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Stephen

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  1. NEWS! - 337F Skymaster by Thranda Design released! Thranda Design has released the Cessa 337F Skymaster on January 27th 2023, which is today American EST time. Certainly one of my favorite aircraft, the push, puller Cessna 337F Skymaster is one of the greatest General Aviation aircraft. After the 208 Caravan, then the excellent U206G Stationair, here is another Cessna classic from Thranda Design, or a Carenado classic. Once the bastion of General Aviation aircraft in Simulation, then what has happened with the famous developer, missing now from X-Plane for a number of years. And how far will Thranda Design go in replacing classic aircraft with the same. The Cessna Skymaster is an American twin-engine civil utility aircraft built in a push-pull configuration. Its engines are mounted in the nose and rear of its pod-style fuselage. Twin booms extend aft of the wings to the vertical stabilizers, with the rear engine between them. The horizontal stabilizer is aft of the pusher propeller, mounted between and connecting the two booms. The combined tractor and pusher engines produce centerline thrust and a unique sound. The Cessna O-2 Skymaster is a military version of the Cessna 337 Super Skymaster. The aircraft includes all the features of the Dynamic Generation Series. Special features: FULLY configurable 3D instrument panel. Interchangeable yoke styles Over 50 instruments to choose from! (Including Aspen EFD 1000, and support for RealityXP 650 and GTN750) Move any instrument to any location on the panel, or even between pilot and copilot's panel! Comes with 4 panel presets, but can easily be expanded by moving instruments around, using a simple and intuitive interface. Lighting is fully 3D, and dynamically move along with the instruments, as you configure the panel. Ability to assign a lighting index to individual instruments, to allow different lighting knobs to be assigned on a per-instrument basis. Save your own presets, and even share them with the community! Almost every instrument can be popped up or popped out as a 2D floating window! They can be placed on other monitors as well. Instruments can be moved in 3D directly, on a 2D pop-up preview window, or by numerical entry for precise placement. GNS430 and 530 can be swapped out, but a restart of the plane is required, as 430s and 530s are mutually exclusive in terms of compatibility in X-Plane Dynamic livery editor (like in the Kodiak, the Beaver, the Wilga, the Caravan, the C206, and the Pilatus PC-6) Full PBR control! Create stunning metallic liveries, or matte, sand-blasted look in mere seconds! Additional control over dirt/scratches, adjustable in real-time to dial in the exact desired amount of wear and tear. Create "virtual" liveries, based on two basic common design layouts (Modern and Classic), and assign any colour to any available paint segment. Quickly create preview of livery in real-time, using intuitive controls. Previews include visualization of metallic materials and dirt overlays. Apply selected livery in real-time, right in the sim, without the need to even touch a 3rd party image editor! Option to change the tail number in real-time, or disable it altogether. (Enter a "space" instead of a callsign number to create a blank tail number.) Easily and quickly create dozens of paint schemes in-sim! Also includes 9 traditionally painted liveries, all visible in a convenient pre-selection preview window. Ability to swap pilot/co-pilot figures Uses SkunkCrafts Updater. Option to participate in Beta program, via checkbox in SkunkCrafts Updater. Excellent hi-res PBR realistic materials, featuring true-to-life plate deformation and to-the-rivet precision. Fully modelled Continental IO-320-F front engine. Windshield ice and rain effects Individual functional circuit breakers Feature-rich elegant fly-out menu with the following features: Electric tug, with in-panel controls to move forward/backward at the desired speed, and steer proportionally Control over chocks, individual tie-downs, covers, internal lights, external lights, etc. Option to enable/disable Cargo Pod, with realistically simulated weight, momentum, rotational inertia, and drag characteristics. Option to start up running (all systems ready), or cold-and-dark, for realistic startup procedures, directly from this fly-out menu. Control landing lights, strobes, beacon, and nav lights via fly-out menu Detailed weight and balance manager with visual chart, individual passenger seat weight control, Lbs/KG unit toggle, CG control, external tank control, and the option to save and load configuration. Show or hide individual seats, to create a hybrid passenger/cargo version. When seats are hidden, cargo fills the space when weight is added via the fly-out menu. Multiple camera snap points, above and beyond what's available by default in X-Plane, so you can perform your walk around checks. Adjust your camera's Field of View without having to go to an X-plane menu, allowing for real-time adjustments. Audio mixer: individually control audio channels in real-time, so you can adjust volumes while hearing them play. Slew control: move your plane around the world, temporarily bypassing flight physics. Includes ground mode and air mode. Dynamic panel control page, with a separate view for the entire panel layout preview, or a per-instrument view, allowing for fine-tuning of instrument position, as well as copy-paste function to quickly replace instruments. Option to swap pilot and co-pilot Option to select different yoke styles DynaFeel panel: Dial in precisely how you wish for the controls to react as a function of speed. Optional de-ice system Flight dynamics and systems: Detailed and accurate flight dynamics and weight and balance with the help of multiple real-world active Stationair pilots. This not only gives this aircraft the proper "feel", but also accurate takeoff, climb, cruise, and landing performance. The C337 is a well-behaved twin airplane, where the engines are in line, with props spinning in opposite directions, cancelling out torque on the airframe A single engine failure doesn't radically affect flight behaviour, as the engines are in line, and don't produce a net yaw force on the plane, as other twins do. Tie-downs and chocks actually keep the plane from moving, even in high winds. DynaFeel: controls that simulate how strongly the control surfaces are affected by oncoming air, and how much strength would be needed to overcome these forces. Advanced FMOD-based sound system: High fidelity, multi-track sounds with smooth, finely tuned transitions (actually having calculated the precise beat frequency for each section, to minimize "muddy" transition sounds), and amazing atmospheric effects. Individual volume control over different aspects of the sound experience, adjustable in real-time (while listening to the sounds) Individual sounds for front and back engine, with different sonic characteristics, as a result of their placement. Different sounds for front of plane than for back of plane Panning around the plane in exterior view yields awesome 3D audio effects, including "blade slapping" sound when view is perpendicular to prop Far away sounds include aerodynamic interaction effects between front and rear prop. At a distance, you hear overtones caused by turbulent air feeding into the rear prop. Individual buttons and switches in the cockpit each have their own unique sound. Engine has typical cool-down ticking sound, based on engine temperature. Sounds actually give you clues as to what's happening under the hood. Outside wind intensity is affected by slip and AoA. (The more the surface area of the fuselage is hit by oncoming wind, the louder the sounds Doors and windows opening, let outside sounds in The Cessna C337 Skymaster DGS series is priced at US$39.95... Requirements are: X-Plane 12 or X-Plane 11 Windows, Mac or Linux 4 GB VRAM Minimum. 8 GB+ VRAM Recommended Images are courtesy of Thranda Design Support forum for the C337 Skymaster by Thranda ________________ The Cessna C337F DGS series by Thranda Design is now available from the X-Plane.OrgStore!... Here: Cessna C337 DGS series Price is US$39.95 ___________________ NEWS! by Stephen Dutton 27th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  2. NEWS! - Aircraft Updated : Magni M-16 and M-22 Gyrocopters X-Plane 12 by 3DReal Powered Gyro-copters are a cool flying machine... Just ask James Bond. "Little Nellie", in "You Only Live Twice", was a the star of the film, and was a real machine in a Wallis WA-116 Agile as flown by it's creator Ken Wallis. Gyro-Copters have no power to the main rotors (usually twin) with free autorotation to develop lift, the power is for forward thrust only. Magni Gyro is an Italian gyrocopter manufacturer. It started its own gyro-copter production in 1996. Here there are provided two versions: M-16 tandem trainer a two seats with dual control M-22 voyager, based on M-16 but with a large storage space and more fuel capacity for up to 4 flying hours Now both aircraft (or all four) are available for both X-Plane 12 and X-Plane 11. X-PlaneReviews Paul Mort did a release review here: Aircraft Review: Magni M-16 and M-22 Gyrocopters Included in the package are two distinctive bonus sceneries, or perfect for the flying Gyro's, in... · Chatelair airfield, close to Aosta, a perfect position to fly over the Matterhorn (Cervino) Mont Blanc (Monte Bianco), and Monterosa between France, Italy, and Switzerland. The airfield is the Corrado Gex aero club base, where to learn how to flying over the mountains. You can start to pilot the M16 with the texture of this aero club. · Cortina d’Ampezzo (LIDI) airport. In 2026 Cortina and Milano will host the Winter Olympic games and is planned to reopen the airport of Cortina d’Ampezzo. The scenery reproduces a detailed model of the new terminal according to an existent project. This is the base of a M22 with a fictitious painting to celebrate the event and operating for the surveillance of the games area, aerial shots during the races… Features: Support for X-Plane 12 and X-Plane 11 Two models included Very accurate 3d model and realistic flight Custom instruments as Rotax FLYdat, TRIG TY91 VHF radio, TRIG TT21 Transponder Super detailed Rotax 914UL engine Many detailed movable parts Real interactive preflight check PBR textures 2 different liveries per model Images are courtesy of 3DReal _____________________________________ Yes! - Magni M-16 and M-22 Gyrocopters X-Plane 12 by 3DReal is NOW available from the X-Plane.Org Store here : Magni M-16 and M-22 Gyrocopters Price is Currently US$21.00 Requirements X-Plane 12 or X-Plane 11 (2 separate versions included) Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 555 MB Current Version : 12 (January 25th 2023) ___________________________ News by Stephen Dutton 26th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  3. I've never yet tested it, but the PM 2.0 should work for both, as it is independent of X-Plane, working with the X-Jet framework.
  4. NEWS! - Aircraft Update : Lancair Legacy RG X-Plane 12 by Aerobask Released in June 2020. Here is the official update for the single-engined Lancair Legacy RG to X-Plane 12 from Aerobask. The Lancair Legacy is a two-seat single-engine light aircraft marketed in kit form, which is now out of production. It evolved from the Lancair 235/320 series, but with a larger fuselage and more powerful engine, and like them, is a low-winged monoplane of composite construction, with side-by-side seating in an enclosed cockpit. The aircraft are renowned for efficient in speed, space, and economy. RG is the Retractable Gear designated variant, compared to the earlier FG (Fixed Gear). X-PlaneReviews full release overview is here: Aircraft Review : Lancair Legacy RG by Aerobask Besides the Implementation of X-Plane 12 features (Icing, Performance, Rain effects, Photometric night lightning for XP12) there are no other changes noted by Aerobask. Main features: 🆕for XP12 and XP11 - Both versions included Highly detailed 3D model interior and exterior PBR 4K textures High quality FMOD sounds from Daniela Rodríguez Careri, based on custom recordings from Legacy reg. N637PG High accuracy flight model by X-Aerodynamics (tuned for experimental flight model) Real and custom 4K liveries with assorted interiors Stock but highly realistic GNS530 Native support of RXP GTN750 in replacement of GNS530+SL70 (Windows only, separate product needed) Continental IO-550 310hp engine VR ready XP12 Rain effect Photometric night lightning for XP12 Synthetic Vision by Oscar Pilote Remember you get two aircraft for both X-Plane 11 and X-Plane 12 for the price of one! Designed by and Images from Aerobask Support forum for the Lancair Legacy RG _______________________________ Yes! the Lancair Legacy RG XP12 by Aerobask is NOW available from the X-Plane.Org Store here : Lancair Legacy RG Price is US$34.95 Requirements X-Plane 12 or X-Plane 11 Windows, MAC or Linux 4Gb VRAM Minimum - 8Gb+ VRAM Video Card Recommended Current version: 12.0r1 (January 24th 2023) ________________ News by Stephen Dutton 25th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  5. Aircraft Update : Flightfactor A320-214 Ultimate v1.5.6 gets a serious update! As developers progress, you can get ton's of updates, some even silly, in them mostly just being a tweak or only a change here and there. Problem is with so many coming out that are not really absolutely essential, you can easily miss the big important ones... dream for the days of quarterly or six monthly updates. That is not to say frequent updates are not good, any update is a nice to have, but packaging them together better saves you a lot of work on your behalf. It is noted that the XP11 model here has been updated more than 200 times... overkill. Which brings us to the Flightfactor A320 Ultimate. It is an aircraft that divides users. Personally I'm very much on the "very like" side of the argument, mainly because I like the Airbus Philosophy, and the Flightfactor A320U has the prominence of being the only CEO or "Current Engine Option" aircraft available to X-Plane 12 users, a NEO or "New Engine Option A320 is coming soon from ToLiSS, but not the older engine versions. Over the years the progress on changes (despite) the constant upgrades, never really fixed the things users wanted from the aircraft, then an almost lost or ignored update comes along and it is full of the things we have asked for, for years... just don't shout about it. In the Flightfactor philosophy of making things complex, this is the "FF A320 XP12 Extended Upgrade beta". Or a US$20 addon (Upgrade?) to use the X-Plane 11 Airbus A320 Ultimate in X-Plane 12, note the "Beta" moniker, as this v1.5.6 update is only available in the "Beta" settings. Since X-Plane 12's release there has also been some significant changes to the aircraft starting with v1.5.0 or Extended Upgrade, including... * A package with two acfs one for xp11 and one for xp12, so you can run it both in XP11 and in XP12 * full support and updates at least for the duration of xp12 run * new cockpit and reworked exterior * abnormals (list will follow) to the standard of pilot training. For v1.5.0 you got a new 3D-cockpit model, Alternate Law implementation, updated Normal Law elevator controls, added inoperative systems according to FCOM when failure occurs, added drag effects from opened gear doors, autopilot yaw damper for single engine failure and an added tab for instant failure activation. So here is now the new beta v1.5.6 X-Plane 12 can do wonderous things to aircraft. But some are affected better than others in the transition. The FF A320U is one of the really better ones, certainly in it's Silver coated JQ (Jetstar) livery. A hard one to get right, as most painters do it in a flat light grey, not the shiny metal look. But here the aircraft stands out, highly real, even stunning in the late light. However there is a slight problem with the default livery on the FF A320U. Since v1.5.0 (X-Plane 12) Flightfactor have used their own new house livery, very nice and spirally it all is... but it is also set as the default livery, that problem comes to light in if any livery uses the default engines as a base, like the JQ Airbus does? No, I don't think that matches very well, it is even quite ugly... so you have to change the default livery (eng320t.png) to a more benign generic engine design in the "objects" folder to fix it. Sharklets First gripe that Flightfactor have finally fixed is a sore one with users... the hint is in the images above? Winglets or Sharklets in Airbus terminology, so they don't get sued again by Aviation Partners (it is a long drawn out story). The FF A320U has to date only the smaller arrow style winglets... ... but now you have the towering sharklets. Detail and design here are both excellent, the sharklet curve and shape is beautiful to behold. Sharklet selection is via the EFB (Electronic Flight Bag) in the "Settings" tab. Annoyingly the same default livery problem strikes again? I had to paint the JQ sharklets myself to make them realistic (or match). So if you want a generic design, again you have to swap a paint file (Sharklets.png or .dds) to the "objects" folder. It is well worth the effort. In both instances (engines and sharklets) the American livery is a good source. Cabin Upgrade Second major gripe was the cabin. The original cabin felt it was never really finished, a sort of half-hearted affair, and FlightFactor have promised for years to fix it, also it was not really a reflection of an aircraft of this price category. But now you have a new cabin fitout... there are two classes in, Business (four across), and Economy (six across) in a blue cloth material. It is not overly adventurous in design, but light years better than the original layout. Business gets seatback monitors, and Economy get those magazine pockets we are all very familiar with. It will be interesting to see some airline brand interiors in here. Side cabin panels and window surrounds are also remodeled, again far better than the originals, but still not as good as the JARDesign cabin with double windows and those air-holes, ditto the roof panels, basic, but far better... and that pretty well sums it up. The cabin lighting is changed as well. Control of the lighting is via the EFB, on the FAP tab (note the FAP only works if the power is on). Oddly FlightFactor haven't installed the same panel on the forward left entrance bulkhead, where it is also installed on the real aircraft? The lighting is based on the latest liTeMood® system, it looks the part, but not exactly the way it is done in the new cabins, but using here only spot colour... You also have three brightness settings; BRT, DIM 1 & DIM 2... Problem is? you can't actually use it... switching the lighting on, just completely absolutely destroys your framerate, or a 50fr drop to a border line 18fr, 18fr, seriously? Simbrief Intergration Last year ToLiSS introduced a great time saving feature. This was to load directly into the Multi-function Control Display Unit (MCDU) a generated "Simbrief" route profile. Here now in the A320U FlightFactor MCDU, you can do the same... First you have to tell the EFB your Simbrief account. This is done on the SimBrief Account Settings/Simbrief Data page. Your looking for your Pilot ID... Second row down. Then type in your Pilot ID number into the EFB/SETTINGS "INIT REQUEST" Section, then press "Apply". Annoyingly it will throw up a "Warning!", "Without an installed user and password, external connections will not be available", it looks like it is related to the Simbrief account, but it isn't, but the "Server Settings" above for external user use. Skip Procedures setting is really a non-setting, as is the AUTOCOMPLETE ROUTE settings. Unlike the ToLiSS input from Simbrief, here it only imports certain data, route, weights and fuel... Procedures (Departure and Arrival Data), and a few more areas are not implemented, so you have to still set those still manually via the EFB (as noted below). Create your route (Flight), and generate the (SimBrief) Flightplan. Then you import