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  1. Aircraft Review: PA-28R TURBO ARROW III / IV XP12 by Just Flight By DrishalMAC2 Introduction Just Flight, in partnership with Thranda Design, has brought the PA-28R Turbo Arrow III and Arrow IV to X-Plane 12, adding another impressive aircraft to their lineup of high-quality general aviation simulations. Known for their detailed recreations of aircraft such as the Arrow III and the C152, Just Flight’s Turbo Arrow III/IV raises the bar with its intricate modelling, advanced systems, and realism, all tailored to X-Plane 12’s capabilities. This review will explore the visual fidelity, flight dynamics, systems, and overall experience of the Turbo Arrow series in X-Plane 12. Based on real-world flight data and feedback from pilots familiar with the aircraft, this model captures the distinctive turbocharged engine characteristics and handling, making it an excellent choice for pilots seeking a detailed simulation of these touring and instrument-training aircraft. Note: For a more in-depth look at the features of the PA-28R series, including the original Arrow III, you can check out Stephen’s comprehensive review of the Just Flight/Thranda Designs PA-28R Arrow III for X-Plane 12 here. Many aspects, such as the high-quality modelling and systems, carry over into the Turbo Arrow III/IV, so this review focuses on what makes the turbocharged variants unique. Installation Installing the Turbo Arrow III/IV is straightforward. The download package is approximately 2.2 GB and unpacks to 3.1 GB after installation. Simply extract the files into the “Aircraft” folder within your X-Plane 12 directory. Once in the simulator, activate the aircraft using the provided serial key, and it’s ready to fly. Documentation Just Flight provides comprehensive documentation, including a detailed manual that outlines the aircraft’s specifications, panel guide, and procedures. The guide also covers the use of the Electronic Flight Bag (EFB) and advanced systems like engine management, custom electrical systems, and weight and balance. Additionally, an Operating Data Manual (ODM) is included, offering useful performance data such as take-off performance for various flap settings. Whether you’re an experienced sim pilot or a newcomer, the manual provides invaluable insight for operating the Turbo Arrow III/IV realistically. External Modelling and Textures The Turbo Arrow III/IV’s exterior is meticulously modelled using real-world aircraft plans and features high-resolution textures. While the external textures are of excellent quality, they are notably clean. Adding some general dirt and grime could enhance the immersion of a well-used aircraft. The attention to detail is evident in the rivets, panel lines, and subtle wear on the airframe. PBR (Physically Based Rendering) materials add realistic reflections and surface details, further enhancing the model’s appearance under varying lighting conditions. Static elements, plus other aircraft options such as the opening and closing of doors are toggled from Just Flight’s Electronic Flight Bag (EFB) (more on that later). Each livery, from the UK’s G-BYKP to the USA’s N-6919R, is recreated with care, showcasing the aircraft’s global appeal. The package includes three liveries for the Arrow III and an additional three for the Arrow IV. A template livery is also provided for those who want to create their own designs. Cockpit and Interior Inside the cockpit, the Turbo Arrow continues to impress. Every instrument is fully modelled in 3D, with smooth animations and authentic wear that reflects real-world usage. Key cockpit features include: Detailed seat belts, screws, and upholstery. Adjustable panel lighting for night flights. VR compatibility, offering an immersive experience for VR pilots (untested by me due to lack of VR hardware). Customizable avionics configurations, including the ability to pop out instruments for ease of use. The cockpit textures are generally of high quality, though some areas, such as the footwell and roof, are of lower resolution. This appears to have been done for performance reasons, but it’s not a significant issue, as these are areas rarely noticed during normal operations. Prioritizing performance is critical, especially in X-Plane 12, and this balance is well maintained. Avionics The aircraft is IFR-capable, featuring a KMA 20 audio selector, KX 175B COM 2 / NAV 2 radio, KN 62 DME, and a KR 85 ADF unit. The GNS530 is fully integrated, supporting procedures out of the box and offering compatibility with Navigraph and Aerosoft databases. For those seeking an enhanced avionics experience, the aircraft also supports RealityXP’s GTN750. Custom Systems Engine Management: The turbocharged Continental TSIO-360 six-cylinder engine is modelled with realistic performance, including simulated spark plug fouling and vapor lock. These conditions are displayed on the EFB, providing insights and solutions for maintaining engine health. Fuel and Electrical Systems: The custom fuel system includes an automatic tank-switching option for cross-country flights, while the electrical system features functional circuit breakers integrated with X-Plane’s native failure system. Landing Gear: The retractable landing gear is equipped with detailed animations, accurate shock absorber movement, and an emergency extension system. These accurately simulated systems, implemented by Just Flight, add a new level of immersion to this aircraft. Electronic Flight Bag (EFB) The EFB is a standout feature, offering a range of tools and customization options: Aircraft Options: Enable or disable ground equipment, reflections, and advanced simulation features like engine wear and fouling. Weight & Balance: Adjust payload and fuel directly within the EFB, with changes reflected in real time. Instrument Options: Enable or disable GTN 750/650 integration (third-party), toggle popups for the GNS 530 and Century IV. Engine Config: Monitor engine parameters, refuel the aircraft, and recharge the battery. Livery Customization: Switch between static and dynamic liveries or create custom paint schemes on the fly. Configuration: Toggle options such as engine running, automatic fuel switching, and adjust the flight model feel via the DynaFeel system. Checklists: Interactive checklists cover all flight stages, including emergency operations. Flight Computer: Displays a wealth of in-flight information, including temperature, ground speed, endurance, range, nautical and statute miles per gallon (NMPG/SMPG), density and pressure altitude (DALT and Press ALT), true airspeed, fuel flow, fuel used, and headwind/crosswind components, particularly useful for cross-country navigation. Additional Shortcuts: Includes quick access to X-Plane 12 native menus, such as the logbook, ground handling window, and AviTab (if installed). Flight Dynamics and Performance The Turbo Arrow III/IV’s flight model is built using extensive real-world data and feedback from experienced pilots. While I haven’t flown this particular aircraft in real life, I do regularly fly a C152 for flight training and have some relevant experience in the handling and operation of general aviation aircraft. That said, the PA-28R is a more powerful aircraft, with a heavier build and a low-wing design compared to the high-wing design of the C152 I’m used to. These differences naturally affect the flight characteristics and stability of the Turbo Arrow, offering a distinct experience for pilots transitioning from lighter, high-wing trainers. Take-off and Climb Take-offs in the PA-28R Turbo Arrow III and IV are smooth, with a recommended rotation speed of approximately 70 knots. The aircraft climbs steadily at around 90 knots, providing a realistic and predictable experience. Cruise Once airborne, the aircraft handles beautifully, performing exactly as expected for this class of aircraft, thanks to the fine-tuning by Just Flight and the excellent flight model in X-Plane 12. Setting the manifold pressure to 28 InHG and the RPM to 2,300 using the throttle and propeller lever respectively establishes a typical cruise. The aircraft flies smoothly and performs particularly well when practising power-on and power-off stalls, behaving as expected for a low-wing GA aircraft. Landing and Ground Handling Landing the PA-28R is a breeze. It handles very well, simulating the additional ground effect of the low-wing design, and the effects of adding flaps feel realistic. Ground handling is also well executed, making it fairly easy to maintain control during landings or take-offs. The landing gear animations are excellent, with both fast and slow rotation sequences included, further enhancing immersion. Overall, the aircraft performs as expected across all phases of flight, from taxiing to approach and landing. The ability to switch between the Turbo Arrow III and IV variants in real time is a unique feature, allowing pilots to appreciate the subtle differences between the two models. Night Lighting The Turbo Arrow III/IV features adjustable cockpit lighting which works well. The rheostat-controlled instrument lighting allows pilots to fine-tune their setup for comfortable night flying. However, as mentioned in Stephen's earlier review of the Arrow, the rear cabin is quite dark. Sound Design Just Flight makes excellent use of X-Plane’s FMOD sound system to deliver an immersive audio experience. Engine sounds, switch clicks, and atmospheric effects are well-executed, with dynamic adjustments based on viewing angle and cockpit conditions. Opening a window or door changes the sound environment, adding an extra layer of realism. The clickable headphone jack is a thoughtful touch, muffling and quietening the sounds to simulate wearing a headset in the cockpit. Overall, the audio design is fantastic, with the start-up and shutdown of the turbocharged engine being particular highlights. Conclusion Having spent the last few weeks putting Just Flight’s PA-28R Turbo Arrow III/IV for X-Plane 12 through its paces, I have to say the experience left me extremely impressed. Standout features like the detailed modelling, advanced systems, and immersive flight dynamics all combine to create an add-on that captures this iconic aircraft almost perfectly. The only minor improvement I can think of would be sharper cockpit textures, but as it stands, the Turbo Arrow III/IV is a must-have for X-Plane 12 users. Whether you’re a student pilot like myself looking for a training platform, or an enthusiast seeking a realistic touring aircraft, this add-on delivers on all fronts. ________________________ The PA-28R TURBO ARROW III / IV XP12 by Just Flight - Thranda Design is now available from the X-Plane.Org Store here: PA-28R TURBO ARROW III / IV XP12 Priced at $42.99 Features MODEL Accurately modelled PA-28R-201T Turbo Arrow III and PA-28RT-201T Turbo Arrow IV, built using real-world aircraft plans Numerous animations including multi-animation passenger door that, when open, responds to G-forces and air resistance, baggage door, cockpit window and sun visors Ground equipment including chocks and tie-downs 8k interior and exterior textures are used to produce the highest possible texture clarity PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism, completely reworked and upgraded for X-Plane 12 Detailed normal mapping for down-to-the-rivet precision of aircraft features. EFB livery switcher for switching between the Turbo Arrow III and IV variants in real-time without needing to use the aircraft menu X-Plane 12 native rain effects COCKPIT A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment Tablet EFB with a selection of apps full of useful tools and customisation options: Aircraft Options: Open/close the aircraft’s doors, enable/disable glass reflection, enable/disable ground equipment, and more! Weight & Balance: Adjust the aircraft’s weight and balance using the built-in configuration app and centre of gravity table. Instrument Options: Choose to have the cockpit avionics visible in the 3D cockpit or pop them out on 2D panels. Static Liveries: Change aircraft liveries without exiting to the main menu. Dynamic Liveries: Customise the aircraft’s paint scheme without leaving the aircraft. Features Modern and a Classic liveries whose colours can be fully customised in the aircraft, without the need for any complicated paint kits. Engine Configuration: View the condition of the engines and enable enhanced simulation options such as spark plug fouling and vapour lock. Thranda DynaFeel: Adjust the force required to move each of the control surfaces. Checklists: Interactable checklists for every stage of flight. AviTab support. And much more! Fully functional and comprehensive IFR-capable avionics fit including: KMA 20 audio selector unit Fully featured X-Plane-native GNS530 (supports procedures out of the box, and supports Navigraph and Aerosoft custom nav databases) KX 175B COM 2 / NAV 2 radio KN 62 DME unit which can display information from NAV 1 or NAV 2 Autocontrol IIIB autopilot unit with navigation, heading and roll hold (hidden autopilot altitude hold system included for convenience) KT 76A transponder unit KR 85 ADF unit Support for RealityXP GTN750 (sold separately, Windows only) Interactive logbook panel for logging your flight details (X-Plane native) Yoke-mounted flight timer/clock Independently operated left and right (standby) altimeter GoodWay compatible Ability to change barometric units from InHG to MB in altimeter adjustment Pop-up