate them with more colour to match up the differences, one bonus here is the heavy density of the trees hide that all the nasty joins. ¬† The three runways are all very well done with different texture types well reproduced with great markings and navigation signage, the short 7R/25L 3195ft (974m) is a great GA arrival entry point worth using regularly. There is the 3d grass "hooray" but against the light bland ground textures they look odd. ¬† ¬† The main terminal is well done with see-through tinted glass. The developers note that they went to Daytona Beach Airport and matched the textures to photos...¬† the building is a very light peach in colour so that doesn't really help as it looks bland here in the scenery, the problem is there is no worn or dirt textures, so it all looks like it is 3d modeled with colour than with actual exterior textures. ¬† ¬† That said it is well done, and you get a full interior as well that is very well recreated with hi-roof skylighting, and the glass is tinted. ¬† ¬† On the ramps there are six airbridges that are all animated and have¬†Safedock A-VDGSs with their marshallers, and they all work fine. There is an odd parking stand that crosses over gate six, but that parking layout is correct as it is the same as the real ramp markings which are also worn and faded.¬† ¬† ¬† Lots of nice detail and ramp equipment makes the ramps a nice place to work on and to also to arrive or depart from with buzzy animated traffic. Away from the main terminal there is the Interesting UCF - University of Central Florida Business Incubation Program building with a single built in airbridge. ¬† ¬† Control Tower is well done and tower view is great and also set correctly. ¬† ¬† Embry-Riddle Aeronautical University is part of the airport on the north-east corner, but it comes across as a bit bland. ¬† ¬† There are a few reproduced shopping malls, and they are all well represented, one large mall has set 3d cars in the parking lots but the other few don't... ¬† ¬† Lafayette Landings Airport (FD90) About 25miles west at¬†De Leon Springs is Lafayette Landings private grass strip. This is a sweet little strip that is just a grass strip surrounded by a few houses and the odd GA hangar. ¬† ¬† Lafayette Landings is certainly a nice little field to drop into, have drink and catch up on life, then head on to your destination. ¬† ¬† WT3: WorldTraffic3 generated fine, but there isn't a lot of action coming and going on here at KDAB, my guess it needs a little adjustment to make it more interesting and busy (any chance K-Man?), the ground routes work fine so all is missing is the actual traffic...¬† but be careful when you arrive or depart to the west of KDAB as the close by airway V267 is a major north-south corridor and it is busy with a capital B. ¬† Lighting Lighting is poor here...¬† Only RWY 7L/25L has the main approach lighting, the rest of the runways and taxiways are just outlined. ¬† ¬† Terminal lighting is also really average...¬† the ramps are okayish, but the see through grey glass comes across as quite average. ¬† ¬† Overall, don't come at night. The wasted opportunity here was not to light up the Speedway? It would have looked great on arrival... ¬† Summary There is no doubt a lot of work in here and you get a fair quota of buildings and objects. Overall it is well done and well laid out, but there are a few areas that tone it all down. The ground textures are too light and need more saturation compared to the surrounding native texture mesh, ditto the buildings that although they are matched to the local colours correctly, still they come out all bland and very 3d modelly, X-Plane scenery users are now used to and expect quality textures as with say like ShortFinal's KABQ - Albuquerque International Sunport. This aspect is¬†emphasised with like the Embry-Riddle Aeronautical University which should look realistic, but it like many points here it just misses the mark. Lighting is also very average. Lafayette Landings Airport (field) however is a little hidden gem. ¬† The big question is would I fly and use KDAB - Daytona Beach? That answer strange enough is a definitive yes, as it is a great link around the Florida State with my highly used KRSW - Southwest Florida, KMCO - Orlando and KMIA - Miami, and it adds in very well for both GA, Interstate and regional routes, so there is no doubt I will be very actively coming in and out of here. And that is the context here in summing up the scenery. In that any scenery that will get a lot of use has value, it is then in that aspect certainly worth the investment. ¬† _____________________________________ ¬† ¬† Yes!