it by pressing the RK2 Button "INIT REQUEST"... ... and there there the Simbrief data is now in the MCDU. As noted the "Procedures" are not filled in, neither correctly is the Flight Number? You also still have to "SET" or activate, FUEL, PAX (Passengers) and CARGO on the EFB... also the PERF DATA! Doing these settings will then fill in the fuel, weight and payloads onto the aircraft. All the Simbrief data here ARE imported for you, basically you are just Okaying or Setting the imported parameters. When the EFB settings are completed, the INIT FUEL PREDICTION will now be filled in... ... but you still have to fill in the TAKE OFF Performance page with the important Flaps/Trim settings from the PERF DATA tab on the EFB. Fill in your Departure and Arrival Procedures... and your done. So the Simbrief import is not an import and forget tool, there is a lot more still to cover and work through (Procedures, Performance, Payloads etc) as well, but the numbers are done, and so overall it is a Semi-loading rather than a full import setting, that said it saves you a lot of time in setting up the aircraft for flight, and you should be able to cover the setting up in minutes rather than the usual twenty, and you do get the same data that has been generated by SimBrief. Obviously you need a SimBrief account, and if possible it is worth investing in with the full Navigraph account to keep the aircraft's nav data up to date.. FlightFactor note that with the above new feature, there has been a "significant improvement of Flightplan calculation performance". Other notes for v1.5.6 include; Icing effects and working Anti-ice system, basically all the X-Plane 12 effects are now on the aircraft. Dual input and sidestick priority logic are also implemented. Fixed also in the v1.5.6 update is mostly again MCDU input issues, like incorrect prebuilt holdings patterns, Go-Around procedure issues, Overspeed protection, incorrect prebuilt hold entries, go-around procedure activation and duplicate markers on the flight path when close to the MAP. In other words a fine tuning of MCDU settings and routines. YBCG (Gold Coast) to YMML (Melbourne) In most cases, you have to put the instrument lighting UP, but in here, you have to tune the instrument lighting DOWN. An odd affair, because if you don't the wording or the text is all very blobby and hard to read? Overall the internal cockpit is quite dark and needs another X-Plane 12 revision. Here is the instrument lighting before adjustment... .... and after. Departure to Melbourne is via RWY 32 (SID APAGI5) STIMP, MICKS... Although I have flown this route (what feels like a million times) in simulation and in the real cabin. This is still a first time flight with X-Plane 12... on the climb, the JQ A320U looks very impressive... X-Plane 12 Impressive! The new sharklets look quite brilliant as well, from the cabin or externally. The office, very Airbus and the FlightFactor A320U has a lot of depth in systems and... toys. Again like ToLiSS there is a very good "Save" system , or "States". It will save a perfect representation of the aircraft, and recover that representation exactly like the save. Not easy to do, as there is usually something not put back as it was before. But I have tested a few Saves and they do all work (or worked) perfectly, a restore also works fine as well if you have a crash or freeze. Melbourne (YMML), and final approach RWY 16 (STAR ARBEY 6A/APP ILS Y 16)... ... note you do get Duel Flight Directors (CAT 3) AP1&AP2, nice to have, even for an Airbus. Autoland makes life easy. Cabin views are excellent, with great internal wing detail... On landing and activating the thrust reversers throws up a lot of runway dirt, maybe they should clean the runways more often, but highly realistic externally or from the cockpit. A gripe complained about on-line is the current Manipulator active zones are not where they should be, you have to hunt around to activate knobs or buttons, the Chrono (select) or Master Main and Warnings zone are miles away (arrowed above) from the buttons, switching some switches will activate others? A fix is coming. Turnaround and I am already loading my Simbrief route back to OOL (Glod Coast), quick and easy! _______________ Summary Joshua Moore did an overview review of the FlightFactor A320-214 Ultimate when it was released as an "Extended Beta in September 2022, including it's upgrade (US$20) to X-Plane 12. This is a followup review because in this update there are a load of new features (That in reality should have been part of the earlier upgrade)... but they are important ones. They are important because they are features users have wanted (or complained about) for years, and very good they are. First are Sharklets (Boeing Winglets), here tall and tapered. Second is a completely newly designed cabin and third is SImBrief MCDU intergration. X-Plane 12 Icing effects and a working Anti-ice system, and Dual input and sidestick priority logic is also now implemented. Quality of the Sharkets are excellent, the cabin is very good as well, but not absolutely top notch required in this price range, but a major step up from the half-completed original. Cabin lighting uses the liTeMood® system, but currently has a very heavy framerate drain on using it, makes it still a dark cabin. SimBrief intergration is very good and easy to use, but does not cover every data aspect required for flight, as data inputs from the EFB and Departure and Arrival Procedures are still required, and the Take Off data also needs to be filled in. Yes there a few quirks outstanding in the FlightFactor A320U, but it is also a very comprehensive simulation of the most popular Airbus in the world. If you like to use the Airbus philosophy (Law logic), then this aircraft is for you. The FlightFactor A320-214 Ulitmate comes very highly recommended, and both X-Plane 11 and X-Plane 12 versions are included in the package. _______________ The A320 Ultimate XP12 Extended beta is now available from the X-Plane.Org Store here: A320 Ultimate XP12 Extended beta Price at time of writing US$89.95 Requirements X-Plane 11 or X-Plane 12 OS: Windows (64 bit) or Mac 10.14 (or higher) Processor (x86-64 Intel or AMD): 4-cores Intel Core I5-8400 or AMD Ryzen 5 2500X, Apple M1 and M2 not supported Video Card: GeForce GTX 970 or AMD Radeon RX 580 with 4 GB VRAM (8 GB recomended) RAM: 8 GB (16 GB highly recommended) Disk Space: 2 GB Last version: 1.5.6beta (18.05.2022) Download via X-Updater only. Review System Specifications Windows - 12th Gen IS1700 Core i7 12700K 12 Core 3.60 GHz CPU - 64bit -32 Gb single 1067 Mhz DDR4 2133 - PNY GeForce RTX 3080 10GB XLR8 - Samsung 970 EVO+ 2TB SSD __________________________________ Update Review by Stephen Dutton 25th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions.
  6. NEWS! - Aircraft Update : C-130H Hercules X-Plane 12 by X-Hangar Who doesn't love the "Herky Bird", or the Lockheed Martin C-130H Hercules four-engine turboprop military transport aircraft. Well X-Hangar have updated their version now to X-Plane 12! An aircraft capable of using unprepared runways for takeoffs and landings, the C-130 was originally designed as a troop, medevac, and cargo transport aircraft. The versatile airframe has found uses in a variety of other roles, including as a gunship, search and rescue, scientific research support, weather reconnaissance, aerial refueling, maritime patrol, and aerial firefighting. It is now the main tactical airlifter for many military forces worldwide. Over forty variants and versions of the Hercules, including a civilian one marketed as the Lockheed L-100, operate in more than 60 nations. It is the go-to aircraft for logistics. Two versions are included for use in X-plane 12: C-130H, and L-100-30 (is a stretched version of the C-130 and has a glass instrument panel) X-Plane Features Include: 2 Separate Versions To Fly for both v11 and v12 2 separate .zip files Both a digital Instrument panel and analog Working wipers in v12 Rain on the glass for v11 (limited to win vulcan) and v12 Much improved landing and taxi lights in v12 3d modeled Crew Working cargo door Working crew door X-plane FMS for v11 and v12 with pop up panel or press 3d buttons X-plane Garmin 530 with pop up panel or press 3d buttons Many interchangeable international liveries Both civil and military liveries Easy to paint liveries with the blank included Checklist in .txt format for use in the sim .pdf manual to help familiarize yourself with the aircraft Static elements Cargo automatically loads with added weight to the aircraft Animated parts Option to use and display JATO rockets. Fun for shorter take off. FSE file included New X-Hangar support forum _______________________________ Yes! the C-130H Hercules by X-Hangar is NOW available from the X-Plane.Org Store here : C-130H Hercules - X-Hangar Price is US$24.95 Requirements X-Plane 12 or X-Plane 11 Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 595 MB Current Version: 12 (Jan18th 2023) ________________ News by Stephen Dutton 20th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  7. Aircraft Review : Diamond DA-42 NG by Aerobask Here is the latest release from Aerobask, and yes it is another Diamond Aircraft. But this Diamond is a significant one for Aerobask, as it is not the first series release of the Diamond DA-42 for the developer. That release, which is the original, was also the very first aircraft released by Aerobask, or then the Diamond DA-42 Twinstar by Harranssor. That was almost exactly a decade ago (29th August 2013), and to celebrate, Aerobask not only have released their latest newly minted, highly detailed DA-42 NG aircraft, but created also an anniversary livery as part of this package... I totally recommend to read the original Diamond DA-42 Twinstar by Harranssor review, in that it shows not only the changes in the X-Plane Simulator itself, but the massive changes in detail and quality over the decade. It was for it's time astoundingly good, even incredible for a first time developer (Harranssor did release a Eclipse 550 earlier as freeware), but the DA-42 was in payware and it came with very high expectations.... and delivered. That decade old DA-42 release was in X-Plane v10.22, here we are releasing the new DA-42 NG (New Generation) in the newly released X-Plane 12 (Sorry no X-Plane 11 aircraft will be made available). So this is the very first fully developed aircraft for the new X-Plane version from Aerobask, and the package (price) includes both updates and revisions for the length of the simulator (X-Plane 12) run. The photographic quality of X-Plane 12 brings out the realism of the Diamond Aircraft. Certainly sleek to begin with, the composite smooth design shines (no pun intended) and curves to the natural lighting. Noted as the "Twin Star", this aircraft originally used Thielert Aircraft Engines TAE 125-01 Centurion 1.7... in the real aircraft Diamond has now switched to their 3rd Generation Austro Turbo Diesel Engine or the Lycoming IO-360 engine which is also available as an option, and installed here in the XP12 version is the Austro Turbo Diesel. Bit of trivia... the DA42 Twin Star was the first diesel-powered fixed-wing aircraft to make a non-stop crossing of the North Atlantic in 12.5 hours, with an average fuel consumption of 5.74 gallons per hour (2.87 gallons per hour per engine), give it a try if you want to... I would be explaining nothing to Aerobask converts. They will already know of the quality, forensic detail, superb modeling and the general exclusive experience of Aerobask aircraft... Top Notch, well whatever, it is again all brilliantly done here in the DA-42. Composite aircraft don't have a lot of panels, so most parts of the aircraft are added on, not part of the structure.. say the nose, tail section, so on... Looking hard you can see all this and more in all the sections that make up the aircraft's assembly, but most of the excellent detail is around the engines, cowling, shrouds, and the details and all fastening screws are all visible and checked... if you want detail, then here it is. Also the flying surfaces, tail assembly, high T-Tail elevators, lovely crisp wings with winglets. Notable are the excellent flap and aileron actuators, beautifully designed, ditto the elevator and adjoining trim tab (trailing edge). Glass is supreme, nice curves, great reflection and the right tint. Note the beautifully designed instrument hud (cowling?), here the detail is excellent with window demisting vents. Unlike the DA-62, which has two opening front doors, the DA-42 has a single forward opening canopy, and the rear single left door for rear passengers as is the same as the DA-62, but they all give you ease of access. You can open them via the latches or the menu. Other external items include, opening twin forward storage lockers, chocks and a GPU (Ground Power Unit) Menus You can access the Aerobask Menu, via the Plugins Menu, or the internal tablet.... Since v2 of the Diamond DA-62 the Aerobask menus have been changed to this more cleaner, new style layout, there are four tabs; Ground, Options, Sounds and About. Ground : Covers the standard Fuel loading of the aircraft (with a "Balance" fuel setting), 3d passengers (Pilot and Three passengers), Static Elements of Chocks, Bollards, Pitot covers, GPU (Ground Power Unit) and you can change the liveries via a "Previous" and "Next" selection. Door selections of Canopy, Pax door, right and left boots (storage), Also Remove Chocks, GPU options, Refill Oxygen bottle, Refill anti-ice fluid are all also options on this tab. Options : The "Main" covers Instrument Popups, Reflections, G1000 Shared options and Breakers (Fuses) with a reliability scale. There are three other avionics sets of OPTIONS for the, G1000 PFD, G1000 MFD and the MD302 backup instrument. "Synthetic Vision" is included in the G1000 tab. Sounds : There are seven sound sliders; Master, Aircraft Exterior, Aircraft Interior, Copilot, Radios, Environmental and User Interface. You can Enable (or disable) sounds, and Enable (the) speech. About : Here is listed the Aerobask development team and beta testers, and the aircraft's version number is indicated in the popup menu title, or the changelog.txt in the main folder. As noted there is a pilot and three passengers you can individually view or hide (the pilot hides when you select the Static Elements). The quality of the 3d people are all very good, and seen before in Aerobask aircraft. Internal The internal cabin of the decade old DA-42 was sensational (for it's time). So was the start of Aerobask's reputation for creating seminal interiors of aircraft... and you won't be disappointed here either. It is important to note, that this cabin is of a few generations older than say the DA-50RG or the DA-62, so the materials used here then reflect that heritage, other than that it is all as usual for Aerobask, extremely well done. The four seats are outer leather with a mottle grey pattern insert and red piping, note the lovely folds on the leather surfaces. Diamond logos are also nicely shown on the headrests.... it's all beautiful stuff to admire. With the selection of different liveries, then two more different interiors in red and cream are available. There are several different carpet threads (Grey), and a leather mustard side paneling, so is the centre console covering. Main cabin colour is a slate to light grey... exquisite! Instrument Panel The decade old DA-42 had the same native Laminar Research G1000 twin panel avionics system (both PFD and MFD pop-out), but the X-Plane 12 version is customised far more here with custom EIS and annunciations. It is a very good panel layout, but not as really detailed as a real G1000 system actually is, but it does cover about 85% of the systems. Start up process is excellent with Aerobask logos, and more CREDITS and AIRAC data. Note the great reflections on the G1000 screens. Both PFD and MFD G1000 displays pop-out, as does the MD302 SAM The system has a "reversionary" mode. This is all the primary instruments and engine parameters presented all on the single display, in this case the PFD. (If the PFD failed then the "reversionary" mode switches to the other MFD (Multi Functional Display). Also in the same mode, both displays will show the PFD (Primary Flight Display). PFD (Primary Flight Display) is very good with the large Artificial Horizon dominating the screen with the Speed and Altitude (with built in Vertical Speed) tapes either side, Rate of turn and FD (Flight Director) are all present. Lower is the Heading rose with built in Heading, Wind (3 options), CRS (Course) DME, NAV 1, NAV 2 and OBS. All Radio, Autopilot (AP) settings and data are across the top banner of the panel. Note the inbuilt warnings panel centre right, and INSET MAP This is an option to put a small insert map on the PFD, but I never do (it makes the display too crowded). There is a custom tool in a GCU476 2D keypad to input values directly by touching the screen (i.e. clicking the values or using the mouse scroll wheel to adjust them). For example, for changing a radio frequency or here the heading, you can use the mouse scroll wheel, which is much easier than turning the knobs in the 3D cockpit. it has a small slider or ++ / -- tool to say which items can be manipulated. Synthetic Vision There is the "Synthetic Vision" tool that we mentioned earlier by Oscar Pilote. There are three modes that can be selected from the "More Options" menu. The first is the standard default Laminar one with the blue top and dirty brown lower horizons. Then the "Topology Only", with a light blue (realistic) sky and green lower horizon, the final one is "Topology + Terrain" with the same light sky and brown lower horizon. MAP/Navigation Display (MFD) The secondary MFD in a MAP/Navigation panel covers also all the (EIS) engine outputs which are in two versions with one visual and one in data. This is another custom panel by Aerobask. The colourful engine readouts cover are on page one; Manifold Pressure (Load) and RPM, Fuel Flow GPH (Gallons Per Hour), Oil Pressure and Temp, Coolant Temp, Fuel Temp and Fuel QTY (Quantity). System switch (data) covers the same LOAD and RPM top, VOLTS and AMPS, Gearbox/Coolant Temp, Oil Pressure/Temp and De-Ice Fluid level. Notably missing are the usual two items? FLAPS position (UP-20º-38º) and ELEV (UP-TO-DN) adjustment, rudder adjustment trim bottom, and the Fuel Calculations, GAL (Used), REM (Remain) system which are both on the DA-50RG and DA-62. MD302 SAM® Mid-Panel is the MD302 SAM® or the "Standby Altitude Module" Basically is a standby instrument which is very authentic to the real instrument, this avionic tool is interesting as it replaced the standard three (Airspeed, Artificial Horizon and Altitude) setup in the earlier DA-42, modern times for modern avionics. Other upper panel details include Lighting Switchgear (left), Whiskey Compass, ELT and authentic aerox Oxygen pressure gauge. .. but if you hold the same knob down for two or three seconds then a menu appears that covers In-fight configurable items that are... Altitude units in feet or meters, Barometer units either inHg or mbars, Attitude symbol in traditional or delta, Attitude mask on or off and Altitude trend bar in either on or off. There is a Quick-Doc manual provided that covers the instruments features and their use. Note: The SAM has to be set separately (i.e. Baro) than the main PFD as one adjustment does not cover all the instruments. Last note is the G1000 "Autopilot" buttons are placed normally in this DA-42, between the two displays (PFD/MFD), the original DA-42 used a separate GFC-700 Autopilot! Left panel Electrical setting switches/Avionic Circuit Breakers. Right Panel the full Circuit Breaker (Fuses) panel that is active and De-Ice System. Lower panel has (LtoR), Pitot Heat, Left Engine/Right Engine (Master/Start, Elec. Master, Avionic Master, Landing Gear, Fuel Pumps (L/R) , Flaps and Engine buses. The central pedestal is really well designed as well... Lovely Throttle and Fuel selector levers are very well crafted, the Fuel cutoff is full back with the red tabs clicking into place. Defrost is required as your cabin can go misty in the cold... a great