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Stephen

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Everything posted by Stephen

  1. The MagKnight B787 uses a very, very specific java, why not just do a full store download?
  2. I'm going to guess and say it is a way of trying to get the business side of the Marketplace running, doing opening specials to get you on board... I very much doubt they are going to give away all the time the usual $25 scenery for half price, it has to be an offer.
  3. What X-Plane users need to remember is that the release of Vulkan v11.50 is only half the transition, the other elements like the mesh/textures, weather will now be needed to be modernised for more gains and better efficiency, plus bringing the cores on line as MSFS already does, now the main code is in place Laminar can revolutionise the whole package.
  4. Scenery Review : LXGB - Gibraltar International Airport by Skyline Simulations Gibraltar is a British Overseas Territory that is located at the southern tip of the Iberian Peninsula. It has an area of 6.7 km2 (2.6 sq mi) and is bordered to the north by Spain. The landscape is dominated by the Rock of Gibraltar at the foot of which is a densely populated town area, which home to over 32,000 people, primarily Gibraltarians. In 1462 Gibraltar was captured by Juan Alonso de Guzmán, 1st Duke of Medina Sidonia, from the Emirate of Granada and then switched back and too until
  5. News! - Announcement : DHC 2 Beaver by Thranda with the new Dynamic Generation series Thranda (Dan Klaue) has announced the next aircraft to be released by Thranda will be the DHC 2 Beaver with the "Holmes Extended Engine mount" version. The DHC 2 will also be the first aircraft released under the "Dynamic Generation Series" title... notes by Thranda on these are features are: "Thranda's "Dynamic Generation Series" takes full advantage of X-Plane's flexibility for in-sim, real-time modifications to the currently loaded
  6. I agree, my guess is that a lot more of the zigsaw has to be put into place before we see the full impact of Vulkan, a lot of the other critical areas of say the Mesh and textures are of the old system and in need of changing to the new processing threads, it is still a bit of one and some on the other, X-Plane12 should hopefully bring both together.
  7. News! - Announcement : Boeing 787-9 coming from FlightFactor FlightFactor announced last month that a completely new aircraft to add into the line up of a B777, B767/B757 twins, A350 and the Airbus A320 Ultimate is coming from the development house. This aircraft is the Boeing 787-9 Dreamliner and details are noted that the B787 will reach new heights in complexity, usability and have a variety of features. We are also taking our 3D and texturing to the next level with ever more detail in and out of the cockpit. The first cockpit renders have been produced..
  8. Check out my X-Plane11.50 post on how to set the correct reflection detail: Laminar Research : v11.50 Beta - Vulkan/Metal API by Laminar Research The settings are complicated but it is noted on how to get the best results under "Reflection Detail".
  9. Scenery Review : Brenta Dolomites 3D by Frank Dainese and Fabio Bellini This is the fifth and final of the five sceneries that will cover the Dolomite Mountain Ranges in the eastern north of Italy. This new area covers the Brenta Group which is set southwest of the four other packages including the Drei Zinnen National Park, Cortina - Cadore, Belluno and the Western Dolomite areas. Here are the five regions... with the new Brenta Group which is in Green... Drei Zinnen National Park in red, Cortina-Cadore in yellow, Belluno in purple and the Western Dolomites is in Orange.
  10. News! : X-Plane goes 11.50 final Laminar Research have announced that X-Plane has gone 11.50 final. The statement is here: "X-Plane 11.50 Released, introducing Vulkan and Metal Rendering X-Plane 11.50 is a pivotal update to the app that provides faster graphics processing, fewer visual stutters and an overall increase of Frame Rate (FPS). Taking advantage of the latest rendering technology, X-Plane 11.50 ships with compatibility for Vulkan on Windows/Linux and Metal on Mac. Think of these as the language of your graphics card (GPU). We have measured improvement acr
  11. Laminar Research : X-Plane and the future in the new world order It was almost impossible to define X-Plane as an ongoing simulator in all the hype of the release of Microsoft's reinvention of it's original "Flight Simulator" product. For one only beta (and alpha) users had access to it and also for most of that final build periods they where also heavily restricted by a NDA or Non-Disclosure Agreement, and step out of line and you were severely wrapped over the knuckles... all in the name of creating a good impression. But the mega-changing simulator is now out there