autopilot window Animated toe brakes Functional throttle quadrant tensioning system Radio knob animations routed through plug-in logic, for optimum movement fidelity and sound synchronisation AIRCRAFT SYSTEMS Custom-coded fuel system, including the option of automatic fuel tank switching for use on those long distance cross-country flights (this option is remembered for future flights) Custom-coded electrical system with functional circuit breakers. Circuit breaker logic is linked to X-Plane's internal failure logic, so if the plane is set to fail a certain electrical component after a certain number of hours, the circuit breaker for that element will pop out. Realistic landing gear system with intricate retraction animation, slow/fast tyre rotation animation (blurry when rotating fast), precise shock absorber animation with multiple linkages animated accurately, and wheel chocks and tie-downs Functioning alternate air and static source controls Fully implemented back-up landing gear system Dedicated interactive engine EFB page for displaying values such as fuel tank weights and imbalance, fuel pressure, oil pressure, oil temperature, battery charge (with quick charge option), and information about spark plug fouling and vapour lock condition Simulated vapour lock condition, with EFB warnings and suggested actions Simulated spark plug fouling condition, with indication of percentage of fouling Lighting system includes separate lighting control for gauges (via rheostat) and realistic implementation of navigation light / radio light rheostat Functional electric trim control on yoke (requires electric trim button to be pushed) Functional ELT which is automatically triggered above 4.6 G Simulated fan and vent system with realistic blower sounds (linked to circuit breaker logic and electrical system for realism) Custom external light logic with custom strobe light pattern and custom light halos for added realism Requirements X-Plane 12 (not for XP11) Windows, Mac, or Linux 8 GB+ VRAM Recommended Download Size: 2.1 GB Current version: 1.0 (October 31st, 2024) Discount info: Customers who own the PA-28R TURBO ARROW III / IV XP11 can get this new XP12 version for 10% off. Discount will automatically be applied at checkout. Review System Specifications Windows 11, AMD Ryzen 7 7800X3D, 32GB DDR5 RAM, RTX 3070Ti ________________________ Aircraft Review by DrishalMAC2 21st December 2024 Copyright©2024: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copying of the content is allowed without consent from the author as per copyright conditions).
  2. Aircraft Review : Pilatus PC-12 DGS by Thranda Design The most successful General Aviation aircraft in the X-Plane Simulator has been the Cessna Caravan, in two forms, first by Carenado, then by Thranda Design. The second most successful aircraft, again by Carenado was the Pilatus PC-12, and there is a link between the two aircraft. Both aircraft use the Pratt & Whitney Canada PT6A engine, a small gas turbine engine for Turboprops, that drives the propeller through a reduction gearbox. So it is a very smooth engine with a high power output of 1,200 shp. A bit of trivia, the PT6A engine is actually installed in reverse, with the output connected to the reduction gearbox, then directly to the five-blade, constant-speed, full-feathering, reversible-pitch propeller. So basically you are facing the front of the Turboprop engine. The Pilatus PC-12 is a single-engine, turboprop aircraft known for its versatility, reliability, and performance. Manufactured by the Swiss company Pilatus Aircraft Ltd, the PC-12 is widely used for business aviation, medical evacuation, cargo transport, and special missions. It is one of the most popular turboprop aircraft in its class. Like the Cessna Caravan before it, here now is the Pilatus PC-12 from Thranda Design, an aircraft that is always at the top of any serious users Simulation wishlist. The Carenado offering was very good, but honestly I never bonded with it, it was a small thing in the instrument lighting, clunky to fly and it didn't look very realistic, and a couple of other peculiarities. Also X-Plane has come a long way since that Carenado release in April 2015, so here is the PC-12 reimagined by Thranda Design in it's DGS ((Dynamic Generation Series) form. The concept for the PC-12 was initiated in the 1980s, following the success of Pilatus’s PC-6 Porter and PC-7/PC-9 trainer aircraft. This was to be a slightly larger aircraft, and Pilatus aimed to create a pressurized, single-engine turboprop aircraft capable of combining passenger, cargo, and utility roles into a single platform. The Pratt & Whitney Canada PT6A engine was chosen for its reliability and efficiency, and the maiden flight was achieved on May 31, 1991. Its nickname, the “Swiss Army Knife of Aviation.” The prototype was technically closer in design to the PC-12/41, which was the initial production variant. In 1996, Pilatus upgraded the PC-12 to the PC-12/45 model, increasing the MTOW to 9,920 pounds (4,500 kilograms) without any major structural changes. This version became the standard production model and replaced the PC-12/41, and became known as the PC-12 Standard. This Thranda aircraft is based on the PC-12/47, another slight gain in takeoff weight of 10,450 pounds (4,740 kgs), the performance stays the same even with the higher MTOW. Thranda Design are already known for their quality and extensive list of features, so you are already expecting a very good looking Pilatus PC-12, but what was not expected... was how really good this PC-12 really is in the flesh. Maybe we just remember the older aged Careando PC-12, anyway this aircraft just leaps off the screen in quality and detail.... it is without doubt the best looking Thranda aircraft yet. Modeling is absolutely first rate, nothing even to nit-pick over here, as all the essential detailing is masterly covered. Every detail from vents, latches, aerials and beacons are all covered. Note the beautiful exhaust horns and lovely chrome spinner. The wings have a straight leading edge with a slightly tapered shape towards the wingtip, and the trailing edge is also tapered, giving the wing a sleek appearance and delivering improving aerodynamics. Then they also only have a moderate sweep angle, the wings are not highly swept back, but angled enough to help with high-speed stability and fuel efficiency. You could call it a modern clean wing. Notable is the right wing bulge, which contains a radar antenna, part of the onboard weather detection system. The system is used to detect precipitation, turbulence, and other weather-related hazards. The curved winglets are really nicely done, the earlier PC-12s had the more squared off wingtips. Flaps are four positions (0º - 15º - 20º - 40º)... 15º is used for takeoff, and the PC-12 is considered as a STOL (Short Takeoff and Landing) aircraft, as the 40º setting allows steeper approaches and shorter landings. Flap detail internally is excellent, as the flap tracks are all very aerodynamically pronounced. Nosewheel is a simple strut leg, fitted with durable, multi-ply tires. Rear gear is trailing-link, and the landing gear is specially designed to handle operations on unpaved, gravel, or grass strips, also reduce debris damage during takeoff and landing. The Landing gear and airframe components are also upgraded for durability under heavier loads in the heavier 12/47 we have here. Quality and detail of the wheel and strut assembly is expertly done, and all three wheels have built in taxi and landing lights. Glass is very good, tinted on the main cockpit windows, and all the glass comes with nice reflections (that can be turned off). External Static Elements The Thranda PC-12 has a nice selection of external Static Elements, including; Chocks (rear wheels), Engine inlet and exhaust covers, Tags, Pitot covers, Tiedowns and a support stand. GPU (Ground Power Unit), and both opening doors (forward and large rear left cargo door). Cabin Up into the aircraft.... .... the cabin layout is in an "Executive" style of only six seats, with the forward seats set in a "Club" style. In a commuter or charter cabin configuration, you can have installed in here 10 seats (single-pilot). Forward area has a very nice mahogany wood grain on the wardrobe and small buffet. The passenger seats are excellent, HUGE, cushy, with lovely ripples showing off the leather, the orange headrests are a nice touch as well (in Executive cabins Orange seems to be the current trend lately), the rear of the seat also can be laid back. There are two (animated) tables, one with the set of left club seats, and another on the single left rear seat. Fine (lovely) window shades are also all individually animated... ... Lighting and Air-Vent fixtures are exquisite, animated as well for movement, to turn on you press the centre of the lamp. Rear cargo hold is covered by a lovely blue netting with chrome rings, everything is done in here with a fine eye for detail. Cockpit Through the slight gap and your in the very tight cockpit, it looks small and it feels very intimate. Although not a full glass cockpit with big display panels, it still feels very modern by it's layout and instruments. Extremely well done here, it has a great look and comes with a realistic avionic feel by Thranda Design. The seats are set right up against the bulkhead highlighting the small space, they are very nice with their sheepskin covers, and the armrests can all be lifted and hidden away behind the seat. Control yokes are excellent and realistically worn, and come with Electric Trim, PTT (working Push-To-Talk) button, and also a disconnect AP (Autopilot) button, you can hide the yokes individually, via the hot-spot on the rear. Main electrical and lighting overhead panel (OHP) is still marginally obstructed by the pull down shades, so you have to move them to access certain parts of the switchgear, I found to move the shades right out of the way to the side, because they became quite annoying every time you wanted to access the lighting switch gear. The armrests hide the throttle which in turn hides the condition/feather lever (in one) of which you use a lot, thankfully the armrests can be moved up here to get access. There are more rocker lighting switches for panel, cockpit and cabin lighting on the rear of the pedestal with four extra adjustment knobs, The flap selection lever is of 0º - 15º - 30º and 40º of flap, and the flap indicator is positioned in the very top left of the pilots panel. Honestly you won't find this layout much different from the Carenado PC-12 version, you even have the same rudder pedal adjustment, via the nice winder. Power on... and voltages will change with any power selections! On the OHP many of the switches have a double function as in the first right switch turns the item on and you then select the choice by the second switch for two selections. It is very easy to use once you understand the functionality. Earlier generation PC-12s had either the Honeywell Primus Apex or Bendix/King Avionics. Here it is the Bendix/King KFC 325 Digital/Electronic Flight Control System panel (EFIS). The EFIS takes in two of the six standard flight instruments in the upper "EADI" ((Electronic Attitude Director Indicator) and the lower "EHSI" (Electronic Horizontal Situation Indicator). The others are the Airspeed, Altitude, Vertical Speed (V/S) and RMI (Radio Magnetic Indicator). There is a backup CDI (Course deviation indicator) but that is also built into the EFIS and two other backup instruments in another Artificial Horizon and Altitude dials and AFD direction finder. Co-Pilot's side is the same EFIS standard six layout without the backup dials. Center panel top under the extensive deep glareshield is the excellent Benedix/King KFC 325 Digital/Electronic Flight Control System (EFIS) and the autopilot panel pops out. Next to the autopilot is the GARMIN GMA 340 Radio Comms Panel. Your ADF unit is the standard KR 87T50 Bendex/King ADF receiver. Note the large Radar Altimeter far right lower. The KFC 325 is in four sections, EADI/EHSI, VVI (KAS297C), Autopilot Panel (KMC 321) and EFSI Select Panel. The centrally positioned EFIS Select Panel has a lot of features, with Course, DH (Decision Height) and ADF (1-2) / VOR (1-2) pointers built into the EFIS display. You can also switch from the HSI to ARC mode view as well. The focal point of any PC-12 is the central EIS (Engine Indication System) which complements the EHSI by offering an integrated view of flight data and engine performance on the MFD. It displays; Torque, ITT (Inter-Turbine Temperature), Ng (Gas Generator Speed), Np (Propeller RPM), OAT, Fuel - Quantity x 2, FL(ow) H(our), Used and ENDUR (Endurance). GEN 1/GEN 2 Voltage and Current (Amperage), Date and Time. Engine Oil Temperature and Pressure. The EIS can also be tested. It pops out here as a window, can be scaled and moved anywhere on the screen. In fact any instrument can be popped out, scaled and moved under the DGS system. 