special effect from Aerobask. Two Trims are "Rudder" upper centre panel, and "Pitch" in the large trim wheel centre console, rear are light switches and rear (Working Audio Panel) There is a built in AviTab Tablet (Plugin Required)... it is stored in the left side pocket holder, press to mount on the right side of the instrument panel. You can also press the knob attachment (AviTab) holder on the instrument panel bracket to bring the AviTab up as well (plugin required). As noted the Aerobask Menu is also built in for ease of use. ________________ Flying the X-Plane 12 Aerobask DA-42 There have been a few Diamond DA-42's in X-Plane. The Original Aerobask 2013 version as mentioned in the review, a Diamond DA40NG XP12 by SimSolutions, we reviewed last November 2022, and coming another DA-42 from a new developer group, CreatorOfWorldS (COWS). So you are not short of choice, but how could you go past the authenticity of Aerobask... well you can't. Let us put the numbers up front and center... Maximum speed: 356 km/h (221 mph; 192 kn) - Range: 1,693 km (1,052 mi; 914 nmi)- Service ceiling: 5,486 m (17,999 ft) - Rate of climb: 6.5 m/s (1,280 ft/min)... all pretty impressive. Starting is easy. You have FADEC (Full Authority Digital Engine (or electronics) Control ), so you just switch on the fuel flow (switches centre console), then and then turn the key towards the engine you want to start. The engine is an Austro Engine E4 (marketed as the AE 300), based on the Mercedes-Benz OM640 road Diesel engine. It supplies 168 hp (125 kW) (maximum takeoff and continuous power) at up to 2,300 propeller RPM for each engine. Sounds are modern FMOD and with Enhanced 3D system sounds by Daniela Rodriguez Careri, including Doppler and Flanger effects. They do sound a little different from the normal, but the engines are very different as well in being diesels, but at the cruise speed they have this lovely thrumm that passes the flying time nicely. Start up is almost instantaneous with a slight cranking, so they are almost electric in that aspect. The DA-42, however sounds almost exactly like the DA-62, but then it does use the same engine installation with the same twin-diesel engines. If we go back (again) to the original DA-42, there was one area I really didn't like. This was the stick like undercarriage, it was hard, stiff and very unforgiving (landings were horribly hard nose affairs). The forward angled single nosewheel and trailing link main gear is the same arrangement here, but add on ten years and it is all a very different feel, a slight bounce, say even a cushioning to the gear, which is far, far better and more authentic to real suspension. You can't taxi too fast with that slim nosegear, but get the (low) taxi speed right and the aircraft is fine... Heading on to PAJN's Runway 26, and the runway shows up in "Synthetic Vision" on the PFD, it is very well done.. Tons of low down torque from the Twin AE 300's, gives you push to Takeoff Speed around 100 knts, Rate of climb is noted at 6.5 m/s (1,280 ft/min) but I found that 800fpm gave me the best climb to altitude (5,000ft) without putting pressure on the power output and keeping out of the red zones... This is a modern 4 seater aircraft, efficient, not a 18th Century Gallon Piper. So it handles and flies efficiently as well. Basically it's a cruiser of the air, a sort of GT or Grand Tourer... the just under 1000 nautical mile range gives you the distance to cover a respectable area, and at a just sub 200 knt speed. So it's perfect for a point to point flight. So the DA-42 is not a particularly demanding aircraft for the pilot, as all the mod-cons are in here, with the G1000 (Synthetic Vision) and the MD302 SAM. In flight modeling it is done by X-Aerodynamics who does all the Aerobask dynamics, he's good, so is the feel of the DA-42. Lighting Considering the other DA, Diamond offerings the internal lighting in here is quite basic. Two knobs adjusts the display and instrument brightness. Not very overly effective in the day, but fine at night. Cabin lighting consists of one forward light and and one rear spot, both again very effective at night. Externally, you have the usual Landing and Taxi twin lights under the mid-fuselage, but they interfere with the modeling in creating nasty ant marks around the nose. There is no beacon, but wing navigation, strobe lighting is excellent. At this point in X-Plane 12's evolution (v12.01r1) then expect still more refinement in all the lighting. Haines, Klukwan, Alaska is a double tight airport to get into from the east, PAHN although situated on the Chilkat River, is nestled between a mountain and forests on the Runway 26 approach. A testing airport of nerves and flight skills. You can't even see the airport, never mind the runway on the approach? But it is there, hidden beyond the trees. Even though a Twin, the DA-42 NG is very good for getting into tight slots like this, good visibility really helps, so does Full Flap (LDG) selection and the approach speed in 83 knts. It's tight... and do you see the runway yet, just. Thankfully the Da-42 is wonderful to control and fly in these sort of circumstances, a great platform for tricky approaches. There is not much room between you and the trees as you clear the boundary, then you dive for the runway, then quickly do a heavy nose up flare to arrest the speed and height, you touch around 73 knts If you have a lot of confidence in the aircraft, then you can pull off these sort of manoeuvres, so the DA-42 delivers very well here. Obviously I will be talking to the converted. Aerobask have a lot of admirers (Including myself), so it's not hard to understand what you will receive with these aircraft, that they are so modern in design, and it all gives you more of a conviction to fly one. Liveries There is one blank (white) and six liveries with the DA-42 NG. All high quality and including the 10 Year anniversary livery as we saw earlier. _______________ Summary Aerobask are no strangers to Diamond aircraft, their catalogue is full of them, including currently the DA-50 RG, the DA-62. But Aerobask have also done a version of this DA-42 before, a decade ago, as their very first payware aircraft, it was good if not even brilliant for it's time and era, but we are now in X-Plane 12, another era and another realm, a realm that demands a lot far more quality and detail... the DA-42 NG 2023, delivers on that aspect, a lot. Excellent modeling is a given with Aerobask, as are the curated interiors, both are well highlighted here. Avionics include a custom EIS and annunciations G1000 System, Synthetic Vision technology by OscarPilote, Optional GCU476 2D keypad, MD302 "Standby Attitude Module", Simulated oxygen system, Simulated ice protection system and Fully functional breakers (configurable reliability). The excellent menu is available on the screen, but also on a AviTab tablet internally... there is also a Detachable and VR-friendly 2D options panel. Sounds are excellent and by renowned Daniela Rodriguez Careri, 3d Pilot and passengers, static elements, and the DA-42 also comes with an Auto-Updater (Skunkcraft), all to keep the aircraft up-to-date on-line. In a package, Aerobask delivers everything you want in a high quality aircraft with unique clever custom systems, and that is certainly the case here as well... again, better still everything comes in a competitively priced package below US$40. Remember this aircraft is valid for updates and free changes for the life of X-Plane 12 (Note this is only an X-Plane 12 Aircraft, not compatible with X-Plane 11). As a reviewer Aerobask aircraft are a dream to review, certainly there are a lot of custom options to cover, but in every other aspect they are some of the very best general aviation simulations available today... and for tomorrow in that fact. As a required simulation any Aerobask Diamond is a sensation to own and fly... Highly Recommended. _____________________ The Diamond DA-42 NG by Aerobask is available from the X-Plane.OrgStore!... Here: Diamond DA-42 NG Price is US$39.95 Requirements X-Plane 12 (not compatible with XP11) Windows, Mac (using Rosetta) or Linux 4 GB VRAM Minimum. 8 GB+ VRAM recommended Current version: 12.0r1 (January 12th 2023) Aerobask Systems Suite Fully Integrated Laminar Garmin G1000 with custom EIS and annunciations Synthetic Vision technology by OscarPilote Touch screen features for easy handling Optional GCU476 2D keypad Customized FADEC/ECU with test procedure MD302: accurate custom coded Standby Attitude Module Simulated oxygen system Simulated ice protection system Fully functional breakers (configurable reliability) Advanced Flight Model and Flight Experience Accurate flight model by X-Aerodynamics Smooth wingflex Windshield effects: reflections, rain and frost Many parameters saved between flights Superb 3D Model Aerobask quality 3D model Fully functional virtual 3D cockpit, with smooth and VR-friendly manipulators High quality cockpit model with high resolution PBR textures (4K) Custom Sounds Full FMOD environment by Daniela Rodriguez Careri Accurate doppler, distance attenuation and flyby effects Simulated headset In-game volume control without pausing the sim Other features and docs Complete array of custom documentation Avitab tablet, with integrated options panel Detachable and VR-friendly 2D options panel Included 6 liveries 2K textures pack for low computer Auto-Updater Keep your aircraft up-to-date with a convenient auto-updater (Skunkcraft) Installation and documents: download for the Aerobask DA-42 NG is deposited in the "General Aviation" X-Plane folder. The AviTab plugin is also required to use this aircraft, and it is deposited in your X-Plane Plugins folder. Full Installation is 1.33Gb Documents supplied are: Avitab.pdf checklist_da42.pdf Customized G1000.pdf DA42_AFM XP12.pdf DA42_CHKL XP12.pdf DA42_PERF XP12.pdf DA42_PROC XP12.pdf Quick-Doc MD302.pdf Read Me - XP12 Aircraft Installation.pdf A full set of documents are provided, including detailed manuals for the MD302 and Laminar G1000. A quick setup and deeper system manual is also provided with Performance and (Checklist) Procedures. ________________ Aircraft Review by Stephen Dutton 15th January 2023 Copyright©2023: X-Plane Reviews Review System Specifications:  Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit -32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo M2 2TB SSD - Sound : Yamaha Speakers YST-M200SP Software: - Windows 10 - X-Plane 12.01r1 Plugins: Global SFD plugin US$30.00 : RK Apps XPRealistic v2 - US$34.99 Scenery or Aircraft - PAJN - Juneau International, Alaska by NorthernSky (X-Plane.OrgStore) - US$18.00 -PAHN - Haines Airport - Default Global Airports Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  8. NEWS! - Scenery Released : Antarctica Mega Scenery XP12 by HSimulators Developed by HSimulators, Antarctica Mega Scenery XP12 is a hybrid scenario, mixed with objects reproduced in the appearance of the real and other 3D fictional objects. The mesh terrain provided covers more than 5 millions square mile (over 13 millions km2) of the Antarctica Continent. Notable is that HSimulators have been producing scenery for Flight Simulator for 25 Years, since 1997. Covered also are 44 airports, heliports and localities. One aspect of the scenery is that it covers in a large area or located primarily south of the Antarctic Circle (60°S) of X-Plane (the bottom bit) that is not covered by the X-Plane default tiles, so it adds in to the completion of the X-Plane world view. Provided areas and airports are: 3D Airports Tnt Rodolfo Marsh Martin - SCRM - Chile Amundsen - Scoth South Pole - NZSP _USA Sanae IV - At22 - South Africa Byrd Surface Skiway - BIRD - USA Progress Station - PGRS - Russia Zhongshan Station - China - Served by Progress Station Novolazarevskaya - AT17 - Russia Mario Zuccelli Station - AT13 - Italy Enigma Lake- AT-09 Nova Zelandia Browning Pass - AT02 - New Zealand Palmer Station - NZ12 - USA Concordia Skiway - AT03 - France / Italy Dumont d'Urville Station - AT04 - France Plough Island Skiway- PLGI - Australia Kunlun - KULU - China Davis Plateau - AT07 - Australia Davis Sea Ice - ATAU - Australia Druzhnaya 4- DRUZ - Russia Fossil Buff - AT10 - UK Halley Research Station - AT11(EGAH) - (discrepance in navdata - EGAH) - UK Rothera Research Station - EGAR - UK McMurdo Station- NZIR - USA Kohnen Station - AT12 - Germany Marambion Base Station - SAWB - Argentina Marble Point Station - GC07 - USA Mawson Station - AT21 - Australia Mid Point Skiway - AT14 - France / Italy Molodezhnaya - AT15 - Russia Neumayer Station - AT16 - Germany Odel Glacier Skiway - AT18 - New Zealand OHiggins Station - AT19 - Chile Ohiggins Station HLPN - OGGN - Chile Patriot Hills - SCPZ - USA Willians Field - NZWD - USA Pegasus Field - NZWD - USA Phoenix Airfield - NZFX - USA Plateau Station - NZFX - USA Troll Station - AT27 - Norway 2D Airports (in development 3D) Petrel Station - SA47 - Argentina Perseu Temporary Airfield - PRSU Rumdoodle Station - AT28 - Australia S17 - JS17 - Japan With such a large area to cover the requirements are a heavy 7.5 GB download, but you get a lot on continent for it. Images are courtesy of HSimulators __________________ Yes!... Antarctica Mega Scenery XP12 by HSimulators is now Available from the X-Plane.Org Store here : Antarctica Mega Scenery XP12 Price is US$29.00 Requirements X-Plane 12 Windows mac or Linux 4 GB VRAM Video Card. 8Gb+ VRAM Recommended Download size is 7.5 GB. Current version: 1.0 (January 18th 2023) ___________________________ News! by Stephen Dutton 19th January 2023 Copyright©2023 : X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  9. NEWS! - Aerobask updates Epic Victory G1000 to X-Plane 12 The details released here are light, but noted is that the Epic Victory light jet has been now updated to X-Plane 12. Noted by Aerobask is " This is first release of the Epic Victory G1000 Edition for X-Plane 12, a free update for owners of the XP11 version". No specs, but there is a pretty video... Features Aerobask quality 3D model Fully functional virtual 3D cockpit, with smooth and VR-friendly manipulators High quality 3D model with high resolution PBR textures (4K) Flight model according prototype specifications Fully Integrated Laminar Garmin G1000 with custom EIS and annunciations Synthetic Vision technology by OscarPilote GFC700 autopilot Touch screen features for easy handling GCU476 3D/2D keypad Customized FADEC/ECU with test procedure MD302: accurate custom coded Standby Attitude Module Simulated oxygen system Simulated ice protection system Functional breakers (configurable reliability) Windshield effects: reflections, rain and frost Progressive wing icing Many parameters saved between flights Complete array of custom documentation Avitab tablet, with integrated options panel Detachable and VR-friendly 2D options panel Full FMOD environment by Daniela Rodriguez Careri Accurate doppler, distance attenuation and flyby effects Simulated headset In-game volume control without pausing the sim Remember you get two aircraft for both X-Plane 11 and X-Plane 12 for the price of one! Designed by and Images from Aerobask Support forum for the Epic Victory G1000 Edition _______________________________ Yes! the Epic Victory G1000 XP12 by Aerobask is NOW available from the X-Plane.Org Store here : Epic Victory G1000 Price is US$34.95 Requirements X-Plane 12 or X-plane 11 Windows, MAC or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Video Card Recommended Download Size: 400 MB Current version: 12.0r1 (January 18th 2023) ________________ News by Stephen Dutton 19th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  10. NEWS - Aircraft Update : Scheibe SF-25C Falke Project XP12 - v5.0 VskyLabs VSky Labs have released two consecutive releases for their Scheibe SF-25C Falke glider. v4.3, then a day later v5.0, a bit odd, but we will go with it. The Scheibe SF-25C Falke is a German touring motor-glider which flew for the first time in 1963. The two-place powered sailplane is featuring a low wing configuration, an 80 hp engine (Limbach 2000 L) and side by side seating. High performance in its operation range, easy handling, robust construction, reliability of both airframe and engine are the main features of the SF-25C Falke. The VSKYLABS Scheibe SF-25 Project development for X-Plane was approved by Scheibe Aircraft GMBH (although it is an independent VSKYLABS project which is not endorsed and/or affiliated with/by Scheibe Aircraft GMBH). The project is featuring the SF-25 C variant (Falke 2000), which is equipped with a 80 hp engine, driving a two-blade wooden fixed pitch propeller (alternator and electric starter are included). The vSkylab philosophy is that you are purchasing an ongoing project, so any aircraft you purchase is not fully completed or is completed to 100%, that is the deal you sign up for to get access to the aircraft and all the development is free and ongoing throughout the X-Plane 12 version. These projects are under constant development: the development road-map is including flight model refinements, enhanced systems depth, additional liveries and other improvements. Features VSKYLABS 'Test-Pilot' Project: designed for use with X-Plane cutting edge Experimental flight model environment, featuring superb flight dynamics with authentic performance and flight handling characteristics. Superb Flight dynamics: A highly defined SF-25C flight performance and handling qualities. Built for VR: development was tailored specifically for VR, and optimized for 2D usage. Perfect fit for beginner and expert pilots: The VSL SF-25C Falke features a standard, basic analog cockpit suitable for easy readings and orientation. With its superb handling qualities and docile behavior, it will serve as a safe training platform for powered flight, as well as for gliding. It is a motor-glider, so it's perfect for thermal-hunting and cross-country flights as well. Wonderful FMOD sound package that includes authentic Limbach 2000 engine recordings and an interactive set of dynamic sound layers that will "wrap" your flight perfectly, setting a whole new level of flying experience! Built-in Avitab Plugin Compatibility (AviTab plugin is not included). Detailed manual included. STMA Autoupdater plugin is included - all updates are being pushed smoothly without the need to re-download the entire base package (base package will be updated every once in a while to minimize the gap). Highly responsive VSKYLABS support forums: VSKYLABS is offering continuous professional support from aircraft related aspects (operating and flying) to X-Plane technical support. I have put the two updates together; XP12 - v5.0 (18th January 2023): Cockpit re-engineering - correction of full-scale measurements. Cockpit floor level reduced by 15 cm. Struss structure modifications. Rudder pedals re-scaling. Older 'fork' control sticks were replaced with the newer two spearate sticks modification. XP12 - v4.3 (17th January 2023): PBR Tuneups for interior and exterir elements to fall in line with the latest X-Plane 12 lighting engine updates. New default livery, new additional livery. Paint kit modifications. Notable there was two earlier updates for X-Plane12, so this an X-Plane 12 compatible aircraft. Version 4.1 (November 23rd 2022) Added the Skunkcraft Updater Version XP12 (September 5th 2022) Added link for the X-Plane 12 version There was a brief overview of the Scheibe SF-25C Falke, back in 2018. This aircraft is also available for X-Plane 11 (obviously with out the dynamics and effects of X-Plane 12) Images are courtesy of vSkyLabs... The VSKYLABS Scheibe SF-25C Falke Project by vSkyLabs is now available from the X-Plane.OrgStore _____________________________________ Yes! - the Scheibe SF-25C Falke Project v5.0 by vSkyLabs is NOW available from the X-Plane.Org Store here : VSKYLABS Scheibe SF-25C Falke Project Price is US$25.00 Requirements X-Plane 12 or X-Plane 11 Windows, Mac and Linux 4 GB VRAM Minimum. 