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Aircraft Review : Cessna 150 Commuter by vFlyteAir

 

As a reviewer your first interaction with a new aircraft can be the moment of setting the feel of what the aircraft is going to be. It help's in knowing where the aircraft has been developed and by whom, a new developer is always the unknown...  a known developer and certainly one that you known for a long time is always a treat, or a horror if their past work is either brilliant or average, and average because you know you will have your work cut out for you. Thankfully most long time X-Plane developers are some of the very best in the simulation arena, but that doesn't say you will always like the aircraft.

 

vFlyteAir however are one of the brilliant outfits. Every aircraft is created to a very high standard, but more so that you can do a complete review, fly the aircraft and feel completely at home with no development distractions, just simply flying the aircraft... and that is actually very rare as most aircraft require some or a lot of background work and a though read and dissection of the manual... and that brings us to vFlyteAir's newest release in the Cessna 150.

 

The Cessna 150 is the trainer's, trainer... yes the bigger C172SP is the most standard on the flightline in training aircraft, but I can bet you a monza that your first ever training flight will always be in the tiddler C150... because it is the most perfect first flight training aircraft.

 

This C150 is the "L" version which had the longest production run of any 150 sub-model, being produced 1971–74 of 4519, plus the 485 built by Reims as the F150L. New were the tubular landing gear legs with a 16% greater width (6 feet 6 inches (1.98 m) to 7 feet 7 inches (2.31 m) for better ground handling. The "L" also introduced a longer dorsal strake that reached to the rear window and the empty weight accordingly went up 10 lb (4.5 kg) over the "K". Other changes were for lower seats to provide more headroom for taller pilots.

 

This is not the first high-quality C150 for X-Plane as Just Flight released an extremely good Cessna 152 ll a few years ago, so this C150 vFlyteAir release has a considerable opponent not only to match but also to compete with...  so let us take a look at this classic training aircraft.

 

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Simulation today has some extremely high standards. At this level the PBR and reflection detail requires almost sublime modeling and texturing. That supreme aspect is in abundance here, the C150 is exceptional in every area and with the high quality detail and realism is factor 101. In fact you have two options... the first one is the "normal" textures which are a bit semi-gloss, or the dried out in the sun look. The other option is for high-spec textures which have more specular or have a glossy shiny finish, the normal is the default shown here. Rivets, panel work, rudder design and working cables are all highly authentic to a real C150. As per all vFlyteAir aircraft this aircraft is modeled on a real version 1972 C150L located in Texas, USA, tail number N17043 (the aircraft is a trainer version).

 

Every detail and moleling aspect presented on this C150 is almost perfection, you simply can't fault the work here, I love all the lighting fittings (LED tail beacon is exceptional)...

 

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Glass is outstanding with wear and tear, and you even have corroded areas like in the lower glass or around the frame, reflection and shape is also very, very good.

 

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Undercarriage is also really well modeled. You have the choice of Wheel fairing (pants?) or open wheels, and both options look so good it is hard to choose?

 

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Gear assembly detail is excellent and worn, and detail is right down to the finest detail of the brake cables and disk brakes. Forward single strut is highly animated in moving components.

 

Internal Detail

It's inviting!

 

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Both doors open manually from the inside and so do both the large windows...    Twin seats are old and tatty, but very authentic to the design.

 

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Co-Pilot seat not only moves backwards but folds down as well, but the pilot has not to be visible to work, very nice!  Small rear baggage area holds the push-pull handle that you can use to move the aircraft on the ground. Roof lining is a molded one piece grey lining, it is very nice and a modern touch and feel on an old design...

 

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.... roof houses a speaker and overhead lights (cabin and red). Whiskey Compass is set high in the windscreen with surrounding movable shades...  each side are two air-vents that pop-out internally from the forward part of the high-wing layout, they turn as well as retract, and the right side vent has a built in outside temperature gauge.

 

Instrument Panel

For basic trainers these C150 series aircraft are well kitted out in instrumentation, the molded dark facia is lovely here. Side glove compartment is excellent with working torch available inside, with a great instant lighting feature (see lighting).

 

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All instruments are clear and concise with perfect reflections, the instrument reflections can't be disabled, but that is not an issue here...