¬†KDAB - Daytona Beach by Aerosoft / Stairport Sceneries is available from the X-Plane.Org Store here : ¬† Daytona Beach International Airport ¬† Price is US$28.99 ¬† Features: Highly detailed recreation of Daytona Beach International (KDAB) Accurate, highly detailed building models Detailed terminal interiors High-resolution textures based on photos taken at the site Detailed, accurate ground layout High-resolution ground textures with PBR effects Photo scenery covering most of the environment with current aerial images Custom models for city buildings (e.g. university) Animated environment Custom bridge models Animated jetways, Safedock A-VDGSs and marshallers at all eligible gates (with the free AutoGate plug-on by Jonathan Harris) Detailed recreation of Lafayette Landings airfield (FD90) ¬† Requirements: X-Plane 11 Windows, Mac or Linux 2Gb VRAM Minimum, 4Gb+ VRAM Recommended Downlaod size: 530Mb Version: 1 (May 11th 2018) ¬† Installation Download scenery file size is 502mb. With the full installation installed packages in your custom scenery folder are: ¬† Aerosoft - KDAB Daytona (667mb) Aerosoft - FD90 Lafayette Landings (Lite) (309mb) ¬† Documentation One Aerosoft Manual is included in German and English. (11 pages) ¬† Manual_Daytona_Beach_International_XP11_de-en_web ¬† ______________________________________________________________________ ¬† Scenery Review by Stephen Dutton 16th May 2018 Copyright¬©2018 : X-Plane Reviews ¬† (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) ¬† Review System Specifications: Computer System: Windows¬† - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD¬† Software:¬†¬† - Windows 10 - X-Plane 11.20 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose¬† Soundlink Mini Plugins: Environment Engine by xEnviro v1.07 US$69.90 : XPRealistic Pro v1.0.9¬† effects US$19.95 : WorldTraffic 3.0 Plugin - US$29.95 Scenery or Aircraft - Boeing 737-800 X-Plane11 by Laminar Research - Free with Simulator ¬† ¬†
    • News! - Aircraft details - King Air 350/350i by AirfoilLabs ¬† AirfoilLabs have released a new video and details of their coming King Air 350/350i to X-Plane11. This is the second aircraft for X-Plane from AirfoilLabs after their very wildly received Cessna 172SP Skyhawk v1.70 by Airfoillabs. This the biggest of all the King Air's (The Beech 1900D although based on a King Air is not designated as one) and called the now dropped moniker of Super King Air. ¬† This aircraft is still very much a work in progress, but the aircraft is getting there, current notes include. ¬† MAIN 3D MODELING - DONE PBR TEXTURING CONVERSION - DONE LIVERIES DEVELOPMENT - IN PROGRESS ANIMATIONS INTERIOR/EXTERIOR - 95% DONE HIGH RESOLUTION EXTERIOR DETAILS OBJECTS - DONE GROUND OBJECTS - DONE NEW MORE RELIABLE WALK SYSTEM WITH GRAVITATION AND OBJECTS (SCENERY AND AIRCRAFT) INTERACTIONS! - DONE 3D PEOPLE - DONE PILOT ANIMATIONS - DONE LIGHTS OBJECTS AND ANIMATIONS - DONE MANIPULATORS - DONE, NEEDS TUNING ICING EFFECT ON LEADING EDGES - DONE COMMANDS REGIONS SYSTEM FOR MANIPULATORS - IN PROGRESS BASIC FLIGHT MODEL - DONE DETAILED FLIGHT MODEL TUNING - IN PROGRESS FMOD SOUNDS SYSTEM - IN PROGRESS ELECTRICAL SYSTEM MAIN LOGIC - DONE OTHER AIRCRAFT SYSTEMS - IN PROGRESS AVIONICS - IN PROGRESS MENU SYSTEM - IN PROGRESS AUTOMATED CHECKLIST SYSTEM - IN PROGRESS INTERIOR GLASS EFFECTS AND TEXTURES - TO DO INTERIOR LIGHTNING - IN PROGRESS ¬† Images show very (very) extensive quality detailing...¬† externally. ¬† ¬† ¬† ¬† Internally and... ¬† ¬† and fully featured menus... ¬† ¬† ¬† ¬† No details about cost or release date yet, but around the $35-$45 marker would be close. ¬† Images, text and video are courtesy of AirfoilLab's ¬† ________________________________________ ¬† News by Stephen Dutton 16th May 2018 Copyright¬©2018: X-Plane Reviews ¬† ¬†
    • Yeah...weather engine sucks in X-Plane. They really should work on this, cause has been a big lack in this sim since the beginning. Now they basically built everything, even the less important things, and they should focus on weather. But at least someone is trying to make an effort to be more realistic.
      By the way I'm almost an I.R. pilot now, and I know that ice will likely build on tail before wings...so why the tail of the DC3 is perfectly clean? I'm seriously considering to buy this bird in near future, and would be really nice to fly it in adverse weather conditions and in difficult procedures on remote airports!!!
    • To be honest Mat I found it very hard to generate the icing conditions, in both xEnviro and with the native X-Plane11. It does work, but I feel this area still needs some more development from LR as I found the same situation on other aircraft with the same icing feature.
    • Guess I'll just tough it out with the one I have - it works.