8 GB+ VRAM Recommended Current version: 5.0 (January 18th 2023) ___________________________ News by Stephen Dutton 19th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  11. NEWS! - Plugin Update : X-Camera v2.4.2 by StickandRudder StickandRudder's Studios have updated their "Camera" tool to v2.4.2. This version also covers X-Plane 12 elements for X-Camera use. Obviously the best camera option in X-Plane, and now for X-Plane 12. X-Camera is an advanced view plugin for X-Plane . It can be used to create hundreds of unique views for the cockpit, for external aircraft views, and for views at the airport or other world locations. It offers many configurable options on a per camera basis and features a very responsive TrackIR experience with head movement limits. Features Define up to 20 categories of cameras and up to 150 cameras per category Responsive TrackIR support with head position limits Many options that can be enabled or disabled per camera TrackIR and Limits HeadShake XPRealistic Scenic Flyer Yoke Visibility Cinema Verite View Axis Inputs Initial Zoom Level External Camera Level Camera Pitch and Heading tracking Free Camera Target Following Camera Custom Fly-Bys and Orbits Camera Transitions Between Cameras Smooth and Bezier Curves Great for Creating Cinematic Videos of your Flights Airport Cameras Automatically Created at Stands, Signs, Runways, and Tower Cameras on the X-Plane Aircraft Carrier and Frigate Any External Camera can be viewed from the perspective of any of the X-Plane AI aircraft Color coded Dynamic Mini-Control Panel Allows you to Quickly Select Any Camera Numerous Commands That Can be Mapped to Your Joystick for Camera Selection and Control Built-in Community Camera File Sharing This update v2.4.2 is the first since Dec 2022, so a full year between updates and the "New Look" interface introduced in that release. Version 2.4.2 (January 18th 2023) Built with X-Plane 12 SDK which supports the Apple M1 chip when used with X-Plane 12 Added support to rotate the circle camera using View Axis inputs Improved support for control panel window placement when multi[1]monitor configurations were using 2D panel windows (like with Real Sim Gear) Fixed a bug where X-Camera was not following a scenery folder link when searching for an airport layout Added support to save the state of the target reciprocal checkbox when doing a SAVE_ALL Removed the unused reference to sim/flightmodel/misc/cgz_ref_to_default in order to silence the X-Plane 12 deprecated dataref warning Updated X-Camera to work with the latest version of Scenic Flyer Made adjustments to text to speech for X-Plane 12 The update is now available from the X-Plane.OrgStore, just log in! __________________ Yes!... X-Camera by StickandRudder v2.4.2 is now Available from the X-Plane.Org Store here : X-Camera Price is US$15.99 Requirements X-Plane 12 or X-Plane 11 Windows, MacOS 10.15 and higher, or Linux Current version : 2.4.2 (January 18th 2023) ___________________________ News! by Stephen Dutton 19th January 2023 Copyright©2023 : X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  12. Scenery Upgrade : Dolomites UHD XP12 by Frank Dainese and Fabio Bellini Over the last six years there has been a significant amount of work in the European Alp and Dolomite Mountain areas by Frank Dainese and Fabio Bellini for the X-Plane Simulator. The work in respect is Colossal, huge... get my point. But colossal also meant a bit unwieldy, with so many packed sceneries, and all were tightly inter-meshed together. So if you got the .INI order right it all worked fine, but it was to say all a bit messy. With the release of "ALPS UHD XP12", in early Dec 2022, Frank and Fabio have changed the scenario a little bit (no pun intended). Of the four areas, Eiger Park, Matterhorn Park, Aosta and Mont Blanc and main peaks of the Alps, they were all repackaged together in the "ALPS" pack. The Dolomites UHD XP12 does the same thing. It takes six areas, Brenta Dolomites, Western Dolomites - Val Gardena, Belluno - Southern Dolomites, Cortina - Cadore and Drei Zinnen Park and combines them all together into one package. Plus some extra areas are added in as well. It is a 9Gb scenery in size, so huge. Compared to the Dolomites scenery packages for XP11, many details here have been improved and vast areas added such as LIENZ airport (Austria), Val di Fleres with Tribulaun in 3D, the whole area between Trento and Bolzano, Sappada and Sauris area, Asiago plateau with airport for a total area of over 11000 sq. km. The package now includes all the Dolomite groups, over 64 mountain groups all reconstructed with detailed 3D models with photographic textures. Features: Included in the degree + 46+ 010, +46+011, +46+012, area Italy,Austria Mountains scenery with 3D models 64 groups Dolomites 7 airports , 15 airfields, 47 Heliport Reproduced towns and villages with typologies of buildings and customized houses Photographic polygons/ textures as covered of terrain typical zone of great mountains. Polygons/textures 4K - area covered more 11000 kmq. Complete scenery of about 9 GB, 51 folders, more than 40 valleys, more than 60000 placed objects. Airports BOLZANO (LIPB) TRENTO (LIDT) LIDB (BELLUNO) LIDA (ASIAGO) LIDI (CORTINA) LIVD (DOBBIACO) LOKL (LIENZ) For those purchasers who own any of the previous Dolomites XP11 packages, you can get 40% off this new package. Please check your original Dolomites Invoice for the Coupon code... Packages that do qualify: Dolomites 3D - All 5 Packages ; Brenta Dolomites; Western Dolomites; Belluno Southern Dolomites; Cortina Cadore Dolomites; Drei Zinnen Dolomites This is also X-Plane 12 scenery, so you get all the X-Plane 12 effects and environmental elements! Highly Recommended! Images are courtesy of Frank Dainese and Fabio Bellini __________________ Yes!... Dolomites UHD XP12 by Frank Dainese and Fabio Bellini is now Available from the X-Plane.Org Store here : Dolomites UHD XP12 Price is US$59.95 Requirements X-Plane 12 (not for x-plane 11) Windows, Mac or Linux 4GB VRAM Minimum - 8GB+ VRAM Recommended Download Size: 3.5 GB Customers who own any of the previous Dolomites XP11 packages can get 40% off this new package. Please check your original Dolomites Invoice for Coupon code . Packages that do qualify: Dolomites #D - All 5 Packages ; Brenta Dolomites; Western Dolomites; Belluno Southern Dolomites; Cortina Cadore Dolomites; Drei Zinnen Dolomites ___________________________ News! by Stephen Dutton 17th January 2023 Copyright©2023 : X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  13. NEWS! - Scenery updated : LEZL Sevilla, San Pablo, Spain ( Airport and City) to X-Plane 12 by Virtual Design Released early September (3rd) 2022. Virtual Designs 3d have updated their comprehensive Spanish scenery of LEZl - Sevilla to v2.0 X-Plane 12. (X-Plane 11 is also still available). It comes with new stands, new ground signage and Sevillian static aircraft, the X-Plane 12 effects are also now available. The airport has flight connections to 42 destinations around Europe and Northern Africa, and handled 7,544,473 passengers in 2019. It serves as a base for the low-cost carriers Vueling and Ryanair. It is 10 kilometres (6.2 mi) east of central Seville, and some 110 kilometres (68 mi) north-east of Costa de la Luz. The scenery package includes not only the airport, but the main city buildings of Sevilla as well. The package is also Orbx Spain South compatible as well. Version 2.0 (January 14th 2023) Scenery for X-PLANE-12 and X-PLANE-11. Added new stands with jetways (3-4-6-7-8-9). Added new ground sings and taxi marks. Added static aircraft usually seen in Seville. Fixed other minor things. Images are courtesy of Virtual Design __________________ Yes!... LEZL Sevilla, San Pablo, Spain ( Airport and City) v2.0 by Virtual Design is Available from the X-Plane.Org Store here : LEZL Sevilla, San Pablo, Spain ( Airport and City) Price is US $19.90 Requirements -Plane 12 or X-Plane 11 Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 2.5 GB Current version: 2.0 (January 14th 2023) ___________________________ News! by Stephen Dutton 17th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  14. Aircraft Review : Diamond DA-42 NG by Aerobask Here is the latest release from Aerobask, and yes it is another Diamond Aircraft. But this Diamond is a significant one for Aerobask, as it is not the first series release of the Diamond DA-42 for the developer. That release, which is the original, was also the very first aircraft released by Aerobask, or then the Diamond DA-42 Twinstar by Harranssor. That was almost exactly a decade ago (29th August 2013), and to celebrate, Aerobask not only have released their latest newly minted, highly detailed DA-42 NG aircraft, but created also an anniversary livery as part of this package... I totally recommend to read the original Diamond DA-42 Twinstar by Harranssor review, in that it shows not only the changes in the X-Plane Simulator itself, but the massive changes in detail and quality over the decade. It was for it's time astoundingly good, even incredible for a first time developer (Harranssor did release a Eclipse 550 earlier as freeware), but the DA-42 was in payware and it came with very high expectations.... and delivered. That decade old DA-42 release was in X-Plane v10.22, here we are releasing the new DA-42 NG (New Generation) in the newly released X-Plane 12 (Sorry no X-Plane 11 aircraft will be made available). So this is the very first fully developed aircraft for the new X-Plane version from Aerobask, and the package (price) includes both updates and revisions for the length of the simulator (X-Plane 12) run. The photographic quality of X-Plane 12 brings out the realism of the Diamond Aircraft. Certainly sleek to begin with, the composite smooth design shines (no pun intended) and curves to the natural lighting. Noted as the "Twin Star", this aircraft originally used Thielert Aircraft Engines TAE 125-01 Centurion 1.7... in the real aircraft Diamond has now switched to their 3rd Generation Austro Turbo Diesel Engine or the Lycoming IO-360 engine which is also available as an option, and installed here in the XP12 version is the Austro Turbo Diesel. Bit of trivia... the DA42 Twin Star was the first diesel-powered fixed-wing aircraft to make a non-stop crossing of the North Atlantic in 12.5 hours, with an average fuel consumption of 5.74 gallons per hour (2.87 gallons per hour per engine), give it a try if you want to... I would be explaining nothing to Aerobask converts. They will already know of the quality, forensic detail, superb modeling and the general exclusive experience of Aerobask aircraft... Top Notch, well whatever, it is again all brilliantly done here in the DA-42. Composite aircraft don't have a lot of panels, so most parts of the aircraft are added on, not part of the structure.. say the nose, tail section, so on... Looking hard you can see all this and more in all the sections that make up the aircraft's assembly, but most of the excellent detail is around the engines, cowling, shrouds, and the details and all fastening screws are all visible and checked... if you want detail, then here it is. Also the flying surfaces, tail assembly, high T-Tail elevators, lovely crisp wings with winglets. Notable are the excellent flap and aileron actuators, beautifully designed, ditto the elevator and adjoining trim tab (trailing edge). Glass is supreme, nice curves, great reflection and the right tint. Note the beautifully designed instrument hud (cowling?), here the detail is excellent with window demisting vents. Unlike the DA-62, which has two opening front doors, the DA-42 has a single forward opening canopy, and the rear single left door for rear passengers as is the same as the DA-62, but they all give you ease of access. You can open them via the latches or the menu. Other external items include, opening twin forward storage lockers, chocks and a GPU (Ground Power Unit) Menus You can access the Aerobask Menu, via the Plugins Menu, or the internal tablet.... Since v2 of the Diamond DA-62 the Aerobask menus have been changed to this more cleaner, new style layout, there are four tabs; Ground, Options, Sounds and About. Ground : Covers the standard Fuel loading of the aircraft (with a "Balance" fuel setting), 3d passengers (Pilot and Three passengers), Static Elements of Chocks, Bollards, Pitot covers, GPU (Ground Power Unit) and you can change the liveries via a "Previous" and "Next" selection. Door selections of Canopy, Pax door, right and left boots (storage), Also Remove Chocks, GPU options, Refill Oxygen bottle, Refill anti-ice fluid are all also options on this tab. Options : The "Main" covers Instrument Popups, Reflections, G1000 Shared options and Breakers (Fuses) with a reliability scale. There are three other avionics sets of OPTIONS for the, G1000 PFD, G1000 MFD and the MD302 backup instrument. "Synthetic Vision" is included in the G1000 tab. Sounds : There are seven sound sliders; Master, Aircraft Exterior, Aircraft Interior, Copilot, Radios, Environmental and User Interface. You can Enable (or disable) sounds, and Enable (the) speech. About : Here is listed the Aerobask development team and beta testers, and the aircraft's version number is indicated in the popup menu title, or the changelog.txt in the main folder. As noted there is a pilot and three passengers you can individually view or hide (the pilot hides when you select the Static Elements). The quality of the 3d people are all very good, and seen before in Aerobask aircraft. Internal The internal cabin of the decade old DA-42 was sensational (for it's time). So was the start of Aerobask's reputation for creating seminal interiors of aircraft... and you won't be disappointed here either. It is important to note, that this cabin is of a few generations older than say the DA-50RG or the DA-62, so the materials used here then reflect that heritage, other than that it is all as usual for Aerobask, extremely well done. The four seats are outer leather with a mottle grey pattern insert and red piping, note the lovely folds on the leather surfaces. Diamond logos are also nicely shown on the headrests.... it's all beautiful stuff to admire. With the selection of different liveries, then two more different interiors in red and cream are available. There are several different carpet threads (Grey), and a leather mustard side paneling, so is the centre console covering. Main cabin colour is a slate to light grey... exquisite! Instrument Panel The decade old DA-42 had the same native Laminar Research G1000 twin panel avionics system (both PFD and MFD pop-out), but the X-Plane 12 version is customised far more here with custom EIS and annunciations. It is a very good panel layout, but not as really detailed as a real G1000 system actually is, but it does cover about 85% of the systems. Start up process is excellent with Aerobask logos, and more CREDITS and AIRAC data. Note the great reflections on the G1000 screens. Both PFD and MFD G1000 displays pop-out, as does the MD302 SAM The system has a "reversionary" mode. This is all the primary instruments and engine parameters presented all on the single display, in this case the PFD. (If the PFD failed then the "reversionary" mode switches to the other MFD (Multi Functional Display). Also in the same mode, both displays will show the PFD (Primary Flight Display). PFD (Primary Flight Display) is very good with the large Artificial Horizon dominating the screen with the Speed and Altitude (with built in Vertical Speed) tapes either side, Rate of turn and FD (Flight Director) are all present. Lower is the Heading rose with built in Heading, Wind (3 options), CRS (Course) DME, NAV 1, NAV 2 and OBS. All Radio, Autopilot (AP) settings and data are across the top banner of the panel. Note the inbuilt warnings panel centre right, and INSET MAP This is an option to put a small insert map on the PFD, but I never do (it makes the display too crowded). There is a custom tool in a GCU476 2D keypad to input values directly by touching the screen (i.e. clicking the values or using the mouse scroll wheel to adjust them). For example, for changing a radio frequency or here the heading, you can use the mouse scroll wheel, which is much easier than turning the knobs in the 3D cockpit. it has a small slider or ++ / -- tool to say which items can be manipulated. Synthetic Vision There is the "Synthetic Vision" tool that we mentioned earlier by Oscar Pilote. There are three modes that can be selected from the "More Options" menu. The first is the standard default Laminar one with the blue top and dirty brown lower horizons. Then the "Topology Only", with a light blue (realistic) sky and green lower horizon, the final one is "Topology + Terrain" with the same light sky and brown lower horizon. MAP/Navigation Display (MFD) The secondary MFD in a MAP/Navigation panel covers also all the (EIS) engine outputs which are in two versions with one visual and one in data. This is another custom panel by Aerobask. The colourful engine readouts cover are on page one; Manifold Pressure (Load) and RPM, Fuel Flow GPH (Gallons Per Hour), Oil Pressure and Temp, Coolant Temp, Fuel Temp and Fuel QTY (Quantity). System switch (data) covers the same LOAD and RPM top, VOLTS and AMPS, Gearbox/Coolant Temp, Oil Pressure/Temp and De-Ice Fluid level. Notably missing are the usual two items? FLAPS position (UP-20º-38º) and ELEV (UP-TO-DN) adjustment, rudder adjustment trim bottom, and the Fuel Calculations, GAL (Used), REM (Remain) system which are both on the DA-50RG and DA-62. MD302 SAM® Mid-Panel is the MD302 SAM® or the "Standby Altitude Module" Basically is a standby instrument which is very authentic to the real instrument, this avionic tool is interesting as it replaced the standard three (Airspeed, Artificial Horizon and Altitude) setup in the earlier DA-42, modern times for modern avionics. Other upper panel details include Lighting Switchgear (left), Whiskey Compass, ELT and authentic aerox Oxygen pressure gauge. .. but if you hold the same knob down for two or three seconds then a menu appears that covers In-fight configurable items that are... Altitude units in feet or meters, Barometer units either inHg or mbars, Attitude symbol in traditional or delta, Attitude mask on or off and Altitude trend bar in either on or off. There is a Quick-Doc manual provided that covers the instruments features and their use. Note: The SAM has to be set separately (i.e. Baro) than the main PFD as one adjustment does not cover all the instruments. Last note is the G1000 "Autopilot" buttons are placed normally in this DA-42, between the two displays (PFD/MFD), the original DA-42 used a separate GFC-700 Autopilot! Left panel Electrical setting switches/Avionic Circuit Breakers. Right Panel the full Circuit Breaker (Fuses) panel that is active and De-Ice System. Lower panel has (LtoR), Pitot Heat, Left Engine/Right Engine (Master/Start, Elec. Master, Avionic Master, Landing Gear, Fuel Pumps (L/R) , Flaps and Engine buses. The central pedestal is really well designed as well... Lovely Throttle and Fuel selector levers are very well crafted, the Fuel cutoff is full back with the red tabs clicking into place. Defrost is required as your cabin can go misty in the cold... a great special effect from Aerobask. Two Trims are "Rudder" upper centre panel, and "Pitch" in the large trim wheel centre console, rear are light switches and rear (Working Audio Panel) There is a built in AviTab Tablet (Plugin Required)... it is stored in the left side pocket holder, press to mount on the right side of the instrument panel. You can also press the knob attachment (AviTab) holder on the instrument panel bracket to bring the AviTab up as well (plugin required). As noted the Aerobask Menu is also built in for ease of use. ________________ Flying the X-Plane 12 Aerobask DA-42 There have been a few Diamond DA-42's in X-Plane. The Original Aerobask 2013 version as mentioned in the review, a Diamond DA40NG XP12 by SimSolutions, we reviewed last November 2022, and coming another DA-42 from a new developer group, CreatorOfWorldS (COWS). So you are not short of choice, but how could you go past the authenticity of Aerobask... well you can't. Let us put the numbers up front and center... Maximum speed: 356 km/h (221 mph; 192 kn) - Range: 1,693 km (1,052 mi; 914 nmi)- Service ceiling: 5,486 m (17,999 ft) - Rate of climb: 6.5 m/s (1,280 ft/min)... all pretty impressive. Starting