 

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...  olde style yokes are lovely, and the red button on the left yoke brings up the X-Plane ATC panel which is a nice touch. Both yokes hide as well, but not individually.

 

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Standard Six instruments that are obviously centred correctly in line of sight of the flying pilot with the Airspeed Indicator, Artificial Horizon and the Attitude Indicator on the top row with a clock separating the Artificial Horizon and the Altitude Indicator. Below is the Turn Coordinator, Heading Dial and Vertical Speed Indicator. Two instruments right cover a CDI or Course Deviation Indicator (VOR 1) top and a second CDI indicator lower (VOR 2) (note OBS or Omni Bearing Selector is the knob for adjustment, not the instrument).

 

Lower left panel covers the park brake, lower is the Primer (fuel), start switch and electrical switchgear. Centre panel is the Carb Heat, Elevator trim, Throttle (knob), Mixture (knob) and flaps in five positions of 0º-10º-20º-30º-40º degrees continuous (flap indicator is in the left window support). Lower panel left are the Master power switches and nine fuses (active).

 

Far right panel is a RPM x100 gauge, DATCON hours meter and Suction gauge, with below the two tanks gauges with 26 GAL fuel capacity each, oil Temp/Pressure gauges and far right a Amperes gauge.

 

Lower central panel is an authentic Cessna Navomatic 300A single- axis autopilot...

 

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... unit is beautifully done, but it is a basic device.

 

There are three panel avionic options... in Commuter, Trainer and ADF....   all three options are selected by the tags on the glareshield.

 

Commuter has: KMA 20 audio panel, KX 165A COM/NAV radio (COM/NAV1), KX 165 COM/NAV radio (COM/NAV2), KT 76A transponder, KN 62A DME receiver and the Navomatic 300A single- axis autopilot. The second CDI instrument is connected to the KX 165 (COM/NAV2) ...  you could note the Commuter as the IFR version.

 

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Trainer has: RT 328T COM/NAV radio and a RT359A transponder, note the lower CDI instrument is blanked off... you could note the Trainer as the VFR version.

 

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ADF version will remove the KX 165 COM/NAV radio and the KN 62A DME receiver and install a R-546E ADF unit. This will also replace the second CDI gauge with an ADF pointer.

 

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Other panel options include on the fly changable airspeed and altimeter gauge units (knots and mph; hPa and inhg)...

 

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....  and AviTab tablet is attached to the left pilot's yoke.... and when you turn the yoke it moves as well, excellent. But two things with the tablet is that it does feel big and close when you have a 73º point of view set so I don't have it visible, and to make sure you hide the tablet (click tab is at the top of the glareshield left) before hiding the yokes, because if not it will suspend in mid-air.

 

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A nice Yoke lock is set via pressing the lower CDI instrument, and the hard to see Fuel switch is buried lower under the front of the seats, user metal diagram is beautifully done.

 

Kneeboard/Menu

Lower left down by the pilot is an kneeboard that is 3d in action and VR (virtual Reality) ready.

 

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There are six pages you can navigate through. First page top has the "Options" listed. You can first add a Co-Pilot and have them either visible internally or not... the pilot will not disappear even with the static elements active of which I like when doing a final parking of the aircraft.

 

"Hide Glass" will take away the transparency, and "Remove Ground Elements" will set the wheel chocks, pitot tube covers and engine inlet cover. The setting is all or nothing (you can also use the internal view externally to hide the static elements).

 

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There are engine start options in a custom start or a normal start. The Custom Engine Start feature adds realism to the model by requiring that the pilot follows the Normal Procedures as described in the Pilot Operating Handbook. That includes priming, flooded engine and a load of things to make your day painful, but realistic.

 

Other selections include the Instrument avionic panel options (Trainer/Commuter), Shake effects, Wheel Pants (fairings) and the selection of either a male or female pilot... both renditions are really, really good and finally lifelike... both are also very attractive depending on if you fancy males or females or even both...

 

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...  you can switch them to the required flying pilot or Instructor and trainee roles, both pilots are also head animated.

