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Medellinexpat last won the day on November 3

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About Medellinexpat

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  1. In the end i reordered, from the Org.store, and had no issues. I’m very pleased with the purchases and your reviews are right on. I might have worried about the weather radar in the Navajo unless I’d seen your comments that it does pretty much nothing. My guess, given how few liveries are available for them, is that they’ve not had stellar sales. Carenado aircraft are anything but perfect and since Thandra departed the community really don’t seem big fans. But at the sale price, the Navajo was less than $20 and the Bonanza $16, I’d argue they were pretty good buys. Buying one or tw
  2. Based on your reviews, which I find to be both useful and accurate I went and ordered both. Once I’d purchased using Paypal I got a message that there was a problem on the vendor (Carenados) side. I went back to the Carenado site and my new purchases weren’t in my account. I did get a message from my Bank credit card (linked to Paypal) that the payment had been made. That charge (not a hold) now today shows on my credit card. I opened a support ticket with Carenado and a day later there’s no response. So at best I’m going to be spending hours sorting this ou
  3. I have a fair amount of Carenado aircraft and am pretty happy with them. There’s a sale on (again) but most of what I don’t have and would like get pretty dismal reviews. This Bonanza might be an exception. Recommended still at 11.5? The Navajo also might be a buy. The review from 2018 on here was pretty positive but there’s little other feedback I can find. Neither, one or both?
  4. ‘In early 2021, I think the penny will drop for the Dev Houses’ I do worry that with some of them being so focused on MSFS that they will have ‘bet the farm’ on sales there being successful that they might not be around in 2021. Kudos to developers like Justsim in continuing to provide new content for Xplane. They deserve our support.
  5. A little off the main subject but at least this is a release for XP11. Still very little or nothing at all from other developers like Orbx and Carenado. They’re obviously working hard on product for MSFS. There’s certainly a lot of payware content, in particular scenery, for MSFS. Any industry whispers about how sales are going? Is MSFS the gold mine that they seemed to think it would be?
  6. You are right about having airports that form route networks, or at least provide some interesting alternatives in routes to fly. Looking at some of the airports under development or recently released for MSFS there’s a lot of niche stuff coming out. This for Xplane seems a worthwhile buy. Having said that I do wonder if developers really think about their release dates as carefully as they might. This appeared just as Steam, and to a less extent the Org store are having sales. That means you’re competing against 50% off items. There’s always a temptation to buy those items when th
  7. I think that the actual aircraft had a castoring tail wheel, so unconnected to the rudder movement. You may be right about the rudder but perhaps the tail wheel isn’t ‘free’ enough and creates too much directional control. And shouldn’t the castor be a similar problem on takeoffs? On flaps on landing I’ve seen articles that flaps 15 is more common in the real world (55 knots at touchdown) but flaps 30 improves the view over the nose.
  8. Kudos to the developer for keeping the faith with this aircraft and producing this new version. I do wonder about that $40 price tag. That’s high compared with most small single engined aircraft for X-plane and most (being more modern) have complexities that this simulation won’t have. The other question in my mind is the difficulty of landing. That seems unlikely in what is a basic trainer. Does the real aircraft display those vices - or at least to that extent? $25-$30 and the landing characteristics sorted out (if incorrect) and this would be a buy
  9. Thank you another interesting piece. I must admit Vulkan met my expectations and The performance is noticeably better in my rig. I also am a big fan of Navigraph but I’ve not seen the stutters or the delays. Having said that Simlink isn’t always perfect and there have been many updates to it over the past few months. On Vulkan I’ve seen my RTX 2080 much busier in particular in overcast and heavy weather. I use Activesky and I’ve reverted to their default clouds which seems to help significantly and with the temps. But in terms of how few problems there seem to have been since the r
  10. Does MSFS have to be a Sim rather than a game to sell add ons, in particular scenery? I think that all the third party developers were rushing to MSFS just because it was going to have large numbers of players (and therefore target audience) rather than it was going to be the most realistic simulator. One thing that will be interesting to watch is whether MSFS changes the sceneries that are available. X-Plane has little beyond the US and Europe for example. There’s very little if anything for Asia. You can buy an excellent Fresno (Orbx) but not a Narita. The early releases for MSFS seem t
  11. But if MSFS does make It more of a mainstream hobby? I’ve always believed that it is the wider audience on MSFS might not accept pricing that we’ve been used to. It’ll be even more interesting when MSFS starts to go on sale (Black Friday?) which will make add on prices, in terms of content for your dollar, seem even more distorted. A lot of us Quietly rebel against that niche market pricing anyway. Take Orbx, and I’m a big fan and have plenty of their stuff, but for the most part I wait for the sale. When Carenado recently had a big sale I bought five aircraft that I wanted and gen
  12. But why is scenery a $25 item? Why is a lower price ‘giving it away’? Yes, that’s pricing that we’ve become used to, but with more competition and potentially more sales perhaps that’s changing? Orbx have developed Key West for other platforms so perhaps that’s probably a candidate for MSFS except now, with FSDT’s pricing maybe they’ll be less keen to release. VerticalSimulation pricing for many of their regional airports for Xplane directly from their website are $6. Even Tampa is $16. I wouldn’t have picked up many of their airports and missed out on the great quality if they had
  13. I’d commented before on whether MSFS might start to move scenery prices down, the idea of micro transaction pricing. I’d offered up VerticalSims Plant City pricing as an example and you’d suggested that was a test on pricing. Now FSDreamTeam are releasing Key West at $9.99. Are you sure that this lower pricing isn’t a trend rather than a test?
  14. An interesting post, thank you. I’m very impressed with Vulcan but I did notice my rig was running harder. I’ve color matched components in my rig to their temperatures so visually I could see that more heat was being generated. More of the increase seemed to be coming from my RTX 2080. The setting that significantly increased the temperature of that was the difference between HDR+SSAO. The issue wasn’t huge but put the card borderline on what is recommended for normal operating. Changing the setting back to HDR lowered the component temperature by 10 degrees. The posit
  15. An update to my earlier post on performance Vulkan does make a huge difference.
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