is easy. You have FADEC (Full Authority Digital Engine (or electronics) Control ), so you just switch on the fuel flow (switches centre console), then and then turn the key towards the engine you want to start. The engine is an Austro Engine E4 (marketed as the AE 300), based on the Mercedes-Benz OM640 road Diesel engine. It supplies 168 hp (125 kW) (maximum takeoff and continuous power) at up to 2,300 propeller RPM for each engine. Sounds are modern FMOD and with Enhanced 3D system sounds by Daniela Rodriguez Careri, including Doppler and Flanger effects. They do sound a little different from the normal, but the engines are very different as well in being diesels, but at the cruise speed they have this lovely thrumm that passes the flying time nicely. Start up is almost instantaneous with a slight cranking, so they are almost electric in that aspect. The DA-42, however sounds almost exactly like the DA-62, but then it does use the same engine installation with the same twin-diesel engines. If we go back (again) to the original DA-42, there was one area I really didn't like. This was the stick like undercarriage, it was hard, stiff and very unforgiving (landings were horribly hard nose affairs). The forward angled single nosewheel and trailing link main gear is the same arrangement here, but add on ten years and it is all a very different feel, a slight bounce, say even a cushioning to the gear, which is far, far better and more authentic to real suspension. You can't taxi too fast with that slim nosegear, but get the (low) taxi speed right and the aircraft is fine... Heading on to PAJN's Runway 26, and the runway shows up in "Synthetic Vision" on the PFD, it is very well done.. Tons of low down torque from the Twin AE 300's, gives you push to Takeoff Speed around 100 knts, Rate of climb is noted at 6.5 m/s (1,280 ft/min) but I found that 800fpm gave me the best climb to altitude (5,000ft) without putting pressure on the power output and keeping out of the red zones... This is a modern 4 seater aircraft, efficient, not a 18th Century Gallon Piper. So it handles and flies efficiently as well. Basically it's a cruiser of the air, a sort of GT or Grand Tourer... the just under 1000 nautical mile range gives you the distance to cover a respectable area, and at a just sub 200 knt speed. So it's perfect for a point to point flight. So the DA-42 is not a particularly demanding aircraft for the pilot, as all the mod-cons are in here, with the G1000 (Synthetic Vision) and the MD302 SAM. In flight modeling it is done by X-Aerodynamics who does all the Aerobask dynamics, he's good, so is the feel of the DA-42. Lighting Considering the other DA, Diamond offerings the internal lighting in here is quite basic. Two knobs adjusts the display and instrument brightness. Not very overly effective in the day, but fine at night. Cabin lighting consists of one forward light and and one rear spot, both again very effective at night. Externally, you have the usual Landing and Taxi twin lights under the mid-fuselage, but they interfere with the modeling in creating nasty ant marks around the nose. There is no beacon, but wing navigation, strobe lighting is excellent. At this point in X-Plane 12's evolution (v12.01r1) then expect still more refinement in all the lighting. Haines, Klukwan, Alaska is a double tight airport to get into from the east, PAHN although situated on the Chilkat River, is nestled between a mountain and forests on the Runway 26 approach. A testing airport of nerves and flight skills. You can't even see the airport, never mind the runway on the approach? But it is there, hidden beyond the trees. Even though a Twin, the DA-42 NG is very good for getting into tight slots like this, good visibility really helps, so does Full Flap (LDG) selection and the approach speed in 83 knts. It's tight... and do you see the runway yet, just. Thankfully the Da-42 is wonderful to control and fly in these sort of circumstances, a great platform for tricky approaches. There is not much room between you and the trees as you clear the boundary, then you dive for the runway, then quickly do a heavy nose up flare to arrest the speed and height, you touch around 73 knts If you have a lot of confidence in the aircraft, then you can pull off these sort of manoeuvres, so the DA-42 delivers very well here. Obviously I will be talking to the converted. Aerobask have a lot of admirers (Including myself), so it's not hard to understand what you will receive with these aircraft, that they are so modern in design, and it all gives you more of a conviction to fly one. Liveries There is one blank (white) and six liveries with the DA-42 NG. All high quality and including the 10 Year anniversary livery as we saw earlier. _______________ Summary Aerobask are no strangers to Diamond aircraft, their catalogue is full of them, including currently the DA-50 RG, the DA-62. But Aerobask have also done a version of this DA-42 before, a decade ago, as their very first payware aircraft, it was good if not even brilliant for it's time and era, but we are now in X-Plane 12, another era and another realm, a realm that demands a lot far more quality and detail... the DA-42 NG 2023, delivers on that aspect, a lot. Excellent modeling is a given with Aerobask, as are the curated interiors, both are well highlighted here. Avionics include a custom EIS and annunciations G1000 System, Synthetic Vision technology by OscarPilote, Optional GCU476 2D keypad, MD302 "Standby Attitude Module", Simulated oxygen system, Simulated ice protection system and Fully functional breakers (configurable reliability). The excellent menu is available on the screen, but also on a AviTab tablet internally... there is also a Detachable and VR-friendly 2D options panel. Sounds are excellent and by renowned Daniela Rodriguez Careri, 3d Pilot and passengers, static elements, and the DA-42 also comes with an Auto-Updater (Skunkcraft), all to keep the aircraft up-to-date on-line. In a package, Aerobask delivers everything you want in a high quality aircraft with unique clever custom systems, and that is certainly the case here as well... again, better still everything comes in a competitively priced package below US$40. Remember this aircraft is valid for updates and free changes for the life of X-Plane 12 (Note this is only an X-Plane 12 Aircraft, not compatible with X-Plane 11). As a reviewer Aerobask aircraft are a dream to review, certainly there are a lot of custom options to cover, but in every other aspect they are some of the very best general aviation simulations available today... and for tomorrow in that fact. As a required simulation any Aerobask Diamond is a sensation to own and fly... Highly Recommended. _____________________ The Diamond DA-42 NG by Aerobask is available from the X-Plane.OrgStore!... Here: Diamond DA-42 NG Price is US$39.95 Requirements X-Plane 12 (not compatible with XP11) Windows, Mac (using Rosetta) or Linux 4 GB VRAM Minimum. 8 GB+ VRAM recommended Current version: 12.0r1 (January 12th 2023) Aerobask Systems Suite Fully Integrated Laminar Garmin G1000 with custom EIS and annunciations Synthetic Vision technology by OscarPilote Touch screen features for easy handling Optional GCU476 2D keypad Customized FADEC/ECU with test procedure MD302: accurate custom coded Standby Attitude Module Simulated oxygen system Simulated ice protection system Fully functional breakers (configurable reliability) Advanced Flight Model and Flight Experience Accurate flight model by X-Aerodynamics Smooth wingflex Windshield effects: reflections, rain and frost Many parameters saved between flights Superb 3D Model Aerobask quality 3D model Fully functional virtual 3D cockpit, with smooth and VR-friendly manipulators High quality cockpit model with high resolution PBR textures (4K) Custom Sounds Full FMOD environment by Daniela Rodriguez Careri Accurate doppler, distance attenuation and flyby effects Simulated headset In-game volume control without pausing the sim Other features and docs Complete array of custom documentation Avitab tablet, with integrated options panel Detachable and VR-friendly 2D options panel Included 6 liveries 2K textures pack for low computer Auto-Updater Keep your aircraft up-to-date with a convenient auto-updater (Skunkcraft) Installation and documents: download for the Aerobask DA-42 NG is deposited in the "General Aviation" X-Plane folder. The AviTab plugin is also required to use this aircraft, and it is deposited in your X-Plane Plugins folder. Full Installation is 1.33Gb Documents supplied are: Avitab.pdf checklist_da42.pdf Customized G1000.pdf DA42_AFM XP12.pdf DA42_CHKL XP12.pdf DA42_PERF XP12.pdf DA42_PROC XP12.pdf Quick-Doc MD302.pdf Read Me - XP12 Aircraft Installation.pdf A full set of documents are provided, including detailed manuals for the MD302 and Laminar G1000. A quick setup and deeper system manual is also provided with Performance and (Checklist) Procedures. ________________ Aircraft Review by Stephen Dutton 15th January 2023 Copyright©2023: X-Plane Reviews Review System Specifications:  Computer System: Windows - IS1700 Core i7 12700K 12 Core 3.60 GHz CPU / 64bit -32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung M.2 EVO+ 2TB SSD Sound : Yamaha Speakers YST-M200SP Software: - Windows 10 - X-Plane 12.01r1 Plugins: Global SFD plugin US$30.00 : RK Apps XPRealistic v2 - US$34.99 Scenery or Aircraft - PAJN - Juneau International, Alaska by NorthernSky (X-Plane.OrgStore) - US$18.00 -PAHN - Haines Airport - Default Global Airports Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  15. NEWS!- Aircraft Update : Citation C-560XL v1.5 by AirSim3D Released late in 2022, and currently only for X-Plane 11. The Citation C-560XL by AirSim3D was our best of the year aircraft in the "Business Aircraft", category. It was well deserved, as it is not only a great simulation of a very interesting aircraft, but a very additive simulation as well. The X-Plane 12 version is now coming along as well... and the developer notes it looks "Great" in the new X-Plane version. I have no doubt about that and foresee easily the quality that shone in X-Plane 11, will make it absolutely shine in X-Plane 12. If you buy now (X-Plane 11), you will also get a free upgrade to X-Plane 12 when that version is released. There is a video showing the aircraft in X-Plane 12, below... Currently focus in the v1.5 release is on the key functions like the hydraulics, adds pilot objects, adds fmod sounds, adds 4 more liveries and does some other general tuning to the lighting and handling just to make things better and even more smoother. Here is the full changelog; Version 1.5 (January 12th 2023) Upgraded Hydraulic system failure authenticity: Now very specific procedures need to be followed because the gear, speed brakes, flaps, reversers and other systems go offline with pump failures Gear-blow down is now 100% authentic with Hydraulic failures, so this can get scary! Upgraded Oil pressure functionality Couple of minor APU panel labeling fixes you probably missed, but we did not Fixed adverse yaw reversal under certain conditions Tuned/better ground-roll and handling Tuned starting-point cockpit under-hood night lighting -- made a shade brighter based on real-pilot feedback - its fully controllable anyway oops... some icing and heater timings shipped with short test periods; fixed to now reflect real heating time (considering ambient temps too) 1 Annunciator color fix Added reading and table lights and lamps for each chair in the cabin Added Pilot objects in external views Added more FMOD sounds Added 2 real, and 2 professionally designed liveries for Canada and Germany (now a total of 12 country-themed designs to fly with) Paint kit has been available here. Noted that this will be the last update for the current time to focus on delivering the aircraft for X-Plane 12. Images here were taken from the in-depth review: Aircraft Review : Cessna Citation 560XL by AirSim3d ____________________ Yes! the Cessna Citation 560XL v1.5 by AirSim3d is NOW available from the X-Plane.Org Store here: Cessna Citation 560XL Price is US$59.95 Features: AirSim3D C-560 XL: Real-Jet authenticity Real jet visits at Boeing airfield were extensively used to inform build and design decisions 100’s of pages of real POH manuals, specs, drawings, pics used Real pilot tested and extensively beta tested Result: real-world systems, lighting, functions, modeling and procedures authenticity Requirements X-Plane 11 - Free upgrade to XP12 version in Q2 2023 (when XP12 is final) Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Current version : 1.5 (January 12th 2023) ___________________________ News by Stephen Dutton 14th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  16. NEWS! - Toliss announces Airbus A320neo for March 2023 Airbus dreamaker developer ToLiSS has announced the Airbus A320neo (New Engine Option) is their next aircraft for the X-Plane Simulator. The announcement is thus; "It is with great pleasure that we want to let you know that our next project release is around the corner and it will be the A320 NEO. What we can say at this stage is: As per ToLiss policy to always support two versions of XP at one time, the aircraft will work in XP11 & XP12 The A320 NEO will include the PW1127 and the LEAP 1A-26 engines The release is planned for March 2023, no specific date yet". Start saving your money, and to note March on your calendar, it will be well worth the investment! ___________________________ News by Stephen Dutton 11th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  17. Scenery Released : PAJN - Juneau International, Alaska by Northern Sky Studios Hot off a very busy year in 2022, Northern Sky released PAWD - Seward Airport, Alaska and PATK Talkeetna Airport, Alaska, and a few Hawaiian Airports. Both the Alaskan sceneries were gems if you like good bush based airports for open wild area flying. Here is the first release from Northern Sky for 2023 and also for X-Plane 12 (the X-Plane 11 version is also part of the package). In PAJN - Juneau International, again in Alaska, but a more expansive airport with domestic services and sightseeing flights, as Juneau is a major tourist destination. Juneau International Airport is a city-owned, public-use airport and seaplane base located seven nautical miles (8 mi, 13 km) northwest of the central business district of Juneau, a city and borough in the U.S. state of Alaska that has no direct road access to the outside world. The airport serves as a regional hub for all air travel, from bush carriers to major U.S. air carriers such as Alaska Airlines. The airport is located at an elevation of 25 feet (7,6 m) above sea level. It has one runway designated 8/26 with an asphalt surface and one seaplane landing area designated 8W/26W. Alaska Airlines, Delta Air Lines, Alaska Seaplanes, Ward Air, and Harris Air now all operate in the airport. The busiest domestic routes from Juneau are to Seattle, Anchorage, Sitka, Ketchikan, Petersburg, Hoonah, Haines, Gustavus, Wrangell, and Yakutat. The main aircraft servicing these routes is a Boeing 737-700 passenger, cargo, and mixed modification by Alaska Airlines. Also, helicopter tours are available at the airport. Temsco Helicopters, Coastal Helicopter, and NorthStar Helicopters all make tours on glaciers and scenic flights around Juneau borough. Package include additional heliport 5Z2 North Douglas. Features The most detailed replica of airport buildings and vehicles High resolution ground textures / Custom runway textures High resolution building textures Compatible with all X-Plane 12 features Custom working jetways Custom mesh for the airport area (Ortho4XP) All materials created for full PBR Shading and occlusion (texture baking) effects on all airport buildings High-resolution building textures Custom orthophoto for the airport and surrounding areas World Traffic 3 compatible Not compatible with a default mesh (custom ortho link included) Provided is a Ortho4XP tile by NSS is large in size and a 1.90Gb download (a 1 Ortho4XP_patch is provided). So it covers a significant area around Juneau, and so well worth the download size and the ortho is required for this scenery. Priced at only US$18.00, that is simply great value for a high quality regional scenery... that covers all bases Highly recommended. Images are courtesy of NorthernSkyStudios _______________________________ The PAJN - Juneau International, Alaska by Northern Sky Studios is now available! from the X-Plane.Org Store PAJN - Juneau International, Alaska Priced at US$18.00 Requirements X-Plane 12 or X-plane 11 Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 3.4 GB Current version : 1.0 (January 9th 2023) ___________________________ News by Stephen Dutton 10th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  18. Aircraft Released : Tecnam P2006T X-Plane 12 by vSkyLabs vSkyLabs have released the X-Plane 12 version of their popular Tecnam P2006T. The Tecnam P2006T is an Italian high-winged, twin-engine all-metal light aircraft built by Costruzioni Aeronautiche Tecnam, which is based in Italy. The P2006T is the lightest twin-engine certified aircraft available, and is a four-seat aircraft with fully retractable landing gear and liquid-cooled Rotax 912 engines. Yes it is actually all new... as the VSKYLABS P2006T Project was originally designed following the Tecnam 'MK-I' model which was commonly used at the time that VSKYLABS developed it for X-Plane (2016-2017). Tecnam introduced the production 'MK-II' models to the market in May 2017. The P2006T 'MK-II', which is not included in this product, includes several enhancements such as the G1000 Nxi (instead the G950), new seats design and improved lighting system. Features Major Update Release. Flight model validation, tune-up and modifications to fall in line with the latest X-Plane 12 flight model related features and nuances. Engines - Power rating gradient, fuel consumption, rates. New FMOD 2.0 sound package. Cockpit - All-new PBR textures to fall in line with X-Plane 12 latest lighting-engine features and nuances. Cockpit - Newly modeled and textured pilots and passengers seats. Cockpit - Newly modeled and textured fire extinguisher. Cockpit - Newly and improved various modeling. Cockpit - Modified and tuned interior lighting system. Propellers - Improved 3-d and textures. Improved prop-discs. Landing gears retraction animation now fits perfectly into the gear bays. Pitch trim gauge re-calibrated. Exteriors - All-new PBR normals, textures and paints. New default liveries. New v9.0 Paint-Kit. To note the VSkylab philosophy, is that you purchase an ongoing project, so any aircraft you purchase is not fully completed and 100%, that is the deal you sign up for to get access to the aircraft, all updates to the aircraft are free but changes can come infrequently if sometimes slowly. This aircraft is also available for X-Plane 11 (obviously with out the dynamics and effects of X-Plane 12) Images are courtesy of vSkyLabs... The Tecnam P2006T X-Plane 12 Project by vSkyLabs is now available from the X-Plane.OrgStore _____________________________________ Yes! - Tecnam P2006T X-Plane 12 by vSkyLabs is NOW available from the X-Plane.Org Store here : Tecnam P2006T Price is US$33.95 Requirements X-Plane 12 or X-Plane 11 Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 215 MB Current version: 9.0 (XP12 - January 2023) ___________________________ News by Stephen Dutton 10th January 2023 Copyright©2023: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  19. NEWS! - Aircraft update X-Plane 12 : Let L-200D Morava by PWDT&NHAdrian This aircraft was one of the most interesting machines of 2021, it is a classic aircraft... it also won my best (Classic) category of the year 2020 Best Classic Aircraft : Let L-200D Morava by PWDT&NHAdrian 🏅 A really interesting aircraft with an extremely high quality design and... er, interesting features. The quality was off the wall, but so were the interesting details and designs. Too far in some cases, in the aircraft was a bit tricky to fly, but since resolved and simplified. The full release review is here: Classic Aircraft Review : Let L-200D Morava by PWDT&NHAdrian. So if the Let