 

There is a significant Weights & Balances chart lower. pilot weight, copilot weight, fuel quantity or luggage weight, the Center of Gravity will all be re-calculated dynamically, and you will see the CG indicator move on the Center of Gravity Moment Envelope chart. X- Plane’s CG datarefs are also updated dynamically. Turning off the Co-Pilot will deduct their weight and above 9 lbs and then 19 lbs a satchel and suitcase will be placed in the rear baggage area. Usually with a lot of luggage weight then a one pilot operation is recommended.

 

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Walkaround: Second page is an active walk-around system... This is a fully interactive walk-around in the SimCoders REP mode. Press the aircraft logo and you are transported around the aircraft...

 

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...  testing (shaking) flight surfaces and the rudder, checking the oil, and fuel quantities all come with full descriptions as you go around the aircraft anti-clockwise.

 

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It is very interactive and I found it easier than the REP version, but not as in-depth. Removing pitot covers and the engine inlet cover can be also be done in the walk-around.

 

Four other pages cover the Checklists of: Before Takeoff, Take Off - Climb - Cruise and Landing...    final page is a full performance guide.

 

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Aircraft Puller

You can manoeuvre the C150 on the ground with the puller. Turn your parking brake off and then go to the front of the aircraft via the internal view (tip: is to set it via a keyboard key input), then select the centre of the front wheel strut to attach the handle...  you move the cross on the screen with the mouse and it is so instinctive and easy to do... really love this clever feature.

 

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Flying the Cessna 150L

When doing a review you have to spend a little time before and in flight learning and checking out the aircraft, and then do a sort of circuit check out flight...  but the vFlyteAir in this capacity was really quite different...  I didn't actually need to? First I know the C150 from the Just Flight review in the basic layout of the controls, but even discarding that factor, I basically started up the little tiddler up and just simply went flying!

 

Started the C150 up and it idled with a load of conks and chunks like a tired Continental O-200-A air-cooled horizontally-opposed engine, 100 hp (75 kW) engine would do...  sounds are of course from a real C150 (tail number D-EIVM, a Cessna 150M model) and recorded professionally in pure FMOD original sound recordings and was engineering by Mike Maarse of SimAcoustics, and brilliant they are.... (open the side window to hear the sounds in their full glory), more so when you open up more of the throttle and the idle turns into a roar.

 

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Set the mixture, parkbrake off and a bit of throttle (a fair bit of throttle is actually required to get the aircraft moving, but you know what I mean) and I was gone...

 

Wheee this great! and my friendly Co-Pilot was loving this little tiddler as much as I was as well...

 

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... lovely speed (and friction) reactions to adjustments of the throttle just shows how much advancement X-Plane has now done in the feel and realism of aircraft on the ground. I can not translate how much I love the feel of this aircraft, you feel the weight, you feel the ground friction... 

 

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....  I set the flaps for takeoff to 10º, but can even set them at 5º if you so desire via the continuous flap movement, pitch trim is centred and after clearance we are ready to go. Throttle up and again the C150L does not jump off the line, it hesitates and then the movement builds up very slowly at first, it feels perfect, so really great...   powering down the runway, then turn up the aural sounds, and yes they will give you that "lift of hair" on your neck moment, and at 73 knts you pitch up slightly to take to the air.

 

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Climb out is around 670 fpm officially so the 500 fpm is a nice round number without any loss of speed, then choose your time to retract the flaps so you don't get that slight nose pitch.

 

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Banking will give you a significant loss of climb, so you have to compensate in the pitch to keep the climb smooth in the turn...  In trainers, then aircraft balance and trimming is very important, so to trim up to find the perfect neutral position and the aircraft level (I recommend using a key input)...

 

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... when the aircraft is happy and level then you can turn on that lovely Navomatic 300A single- axis autopilot. It will not go to the set heading bug directly, but you can trim the rudder to keep a straight line by using the outer ring to adjust the rudder trim...  if you want the heading bug (HDG/NAV) active then just press the centre knob in, pulling it out will disconnect the heading or to use the turn coordinator (turn the knob)...  the only gripe is the autopilot panel does not pop-out, however it is easy to use in this low position. There is no altitude hold or altitude change on this single- axis AP, so changing and holding the altitude is done via the pitch trim which works very well.

 

Glare too bight! Then just select the sunglasses on the glareshield to darken the view...