  12. Yes they did, but not very well by the forums... it is being refined.
  13. Framerate is impossible to define, as you noted you are running a very limited computer spec. I do note framerate if it has a definite impact on the performance of the computer, but my settings are what I define as middle ground, the sort that is required to get the basic return from the simulator... to note the JARDesign A330 is far much less framerate intensive than the A320U which actually is quite over heavy (10 frames) on frame rate in its current beta Vulcan/Metal form, but a final v11.50 release has yet been done either, so if you can run the A320U then the A330 will run far easily.
  14. Yes very nice, brilliant work, but I would liked the P-38L to be a bit more refined for release, simple menu areas and a few bugs should have been resolved easily.
  15. To a point I agree with you, if the developer utilises the default ground mesh textures then yes the product could be cheaper... but in most cases the Lo-Res to the Hi-Res required for the airport detail would mostly require new ground textures, however Microsoft could have a deal to purchase such better resolution textures of the airport. I do like however the idea of one full texture mesh for both the surrounding environs and the airport textures themselves being totally seemless.
  16. You have to already to have had purchased the scenery on another platform (XP,FSX,P3D) to get the discount from Orbx for MSFS, it is a crossover price, Plant City is a very small scenery, a test case.
  17. Aircraft Review : Lockheed P-38L Lightning by Flying Iron Simulations Known by it's nickname the "Fork-tailed devil" or in German "der Gabelschwanz-Teufel" , the Lockheed P-38 Lighting is a twin-engined - twin boomed tail World War II era American piston-engined fighter aircraft. The main aircraft's role was as a general fighter, the P-38 was also highly utilized in various other aerial combat roles including as a highly effective fighter-bomber, a night fighter and as a long-range escort fighter when equipped with drop tanks. The P-38 was also used as a bomber-pathfinder, guiding
  18. It is called "cashing in" and there will be a lot of that, but yes you are right... simulation won't survive as a game, yes a lot will just fly around the Effiel Tower a few times and bomb their houses, but if you do that a few it then gets boring. The demographics will split into those that treat it purely as a game, then go off and kill more soldiers... but to stay interested is when the depth side of simulation kicks in... here I am after ten years with an attention span of weeks on anything I really like, then discard it to move onto something else, but simulation has kept that attention
  19. Yes I have already mentioned that Laminar has brought in a new art team to tackle the scenery aspect (Eastern Europeans apparently), Gliders struggle because the current X-Plane weather system is just too basic... an area to urgently addressed.
  20. Thanks for your comment. I have thought about that aspect a lot actually... but we have already sort of tested those ideas out... we have the full study aircraft with what you could say have the full "bells and whistles" and the FlightSim approach of a basic aircraft that flies but have no depth in systems... this was the Aerosoft ATR 72-500. Overall this approach was rejected totally by the community, we are as noted in simulation, not in gaming. So yes full depth systems are totally relevant as that is what simulation is at its core... and your biggest argument is that will users actually
  21. Aircraft Update : Airbus A319 v1.5 by ToLiSS With a lot of focus on the ToLiSS A321 (which is very good by the way) the earlier A319-100 has sort of been pushed into the background. The tiddler Airbus (only the A318 with low sales is slightly smaller) is an interesting aircraft as with it's size it is sublime to fly (yes an Airbus can be fun to fly manually). So here is actually an unexpected update in v1.5. The main focus on this update is actually the sounds. Earlier if you wanted the IAE Engine sounds you had to buy a separate sound pack from the store and to note th
  22. Behind the Screen : August 2020 Well the sky didn't fall in! X-Plane is still here and actual still flies, burrrr dom. The Hype of MS2020 or is it MSFS came to a crescendo as the release date of 18th August 2020 got near (in fact it was available on the 17th here in Australia), and then everyone hit the download button, and most crashed at the same time as the herd mentality kicked in. In fact a lot of users had serious problems in not only getting MSFS downloaded and working and trying to keep it working through crash after crash and a fix is coming soon (3rd Sept). So did I do
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