Morava was so very good in X-Plane 11, then this now refined machine should be exceptional in X-Plane 12. This is an update, not an upgrade to X-Plane 12, meaning free to current purchasers... nice! The update v1.4.0. basically covers the requirements of the aircraft to conform to the newer X-Plane 12 effects and features... Version 1.4.0 (Jan 5th 2023) New version for X-Plane 12 Implemented XP12 rain effect Updated cockpit volumetric lights Updated flight model Updated PBR textures to match XP12 rendering capabilities Updated external lights to use XP12 new effects The Let L-200 Morava is a retractable landing gear four seat light twin which was one of the few light aircraft to be exported from behind the Iron Curtain during the Cold War era, albeit in small numbers. The Morava is distinguishable by its twin tails, standard thermal wing deicing equipment and inverted inline engines. The prototype XL-200 Morava flew for the first time on April 8 1957. The XL-200 prototype and a series of preproduction. L-200s were powered by 120kW (160hp) Walter Minor 6-III inline sixes. The L-200D remained in production until 1969, and 5 aircraft were licence built in Slovenia (then part of Yugoslavia) by Libis. Most L-200 production aircraft was sold to customers within the Soviet Bloc - Aeroflot for example operated a large number in a range of different roles. However small numbers were exported to western Europe, the USA and Australia. Please be aware, Morava is a multi engine aircraft without autopilot, so not an easy-to-fly aircraft! Images and video courtesy of PWDT&NHAdrian ________________________________________ The Let L-200D Morava by PWDT&NHAdrian is now available from the X-Plane.OrgStore!... Here: Let L-200D Morava Price is US$25.95 Requirements X-Plane 12 or X-Plane 11 Windows, Mac or Linux 4 GB VRAM minimum - 8 GB+ VRAM Recommended Download Size: 1.3 GB Current version: 1.4 (January 5th 2023) ________________ NEWS! by Stephen Dutton 6th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  20. Aircraft Upgrade Review : Concorde FXP v3 by Colimata Significantly I finally did get around into creating a review of Colimata's impressive Concorde FXP in it's v2 guise last year in July 2020. You should really read that comprehensive review before reading this upgrade version, into getting an overall background and for the details of the aircraft and Colimata's features. That review was done in obviously X-Plane 11, as X-Plane 12 was still a few more months away. But even then, even in not yet knowing what the effects of X-Plane 12 would have on the aircraft, I seriously felt at the time, that if any aircraft would shine in the new version of the X-Plane Simulator it would be this aircraft, why I don't know... it was just a feeling. So here is Concorde FXP in X-Plane 12. It is noted as v3, a new version for the X-Plane 12 version. So that means it is an UPGRADE, and a paid upgrade. The pain however to get this X-Plane 12 version is negligible, two cups of coffee or US$11. That cost covers all future X-Plane 12 updates and features. Considering X-Plane 12 is new out of the box and has now years to run, its a great deal, the new purchase price in X-Plane 12 is still the same at US$59.95 (but sales and deals are frequent, currently US$54.95) It is a hard colour (white on white) to look good anywhere, but "hey", the iconic SST looks simply damn impressive in X-Plane 12. All the textures have been upgraded to X-Plane 12 quality, and even more detail has been added on to the fuselage, and the wings are not blank anymore as you get access panels and wing panels detailing... ... that is the good news, the bad news is all your liveries don't work anymore as they have been upgraded to v3 or "fuselage_v200". There is a trick if your desperate in wanting them now and in not waiting for the painters in fixing them up... create the new folder (fuselage_v200) and move the old paint files over, you don't get the new details, but it works. Internally it is "oh WOW"... To a point this was what I was expecting the X-Plane 12 version to be like, even then it "Blows your mind"... ... the light earlier greyness has been replaced by a dark shadow hue, realistic, yes you bet, how realistic? Brilliantly. The cockpit is absolutely impressive in the daylight, but let the light go darker and it becomes a "Wonderland"... It does look very, very good, if you control the lighting. Too much, is too much brightness. Again I don't feel that a 70's aircraft would use this tone of light in here, that said it is very nice... So with so much adjustment (12 knobs) it can keep you happy for hours playing with it all, from full cockpit brightness to the low dim approach lighting. There is a noted 1000+ lights in here, and I don't doubt that number. Cabin is also still too bright, but it looks far, far better in the quality detail of X-Plane 12. The cabin and seats look far more realistic, if now great, just a shame you can't adjust the cabin lighting a touch lower. I didn't like the external lighting on the XP11 Concorde, it 's just as bright here as well, in being well over saturated (Navigation and tail lighting is however okay). In the daylight it is quite nice, but overall I think some adjustment would really help with the realistic/realism effect. A lot of people (including me) didn't like the set, large GUI (Menu). It covered a lot of the screen and hid the very things you were trying to adjust? The Menu GUI has been revised in v3 for X-Plane 12, with now being scalable in size. Also the GUI can now also be used in a (Separate) window, even on another computer... handy. Other GUI changes include; A redo of the Flight Planning page, and the shown selected flightplan. There is also the addition of MIN, HALF and MAX (Fuel) selections, This way it is possible to quickly set up the airplane for short, medium and long range trips, even without the use of the Fuel Manager. Fuel Management page has been overhauled for easier use? sort of, as Concorde is very hard to balance correctly. Flying the XP12 Concorde Same aircraft, same route... but 6 months on and it feels totally different. I'm again going to New York (JFK) from Heathrow (LHR), this time however in X-Plane 12, and in a Final not a Beta X-Plane (well Beta v1.01b). Heathrow, London is not the prettiest place to be on a cold January morning, but it feels very authentic. If you look at the same images from six months ago, it feels years ago, not months in the differences... gigantic. Pushback (BetterPushBack), and it feels all very photographic... I'm not going to bore you with details here, all was covered in the comprehensive earlier review... this is an update review in focusing on what is new. What is the most striking though is that X-Plane 12 lighting and quality, it is quite sensational. A very busy Heathrow... And the Classic view... powered and ready for takeoff. All though you have all the X-Plane features, including the rain effects (at Mach 2?) anyway they work well at the lower speeds. The biggest factor is the changes to the basic X-Plane aerodynamics, or primarily to the delta wing dynamics that the X-Plane/Laminar Research head guru Austin Meyer has done. This aspect is very significant... in Austin speak, "Here is what is so amazing about this: For traditional wings like X-Plane has always simulated, air never comes up over the leading edge!Instead, at the stalling angle of attack, the air separates from the top, loses suction, and the wing stalls! And all of this is carefully orchestrated based on the AIRFOIL, or CROSS-SECTION SHAPE, of the wing!So X-Plane has always used the airfoil cross-section, corrected for the plan-form, or top-down shape of the wing, as classical wing theory calls for. But now, with a delta wing, the cross-section of the wing hardly matters! Now what matters is the plan-form, or top-down shape, of the wing! That’s what lets the air roll up over that highly-swept leading edge to form the huge hurricane over the wing that SUUUUUUUCKS the wing up… and never stalls! And X-Plane now used this classical wing theory based on the AIRFOIL CROSS SECTION for non-delta wings, vortex-generation based on the PLAN-FORM of the wing for delta wings, and even interpolate smoothly between them for partially-delta shapes, consider both the airfoil cross-section, and the delta plan-form, for a real three-dimensional understanding of the wing." In other words, the Delta wing dynamics in X-Plane 12 are completely different, and Colimata has adjusted the X-Plane 12 v3 Concorde to the new dynamics, so any X-Plane 11 or earlier Concorde aircraft won't work with as well, or as realistically as the X-Plane 12 versions does. Don't take them (the dynamics) as for currently granted... there will be changes, not only from X-Plane 12, but from Colimata as well, there will be more fine tuning to get the aircraft to the same stable situation as it was in X-Plane 11. First there is the glow from the engines as you push up the throttles to the T/O position, then the full afterburner as it kicks in... you move slowly at first, but then the punch pushes you towards v1, then v2 (+10) Then you rotate the aircraft, and power yourself into the air. Concorde can use a higher 20º pitch on climb-out. Because of the amount of precipitation around Heathrow in winter January, the delta wings throw off a lot of condensation effects, very realistic to real images of Concorde in the same takeoff phase as well. Sub-sonic and Concorde looks exceptional. I am not going to suger-coat it, as the Concorde is a difficult aircraft to fly, yes even challenging. You will have to practise, study and learn the machine. Flight profiles, checklists and even extensive personal notes are required, Colimata however does give you a lot of short-cuts, like fuel balance and set-ups. And the rewards are immense of course, but don't expect to rock up and just fly Concorde, mostly you will always end up in a field with a broken aircraft. But you will need to seriously commit to the aircraft to get the very best simulation out of it... It is a commitment aircraft. There is a lot of feedback of the status of the aircraft, including; STATUS, FUEL, ENGINES and CENTER of GRAVITY (CoG), check the systems before you climb Supersonic. Time to raise the visor! Going up to that rarified air of where only a few can go... 58,000ft and Mach 2.02! But you can now go there with X-Plane 12... It looks and feels magnificent. Sounds are really good, but not different to the earlier v2, the roar (on takeoff) is sensational, but the Supersonic hum is very real as well, overall there are loads and loads of sound effects, all in different sound spaces. But the biggest feature is the excellent audio advice from Copilot, Engineer, and Pilot, all in a sprightly English accent, it is all very cool, but not intrusive. Highly recommended is the RK Apps XPRealistic v2 plugin for realistic movement effects with this aircraft... it makes going though the Sound Barrier a whole new experience. But I will note that currently the X-Plane 12 weather model is not quite perfected yet? Heavy winds do affect the aircraft and quite substantially... climbing up to FL580, and getting a forward speed into the MACH are both difficult with a 150+ knt headwind. So you may have to take manual control to achieve both aspects. Even then I felt effects on the aircraft in the manual settings, that the characteristics I didn't have in the earlier X-Plane 11 flights are obviously here in X-Plane 12. Even in level flight you are tossing and turning like in a dingy... Hopefully this aspect will be fixed soon. At DOVEY it is time to descend, 3,000fpm, at 350 kts (AT1 off), and you are already losing speed and height... soon you are back in the Sub-Sonic realm, but at 30,000ft and 350 knts, even here Concorde is still very fast. PARCH 3 KJFK Arrival, and you now descend to 10,000ft. and down comes the visor, just a normal Sub-Sonic aircraft... not. I have practised this JFK... Runway 4L approach about twenty times in Colimata's Concorde, its still tricky and it certainly tests your skills... ... first into the circuit, then 230 knts, 90º downward, drop gear and visor to 12.5º, another 90º to final approach... Align to RWY 04L, then VOR-LOC, then when in the cone GLIDE, speed to 200 kts... (Note AUTOLAND is still not active... damn), once in the beams then you lower the speed to 180 knts, fast, maybe too fast, the aim is for 160 knts! (stall is 125 knts)... a trick is AT1 disconnect at 1000ft, then take manual thrust control down to the runway. ... note the X-Plane 12 rain (old Librain) works well on the main front and side windows, nice to have it back... over the threshold (okay a bit high!), and let Concorde sink nicely... ... and it's gear down! The approach phase procedures do stay the same, but you do feel the different X-Plane 12 delta wing dynamics at work, it will take a few practise landings to get the landing feel correct as there is more resistance now, certainly I will do this again a few times to get it right (nail it!). I'm not going to hide the fact you need to practice with Concorde, do it, do it again until it comes to you, it's a tricky aircraft to skill up to.... but the rewards are quite sensational when you get it all right. So flying the Concorde in X-Plane 12 does require an adjustment in your thinking, and to have your skills to adapt to the aircraft. And again I will stress again and I also feel there is still a more fine tuning to come from both X-Plane 12 and from Colimata to get both to a more refined position. _________________ Summary Here is the upgrade to X-Plane 12 and giving Colimata's Concorde a v3 moniker. A paid upgrade, but only US$11, so certainly not a deal breaker for what you get in the v3 package. One of the biggest simulations you can achieve in X-Plane is going Supersonic, twice the speed of sound, and that is what this aircraft is all about, flying outside of the usual Sub-Sonic parameters. So yes the Concode is a challenging Simulator, probably only for the skilled and Pro's out there, but if you still want to fly the Concorde then so you will have to study it and practise it's dark arts, obviously the rewards are very high. Make no mistake though, the Concorde is an investment in time, and with this v3 upgrade you get a lot of time to enjoy all the updates and the newer features of the newly born X-Plane 12, so your getting in early. The v3 Upgrade is excellent, look at the images and see how extraordinary the aircraft looks and feels in X-Plane 12, externally beautiful, inside in that complex cockpit, incredible, it just "Blows your mind". The textures have been redone, and even more detail added in while doing so. Liveries now don't work, but a folder change can bring them back again, but you still loose the newer wing detail. The lighting is glorious with a 1000+ lights in the cockpit, but the external lighting is still far to unrefined for me, ditto the cabin lighting, too bright with no adjustment... but the cabin however does look far better. Extensive Menu has had attention, in that now you can scale the menu and use it in a (separate) window, Flight Planning pages have been given three (quick fuel) options, redone Flight Planning page gives you better route options and saves, Fuel Management page has also been overhauled for easier use. The aircraft's aerodynamics, or primarily to the delta wing dynamics have been upgraded to match the newer dynamics in X-Plane 12, it gives the aircraft a different feel and handling characteristics that you need to dial into, as I noted though-out the review with X-Plane 12 and Concorde, they are both not completely refined yet, separated or together, and in areas it shows here. I don't have a lot of negatives here, but the lighting would be better in being more refined, internal cabin and external landing and taxi lights... but if for wanting one new feature... it would be a "Save" feature a'la ToLiSS, it is pretty draining, even frustrating in resetting everything from scratch, each time to fly or for training, practise. there are 12 knobs alone for the lighting, then ages to set the aircraft up ready for flight, do that 10 or 12 times a day, and it gets very frustrating and even boring... Situation and Replays freeze (badly) as well, only the flown Replay works, but you don't get all of the instruments back... small things but very important if you want to get the best experience out of the simulation. X-Plane 12 promises amazing Simulation, Concorde is also an amazing aircraft alone... together they are incredible, and to a point a pointer to the future of X-Plane 12 Simulation, all together they are an experience you won't forget. _________________ Yes! the Concorde FXP version 3 X-Plane 12 by Colimata is AVAILABLE from the X-Plane.Org Store here : Concorde FXP version 3 X-Plane 12 Price is US$54.95 (Currently on sale from US$49.95 or 5% OFF) Requirements X-Plane 12 (not XP11 compatible) Windows, Mac and Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 600 MB Current version: (January 4th 2023) (If you own Concorde v1 or v2, this version will automatically discounted, no coupons required) Designed by Colimata Support forum for the Concorde FXP Additional Liveries for the Concorde ___________________________ Upgrade Review by Stephen Dutton 9th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved  Review System Specifications:  Computer System: Windows - IS1700 Core i7 12700K 12 Core 3.60 GHz CPU / 64bit -32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 1TB SSD Software: - Windows 11 - X-Plane v12.01b (note this review was done in the beta revision period) Addons: Saitek x52 Pro system Joystick, Throttle & Rudder Pedals : Sound - Bose Soundlink Mini Plugins: Traffic Global - JustFlight-Traffic (X-Plane.OrgStore) US$52.99 : Global SFD plugin US$30.00 : RK Apps XPRealistic v2 - US$34.99 Scenery or Aircraft - EGLL - Airport London-Heathrow by TaiModels (X-Plane.OrgStore) - US$28.00 - KJFK - New York Airports XP v2 Volume 1 by Drzewiecki (X-Plane.OrgStore) - US$24.00