 

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....  I usually hate these sort of gimmicks, but this one is very easy to use and very realistic, okay I love it.

 

Any increase or decrease in speed requires and significant adjustment in the trim, so if you go to almost full power you will be surprised in the change of the angle off attack. If you want be Chuck Yeager and fly fast, then the C150 and all of it's 100hp is not the aircraft for you... 106 knts is as fast as the 150 will go and with a 75% power cruise at 7000ft will give you just a smidge over 100 knts, range is 880 kms at full power (not bad) but you will get 1,166 kms at the cruise setting (brilliant) and the service ceiling is an impressive 12, 650ft

 

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Lighting

Main instrument panel has set instrument backlighting which is very good and clear to read, there is also an overhead adjustable red panel light of which is very nice...

 

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.... cabin "Dome" light is powerful, and I like the lovely phosphoresce Flap indicator and Whiskey Compass at night. External lighting is basic but highly refined...

 

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... single nose landing light is extremely powerful, very good navigation lights (red, green and white tail) and the strobes are both very effective, but the highlight is the LED beacon tail light. A great feature is the torch in the glovebox...  open the glovebox and select the torch and it is instantly illuminated..  brilliant.

 

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Lowering the power will pitch the nose down without any trim adjustment, ditto for more power and climbing, so you can adjust your descent just by the throttle input, of course there comes the point where the manual yoke control with throttle inputs takes over on the final leg.

 

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Controlling the approach speed is easy, I found moving the flaps in 10º increments over a period of time reduced the speed perfectly while keeping the aircraft very stable, jumping say to say 20º or 30º in one movement will of course create a lot of lift and very quickly...  so go slow and go smooth.

 

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but my way was extremely good as I set the final 40º flap almost at the start of KRSW RWY06 threshold for the final approach speed of 55 knts

 

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I felt so in control, and all there was left to do was to reduce the height by reducing the throttle power, too fast a descent, then more throttle, floating, then less throttle... perfect speed and descent control... brilliant.

 

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Just a slight flare, less power and you drift down to the runway in perfect control... touchdown is around 48 knts, and stall is 41 knts, but I never felt that steep lift fall off.

 

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The point is the full flight was just so instinctive, I required no checking, no looking up tables, no "where is this" and was in complete feel with the C150 from the beginning to the end... I just flew and had a perfect circuit from takeoff to landing, easy... well to a pilot that has experience yes, but to learn on this aircraft is still the best lesson you could do, because it sends all the right messages and feedback for you to fly as the aircraft is to be flown....  I just simply love it, and the lady was pretty well impressed with my flying skills as well, so there maybe a date in this!

 

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Liveries

Huge choice of one blank and thirteen high quality liveries...  Six American registrations, Two UK, one Polish, one Italian, one German, one Brazilian, one all metal and the vFlyteAir branded version.

 

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Cessna150 - Livery_N17043.jpgCessna150 - Livery_N3182X.jpgCessna150 - Livery_N3159J.jpgCessna150 - Livery_G-BWII.jpgCessna150 - Livery_I-NCAA.jpgCessna150 - Livery_N704YA.jpg

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Summary

The Cessna 150L is one of the most significant training aircraft in the world, yes there are far more 172SP aircraft, but the C150 Series is still the very best and most popular first flight and training aircraft ever built.

This is not the first C150 series aircraft in X-Plane, as that honor goes to Just Flight's C152 ll aircraft and it came in at a very high entry standard. But this is a vFlyteAir design and that changes the game completely. So on every level the aircraft are absolutely top class, but I would put the vFlyteAir ahead with the far better sound, flying characteristics which are exceptional here and even better quality and clever features, the deal maker is simply the price, as the vFlyteAir aircraft is a good whole US$14.00 cheaper than the Just Flight C152, so better for far less sounds like a great deal to me.

 

Out of the box the aircraft is simply sensational and almost totally refined, flying the C150L is sublime experience in that even my review flight was perfect with it not really being a review flight but a totally immersive straight into the flying experience that found me almost speechless...  everything is so damn good here, but the excellent sound package and the way this aircraft reacts to your inputs is almost realism perfection.