48 visible Annunciator lights cover Caution and Warning alerts, the panel pops out and you can test the system and the OHP annunciator lights via the button far left top on the OHP. This Instrument layout does not cover all of the DGS options, that aspect is covered in the menus. But this layout would be considered the PC-12 default setup. There are banks of Fuses/Circuit Beakers on each side wall panel, and every one is active and can be used. Menu/Tablet Since the last Thranda release of the PC-6 Turbo Porter, included was a new feature of built in EFB (Electronic Flight Bag) or Tablet and combined also with the menu. The iPad/Tablet can be used in the aircraft. There is a brown circular patch on the window, if you press the hot-spot, then the IPad/Tablet will appear, if you press the rear sucker cup, then it will also disappear... and the same tablet is also attached to the right hand side window. The iPad/Tablet can be tilt adjusted via the top edge, but not too far in movement as the window's glass gets in the way, but there is also far more movement in here than with the PC-6 installation. Menu layout is the same as the PC-6 with 13 icons to choose from; Aircraft Options, Weight & Balance, INSTR Options, Panel Editor, Static Liveries, DYNAFEEL, Log Book, Checklist, Ground Handling, Dynamic Liveries, Flight Computer, Equipment and AviTab... at the bottom is a "Brightness" slider 0% to 100%. The side Arrow window tab is still there, and so it still does have the same pop-up menu for external use. Aircraft Options This page menu is also changed from the earlier Thranda "General" selection, but the options and the layout stays the same, the layout is still as highly detailed and as very comprehensive as before in the General tab. Three selections cover group items, but any one item via "Click Spots" can be individually selected or hidden via the aircraft graphic. "ALL COVERS" will select engine inlet/outlet covers and pitot cover, "ALL TIE-DOWNS" for propeller and wing tie-downs and "ALL DOORS" for the main cabin door and the rear Cargo door, sadly there is no PT6A engine reveal like on the PC-6, however the engine can be set into two modes... SIMPLIFIED or REALISTIC In Simplified mode the engine will automatically limit the engine to remain below the maximum torque of 47.3 psi. In Realistic mode it will be up to the pilot to avoid exceeding the engine limitations. The propeller gearbox or propeller shaft can break if the torque limit is exceeded by a certain margin, resulting in engine failure and smoke in the cabin (the smoke can be cleared by pulling the firewall air shutoff control closed). Other Aircraft Options menu selections cover; Window and Instrument Panel Reflections on/off, Startup Running on/off, GPU (Ground Power Unit), Chocks and Brakes on/off. There is a Steering SIMPIFIED or REALISTIC, but the PC-12 is not a taildragger, (this option locks the tailwheel) so an odd addition? All EXT - External Lights can be switched on and off as can ALL INT - Internal lights. The individual lights can also be accessed on the aircraft graphic. The Electric Tug on the nosewheel, movement is controlled via your joystick and rudder pedals (yaw). Weight & Balance The PC-12 has the same intricate great "Weight and Balance" menu as earlier Thanda aircraft. Weights are in both Lbs and Kgs, which can be selected via the toggle... Pilot, passengers and cargo can all be set for their individual weights (scroll), and the CofG (Centre of Gravity) parameters are all shown on a graph and with a marker on the aircraft of it's physical CofG, when done you can SAVE the configuration and later reload it. INSTR Options Next menu item is your "Instrument Option" menu page. There are four options available; GPS #1 Popup (GNS 530), GPS #2 Popup (GNS 430), KFC 325 Autopilot Popup, all again are scalable. And there is also the option to change the Baro Units from mb to inhg. Panel Editor "Panel Editor"... is part of the Thranda featured "Dynamic Generation Series", More about the DGS Series The Thranda PC-12 can be highly customised in two areas to suit your taste. First in Dynamic Panel, as there is no default instrument setup, in the Pilatus as you can customise the panel to suit your own flying preferences. In the iPad/Tablet configuration the screen space is now far larger than the old "Panel" Menu. This is good, because as some of the small access zones in the menu before tended to overlap each over, so you always found yourself adjusting (scrolling) the wrong item. Top row of options are 2 different panel backgrounds, here in KFC 325 or G1000 with three display screens. (Note all options can be mouse scrolled). There are other panel options of which we can see later. The "Dynamic" in the panel is another featured DGS. Besides having different custom panel configurations, you can also customise the instrument panel by selecting "ENABLE 3D PANEL EDIT MODE". This will highlight the available instruments you can change in green. Selecting an instrument via the "INDIV INST" (Individual Instrument) and "ACTIVE INSTRUMENT", it will highlight the instrument you want to say, move to another place or to adjust items position on the Instrument Panel... There is however a slightly different adjustment system now in being used here, arrows in a cross. They will now allow you to adjust the depth (in/out), angle up/down or left/right, besides using the smaller white arrows to move the item around the panel in again up/down or left/right. You can also add in tools and instrument features of 52 different items, and these items also includes the Aspen EFD 1000 avionics. Alpine Avionics Evolution Part of the options available is the EFD 1000 which is a self-contained multifunction digital display that is divided into a Primary Flight Display (PFD) in the top half, and an Electric Horizontal Situation Indicator (EHSI) in the lower half. As EDF 1000 systems go it is not a highly featured system, with the GPSS, MAP, 360 and Menu functions all not simulated, but the display does pop-out... It works of course with the KFC 325 Autopilot. Basically you can also start with a completely blank panel and then create your own unique or personal instrument layout... and can have up to, or can save 14 different panel layouts (presets), and with the Reality GTN 750 as shown here. Static Liveries There are nine provided liveries, one extra is noted as "DYNAMICLIVERYRESOURCES", this is the space on the menu for the custom DGS livery for ease of selection. A dedicated NGX and Pilatus House is also included. "ZZTEMPLATELIVERY" liveries is now missing as the DGS system has been more refined, it is now more smoother and the long wait pause times have been reduced. You can adjust the "Dirt" 0% to 100% by scrolling the number... for a clean or dirty aircraft. DYNAFEEL "DynaFeel" is a system that dynamically adjusts the rate at which the controls deflect, in Pitch, Roll and Yaw. It is based on airspeed and how much the control's are deflected. This means the controls will feel light and responsive at low speeds and with some small deflections, but will get progressively heavier as the airspeed increases. Logbook This is one feature adopted from the JustFlight Menu. This Icon will just show the X-Plane Logbook window. Checklist A 35 page checklist is very comprehensive set in the iPad/Tablet. Navigation is via the lower left/right arrows, or you can scroll the pages via the centre box bottom. The Checklist will also pop-out into a scalable window, to make the list available anywhere in the cockpit.... You tick off the list one-by-one (green), but there is no default to clear the list in one click? Ground Handling This option just views the X-Plane default "Ground Handling" window. if you prefer that tool over the Thranda electric tug. Dynamic Liveries Earlier we saw the available "Static Liveries". Here you can actually design your own livery and save the livery. You have a menu to select on the right that can colour a certain part of the aircraft, like the Roof, Wing, Tail or Wing tips. Select which one you want and then adjust (scroll) the RGB colours for that area. Other options include changing the Registration of the aircraft and putting the "Pilatus" logo under the cockpit window. It looks hard but you can easily design a very nice livery in about twenty minutes... ... when done you can "Save" (Add) the livery and then "APPLY" it to the aircraft. When you apply the livery the screen will then freeze for a few minutes, and then go a bit weird? as the DGS processes the livery. The results are however excellent. A note... if the created livery does not appear correctly? Then go to the Static Liveries and select "Apply", then go back to the created Dynamic Livery and do it again, this time it should create the livery you wanted. A feature is the (Quick) selection of Dirt via percentage selections you can adjust the amount of Dirt, Scratches and Dirt Int on the aircraft (0%-255%) and apply it instantly. So you can have either a pristine or a very grubby aircraft with just a twirl of the numbers. Also changes can can be made to the Metal or Rough surfaces, this can be applied to any of the liveries. Note you can apply the same Dirt and Scratches onto any of the Static Liveries directly via that particular menu. There are 31 pre-installed Dynamic liveries to choose from, and you can save as many custom ideas as you want (within reason). Flight Computer Another new feature from the JustFlight menu. This shows you your current aircraft data including; OAT, GS (Ground Speed), Endurance, Range, NMPG/SMPG, Altitude, TAS (speed), Fuel Flow, Fuel Used, Headwind (knts) and Crosswind (Knts). Both units in Metric or Imperial are also available.... and you can reset the fuel burn. Equipment Under the "Equipment" Icon you have several items as external options, these items were originally under the MISC tab. There are two "Equipment" options, Recog (Recognition) Lights. This option makes the outer under wing lights "pulse" or not. You can select either a "Female" Pilot (Mrs Klaue) or a "Male" Pilot (Mr Klaue) AviTab AviTab is a PDF viewer, Airport info, METAR info and ILS frequencies information tool, it also has a moving map that supports online maps and offline maps, Navigraph integration in that you can link your Navigraph account and see the charts right in the cockpit. In the PC-12 the Avitab is available in both the 3D tablet and a scalable pop-out window. _____________ Internal Lighting I was not very taken with the PC-12 Carenado lighting, it looked over saturated and not very realistic, it was the X-Plane 10/11 era as well, and in not having any of the the X-Plane 12 dynamics. So I was expecting a big leap forward by Thranda, and I wasn't disappointed. It looks amazing... the X-Plane 12 dynamics really shine in here (pun intended). Everything is controlled via the lighting panel rear console. Four Rocker switches have double selections, two have three selections (DOME & Cabin FLOOD). Advisory has DIM and NORM. The four lighting knobs of which three are for the panel lighting work nicely as well. PHL (Panel) has three knob options to reduce the text lighting for either side pilot and the centre console. Fourth knob adjusts the lower flood lighting, including the nicely lit side panels and glareshield lighting. All can be turned off for takeoff and landing minimum glare lighting. Three way DOME (OFF-50%-100%) switch activates the twin overhead cockpit spots. Overall the internal cockpit lighting is a nice bit of kit and very flexible to your tastes. In the cabin, you again have the FLOOD (OFF-50%-100%) selection via the main two lighting strips, and 12 clickable individual READING spot lights that can be focused around. The Reading lights are tricky to switch on via their small central hotspots, but the ALL ON internal lights option is on the menu. External Lighting There are five forward lights in; Taxi and Landing lights on each wheel, and two RECOG (Recognition) lights that can be set to PULSE. WING/ICE light (left side), Strobe, Beacon, Tail Lights and Navigation lights make up an impressive external lighting. _____________ Flying the PC-12/47 This is a three airport flight, Wrangell PAWG to Petersburg PAPG then on to Sitka Rocky Gutierrez PASI, all three airport sceneries are by NorthernSky Studios Scenery, and they with others also cover this whole "Inside Passage" area of Alaska. I did the same flight way back when with the Carenado PC-12, so I wanted to revisit the flight in X-Plane 12. So after setting up the aircraft, power on, Baro done, Fuel pumps on, lights set, blinds moved out of the way... it was time to start the P&W PT6A powerplant... SimpleSimon, Just put the CONDITION lever to "Flight Idle" (once started you bring it back to "Ground Idle"), "Starter" on, then just press the IGNITION button... ... then the Engine Management System (EMS) does all the work, this aircraft also has the Electronic Propeller and Engine Control System (EPECS). EPECS is an advanced engine management system integrated into the PC-12/47’s Pratt & Whitney PT6A-67P engine very similar to FADAC, offering several benefits to simplify engine and propeller management while improving performance and reliability. It uses a single-lever power control that simplifies pilot workload by integrating propeller RPM and engine power into the one control lever. It takes a fair while for the engine to whine (that wonderful familiar PT6A start), and then the turbine speeds up to ignition, then the aircraft comes to life. It's a procedure I love every time I start the PC-12, the startup sounds are quite brilliant as well as Thranda are excellent in sound management. When all the engine parameters are settled, off goes the park brake... ... like the Carenado PC-12 it taxis fast, so you need a bit of footwork to keep to a slower taxi speed, bringing back the CONDITION lever to "Ground Idle" helps a little, but it's still a little too fast for me. Steers nice, but the high cowling makes the centreline of the