  21. NEWS! - Scenery Released : KSMF Sacramento International Airport by TaiModels A new year in 2023 and already another new scenery from TaiModels. This time it is California, in good old USA and Sacramento International Airport. Sacramento International Airport (KSMF) is located 10.5 miles (16.9 km) northwest of Downtown Sacramento in Sacramento County, California, United States and covers 6,000 acres (2,400 ha). KSMF serves the Sacramento Metropolitan Area, and it is run by the Sacramento County Airport System. The airport is the main gateway to the California State Capitol. The airport is also a gateway to the attractions and adventures in Northern and Central California such as Heavenly Mountain Resort, Lake Tahoe, Yosemite National Park, Old Sacramento State Historic Park history of gold rush, underground tunnels, floods, and fire, etc., Wine Country, Yolo Bypass Wildlife Area, Cosumnes River Preserve, Hawver Cave and Sutter's Mill and Marshall Gold Discovery State Historic Park. Features Highly detailed 3D modeling SAM amination jetways High quality PBR texture on object and ground High performance Completed autogen around airport Ground traffic plugins( car and truck) Compatible with XP11 and XP12 Includes weather textures in X-Plane 12 Images courtesy of TaiModels ________________________________________ The KSMF - Sacramento International Airport by TaiModels is now available from the X-Plane.OrgStore!... Here: KSMF - Sacramento International Airport Price is US$20.50 Requirements X-Plane 12 or X-Plane 11 Windows, Mac or Linux 8 GB VRAM Minimum Download Size: 710 MB Current version : 1.0 (January 2nd 2023) ________________ NEWS! by Stephen Dutton 4th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  22. NEWS! - Scenery Released : EHAM - Amsterdam by FlyTampa Back in July 2022, FlyTampa presented a preview of their next scenery for the X-Plane Simulator in "FlyTampa Amsterdam". Nice! Well actually more than "nice"... FlyTampa haven't released any scenery (product) since their almighty EKCH - Copenhagen in May 2020. So the natural line of thought was they had left the platform for MSFS. But however they are back, for now. X-Plane has had an Aerosoft version 10/11 of EHAM since 2012, yes over ten years ago, brilliant for it's time, it was however a slugger on the framerate. Looking (or landing) at the Aerosoft EHAM six months ago, it felt textures were seriously dated and the airbridges didn't work? But I love the place. So you can guess at the excitement of getting a newer, more modern version with SAM intergration and in X-Plane 12... and from the best scenery developer in the business, FlyTampa... whats not to like. The EHAM scenery does work in X-Plane 11, but you lose all the X-Plane 12 features and effects, but still you do get in the package a copy for each X-Plane 11/12 version. Located 9 km southwest of Amsterdam, Amsterdam Airport Schiphol is one of the largest airports in Europe. It is the world's third busiest airport by international passenger traffic in 2021. The airport is built as one large terminal (a single-terminal concept), split into three large departure halls, which connect together again once airside. The most recent of these was completed in 1994 and expanded in 2007 with a new section, called Terminal 4, although it is not considered a separate building. A new pier is to be opened in 2019 with a terminal extension planned to be operational by 2023. Plans for further terminal and gate expansion exist, including the construction of a separate new terminal between the Zwanenburgbaan and Polderbaan runways that would end the one-terminal concept. Features Amsterdam Schiphol International (EHAM) Airport Addon Airport modeled with PBR materials High resolution ground textures with custom weather maps Detailed surrounding scenery with numerous custom buildings 3D Terrain including 3D tunnels and bridges Surrounding Photo-scenery for Amsterdam Animated apron and local road traffic Dynamic lighting, animated Jetways and VDGS (SAM required) It is a big, if huge scenery, if in size, then the effects on your framerate (passible) and to note the system requirements, it's not cheap, but you also get a lot of detail for your money. Images courtesy of FlyTampa (plus a few of my own) ________________________________________ The FlyTampa Amsterdam is now available from the X-Plane.OrgStore!... Here: FlyTampa Amsterdam Price is US$28.00 Requirements X-Plane 12 and X-Plane 11 Windows or Mac or Linux 4GB VRAM Minimum - 8GB VRAM Recommended Current version : 1.0 (December 21st 2022) ________________ NEWS! by Stephen Dutton 4th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  23. NEWS! - Aircraft Released : Grumman F7F Tigercat by Virtavia The F7F Tigercat, which was derived from Grumman's first twin-engine fighter, the XF5F-1 Skyrocket, appeared as the result of a Navy request in June 1941 for development of a larger, twin-engine fighter for use on board the planned large aircraft carriers (Midway-class). The airplane was the first twin-engine fighter ordered in large quantities and the first carrier aircraft to incorporate tricycle landing gear. Built in single and two-seat variants, the heavily armed fighter served in ground support, night fighter and photo reconnaissance roles after World War II and in Korea. Currently focusing on WW2 vintage Bombers and Fighters, this is the latest release from Virtavia (Design), in the F7F Tigercat. Notable is that Virtavia Aircraft are modeled only (There are no internal textures), but still extremely well modeled to a very high quality standard. There are four variants included... Clean variant - No external stores. Note: the 'White 5' fictional variant depicts a basic 'racer' and so lacks guns and cannons. It also has squared-off propeller tips. Ferry variant - Carries three drop tanks for extended range. Fighter variant - Carries one belly drop tank. The typical day fighter loadout. Rockets variant - Carries one belly drop tank and eight underwing unguided rockets. The typical ground attack loadout. Note: due to an XP limitation, the rocket-equipped version lacks the ability to fold the wings. Features : Support for both X-Plane 12 and X-Plane 11 Folding wings Guns/cannons can be fired Rockets' variant has 8 shootable unguided rockets PBR materials/textures used throughout VR config file included, cockpit manipulators optimized for easy VR use FMOD sounds package with multi-stage engines, pilot's slide canopy muting, switch clicks and other unique cockpit sounds Very detailed cockpit with numerous animations and mousable controls Retractable crew steps Togglable pilot figure Canopy glass rain and ice effects (XP12) Animated cowl flaps Animated tail hook Animated oil cooler exit doors on wings Authentic flight model with checklist 4 unique flight models (.acf files) 25-page illustrated User Operating Manual Source texture files available for livery artists VC (Virtual Cockpit) Version Images and video courtesy of Virtavia Design ________________________________________ The Grumman F7F Tigercat by Virtavia Design is now available from the X-Plane.OrgStore!... Here: Grumman F7F Tigercat Price is US$29.95 Requirements X-Plane 12 or X-Plane 11 Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Current version : 1.0 (December 23rd 2022) ________________ NEWS! by Stephen Dutton 4th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  24. Aircraft Released : XtremeAIR XA-41 by Vertigo Design Released just before New Year 2023 (So... Happy New Year 2023), is the XtremeAir XA-41, or also known as the "Sbach 300". It is a German aerobatic aircraft, designed by Philippe Steinbach and produced by XtremeAir, of Cochstedt. The aircraft is supplied as a complete ready-to-fly-aircraft. Vertigo Design are not a new developer for the X-Plane Simulator, their last project was the Extra 330SC, but now 6 Years old, but still a nicely flyable aerobatic aircraft. Review is here: Aircraft Review : Extra 330SC by Vertigo Design The Xa-41 is an already modeled aircraft done by XPFR many years ago, but this model has been completely reworked by Adrian Nagy Hinst. Many features have been added as... SASL plug-in (for accurate functions as in real and get missing features) , FMOD sounds, PBR textures, fantastic 3D details and a new flight model. Currently the aircraft is only XP12 ready, but an XP11 version will be also available for customers. Features PBR High-resolution textures 6 stunning liveries High resolution 3D modeling All systems have been replicated and functional Fully functional 3D Cockpit Animated pilot model Functional aresti sheet holder - learn and practice acrobatics using your own aresti images! Special acrobatic smoke effect VR Compatible FMOD Sounds with dynamic effects and "G-Force" effects Accurate Flight Model Canopy glass rain effect implemented (XP12 only) XPRealistic V2 preset included The Sbach 300 is an all-composite design, predominantly constructed of carbon fibre. It features a cantilever low-wing, a single-seat enclosed cockpit under a bubble canopy, fixed conventional landing gear and a single engine in tractor configuration. The aircraft's 7.50 m (24.6 ft) span wing has an area of 11.25 m2 (121.1 sq ft) and mounts full-span ailerons with spades to lighten control forces, which give a roll rate of 450° per second. The standard engine employed is the 315 hp (235 kW) Lycoming IO-580 four-stroke powerplant. The aircraft has an empty weight of 570 kg (1,260 lb) and a gross weight of 850 kg (1,870 lb) for aerobatics and a gross weight of 999 kg (2,202 lb) for non-aerobatic flight. Model by Vertigo Design Support forum for the XA41 Images courtesy of Vertigo Design ________________________________________ The XtremAir XA41 - SBACH 300 by Vertigo Design is now available from the X-Plane.OrgStore!... Here: XtremAir XA41 - SBACH 300 Price is US$29.95 Requirements X-Plane 12 and X-Plane 11 Windows, Mac or Linux 4 GB VRAM Minimum - 8 GB+ VRAM Recommended Download Size: 310 MB Current version : 1.0 (December 28th 2022) ________________ NEWS! by Stephen Dutton 4th January 2023 Copyright©2023: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  25. Behind the Screen : Year in Review 2022 When in writing up my review of the X-Plane 2021 year, there was a fear of 2022 for the X-Plane Simulator. In 2021 X-Plane was holding it's own and well against the onslaught of Microsoft's MSFS simulator, mostly through a lot of very high quality aircraft releases, but I knew the toy box was becoming increasingly empty coming into 2022, the feeling was not good. To a point that anxiety was very much well founded, transition years usually are. Worse the world now is not the same world pre-pandemic, as everything is now different, and getting worse month by month. As our blessed lives are being turned upside down by shortages, rising inflation, crypto failures, extreme weather temperatures and God knows what else, so who cares about Simulation? Well we do, and to a point it is our salvation from all the mess outside the home. Everything pointed to and relied on Laminar Research on to how the 2022 year went. It went good realistically, but also bad for all the other reasons. My prayers were for an early 2022 Easter X-Plane 12 release, but it didn't happen. Overall the non-release dragged on lower and lower throughout the Northern Summer, even Laminar Research ran out of promotional video's waiting, so they just made more, ten in the end. This also created a blackhole of content, nothing was going to be released pre-version, even after the release of X-Plane 12 on 6th September 2022 as an "Early Access" Beta. Developers still kept away except for the odd few, even the Upgrades to X-Plane 12 were slow in coming, but in a few cases it still allowed you fly your current aircraft in the new simulator version. Taking no chances this year, developers have been waiting for the "All Clear" of a full X-Plane 12 release before this time committing to releasing projects, rare, as in the past with any X-Plane version releases they usually went bonkers straight after the version release, in other words you now have to write the whole year off. That said the outlook going into 2023 has to be the best for years. Now X-Plane 12 has gone final... the simulator will thankfully settle down and Laminar will still be also adding in new features, better scenery is also promised for X-Plane 12, even orthophoto, but don't expect that feature for a few years until the mid-version run, but for now thankfully the changes are done, welcome to X-Plane 12. Laminar Research 2022 The 2022 year for Laminar Research was dominated by the public release of X-Plane 12 on the 6th September 2022. Released as noted as an "Early Access" Beta, it was expected to go Final just before Christmas, and in RC6 form it did, 17th December 2022. X-Plane 12 was late, really late, and by a whole year to be exact. This aspect was compounded by the Vulkan/Metal (11.50) version of X-Plane11 in the required overhauling of the core basics of the simulator, with changes over to the far more efficient APIs (Application Programming Interface) Vulkan/Metal from the original OpenGL, in other words they "ripped the guts out of it". So nothing could be done as everything in X-Plane 12 is built on or over these foundation core blocks of code, worse for Laminar was the fact that most, if not all of the major features in X-Plane 12, Environmental, Water, ATC, lighting et all, were also areas that had not been touched for years and were left in the "Too Hard" basket for far too long, mostly again related to the API construction. But Laminar had to eventually face the problem. In doing so it took a huge amount of time and effort to engineer all the ideas into a working simulator. Laminar are also not a big development team compared to most high-profile software developers, but they are thankfully seriously talented. Noises were made late February 22 that maybe an early release before the (northern) Summer was actually possible, but continuous issues with the water (meeting the land) and other niggles put paid to that. Overall all the elements were not ready even as late as August 22, a few rare viewings showed a Simulator that came with major elements that were still missing, then Austin Meyer went into full PR mode to cover the shortfall, he is good at it, but it didn't help with the crawling development speed. Personally I was expecting the worse by the release point. But the surprise was X-Plane 12 was, or is actually very good, thankfully far better than any of my expectations... everything now has a modern real life glow and feel. But it was notably still buggy through the Beta cycle, and a few new announced features are still not present at the final release like the A330 FMS, a lot of the new objects and the announced scenery features, and I am not at all impressed with the night lighting, and don't get me started on the over the top windy weather system. So after all the trials of the year, X-Plane in it's new X-Plane 12 guise is actually looking very good for next year 23, and a lot of things should fall back into place again, so basically all the upheaval was worth the end result. More good news awaits. As X-Plane 12 does cover so many outstanding aspects that have now been implemented. For the first time since the start of the Vulcan/Metal project and even far earlier, Ben Subnic finally has a clear table coming into the new year. Obviously for a fair amount of the time early on in 23 or for the first few months it will require more fine-tuning of X-Plane 12, but then a new focus will turn to better VR (Virtual Reality) via OpenXR, better Networking and the already mentioned better Ortho images. But I still think Supnic will have something new up his sleeve, something unique, clever, ideas missing from X-Plane over the last few years during the API onslaught. Microsoft Flight Simulator 2022 By it's standards Microsoft's MSFS Simulator had a quiet year. Things quietly improved on all fronts via consistent regular updates, certainly in the dynamics, as that then allowed the former FS big guns to finally ship their products, notably PMDG and their Boeing 737 Series. Regular World Updates also kept everyone happy, in areas like the USA, Canada, Italy and Malta, Iberia, Australia. It's an impressive list, and notably challenging to X-Plane in it's frail transition period. Microsoft also celebrated it's 40th Year celebration and ever since Bill Gates gave the world Flight Simulation, but still counted in also a decade of no updates and even a longer period of not actually being on sale on the market, until it was revived by Asobo only two and a half years ago, 30 Years is more realistic. The 40th Year celebration bought up the year's 2022 biggest controversy in INI-Builds. 12th June, Microsoft announced a partnership with inibuilds to release free the Airbus A310-300 as part of their 40th anniversary celebrations. A notable X-Plane 12 Developer then did a fire-sale, and cut instant ties with the X-Plane platform. To say this was a very nasty thing to do was an understatement, but not unexpected by INI-Builds, who already had an questionable history in the PR department. But users that had heavily invested in their products was to find out that basically the aircraft was going to soon outdated and relegated only to a former X-Plane (11) version, in other words any INI_Builds aircraft were unflyable in X-Plane 12 and then the "Shit hit the fan". Didn't INI-Builds realise that users that buy in X-Plane also buy their same products in MSFS, obviously not with major consequences and a reversal in late October that (Only) the A300 would now be updated to X-Plane 12 and will also be free, it is anyone's guess as when it will actually be updated, it is certainly is not going be a priority by INI-Builds. The big aspect of the whole debacle, was did Asobo buy or throw huge amounts of cash at INI-Build's for a market share grab? Like kicking X-Plane while it was down or at it's weakest point, it was all round a messy affair, that did far more damage to the whole of Simulation than help it. Aircraft 2021 was a huge year for X-Plane aircraft, as most of the big developers had releases (except FlightFactor) with Felis (B742) and FlyJSim (Q4XP) leading the pack and a big update to Colimata's Concorde FXP. So as noted I was quite fearful coming into 2022 and that aspect came to pass. New developer AD Simulations released both a CRJ700, then the larger CRJ 900 a few months later, both very good, but newbie under-developed and required the services of DeltaWing to get them both up to scratch, this was a common theme thoughout the year, with good new talented developers coming into the X-Plane Simulator which is very good thing, but still on the steep learning curve. Another annoying aspect of this was releasing the aircraft in very under-developed states. All these developers are extremely good, but ticking off the i's and t's can give you a good reception or a poor reception to the marketplace, thankfully they were very good at quickly following up the fixes, but doing serious fixes for months in the open market is not overall a good look. The biggest most anticipated release of the year 2022 came in March with Rotate's massive McDonnell Douglas MD-11. My first flight in this extremely complex aircraft was "oh my God". And it's complexity nearly did it in early. But once all the noise died down and with a few updates later, most saw through the pain and realised it for what it actually was, or is a masterpiece, or the best release of the year. Although a late 2021 release, I finally was able to review Colimata's Concorde FXP in v2 guise, again a very complex (but hugely rewarding) aircraft to fly, but after the MD-11 it brought up the question of how to cope with these ultra complex aircraft and their systems (I still have nightmares about the Felis B742), brilliant in one aspect, but overwhelming in almost every other. FlightFactor resurfaced in July with another variant of the Boeing 767, this time it was the -400ER version, I totally loved this larger B767, it works in every area. One other new heavy release was part of Laminar's X-Plane 12 fleet, with an excellent A330-300, but it didn't have the promised Airbus MCDU, but still the basic default FMS. As that aspect is (still) coming and hopefully very soon but not even with X-Plane 12 Final. All other default heavies including; B738, MD-82 were also significantly updated. But with that it put releases for heavies done for the year, the worst I can remember. Thankfully a star developer of the year was ToLiSS, with consistent (and clever) updates to the A346, A319 and A321, their extraordinary feature of excellent aircraft condition saves, was for me the absolute tool of the year. Magknight (B787, weak) and SSG (B748, strong) did a few updates throughout the year, and all the important updates came along after the X-Plane 12 release for compatibility, but that was about it for major metal. General Aviation After a very quiet 2021, General Aviation was a little bit brighter in 22. Mostly the main difference was coming from Thranda Design, now moving away from pure utility aircraft to GA Cessna's. First was the excellent Cessna 208 Grand Caravan in April, then they followed that up with the Cessna U206G Stationair in September, then to finish the year on a high came the announcement of the sensational 337F SkyMaster, the 208 and U206G also came with Amphibian/Floats variants. Their strong ex-association with Carenado, would mean far more in this vein to come in 2023. Although a late 21 release, the C172SP NG DIGITAL by AirfoilLabs was simply sensational in it's X-Plane 12 conversion. No new releases from vFlyteAir in 22, but their excellent PA28R Arrows G5-E1000 had a lot of attention with major updates in Jan, Mar and June, but to date no X-Plane 12 version, but I expect that version to come in very early Jan 23. Aerobask had a busy year. First there was the Diamond DA50RG, then the twin Diamond DA-62, and a major update to the ViperJet eX. All currently are X-Plane 12 compatible. The Dassault Aviation Falcon 8X from Aerobask was still not released again in 22, but will now be with certainty an X-Plane 12 aircraft, I have simply given up on a release date with the consistently delayed 8X... Okay sometime Q1 2023, if not then Q2. Aerosphere could be classed as a "Classic Style" developer, but two releases this year were very good, in the PA-28-180 Cherokee C and the PA-28-235 Charger / Cherokee 235. The Cessna Citation 560XL by AirSim3d was another Citation Jet, very good, sadly being only released in X-Plane 11 and that aspect it clipped it's wings a little, but one to checkout and love in X-Plane 12, as I found it a great aircraft to fly and it very quickly became a favorite. 