 

Clever panel layouts cover IFR, Trainer VFR and ADF choices are really well done and can be changed on the fly, as can the Baro and speed from Knts to MPH. Walkraround and aircraft puller features are very good as is the very good Weight's and Balance sheet (real baggage is a nice touch as well), Custom engine start as are the quality animated pilot's that can not only be selected but also change seating position. AviTab and Librain (rain) plugins and STMA updater are all supported, excellent manual and VR kneeboard are also very well covered.

 

So what is not to like... pretty well nothing, but for a few personal preferences. I like the pilot to disappear when the static elements are set, more or show/hide selection in static items than all or nothing and a autopilot/avionics pop-up.

 

vFlyteAir are a legacy X-Plane developer at the absolute top of their game, with quality and highly realistic aircraft set at a extremely good price for absolute value...  what more could you ask for, nothing really.... brilliant!

 

___________________________

 

X-Plane Store logo sm.jpg

 

The Cessna 150 Commuter by vFlyteAir is NOW available! from the X-Plane.Org Store here :

 

Cessna 150 Commuter

 

Priced at US$28.98

 

Features
  • Original, authentic Cessna 150 sounds professionally recorded and engineered by Mike Maarse, SimAcoustics
  • Two different panel options - the Trainer panel is perfect for students or those who simply want to fly with basic navigation. The Commuter panel adds DME, ADF and an authentic Cessna 300A autopilot
  • Airspeed indicator can be changed from MPH-over-KTS to KTS-over-MPH
  • Altimeter can be changed from in hg to hPa
  • Optional Custom Engine Start feature - when ON, the Custom Engine Start logic requires the pilot to follow engine start procedures per the POH including throttle lever setting, mixture setting and priming
  • "Save States" preferences - more than 50 different settings, options and preferences are saved each time you fly. Your settings are restored the next time you fly.
  • Dynamic, animated rain effects using the librain plugin (included)
  • Optional shake/vibration effects - engine vibration, engine start, engine shut-down, stalls and touch-down causes airframe to shake and vibrate
  • Interactive pop-out kneeboard with dynamic weight & balance sheet, Options, and Normal Procedures check lists. VR friendly!
  • Guided, interactive pre-flight walk-around
  • Optional wheel pants
  • Tow bar feature - pull your bird out of the hanger using the tow bar!
  • Selectable male or female pilot
  • VR optimized
  • Working circuit breakers
  • Headphones - "plug in" to attenuate in-cockpit sounds
  • STMA Autoupdate plugin included – your copy stays up to date with changes and updates automatically
  • Compatible with X-Plane "Experimental flight model"
  • Integrated support for the AviTab plugin
  • Checklists provided for the XChecklist plugin (available here)
  • Super hi-res textures
  • PBR effects
  • 14 different liveries including a blank white
  • Paint kit available

 

Requirements:

X-Plane 11 fully updated

Windows, Mac or Linux
4 GB VRAM Minimum. 8 GB+ VRAM Recommended
Current and Review Version 1.1 (November 28th 2019)
Download Size: 797 MB
 

______________________________________________________________________

 

Installation : Download is 797.00mb which is unzipped and is inserted in your General Aviation folder as a 2.62gb folder.

 

Option for higher "high-spec textures" or a shiny aircraft, files are provided. AviTab and Librain plugins are required and a Navigraph account for charts

 

Documentation : includes excellent manual, real Cessna 150L owners manual (but with an annoying "not for real flight" plastered on each page)

 

  • Alternate_Normal_Textures_README.txt
  • C-150L-1972-OwnersManual_NotForRealFlight.pdf
  • vFlyteAir_Cessna150_User_Manual.pdf

______________________________________________________________________ 

 

Review by Stephen Dutton

29th November 2019

Copyright©2019: X-Plane Reviews

 

(Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
 

Review System Specifications:

Computer System: Windows  - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 1Tbgb SSD 

Software:   - Windows 10 - X-Plane 11.40

Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose  Soundlink Mini

Plugins: Environment Engine by xEnviro v1.12 US$69.90 : WorldTraffic 3.0 Plugin - US$29.95

Scenery or Aircraft

KRSW - Southwest Florida International Airport by Aerosoft (X-Plane.OrgStore) US$24.99

 

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