runway hard to see, so you taxi a bit to the right to follow it. No flightplan here, it's only 31 nautical miles (NM) straight north from Wrangell Airport (PAWG) to Petersburg James A. Johnson Airport (PAPG), I have done it 50 times or more, so no guidance is required. This is my second time in the Thranda PC-12/47 from PAWG to PAPG. The first was a very messy flight test flight, the PC-12 was impossible to fly cleanly? Because there is a "Trick" to flying the PC-12... As the PT6A puts out 1,200 SHP through a single-prop, it produces horrible asymmetric thrust, a pain on takeoff, hell on landing. The trick is to set the rudder trim to the far right (green zone) to counteract the forces, you may need to set an X-Plane key COMMAND to adjust the rudder trim this far right or use the Autotrim. It looks odd this far an angle, but it works beautifully were it counts. Flap selection can be either 15º for a Normal Takeoff, or 30º for a Short/Soft Field Takeoff... I select 30º to test the STOL effect. Power up with the single throttle T-Bar lever, and the PC-12 pulls quickly away at a 3995 Kg TOW, 4740 Kg is MTOW... speed builds quickly, but Wrangell's RWY 28 is seriously bumpy, so the trailing link gear and your rudder control are both working overtime... At just under 100 kts I hit a massive bump mid-way down the runway, and the PC-12 literally bounces straight into the air without moving the stick? I'm now flying... It is the STOL effect at work, but I catch the moment, and pull the PC-12 into a climb of just over 1,200 fpm, Max Climb is 1,920 fpm, and the average is climb out is usually around 1,500 fpm, but I'm not going very high with the short distance to PAPG. Kadin Island is directly ahead of you, so you do a slight roll to the right as you climb out out of RWY 28 PAPG, this Thranda PC-12 is excellent for feel and feedback, you are instantly in touch with the machine, be as one from the start. I top out at 3,400 ft, to pass both Kadin Island (left) and then Dry Island (right), then reset my altitude to 3,000ft. The PC-12 looks sublime in the fading light of the day, this is only a short hop between PAWG and PAPG, but I'm enjoying it immensely, if you feel this good, it must be good. I am now seeing why this aircraft is so revered. PC-12 Service ceiling is around 9,150 m (30,000 ft), with a Power/mass of 3.7 kg/shp (8.2 lb/shp), you have big Range with 0 passengers (Ferry) it's 3,389 km (1,830 nm), full Range with 9 passengers is 2,804 km (1,753 mi) (1,513 nm). From now on it will be a long slow descent into Petersburg. You head directly towards the right hand coastline, before angling slowly around Frederick's Point and into PAPG, but this is not the official route into RWY 23, as both LDA (Landing Distance Available) and the RNV approaches demand you arrive only from the Northeast. It is also a tight twist in the final moments into RWY 23. I'm loving this long wide sweeping curve into Petersburg, losing 300 fpm in height, flaps already at 30º, with a speed of 80 kts, it is a slow and graceful approach. Gear down and the focus is totally on finding the hidden threshold of RWY 23. Gear sounds are excellent, a very slight "thump", "thump" and "thump"... ... from the 700 ft approach down to 500 ft, I'm ready for finals, grinning from ear to ear with a quick glace at the moving shiny water, loving this. I was as low a speed as 72 kts as I flared the nose, almost stall speed (67 knts), but I felt a lot of wing support, and only a small drift down, yes I am feeling totally in control, again be aware of the offset rudder trim, and it is again to be set in the green zone, if not you will pull badly to the left on landing, it's nasty believe me. Touch was right on stall... 70 kts. Yes the PT6A will do an extremely powerful reverse thrust (reversible-pitch propeller) here and has that amazing Cessna Caravan howl, but PAPG 05/23 has a long 6400 ft runway, so the RT was not needed here. Clean up the PC-12 and head to the terminal area, I'm getting more used to the taxi, but it still feels a little fast, most Thranda's are, fast in the taxi. Move into the parking place, and turn off the PT6A-67P by the CONDITION lever, and the wail, like the Cessna Caravan wail, while the engine winds down is so familiar... yes I love it all. Early the next morning it was a longer and higher flight out to Sitka. 10,000 ft is only nearly a third the altitude PC-12 can fly high to, at 30,000 ft with pressurization, but FL010 is a nice if perfect altitude to take in one of the greatest flying areas in the world, Alaska's "Inside Passage". The trick of the PC-12 is that it is a Turboprop that thinks it is a Light Jet, it flies smooth like a jet, has loads of power, and as noted can even fly higher than most small jets, this executive cabin arrangement adds in to the same role. The KFC 325 autopilot panel pops out and can be scaled, moved, which is very handy... ... but the EFSI Select Panel is awkward to use in the centre of the instrument panel, with the heading knob the furthest away from you, a pop-up panel for this Select panel would be really handy. The VVI (KAS297C) is tricky to use if your not familiar with it, the tuning button will switch between Altitude (setting) and V/S (Vertical Speed). So you set the altitude, then ARM it via the lower button, but where it is odd is that the indicator ARM light goes out and not on when you arm the altitude, which makes it confusing? The V/S is activated by the top button, when you have selected the vertical speed + or - The PC-12 is excellent in this cruise mode, just a smudge over 200 kts is fast enough. The ride in the back is not bad either. BIORKA ISLAND VORTAC (113.80 BKA) (SITKA) is the official way into PASI from the south, east or west, via a long circuit track. You pass waypoints KOYEG, then JETUT, a hard 90º turn to HEXAP situated on the start of the ILS 108.90 ISIT, which takes you into Sitka's SIT Rwy 11. I align the aircraft with the ILS beam to find the runway, hidden in the bright low morning light... the PC-12 is now configured for landing, flaps a full 40º, gear down, trim set (don't forget the rudder trim?), so my approach speed is again a very low 72 knts. You forget how good X-Plane 12 is now, brilliant water, bright cascading sunlight... love it. I am also now very familiar on the how to do approaches in the PC-12, as slow as you dare go, adjust the throttle to finely keep you airborne, just like landing in slow motion. You always need that high flare to rub off the final speed to almost a stall, then glide your way in... this time I used the powerful reverse thrust, the sounds go up! noisy, but brilliant, and the speed drops off very quickly. Note the CONDITION lever to "Ground Idle"), you have to look at the lever being set correctly from the side, looking straight down it is not aligned correctly. And I am now back in Sitka again, and it is so different to the old Carenado days, a far, far better PC-12, and a far better scenery around me.... X-Plane 12 delivers as well, so a great combo all round... ... it brings back big memories, but more so this flight has created new one, better ones, than those days that behind us that should now be forgotten, via X-Plane 12, and the excellent Pilatus PC-12. ________________________ Summary The Pilatus PC-12 is a single-engine, turboprop aircraft known for its versatility, reliability, and performance. Manufactured by the Swiss company Pilatus Aircraft Ltd, the PC-12 is widely used for business aviation, medical evacuation, cargo transport, and special missions. It is one of the most popular turboprop aircraft in its class. The Carenado Cessna Caravan was one of the biggest X-Plane GA sellers, the Carenado PC-12 was not far behind, mostly because of that unique and powerful PT6A turbine engine. Thranda's PC-12 now follows their earlier released Cessna Caravan for X-Plane 12,. Daniel Klaue needs no introduction if you have been in X-Plane for a period of time, he is certainly one of the most innovative, and one of the most talented developers out there that, a person that is very highly regarded within the X-Plane Simulator. This PC-12 is a Dan Klaue aircraft, and so you expect tons of ideas and clever features, and certainly the Thanda designs PC-12 does not disappoint in that department. Modeling and detail is absolutely first rate, this is an excellent Pilatus aircraft with a lovely design and high quality. This is a first release in X-Plane 12, and not a conversion from X-Plane 11, it's all new, new. X-Plane 12 textures in 8k (four times the higher resolution than before) it shows of course, but without the framerate hit. The EFB... Electronic Flight Bag, or the Thranda Tablet is still basically all new as introduced on the PC6, with now with 13 options, and all the pop-out windows are scalable. Flying Dynamics are also completely dynamic for XP12, as is the better LED lighting. Advanced FMOD (2)-based sound system is extensive for XP12, and all of course recorded from a real PC-12 and it's PT6 engine, The innovative menu system "Dynamic Generation Series", in you can create your own instrument panel layout or layouts as up to 14 different layouts of 44 instruments and avionics can be saved with 6 default layouts including a Aspen EFD 1000 with here the KFC 325 autopilot, and the panel is also RealityXP GNS 530W/430W or GTN 750/650 Touch with 3D bezels ready. A huge selection of 32 liveries is still complimented with a feature to create your own colour scheme and livery, then you can save them as well. This aircraft is X-Plane 12 only. Overall you get a huge feature list with a great value price for X-Plane 12, so this is absolutely the perfect PC-12 you always dreamed of. The PC-12 was very much requested, and here it is now available in this very high quality package... so what more can you ask for! _______________________________ Yes! the Pilatus PC-12 DGS Series XP12 by Thranda Design is NOW available from the X-Plane.Org Store here : Pilatus PC-12 DGS Series XP12 Price is US$44.95 Requirements Windows, Mac or Linux 8 GB VRAM Recommended Download Size: 4.1 GB - Download via the Skunkcraft Updater Current version 1.0 (December 19th 2024) Limited Time Offer: If you own the Carenado PC12 XP11, you can get $10 off this model. Discount will automatically be applied at checkout. Offer ends January 15th 2025 or sooner. We reserve the right to terminate this offer at any time _____________________ Installation and documents: Download is 4.05Gb and the aircraft is deposited in the "General Aviation" X-Plane folder. Installation key is required on start up and is supplied with the purchased download file. Full installation is 7.46Gb (heavy) SkunkCrafts Updater works with the Thranda PC-12, so instant updates are always available. Documents supplied are: Thranda Pilatus PC12 Manual XP12.pdf PILATUS PC12 PERFORMANCE.pdf X-Plane G430 Manual.pdf X-Plane G530 Manual.pdf A Blank Livery (PNG) of four files are provided for painting. Checklists, setting and loads of Performance graphs are provided in the various manuals _____________________ Review System Specifications:  Windows - 12th Gen IS1700 Core i7 12700K 12 Core 3.60 GHz CPU - 64bit -32 Gb single 1067 Mhz DDR4 2133 - PNY GeForce RTX 3080 10GB XLR8 - Samsung 970 EVO+ 2TB SSD - Bose Quiet Comfort QC35 Headphones Software: - Windows 11 Pro - X-Plane Version 12.0.1.3 Plugins: JustFlight-Traffic (X-Plane.OrgStore) US$52.99 : Global SFD plugin US$30.00 : RK Apps XPRealistic v2 - US$34.99 Scenery or Aircraft - PAWG - Wrangell Airport, Alaska by NorthernSkyStudio (X-Plane.OrgStore) - US$16.95 - PAPG - Petersburg James Johnson Airport, Alaska by NorthernSkyStudio (X-Plane.OrgStore) - US$12.00 - PASI - Sitka Rocky Gutierrez Airport, Alaska by NorthernSkyStudio (X-Plane.OrgStore) - US$15.00 _____________________  Aircraft Review by Stephen Dutton  21st December 2024 Copyright©2024 : X-Plane Reviews   (Disclaimer. All images and text in this preview are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