2022 also finally gave us a decent Gulfstream in the Gulfstream 550 by AKD Studio's. Like AirSim3d, AKD are both newbie's to aircraft development, both are very to brilliantly good, but still in missing the finesse that comes with extensive experience, but both well worth watching in the future. The "Hotstart" Challenger 650 was a notable release in 2023, but at AUS $171.30 Australian Dollars (US$116), it is in silly money territory, certainly way, way out of my budget, and them some. SimSolutions had two releases, the AMD Alarus CH2000 and the Diamond DA40NG XP12, both very capable aircraft. vSkyLabs had three aircraft on cycle in 2022. The Maule M-7-235B Project XP12 (The first X-Plane 12 aircraft released), the Rutan Model-158 Project that was updated for X-Plane 12, and another X-Plane 12 aircraft with the Aeroprakt A22-LS Project XP12. Notable were the default fleet aircraft for X-Plane 12. All aircraft received significant upgrades for the new simulator version including the: Cessna 172 SP, King Air C90B, Cirrus Vision SR22, Super Cub, L-5 Sentinal, ASK 21 and Aerolite 103. New entrants included the excellent Citation X, Van RV-10 and the sensational BETA Tech ALIA-250 EVA (Electrical Vertical Aircraft) aircraft released in Beta 8. Classic Aircraft Virtavia dominated Classic Aircraft releases in 2022. Both then were upgraded old modeling only (no texture) aircraft in the Handley Page Hampden and the Short Stirling Mk1-4, but both aircraft were highly likable and fun. The Piper J3 Cub by SimSolutions was well done, but a real pain to fly without Rudder Pedals, it put me off taildraggers for life. Late 2022 was the release of C-47 conversions; The DC-3 Airliner and the coming TT-3 Turbine conversion and all for X-Plane 12. Worrying for Classic's is the departure of classic developers like Flying Iron to MSFS, will they come back to X-Plane? and the much desired Vickers VC10 conversion to X-Plane project by JustFlight was abandoned. Military The Lockheed Martin F22A Raptor from AOA had a big update in July, and AOA also released the T6A Texan II in November (X-Plane 11 only), a X-Plane 12 version of this aircraft will be very nice. vSkyLabs also released the abstract F-19 Stealth Fighter, a service design that was never to be past the prototype flying stage, but you can still fly it in X-Plane 12. Helicopters Helicopter releases were huge and plentiful in 2021, and that wasn't expected to continue into 2022... and it didn't. We started the year with the Bell 47G-2A1 by FlyInside, a great solid design, but only a modeling version of the famous bubble cockpit. CowanSim had two releases this year with the 206L LongRanger, and the excellent but extremely difficult to fly CowanSim H125 (AS350 B3e). The update to X-Plane 12 of the SA 315B Lama by Philip Ubben and Khamsin Studio showed what to expect in the future in X-Plane 12 Helicopters, I'll give you a hint, it's going to be brilliant. Scenery The report at the end of 2021 for X-Plane Scenery was not good, so it could only get worse, and it did. Notably is the loss or migration of flocks of scenery developers to MSFS, they are simply piling them out over there, too many, and all at a very low cost. Nobody knew if X-Plane 12 would actually change the landscape (no pun intended), it didn't, but nobody cared anyway. But a late release during X-Plane RC5 meant a revamp of existing scenery tiles noted as v2.1.1 Scenery Update does change your very old (decade old actually) tiles for a fresher set to incorporate X-Plane 12 elements. But you have to totally re-download the full 54.6 Gb of scenery to update. More annoyingly about this scenario is that with the new X-Plane 12 lighting, as any 3d scenery looks brilliant in the new simulator, also the added seasonal effects are sensational as well, so you just hang your head. A few noises in that some developers are creating both platform scenery MSFS/XP12, but will we or would we buy it? We are so adverse to it, in they simply won't care about X-Plane now at all, as the developers are very vocal in telling us so... so it is a very odd situation, they sell below the price rate in MSFS (or simply give it away), but don't care about us either? Doesn't look like a great business model to me. So 2023 will be a very decisive year for X-Plane Scenery. Either with X-Plane 12 now released, developers will come back with their wares, or the migration to MSFS will continue. The horrible thought here is that the market for good quality scenery, and huge scope of it to compete with MSFS... is wide open, more so in that by default MSFS already delivers most of it by default... you can see the problem. But in all the gloom there was some very good bright spots. Nimbus finally delivered a big delayed scenery in March, KIAD - Washington Dulles, one I love, but it's very (extremely) heavy on your framerates? One scenery developer I labeled in 2021, "Worst of the year : Any Taimodels airport sceneries, a lot of ambition but absolutely no talent.", but what happened in 2022! Four extensive sceneries were released by TaiModels with; YSSY - Sydney International Airport in May, OMDB – Dubai International Airport in July and the first scenery released for X-Plane 12 in OOMS - Muscat International in October. But there was more... as EGLL Heathrow, the biggest and largest scenery yet from TaiModels was released a week before Christmas 22. More shocking is that they were all very, very good. Quite brilliant in their cores, but most still weak on the boundaries... they were however a huge step forward and a most wanted collection of all four. A side note for TaiModels was the update of their earlier LFPG - Paris Charles de Gaulle International Airport to X-Plane 12 in that it was glorious, shockingly good, and as mentioned if showed on how well or how good X-Plane 12 is for scenery, or could be. Globall Art released SBGR São Paulo/Guarulhos International Airport in June, so I added in the full monty with the São Paulo Mega Scenery package of three airports, well worth checking out. Another big package was the Genova COMPLETE 5 by Grifo Creations. Basically Aerosoft were quiet in 2022, but the one airport released was the excellent DGAA - Accra XP, in Ghana, exotic and worth your while. We expected it to be good, but KSFO - San Francisco Airport Definitive by ShortFinal Design was simply outstanding in August, head and shoulders above anything else, this year and even past years. Big, complex with clever lighting effects it had it all. A new developer called Airwil Sceneries gave us three Philippines based sceneries with Davao International Airport, RPVE - Boracay Caticlan Airport and RPSP - Bohol Panglao International Airport, all nice to explore. NorthernSky Studio's were quite busy with very small but very highly detailed regional airports in Hawaii and Alaska. PHNY - Lanai Airport, Hawaii, PAWD - Seward Airport, Alaska, PATK Talkeetna Airport, Alaska. Another Alaskan scenery was PACV - Merle K Smith - Cordova, Alaska in X-Plane 12 from DC Sceneries. Notable is that NorthernSky has moved on to MSFS, hopefully not permanently. Helsinki Metropolitan Area v3 by FA Simulations gave you another nice city skyline, and a welcome (for me) destination of LROP - Bucharest Otopeni International Airport by Chudoba Designs was also in X-Plane 12 guise. But in areas LROP was a slight disappointment in being so under developed. One scenery not covered by X-PlaneReviews but very well worth checking out was YBBN-Brisbane by Orbx, my local airport is a sensational scenery, and in X-Plane 12 guise as well, yes we would like more of this please Orbx. lastly to round off the year, FlyTampa released Amsterdam Airport Schiphol (EHAM) and for X-Plane 11/12. The first or the last scenery for X-Plane 12, as the big boys are not looking our way anymore. It is not a new scenery, Alps UHD XP12 by Frank Dainese and Fabio Bellini was an extended and a repackage of four previously released Alpine scenery packages for X-Plane 12, so it's sort of new, but excellent As noted, 2023 will be a very important year for scenery with X-Plane 12 being Final. I will say that a lot of the scenery going into MSFS is still old stock (highly upgraded), and even a lot of ex-X-Plane stock. Going forward, hopefully, and scenery released will be cross-platform, as we noted with Orbx and FlyTampa, we will see. Plugins I will state upfront that I am not a huge plugin connoisseur, so I only run what I call essential plugins in my simulator, running the VRAM profiler (Menu/Developer) can give you the horrors of how much these little monstrous tools can gobble up your framerate and their overall efficiency, I took to taking out as many of these laggards as possible. Again as a rule Plugins were also quiet in 2022, but the simulator's hatus in waiting for X-Plane 12 was the biggest cause this time around. Classic Jet Simulations (Now called "Ascend Tech Simulations") released another banner v3.5 update to the WorldTraffic 3 Plugin in April (a XP12 compatibility release was also done). Traffic Global had several updates (again upgraded later to XP12) throughout the year and more aircraft were added. Both XPRealistic and WebFMC Pro both went X-Plane 12 compatible. xEnviro released v1.17, but for X-Plane 11 only. they noted that they couldn't do X-Plane 12 development because Laminar wouldn't help them, but an announcement at the start of the RC release cycle noted that Laminar will now give limited 3rd Parties access to the environmental model, so maybe that will change the situation in 23. Dark Space (xEnviro) have also released a version for MSFS, but with the average development in X-Plane over years I can't see it as being any better than the current X-Plane situation, and the high price remains. One tool I did like was ProCam XP by Aerosoft, a viewpoint tool, tricky to learn and not as flexible (or as complex) as say X-Camera. It fills in a niche for users that want a simplistic tool over a complicated one to get good views and saved views, it was a lot of fun to use. After purchasing SimBrief in 2021. Navigraph did a complete and total overhaul of their main product to Navigraph 8, plus a price increase. But the extra cost is well worth this now very expansive Navigation tool. New features include; Worldwide VFR Charts, Drag and Drop Route Construction, Seamless Zoom, 3D Globe Projection, Autopinning of Procedure Charts, Airport Crosswind and Weather Information and Vector Charts... its very impressive. X-PlaneReviews Not only in 2022 did we have expansive simulator changes, but X-PlaneReviews has also had a very revolutionary year. With the coming X-Plane 12 revolution, we had to think hard about hardware updates. If we wanted to get the best out of the new simulator version, then an (expensive) upgrade was required. I documented my journey, which was interesting, and hopefully helpful if you are faced with the same investment, notably I still will need a newer Graphic Card in 2023, but overall the foresight to upgrade was a very worthy one. Another part of the journey was also replacing my decade old iMac (2009) with a Mac Mini (M1). A forced update because of an old computer trying to run new software (Photoshop), when suddenly and abruptly Abobe made my machine obsolete. Obviously it totally blew my carefully created budget, but the final result was a total revamp of all my systems... it sort of summed up the year. X-PlaneReviews also took on a fresh look in new reviewers, six in fact. Most of the new reviewers in Dominic, Felicity, Stuart, Nick, LPNils and Joshua came over from the old FlightSim site with a few from Jude as well, so that gave our XPR site a much more varied look and feel, plus we can do far more reviews, so a big win, win. And finally we added in a new banner (header) system for more review details... it was a big year for changes, and overall for a far better site going into 2023. _________________________ It gets hard to predict a new coming year, so you go for your gut and in 2022 it was unfortunately pretty spot on. It was a major transition year and a slow one at that, as the slow release (delay) of X-Plane 12 really didn't help the simulator, but you can't right off 2022 completely. Were now done with X-Plane 12 going Final, so we can now get back in 2023 and to do some serious flying, it also means that the heavy full table is now done for Laminar Research as noted. How do I feel... It's a big question isn't it and a marked one for the X-Plane Simulator as a whole. It was easy going into 2022, but going into 2023 not so much. The huge positive is X-Plane 12, it's brilliant really, better than anything Laminar Research have ever done, their proud of it, and we love it. But how much ground has X-Plane lost in getting it all to the table, to be honest here. Momentum is my most favorite word (after Critical Mass). It's an important word here in relating to X-Plane 12 in 2023. As the simulator will need momentum and a lot of it. X-Plane certainly has a lot of aircraft waiting to be released (Upgraded), including two mega aircraft in the Boeing 777 and 787 from FlightFactor, and Thranda have noted they have also have created a substantial list, The Falcon 8x is also well past it's due date. And almost every developer will need to update their aircraft or products to X-Plane 12. It's going to be a very, very busy Q1, even a Q2 of 2023. But that word momentum is critical here, X-Plane needs to build and build quickly, and with a whole new batch of developers and users. we need a lot of both, needed to break away from the niche and embrace the mass audience out there. Those that will sample MSFS, should also try out X-Plane. As the niche is now currently too small, worse it could relegate X-Plane to just a few. Many would like/love that promise, but it comes with a deadly caveat as the serious interest will go elsewhere, and in the end the simulator will simply dry up. Dramatic, maybe, but X-Plane needs the momentum and a lot of it to go far more the other way in 2023. Laminar Research knows this. They are hiring, mostly in Public Relations or to run the X-Plane site, not coders or content developers (well two), but mostly in expanding the simulator out to a wider audience. Personally it's about time. Again this review site cannot function without all the great and exciting work by the tireless developers that give us all this exciting and incredible product to fly and use, as they and X-Plane has come a long way and created leaps in quality and complexity in the last few years, and to a point I was very proud of the work they have produced, it is world class if not the very best in simulation product ever produced, and they are all top notch and very clever. To the X-Plane.OrgStore who supports this site with review products, service and updates, a really big thanks, this site just would just not function without that outstanding support. _________________________ We will finish off with X-PlaneReviews famous best of the year awards… So I will now list my Best of the Year 2022🏅 (note the awards are given to only products I have seen and tested and the only ones I can vouch for) Overall Best of the Year : KSFO - San Francisco Airport Definitive by ShortFinal Design 🏅 🏅🏅 Best Aircraft : McDonnell Douglas MD-11 by Rotate.🏅 Complex and a total brute of a machine to fly, everything a great simulation should be Honorable Mention : Boeing 767-400 by FlightFactor, a great variant of a great aircraft Best General Aviation Aircraft : Cessna Caravan 208 and Cessna U206G by Thranda Design 🏅 Not one but two winners in this category, but both from the same developer. Innovative with buckets loads of clever ideas and waterbourne features, nobody else really came close. Honorable Mentions : Both Aerobask DA50RG and DA62 are exceptional quality, great to fly as well. Best Classic Aircraft : This category was poor this year, and the much desired Vickers VC10 conversion loss killed it completely. Honorable Mention : Concorde FXP by Colimata is excellent and highly complex, the X-Plane 12 version should be off the planet. Best Business Aircraft : Cessna Citation 560XL by AirSim3d It's a winner by default as in being for X-Plane 11 only, but will be totally brilliant when in X-Plane 12. Honorable Mention : Gulfstream 550 by AKD Studio's, great potential, but still really in development. Hotstart Challenger 650, too expensive. Best Military : T6A Texan II 🏅 Not the absolute best for the category, but reviewers loved the Texan and note it will be very good in X-Plane 12. Best Helicopter : Aérospatiale SA 315B XP12 Lama by Philip Ubben and Khamsin Studio 🏅 It nearly won in 2021, but in it's revised X-Plane 12 guise it is simply sensational. Honorable Mentions : Bell 47G-2A1 by FlyInside. It is very good, excellent to fly, but by only being modeled (but well done) and no textures the 47G just doesn't quite live up to the quality required today. Best Landscape Scenery : Alps UHD XP12 🏅 Their back, and with a revamped Alpine package by Dainese and Bellini, Briliant as usual, this time with X-Plane 12 effects. Honorable Mention : Helsinki Metropolitan Area v3 by FA Simulations, X-Plane desperately needs more city scenery. Best Airport Scenery : KSFO - San Francisco Airport Definitive by ShortFinal Design 🏅🏅🏅 A scenery the "best of the year"? yes absolutely, it is a mega scenery and by a genius. Honorable Mention : It has to go to Taimodels airport sceneries for being the most improved for YSSY, OMDB, OOMS and even EGLL, but Orbx YBBN and FlyTampa EHAM are brilliant (if expensive) X-Plane 12 filler releases. Best Plugin(s) : Navigraph 8 🏅 They asked for more money, but you got a brilliant new concept in return, essential. Special Mention(s) : None really, with no exceptional ideas released. Person(s) of the Year : Ben Supnic and the X-Plane coder team How the guy does it I just don't know. A magician that consistently just pulls rabbits out of the hat, not seen at all much this year, but the work is all there to see in X-Plane 12, no Ben Supnic, no X-Plane, simple as that, also less Austin would be a better thing all round. Best Moment of the year 2022 : Obvious, 6th September 2022 and the X-Plane 12 release, then relief as it was far, far better than expected... then came the beta. Worst Moment(s) of the Year 2022 : Austin Meyer's was up there again with his antics, but the INI-Builds, and Asobo debacle left a bad taste in my mouth, personally my Adobe software lockout? Biggest distractions of 2022 : ... Updates, and more updates... more updates! Biggest overall feeling of 2022 : Under developed aircraft... released far to soon, with the development being made in public and in not using beta testers anymore, new developers need to lift their game if they want our money. Personal Favorites of 2022 : Any ToLiSS (the save system allows ultimate flexibility), Q4XP (Dash) brilliant, FlightFactor A320U, good but badly needs updating, Rotate MD-80 still awesome, Thranda C206G, IXEG 737 Classic (until X-Plane 12 put it in the hangar). Notable is I really love the Rotate MD-11, Colimata Concorde and the Felis Boeing 742, but their high complexity (mostly in setting up the aircraft) limits flying time. Routes... Copenhagen, Copenhagen and Copenhagen, Dublin, Dusseldorf, Edinburgh, Vienna, Brussels, Barcelona, Roma, Helsinki, Oslo, Munich, Tel Aviv, London Heathrow and Dulles. Notable is that with the newer scenery, Brisbane, Amsterdam will come on-line in 2023. That is X-PlaneReviews for 2022, and we will be back after a very much needed recovery and the review site returns again early into the New Year on the 4th January 2023. So Merry Christmas, and a Happy New Year 2023 Stephen Dutton 19th December 2022 Copyright:X-PlaneReviews 2022 (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
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