  3. NEWS! - Aircraft Upgrade : PA-28R TURBO ARROW III / IV XP12 by JustFlight and Thranda Design JustFlight in association with Thranda Design have upgraded the Piper Turbo Arrow lll/lV to X-Plane 12. This follows on from the PA28R Piper Arrow III upgrade back in July 2024. The PA-28R Turbo Arrow III and Arrow IV are four seater, turbocharged piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – ideal for touring and instrument training. First available in 1977, the Turbo Arrow III was the first turbocharged variant of the PA-28R Arrow, retaining the conventional tail of the Arrow III and a new cowling which housed the six-cylinder turbocharged engine. The Turbo Arrow IV followed in 1979 and featured the distinctive T-tail which was common amongst other Piper aircraft. Following on from their critically acclaimed Arrow III for X-Plane 12, this highly detailed simulation of the PA-28R Turbo Arrow III and Arrow IV has been developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life Arrow III, G-BGKU, based at Conington Airfield. The PA-28R Turbo Arrow III and Arrow IV for X-Plane 12 feature PBR materials with real-time environment reflections for superb quality and realism, 8k textures for the highest possible texture clarity, a brand-new tablet EFB featuring a plethora of features such as aircraft configuration, states, interactive checklists and customisation options, and numerous animations including a multi-animation passenger door that, when open, responds to G-forces and air resistance. MODEL • Accurately modelled PA-28R-201T Turbo Arrow III and PA-28RT-201T Turbo Arrow IV, built using real-world aircraft plans • Numerous animations including multi-animation passenger door that, when open, responds to G-forces and air resistance, baggage door, cockpit window and sun visors • Ground equipment including chocks and tie-downs • 8k interior and exterior textures are used to produce the highest possible texture clarity • PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism, completely reworked and upgraded for X-Plane 12 • Detailed normal mapping for down-to-the-rivet precision of aircraft features. • EFB livery switcher for switching between the Turbo Arrow III and IV variants in real-time without needing to use the aircraft menu • X-Plane 12 native rain effects COCKPIT • A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads - every instrument is constructed fully in 3D with smooth animations • Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment • Tablet EFB with a selection of apps full of useful tools and customisation options: - Aircraft Options: Open/close the aircraft’s doors, enable/disable glass reflection, enable/disable ground equipment, and more! - Weight & Balance: Adjust the aircraft’s weight and balance using the built-in configuration app and centre of gravity table. - Instrument Options: Choose to have the cockpit avionics visible in the 3D cockpit or pop them out on 2D panels. - Static Liveries: Change aircraft liveries without exiting to the main menu. - Dynamic Liveries: Customise the aircraft’s paint scheme without leaving the aircraft. Features Modern and a Classic liveries whose colours can be fully customised in the aircraft, without the need for any complicated paint kits. - Engine Configuration: View the condition of the engines and enable enhanced simulation options such as spark plug fouling and vapour lock. - Thranda DynaFeel: Adjust the force required to move each of the control surfaces. - Checklists: Interactable checklists for every stage of flight. - AviTab support. - And much more! • Fully functional and comprehensive IFR-capable avionics fit including: - KMA 20 audio selector unit - Fully featured X-Plane-native GNS530 (supports procedures out of the box, and supports Navigraph and Aerosoft custom nav databases) - KX 175B COM 2 / NAV 2 radio - KN 62 DME unit which can display information from NAV 1 or NAV 2 - Autocontrol IIIB autopilot unit with navigation, heading and roll hold (hidden autopilot altitude hold system included for convenience) - KT 76A transponder unit - KR 85 ADF unit - Support for RealityXP GTN750 (sold separately, Windows only) • Interactive logbook panel for logging your flight details (X-Plane native) • Yoke-mounted flight timer/clock • Independently operated left and right (standby) altimeter • GoodWay compatible • Ability to change barometric units from InHG to MB in altimeter adjustment • Pop-up autopilot window • Animated toe brakes • Functional throttle quadrant tensioning system • Radio knob animations routed through plug-in logic, for optimum movement fidelity and sound synchronisation AIRCRAFT SYSTEMS • Custom-coded fuel system, including the option of automatic fuel tank switching for use on those long distance cross-country flights (this option is remembered for future flights) • Custom-coded electrical system with functional circuit breakers. Circuit breaker logic is linked to X-Plane's internal failure logic, so if the plane is set to fail a certain electrical component after a certain number of hours, the circuit breaker for that element will pop out. • Realistic landing gear system with intricate retraction animation, slow/fast tyre rotation animation (blurry when rotating fast), precise shock absorber animation with multiple linkages animated accurately, and wheel chocks and tie-downs • Functioning alternate air and static source controls • Fully implemented back-up landing gear system • Dedicated interactive engine EFB page for displaying values such as fuel tank weights and imbalance, fuel pressure, oil pressure, oil temperature, battery charge (with quick charge option), and information about spark plug fouling and vapour lock condition • Simulated vapour lock condition, with EFB warnings and suggested actions • Simulated spark plug fouling condition, with indication of percentage of fouling • Lighting system includes separate lighting control for gauges (via rheostat) and realistic implementation of navigation light / radio light rheostat • Functional electric trim control on yoke (requires electric trim button to be pushed) • Functional ELT which is automatically triggered above 4.6 G • Simulated fan and vent system with realistic blower sounds (linked to circuit breaker logic and electrical system for realism) • Custom external light logic with custom strobe light pattern and custom light halos for added realism LIVERIES The aircraft is supplied in six paint schemes which can be swapped on the fly using EFB. Turbo Arrow III • D-ERMI (Germany) • OE-KPS (Austria) • OO-APB (Belgium) Turbo Arrow IV • G-BYKP (United Kingdom) • N-6919R (USA) • VH-VLL (Australia) OTHER FEATURES • Realistic and accurate flight dynamics based on real-world performance and handling data, and input from Arrow pilots, including realistic T-tail behavior (visible using the X-Plane physics visualisation system) • Flight dynamics switch in real-time as you swap between the Turbo Arrow III and IV variants • Authentic sound set, generated using X-Plane's state-of-the-art FMOD sound system • Custom sounds for switches, doors, gear warnings and more, featuring accurate location placement of sounds in the stereo spectrum, 3D audio effects, atmospheric effects, adaptive Doppler, exterior sounds spill in when window or door(s) are opened, different sound characteristics depending on viewing angle etc. • Comprehensive manual with panel guide and performance data, adapted to X-Plane 12 usage • Option to launch X-Plane's weight and balance manager window from the EFB Quality standard General Aviation aircraft are hard to get, but this model is "Turbocharged!". A discount is offered (10%) for current owners of the X-Plane 11 version. The XP12 version however is only for this X-Plane version. Images are courtesy of JustFlight ___________________ Yes! the PA28R Turbo Piper Arrow III /lV XP12 by JustFlight Thranda is now available from the X-Plane.Org Store here : PA-28R TURBO ARROW III / IV XP12 On sale: US$42.99 Requirements: X-Plane 12 (not for XP11) Windows, Mac or Linux 8 GB+ VRAM Recommended Download Size: 2.1 GB Current version: 1.0 (October 31st 2024) Discount info: Customers who own the PA-28R TURBO ARROW III / IV XP11 can get this new XP12 version for 10% off. Discount will automatically be applied at checkout. ___________________________ NEWS! by Stephen Dutton 1st November 2024 Copyright©2024: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  4. NEWS! - Aircraft Announcement : Pilatus PC12 by Thranda Design Thranda Design have announced their next aircraft to be released, now currently in Alpha Release. It is the Swiss Pilatus PC12. A single-engine turboprop aircraft renowned for its versatility, reliability, and efficiency. There have been a few PC12's in X-Plane, a STMA Shade Tree PC12/47G and Michael Sgier did a PC12 and PC24 for X-Plane 10/11, but the most familiar X-Plane PC12 was from Carenado. The Thranda Design comes with their exceptional DGS (Dynamic Generation Series). This means, all the instruments and many buttons, switches, knobs, etc. are all fully configurable. Dynamic liveries, both with a classic and a modern scheme will also come standard. Extremely high-definition and detailed 4K textures provide the visual quality you'd expect from a Thranda product. The PC12 was one of the most popular aircraft in X-Plane, it's that engine, a Pratt & Whitney PT6A-67P turboprop, the same monster that powers the Cessna Caravan at 1,200 shaft horsepower (shp), its smooth and very powerful. The free-turbine configuration also allows the propeller to operate independently of the engine speed, which provides smoother power delivery and better performance in a range of conditions. This Thranda PC12 is still in development... Announcement thread is here... Thranda's next plane in the DGS series: The Pilatus PC12 X-PlaneReviews will keep you posted on any more news on this exciting release from Thranda Design __________________________ NEWS! by Stephen Dutton 18th September 2024 Copyright©2024: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  5. Aircraft Review : PA28R Piper Arrow III XP12 by Just Flight-Thranda JustFlight arrived with the original Piper PA28R Arrow lll for X-Plane 11 nearly seven years ago. back then the Piper added in another quality General Aviation developer into the mix, with vFlyteAir, Carenado and Airfoillabs. But you could never want for more in the GA category aircraft. Jump forward those six plus years and the X-Plane world has changed from those days of when General Aviation totally dominated X-Plane for aircraft sales and choice. With Carenado now gone, it is only vFlyeAir that is carrying the GA banner, Airfoillabs do of course still present their C172, but other wise it is down Aerosphere to fill in the gaps, but they are not set in that higher category of ultra quality and features. JustFlight in co-operation with Thranda Design however have delivered some very nice General Aviation aircraft for the X-Plane Simulator in those six years, but although there was some conversions to the release of X-Plane 12, they were not what you would call to the XP12 standards, just a revamp to align the aircraft with the new Simulator version. But here now is the release of the X-Plane 12 JustFlight Arrow lll conversion, this is the full comprehensive revision and complete realignment with X-Plane 12. The Arrow is a part of the PA28 Cherokee family, but in this latest more modern reincarnation as it is a four-seater that includes a five inch fuselage extension, span increase with a semi-tapered wing, a larger horizontal tail, gross weight increase and other minor changes over the earlier Cherokee. The Series III here also introduced the retractable landing gear arrangement. It also had enhanced performance and better handling characteristics compared to earlier Arrow models. Thranda use a system to enhance the PBR (Physically Based Rendering) materials with their real-time environment reflections for superb quality and realism, 8K textures are now also used, twice the density, but highlights the detail and quality to a far better compounding degree. It shows off easily the highlights of the superb quality of the surfaces and the exquisite detailing on the PA28. But the process also creates unwanted shadows, and dull areas, if you look at the model in certain lighting conditions. It is a Thranda phenomenon, it can also create darker areas were their isn't any, so in the X-Plane 12 lighting, it can be shaded in cases were there shouldn't be any effects. But the detailing is excellent, best in class. Glass is simply exceptional, perfect in thickness, tint and reflections. The three point landing gear has had a "Hard, Hard" life, with in being worn, oxidised and painted rusted springs... this is an aircraft that has had a lot of flights in hard conditions over decades of use. Gear detail is also really well conceived and done here by JustFlight, as the landing gear system comes with an intricate retraction animation, slow/fast tyre rotation animation (blurry when rotating fast), and the precise shock absorber animation with multiple linkages are animated accurately. The "R" in the name designation means "Retractable". The performance of the Arrow lll is not what you call spell binding, not average either... Maximum Speed is 148 knots (170 mph, 274 km/h), with a Cruise Speed of around 137 knots (158 mph, 254 km/h). The range is 880 nautical miles (1,630 km) with a service ceiling of 16,200 ft (4,938 m). Rate of Climb is 1,000 ft/min (5.08 m/s), but you would usually only do around 800 ft/min. The Arrow here is powered by a Lycoming IO-360-C1C6 engine of 200 hp (149 kW), all up gross weight is 2,750 lb (1,247 kg). The realism extends to the flight dynamics, which are based on real-world performance and handling data, and input from Arrow pilots. Lets us be frank, the PA28 Cherokee series is the saloon car of the aviation world. It is a steady handling, doing the chores sort of aircraft. It is not a sporty machine (unless you go for the Turbo), or dynamic in it's flight envelope. But it is very solid, reliable and even handed machine. It's not boring to fly, as you have those X-Plane 12 dynamics, which are now very well fine tuned. So if a word summed up this aircraft, it is "Classic". The Arrow trims quite nicely, but requires re-trimming with any power changes, which you can use also to climb or descend as well. Bank and you will need a bit of back pressure to keep the nose up, also flying straight and narrow requires a fair bit of right yoke to keep it in line, to counter the asymmetric thrust (there is a rudder trim, but hard to access)... so you work in here to keep the Piper on an even keel, you trim and then keep on trimming to get it perfect. That is not to say I don't like it, as the PA28 gives you a lot of feedback... the best sort of Simulation. In a landing configuration you get a lot of drag, not only from flaps at 10º, but set 25º the Intermediate setting (used during approach and landing), and the 40º which is the Full flap setting (used for landing). The gear creates havoc with your nice clean approach, so be aware of when you drop it down. Otherwise when fully configured for landing it is all about the throttle control, in adjusting your height, a bad cross wind (12 knts) didn't help either, but otherwise it was a nice clean if easy landing. Note, the PA34 is a bit shimmy on takeoff, so fine rudder control is needed so it doesn't become a problem, overall you need careful control and slow up throttle movement to get the best clean track. I love it when things are done properly... I love the door on the Arrow, yes I love a door, you may think that is just plain weird or whatever, but I do... It takes more actions to open or close it than what they use on the Apollo capsule. There are two catches to open, one set on the roof and a big catch set forward in the door, then you can use the outside latch to open it. Other doors (and windows) include a very large baggage hatch set right rear, and the opening paper window on the pilot's side. Note the nice metal window surrounding plates. Two other ground options include, Chocks on all three wheels, and wing tie-downs... but there are no flags or inlet covers. Notable also on the exterior is the opening oil hatch top, and the excellent detailed exhaust system. The Hartzell Scimitar 74 inch Three-Blade Propeller is a variable-pitch, but not demonstrated here. Cabin materials can be divisive here... they are first and foremost excellent, but bright red. You will either love this cabin or totally hate it, myself I adore it, even if it sorts of dates the interior. It feels like that brushed velvet, and red Faux Leather trim, there is even the chrome fittings as well... the beige curtains, or window shades are really well done. The rest of the cabin and roof is beige and cream, again very 70's. The roof has a massive air ducting module, that makes the cabin tight and even claustrophobic, but again quite authentic, if even fancy... The internal textures have had the same treatment as the exterior, better PBR effects and Ambient Occlusion, so it has that X-Plane 12 highlight sheen, that gives the aircraft a big "wow" factor. Yes it is the same cabin as the X-Plane 11 version, but it now feels so very different in it's better feel and look. Instrument Panel In the X-Plane 11 Arrow version you had two panel options, as I noted "loved and cared for" and "worn" or unloved and scruffy". Here JustFlight have reverted to just one design, the older 70's padded look. Panel design is absolutely first rate, beautiful detail and with all the sheer realism you can get in simulation today, a highlight is the lovely glareshield with it's realistic stitching... you can just feel and touch it, or is that a caress for the sheer ownership of it all. The aircraft's registration still also changes with the different liveries on the panel which is a nice touch. The yokes are still really outstanding, the left different to the right with the Piper logo. The left yoke is fitted with a digital chronometer. The mode button allows you to toggle between either the clock mode or the timer mode. On top of the yoke but very hard to see is a black electric trim button with down (forward) and up (rearwards) adjustments. You can have both yokes visible, or one each side, or hide both together... very flexible. The instrument panel layout is exactly the same as the earlier X-Plane 11 in features... Instrument panel is set out with the Standard Six instruments that are centred in line of sight of the flying pilot with the Airspeed Indicator, Artificial Horizon and the Attitude Indicator on the top row and the Turn Coordinator, Heading Dial and Vertical Speed Indicators set out directly below. Left of the six pack top is the Gyro Suction dial with the Bendix/King ADF indicator set below. On the right top is a Garmin OBS VOR indicator (VOR1) and the same OBS VOR indicator (VOR2) below. I prefer the pointer VOR needle than this version as it is better for circuits and runway lineup (that is if the VOR is placed close to the runway). All the main dials are older black/white in design and not with the coloured Artificial Horizon that you could also have in this aircraft. Mid-left panel gauges are standard Cherokee with Oil Press, Oil Temp and Alt Amp on the left side and Left Fuel tank, Cyl Head Temp and Right Fuel tank on the right of the yoke. Lower-left panel has a basic Piper "AutoControl IIIB" Autopilot, which we will cover in more in detail later, the start key and a Manifold Pressure (inHG) and Fuel Flow gauge (Gallons per hour). Another gauge here is a Tachometer/RPM dial with built in Hobb's meter. Avionics in the Arrow are very old, the only modern gadget is the centre stack mounted X-Plane default Garmin GNS530, and yes of course it pops out. There is also the provision to install Reality XP's GTN 750 unit, but this is an addon extra and it costs you another $49.95. Lower right panel is an Exhaust gas temperature (EGT) indicator and you can rotate the screw to control the position of the red (maximum value) needle and left of the EGT is a comprehensive set of active circuit breakers. There is a fan switch and heating controls as well. The only instrument on the right side is a standby Altimeter and spare hobbs meter. Custom-coded electrical system comes with functional circuit breakers. Circuit breaker logic is linked to X-Plane's internal failure logic, so if the plane is set to fail a certain electrical component after a certain number of hours, the circuit breaker for that element will pop out. The audio panel is a very early model Bendix/King KMA T20 TSO which is above the GNS530, below bottom is the Benedix/King 76A transponder. The right side stack has a Bendix/King KX 175B radio for VOR in COM2 and VOR2 (COM1 and VOR1 is set via the GNS530). Then below is a Bendix/King KN 62A DME (Distance Measuring Equipment) set, the Benedix/King KR 85 ADF radio is set out below the KN 62A. There are a set of rocker switches mid lower panel for (L to R) Power (Battery & Alternator), Fuel pump, Landing Light, Anti-Collision Lights in rotating and navigation and Pitot Heat. Either end of the switch panel are two scroll wheels for Avionic brightness and Instrument brightness. The centre mini-pedestal has the familiar Throttle, Propeller and Mixture levers, but also a mixture lever lock on the side that restricts the mixture lever from moving below a 40% setting. The levers are a bit odd in that you have to move your movement upwards to move the levers down and vise-versa and in busy traffic conditions it can be annoying in the actions being the wrong way around. Also you have to use your switch gear before moving the Propeller and Mixture levers to the full forward position as they cover the avionics lighting scroll wheel, main power switches and fuel pump switch. I love the chunky T throttle handle. Below the mini-pedestal is your aileron trim wheel and park brake lever. Between the front seats is your beautiful elevator trim and flap handle, there is an emergency gravity assist gear drop lever here as well that works. Left lower wall panel is the Fuel Selector, with a Fire Extinguisher set beneath your thighs. Gotta love those filthy, worn, dirt strewn red carpets, detailing 101... metal foot plates are gorgeous. Authentic "Piper" branded rudder pedals are worth your gaze as well. Lighting The Arrow III's lighting here is quite basic, but it is very good in what it does. The panel is really very sepia and black/white in its design, but it does make for a very readable panel in the dark or in low lighting conditions. The instruments are backlit, but show the aircraft's age. Cockpit lighting is done via an overhead red lamp, it is quite bright, but the rear cabin is dark. The external lighting is the same in just being the basic lighting, with a strobe on the tail and navigation lights (or noted here as "anti-collision") There is a very strong nose landing light and the bright flashes of strobe lighting that don't strobe together which is interesting, in that you get the left wing and then the right wing in multiple flashes on each side. All external lights are very different in colour and in the more modern LED halogen bright than X-Plane dull, you get the brilliant star feel (new X-Plane 12 halo) effect as well. Sounds At this level you expect really good sounds. And the JustFlight Arrow does really deliver here with custom sounds for; switches, doors, gear warnings and far more, it features accurate location placement of sounds in the stereo spectrum, 3D audio effects, atmospheric effects, adaptive Doppler, and the exterior sounds spill in when window or door(s) are opened, there are the different sound characteristics depending on your viewing angle and distance from the sound source. It is all FMOD 2 in quality as well. Menu The JustFlight Menu system is all changed for X-Plane 12 as noted in the Duchess Model 76, that was released early March. Gone is the generally average looking dated tab menu. Here it is replaced by an iPad style tablet, stuck to the left window, or bring the tablet up in the screen by clicking the arrow tab top left (you can also popup the main tablet menu by pressing the left side of the window tablet)... But you do have other options, as the tablet can also be placed on either yoke and right side windscreen by clicking the bottom of the tablet... The pop-up tablet can also be scaled, or moved anywhere on your screen. The tablet is also adjustable (movable) via the hot-spot, top frame. But because of it's size and shape, the view-point is not ever really square or set head on, the yoke position is usually better, but now also situated far lower in your eyesight. The earlier X-Plane 11 version had eighteen tiles for selection, here it has been reduced down to twelve... Top row : Aircraft Options, Weight & Balance, Instr Options, Engine Config, and Static Liveries Middle Row : Configuration, Log Book, Checklist, Ground Handling and Dynamic Liveries Bottom row : Flight Computer and Avitab (Plugin required) Aircraft Options: Covers the two doors; CoPilot, Baggage Door and Pilot Window (Open /Close), Window and Instrument Reflections, Cockpit Lights, Swap Pilots, Altimeter (IN.HG/MB) and Ground Equipment (Left/Right Tie Downs, Nose, Right and Left Chocks). We have seen the opening doors and pilot window, also the Tie Downs and chocks. Dan Klaue and his wife turn up as your pilots, and basically they are same two fully animated pilots as in Thranda Aircraft, by this menu option, you can swap the seating position of the pilots. Weight & Balance: The weight and balance window is very good, if basic to look at (it is the original W&B window). It comes with adjustable weights for all four passengers, and baggage, fuel can be set here also as can the change from kg - lbs. There is the option to load the Aircraft "Half" or "Full" tanks. A full list of weights, CG and a large graph of your settings are all very helpful into balancing the aircraft. Press "Save Configuration" to save your preferred load setup, and "Load Configuration" to set up the aircraft. Lowering the Co-Pilot weight usually will make Him/Her disappear, but not in this aircraft.... there are there no passengers either if the weight added in the rear, or any bags if added to the baggage area, such is shrinkflation today. You can open most pages into a "Window" via the arrow logo right top. Instr Options (Instrument Options) includes two pop-ups for the GNS 430 and the Century IV (autopilot). The "AutoControl IIIB" has only two functions in holding the heading and roll L&R. You can adjust the heading (thankfully) via the Heading instrument knob, or switch off the heading on the AP and roll the aircraft to your new heading. There is a hidden function to hold your altitude (not on the real system) by pressing the "Piper" text above the coupler knob on the left part of the panel, It is hard to find and almost half-hidden but you do get a manipulator hand or finger to say it is actually there and but not when activated? It does work very well but the aircraft has to be perfectly trimmed before pressing it on... it deactivates with a kick as well when or if you adjust the trim wheel, so be ready for that. Another point is that because if you don't use the altitude hold function, you can adjust the trim without disconnecting the AP, so it is quite easy to hold an altitude by setting the trim finely. The old "Refill Menu" has been changed here to the Engine Options; this allows you to view the fuel and oil status as well as the status of spark plug fouling and Vapour Lock, and you can also recharge the battery if it goes flat, of which it does with regularity. There is also an "Imbalance" indicator for the Fuel Weight, you can do a "Refill" here of the fuel here as well. Static Liveries; You can rotate through all the six liveries with the Arrow lll via the "Static Liveries" menu. An option here (new) is that you can adjust the Dirt (dirtiness) between 0-100%. Very Thranda. Configuration: Here you can change the aircraft configuration, and there are three options; Engines Running (power up to flying mode), DynaFeel and the tablet (screen) Brightness. DynaFeel" is a system that dynamically adjusts the rate at which the controls deflect. It is based on airspeed and how much the control is deflected. This means the controls will feel light and responsive at low speeds and with small deflections, but will get progressively heavier as the airspeed increases. If you fly Thranda Aircraft, then you will be familiar with the system. Logbook: This icon brings up the X-Plane standard Logbook. Checklist: There is a 31 page checklist that you can tick off... very good, but even though there is a "End of the Checklist" tickable box, it doesn't oddly reset all the boxes to a reset... that is a return through of 31 pages, and an average of twelve boxes per page to untick, so you do the maths... Ground Handling: All JustFlight menus have odd useless tools, here is one... the X-Plane "Ground Handling" tool, for "Pushback" and "Request Ground Service"? It's a GA, not a Boeing 737. Dynamic Liveries: Here is another Thranda feature now available on the JustFlight Series. Thranda introduced a clever feature of a way to design your own livery called DYNAMIC LIVERIES. You have a menu to select on the right that can colour a certain part of the aircraft, like the Roof, Wing, Tail or Wing tips. Select which one you want and then adjust the three RGB colours for that certain area, and the selected colour (here seagrass) is shown in the square. You can also separately change the aircraft's registration number, the Piper logo can be added as well. Another option is that changes can also be made to the Metal or Rough surfaces, this can be applied to any of the liveries. When done you can "SAVE" or ADD the livery to the index and then "APPLY" it to the aircraft. The conversion takes a few minutes with some weird screen changes, but the results are excellent and now the Piper Arrow is in your own nice livery design... the results are found under the "DynamicLiveryResources" in the liveries. Flight Computer: The flight computer panel provides a wealth of information that is very handy in flight, with highlights including OAT (Outside Air Temperature), GS (Ground Speed), Endurance (time), Range (available), NMPG (Nautical Miles Per Gallon)/ SMPG (Standard Miles Per Gallon), Altitude (Density and Pressure), TAS (True Airspeed) and FF and used fuel flow, Winds (Headwind and Crosswind).... fuel burn can be reset. Units can also be changed from Metric to Imperial.. AviTab: The AviTab tool can also be used, and with Navigraph charts if you have an account. There is no tablet rotation from landscape to portrait, and to get back to the main menu, you press the right centre section of the frame. I found that for using charts, it is best setting them up in the side window, before opening up the main Pop-up, otherwise it just goes to a window setting. _____________ Liveries There are six (Painted Liveries) liveries plus the two of the system liveries are noted as "DynamicLiveryResources" and "ZZTEMPLATELIVERY", these are the currently selected "DYNAMIC LIVERIES". Summary The Arrow is a part of the PA28 Cherokee family, but in this latest more modern reincarnation it is a four-seater that includes a five inch fuselage extension, span increase with a semi-tapered wing, a larger horizontal tail, gross weight increase and other minor changes over the earlier Cherokee. The Series III here also introduced the retractable landing gear arrangement. It also had enhanced performance and better handling characteristics compared to earlier Arrow models. Here the Arrow lll has been extensively upgraded to X-Plane 12 by JustFlight/Thranda, note this is an upgrade, and earlier purchasers of the Arrow lll XP11 can get 10% discount off the new Piper X-Plane 12 aircraft. The X-Plane 11 version was an excellent aircraft. But this rejuvenated version for X-Plane 12 is far, far better again, Highlights of the changes are the new 8K textures, and the far better PBR effects, and this creates a far more quality exterior and interior. First glances say, old and tired, but on a closer inspection, it will cry out with "Classic" authenticity and it all comes to a very high quality. The Arrow comes alive in X-Plane 12, highly realistic and it gives you a very high quality PA28 for X-Plane 12. There is also a new menu system, as replacing an old tab system, and it is a quality iPad/tablet, that can be positioned in four different places. Besides a few of the original tabs and pages, there are also three new added features directly from the Thranda Design stable, with now the "PAINTED LIVERIES" function, the build your own livery feature of "DYNAMIC LIVERIES" and the "Dynafeel" tool. Performance, physics and handling have also been highly improved to X-Plane 12 standards, based on real-world performance and handling data, Sounds are totally upgraded, with a full stereo spectrum, 3D audio effects, atmospheric effects and adaptive Doppler, and the feature list is very long. But the odd quirks oddly remain? The Static Objects in being separated here are better, but there are very few of them. Lighting is basic, and you still get the very odd tab and useless elements like the X-Plane Ground Handling? and Logbook?... fillers only. The checklist is another oddity, with 31 pages of checks, that you can't uncheck in one operation. Priced in that high price range of US$40+, you expect a lot for your money. Thankfully you get that aspect here, but now even more so in the X-Plane 12 environment. It is an aircraft to spend time with to understand it's depth, the more you use it, then the more you find what you really like about it... depth in design is the words here. JustFlight/Thranda create excellent, lovely aircraft, that even the most novice pilot can fly and enjoy... overwhelmingly the main thing about the Arrow lll is that it brings back that deepness required, that seems to be lost in the more modern environment. So it's like going back ten years but still having all the mod-cons, the effects and dynamics that X-Plane 12 provides as well are part of the deal, the JustFlight Duchess had this same feeling, as does the Arrow lll here, it is a brilliant combination of the very best of both worlds.... Highly Recommended. ___________________ Yes! the PA28R Piper Arrow III XP12 by JustFlight Thranda is now available from the X-Plane.Org Store here : PA28R Piper Arrow III XP12 On sale: US$42.99 Requirements: X-Plane 12 (not for xp11) Windows, Mac or Linux 8 GB+ VRAM Recommended Current version: 1.0 (July 1st 2024) * Customers who own the PA-28R ARROW III XP11 by JustFlight can get 10% off this new XP12 model. Coupon code can be found in the original PA-28R ARROW III XP11 Invoice Installed in your X-Plane Aircraft folder 2.47 Gb. Installation 2.65 GB, Authorization on startup is required. AviTab Plugin is required for this aircraft Documents ChangeLog.rtf EULAstandardcommercialandacademic2024.pdf GA Fleet X-Plane 12 EFB.pdf PA-28R Arrow III ODM X-Plane 12 manual.pdf PA-28R Arrow III X-Plane 12 manual.pdf Design by JustFlight/Thranda Design Support forum: JustFlight Arrow lll _____________________ Review System Specifications:  Windows - 12th Gen IS1700 Core i7 12700K 12 Core 3.60 GHz CPU - 64bit -32 Gb single 1067 Mhz DDR4 2133 - PNY GeForce RTX 3080 10GB XLR8 - Samsung 970 EVO+ 2TB SSD Software: - Windows 11 Pro - X-Plane 12.1.0rc2 (This is a Release Candidate review). Plugins: Traffic Global - JustFlight-Traffic (X-Plane.OrgStore) US$52.99 : Global SFD plugin US$30.00 Scenery or Aircraft - EGHI Southampton Airport by PilotPlus+ (X-Plane.OrgStore) - US$19.95 ___________________________ Review by Stephen Dutton 4th July 2024 Copyright©2024: X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved
  6. NEWS! - REP Package released : Reality Expansion Pack for Pilatus PC-6 Turbo Porter XP12 by Simcoders Add in more "Oomph" to your already highly developed PC-6 Porter from Thranda Design. We have just reviewed this excellent DGS Series aircraft as it is released in it's X-Plane 12 configuration; Aircraft Review - Pilatus PC-6 Turbo Porter - DGS Series XP12 by Thranda Design REP packages are for me, a way to bring default and sparsely developed aircraft a host of better performance and provide extra features, that brings the aircraft up to a higher and more immersive standard. But here we have (with Thranda's blessing) these excellent tools to amplify the PC-6 to a higher more logical standard. This PC-6 REP Package comes with an extremely long list of performance enhancements, and crash and damage effects. The notable feature list from Simcoders in this REP is quite impressive! Ultra Realistic Flight & Ground Dynamics Realistic stall speeds & behavior Correct climb speeds Realistic cruise speeds Realistic taxi behavior Complex Damages System Triggered by the pilot actions Based on real world data Target every system in the aircraft Meant to teach you how to correctly manage an airplane Economic System Can be enabled/disabled on the fly Earn virtual money when you fly Use virtual money to buy fuel and do maintenance/repairs Realistic fuel prices around the World Fully compatible with FSEconomy and X-CPL-Pilot More info at https://www.simcoders.com/reality-expansion-pack/economy Custom Towing System Driven by the joystick/steering wheel Realistic point of view (POV) Interacts with tie-down and brakes Interactive Walkaround Cockpit checks Lights checks Engine soft cover removal Aileron, rudder, elevator and flaps check Tire check and choks removal Tie-down removal Pitot tube check Engine cowl check Realistic PT-6 Engine Logic Uses an enhanced version of the new PT-6 model introduced with X-Plane Realistic lag Custom ITT evolution Custom throttle dynamics Custom propeller governor recreating all supported prop modes,electric, auto-feather included Custom hot-start behavior Correct fuel consumption Secondary fuel-flow Realistic startup procedure Automatic startup procedure available to help newbies Realistic engine temperatures The engine parts are damaged if not managed correctly Realistic Landing Gear The landing gear is damaged by hard landings The brakes and tires are damaged if not managed correctly The steering wheel acts like the real one. Spring loaded under 25° of turn, then free castoring. Electrical & Avionics System Native Virtual Reality Support Complete support of new X-Plane SDK 3.0 Menu visible in VR Windows visible in VR Learn with the in-flight tips A non invasive tip with a suggestion about the conduct of the flight is shown when you are not flying the airplane properly A non invasive tip with a suggestion on how to recover the problem is shown when you damage the airplane Custom simulation of Hypoxia Tunnel vision Hard breathing Popup Kneeboard Normal operations checklist Emergency operations checklist Reference tables (speed, fuel consumption etc.) May be shown/hidden with mouse gestures Simulation state saving Every single switch and lever position restores its position when you reload the aircraft The battery may discharge if you leave it on and then close X-Plane The engine restores its cylinders and oil temperature basing on the elapsed time between restarts Maintenance Hangar Engine maintenance tab Electrical systems maintenance tab Landing gear, brakes & tires tab HeadShake Integration REP drives HeadShake to simulate the correct vibrations of the Wasp Junior engine Developed with love Coded by real pilots Very easy on FPS Written in C++ with no compromise. Most of the changes and access to the unique features are done via the "Clipboard menu... This is an add-on to the Pilatus PC-6 Turbo Porter - DGS Series XP12. It will not work on the Thranda PC-6 XP11 version or any other aircraft. It is ONLY X-Plane 12 (not for XP11) Developed by Simcoders Support forums for the REP PC-6 Turbo Porter _________________________  The Reality Expansion Pack for the Pilatus PC-6 Turbo Porter XP12 by SimCoders is NOW available! from the X-Plane.Org Store here : REP Pilatus PC-6 Turbo Porter XP12 Priced at US$19.99 Requirements: This is an add-on to the PC-6 Turbo Porter XP12 by Thranda. It will not work on any other aircraft. X-Plane 12 (not for XP11) Current version: XP 12 - 4.8.5 (June 14th 2024) ________________ NEWS! by Stephen Dutton 15th June 2024 Copyright©2024: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  7. Aircraft Review - Pilatus PC-6 Turbo Porter - DGS Series XP12 by Thranda Design In June 2020. Thranda Design released the X-Plane 11 version of the utility Swiss aircraft, the Pilatus PC-6 Turbo Porter. The aircraft was a more modern replacement for the long-established DHC-2 Beaver in the highly competitive utility role. The first PC-6 version came with a 254 kW (340 shp) pistoned-engine, it first flew in 1959. But it was when an early turboprop powerplant version that became available for the PC-6 with the Garrett Air Research TPE 331, that the aircraft really came then into it's own class. But the TPE 331 installation didn't last long either, as in May 1996 with the Pratt & Whitney Canada PT6A engine performed its own maiden flight and the PT6A really then cemented the Porter's reputation and as a direct replacement for the DHC-2, the Beaver's production ended just two years later. A rugged utility design the PC-6 is... The aircraft and the excellent modeling was extremely good in X-Plane 11, even if the XP11 world was flat compared to the realism of XP12. The conversion to XP12 keeps the dynamics of the earlier aircraft, but now places it in the highly developed world of X-Plane 12 ULTRA hi-res PBR realism, it stands out, brilliantly in the world it richly deserved. Design wise there is not much difference, but the XP12 version comes with the newly created PBR textures, are all 8K now as well (four times the resolution), so the detail is far more highlighted, even extremely so. Admire the perfected riveting, the panel construction, ribs... all so very good. Rugged landing gear is intricately done, all the struts and built in dampers are beautifully realised, gotta love those tyres, also available are the bigger Tundra sizes as well. Daniel Klaue is one of the most prominent X-Plane developers so you are going to get nothing more that the very best, and certainly that is the case here. In the XP11 review I admired the wing profile, it's worth repeating again here... as it is an almost perfect sculpture. A lot of the glass areas are just flat, but the main windscreen is a complex, convexed shape and has a large helicopter feel... here again with all the glass it is highly realistic, and you can have the tint on or have clear glass. Cabin The cabin has a two-abreast layout in six seats, in the same check blue trim as XP11. Still very modern, and looks more towards the higher quality in XP12. Side doors can be left open in flight if required, but that would scare the bejesus out of anyone actually sitting in there, unless you were going for a parachute jump. Seat backs can be moved forward, and any, or all of the seats can be removed. The aluminium wall panels and riveting is still worth admiring, it looks and feels very realistic, note the parachute rail above. Cockpit The PC-6's cockpit is very basic in a utilitarian way, with just metal frames with all the controls or instruments added or bolted on... note the very rudimentary window air blower, it is basically a pipe with holes drilled in it? Still the quality of the instrument panel is absolutely first rate, it comes with lovely authentic instruments. The prominent forward metal frame bar also creates a shelf, and items like the quadrant and flap switch/rudder trim, clock (right) and Interrupt and the alternate trims are bolted directly on to the frame... note the loop wire park brake, it is really basic. ... three levers control "Prop", Throttle "Power" and Mixture "Idle" which has a safety gate. The lever to the panel push-pull rod is expertly crafted and has excellent realistic animation. T shaped throttle lever looks like a twin throttle handle but it isn't, but does carve out a working handle feel. Lower Flap selections are UP (0 degrees), TO (28 degrees) and LND (35 degrees). Rudder pedals are as basic as the ones you use with your simulator, it is just a simple moving bar and the extra pedals for brakes. The air and heat piping is visible and again something you would buy from your hardware store. Lovely simple control stick, with a PTT (Push to Talk) button front and has a trigger switch behind. Front seats are encased in a bucket style frame, and those hanging seat belts are still awfully well done. _________ Instrument Panel The instrument panel in this PC-6 is unique as it can be configured to your own personal preferences in the menu, a unique feature by Thranda, but first we will look at the default layout of the panel. The Porter is a strictly one pilot operation, rarely does it have two aviators flying, but the stick and rudder controls are provided in the second seat. So all the instrumentation is to the left and set around the pilot's eyes. Clear and concise, most instruments are quite large and really well done here. Standard Six covers Airspeed Indicator (knots), Artificial Horizon and the Attitude Indicator on the top row. Below is a ADF/VOR pointer, Heading Dial and Backup Attitude Indicator. Third row has a Vertical Speed Indicator, Turn Coordinator and Fuel Gauge (litres), far left lower is a Radar Altitude Dial. A note about the two Altitude Indicators in that the top row version only moves per hundred feet in a click, which I really like, unlike the backup standard clock dial version. Avionics package includes both the GNS 530 and the GNS 430 GPS units, a Garmin GTX327 transponder and bottom is a Garmin GNA 340 radio set. Centre panel left has four dials with two small top and two larger lower to cover the engine performance with (small) Prop RPM speed x 100 and gas generator RPM or Ng %, and below below (large) are the Torque psi and ITT or "Inter Turbine Temperature" gauge. Right side instrument panel has a few more engine readouts, these include the Indicators for the oil temperature, pressure, and fuel pressure which are combined into a single gauge... ... below is a ammeter and an voltmeter, the PC-6 utilises a 28V electrical system. A single 24V battery is installed to provide power for engine starting and as a secondary source for DC power. A 300-amp starter generator provides normal power at 28 volts. Far right is a suction gauge (Vacuum). Centre right panel is a Hobbs counter and a lovely Whisky Compass centre screen. There are two wing tanks of 170 US gallons each (643.5 liters, 1147.5 lbs, or 520.5 kg) of total of usable Jet-A fuel. These wing tanks gravity-feed into a small 2.9 gallon collector tank located behind the cabin rear bulkhead, which feeds the engine. The twin fuel tank gauges are lower right, in compliment with the total fuel gauge at the lower SS position. Dials are really well done and look really nice. All lower circuit breakers are active. The electrical switchgear are set out in two rows, top external lighting and lower Master (Power), Generator and various other generic electrical power switches. There is a panel each end of the instrument panel. To the right is a De-Ice system with ampere gauge. Left is the optional external fuel tank panel... ... each under-wing optional external tank holds an additional 49 gallons (185.5 liters, 330.7 lbs, or 150 kg) of usable fuel. The external tanks are really well done, but also makes the Pilatus look very military. Notable is the ADF panel sitting down between the two front seats, very hard to use in a simulator way, but again well done. At each of the end of the shelf, there are airvents which are fully animated for movement and flow. Menu - Tablet Biggest difference between the earlier PC-6 Porter in this updated XP12 version is a new menu... well sort of? The side Arrow window tab is still there, and it still does the same pop-up menu, but it is now in the shape of a iPad - Tablet. There is a reason for this change... the same iPad/Tablet can also be used as a Tablet in the aircraft. There is a brown circular patch on the window, if you press the hotspot, then the IPad/Tablet will appear, and the same tablet is also attached to the right hand side window. The iPad/Tablet can be adjusted, but not too far in movement as the window's glass gets in the way. The original seven menu selections have now been almost doubled to 13 selections, the side menu is also gone and they have all been replaced by square icons; Aircraft Options, Weight & Balance, INSTR Options, Panel Editor, Static Liveries, DYNAFEEL, Log Book, Checklist, Ground Handling, Dynamic Liveries, Flight Computer, Equipment and AviTab... at the bottom is a "Brightness" slider. Missing from the earlier menu is the "Camera" selection? Notable is that the screen tablet is set in a "Window" frame, and these window popups can be moved around the screen and also scaled in size... Aircraft Options This page menu is also changed from the earlier "General" selection, but the options and the layout stays the same, the layout is still as highly detailed and as very comprehensive as before in the General tab. Three selections cover group items, but any one item via "Click Spots" can be individually selected or hidden via the aircraft graphic. "ALL COVERS" will select engine inlet/outlet covers and pitot cover, "ALL TIE-DOWNS" for propeller and wing tie-downs and "ALL DOORS" for both cockpit doors, both cabin sliding doors and the twin engine cover doors, and open the forward panels and it exposes inside a lovely recreated PT6A-27 turboprop, flat-rated to 550 SHP (47.3 psi at 2000 RPM) as this is the Pilatus PC-6 B2/H4 version represented. The Engine can be set into two modes... SIMPLIFIED or REALISTIC In Simplified mode the engine will automatically limit the engine to remain below the maximum torque of 47.3 psi. In Realistic mode it will be up to the pilot to avoid exceeding the engine limitations. The propeller gearbox or propeller shaft can break if the torque limit is exceeded by a certain margin, resulting in engine failure and smoke in the cabin (the smoke can be cleared by pulling the firewall air shutoff control closed). There is also a very nice GPU (Ground Power Unit) and an Electric Tug on the rear tailwheel, that is controlled via your joystick. There is the selection of a SIMPLIFIED or REALISTIC tailwheel actions. in Simplified mode the tailwheel is standard X-Plane rudder connected yaw in a range of +- 30 degrees, In Realistic mode it functions as in the real aircraft. There is a section in the manual relating to steering in the freewheeling mode. Other Aircraft Options menu selections cover; Window and Instrument Panel Reflections on/off, Startup Running on/off, External Fuel Tanks show/hide, Chocks and brakes on/off. All EXT - External Lights can be switched on and off as can ALL INT - Internal lights. The lights can also be accessed on the aircraft graphic including the extending and retraction of the end of the wing landing/taxi lights, this action can be a bit fiddly and slow but clever. The lights on the PC-6 are now all LED. Weight & Balance The PC-6 has the same intricate great "Weight and Balance" menu as earlier. In both Lbs and Kgs, which can be selected via the toggle... ... Fuel can be added, and you can also use the twin-external tanks if they are then shown, and both are adjustable in the menu as well. Pilot, passengers and cargo can all be set for their individual weights (scroll), and the CofG (Centre of Gravity) parameters are all shown on a graph and with a marker on the aircraft of it's physical CofG, when done you can save the configuration and later reload it. As noted you can show/hide any of the rear seats, by pressing the X by the seat. Add in weights to the two front seats will also add in the Pilot (Dan) and his lovely female Co-Pilot. But adding in cargo (weight) will not put anything in there rear, unlike on some Thranda aircraft. INSTR Options A new menu item is your "Instrument Option" menu page. There are four options available; GPS #1 Popup (GNS 530), GPS #2 Popup (GNS 430), STEC 55 "Fifty Five X" Autopilot Popup, and there is also the option to change the Baro Units from mb to inhg. Panel Editor "Panel" is now "Panel Editor"... part of the Thranda "Dynamic Generation Series", also re-authored for XP12. More about the DGS Series The Thranda PC-6 Porter can be highly customised in two areas to suit your taste. First in Dynamic Panel, as there is no default instrument setup, as you can customise the panel to suit your own flying preferences. In the new iPad/Tablet configuration the screen space is now far larger than the old "Panel" Menu. This is good, because as some of the small access zones before tended to overlap each over, so you always found yourself adjusting (scrolling) the wrong item. Top row of options are 4 different panel backgrounds, Default Grey, White, Black and Blue. (Note all options can be mouse scrolled) There are also Five Panel "Presets". For most selections you have to save (overwrite) the preset you want, then reload the aircraft to get the panel configuration you want? Alpine Avionics Evolution Part of the options available is the EFD 1000 which is a self-contained multifunction digital display that is divided into a Primary Flight Display (PFD) in the top half, and an Electric Horizontal Situation Indicator (EHSI) in the lower half. As EDF 1000 systems go it is not highly featured system, with the GPSS, MAP, 360 and Menu functions all not simulated, but the display does pop-out... It works of course with the S-TEC Autopilot. Laminar Research G1000 Also part of the options is the duel screen Laminar Research G1000 GNS system, both the PFD and MFD/MAP pop-out for convenience. The RealityXP GNS 530W/430W or GTN 750/650 Touch 3D bezels are also available if you have these optional addons. The "Dynamic" in the panel is another featured DGS. Besides having different custom panel configurations, you can also customise the instrument panel by selecting "ENABLE 3D PANEL EDIT MODE". This will highlight the available instruments you can change in green. Selecting an instrument via the "INDIV INST" (Individual Instrument) and "ACTIVE INSTRUMENT" it will highlight the instrument you want to say, move to another place or adjust the position on the Instrument Panel... ... or hide the instrument completely to make space, say you don't want the Autopilot? then simply delete it. You can also add in tools and instrument features, like the "Switch Panel", or the Aspen EFD 1000, or the Reality XP bezels. You have access to all of the 44 individual instruments and avionic units... and basically you can also start with a completely blank panel and then create your own unique or personal instrument layout... and can have up to, or can save 14 different panel layouts (presets) ... so for absolute layout choice it is crazy! Static Liveries This was earlier called "Painted Liveries", now named just Static Liveries. There are only eight provided liveries, down from 16 earlier choices. But they are the best of the bunch. Thranda is the Default. The earlier twin white of the liveries that were noted as "DynamicLiveryResources" and "ZZTEMPLATELIVERY" liveries are now missing? as the DGS system has be refined, it is now more smoother and the long wait pause times have been reduced. There is a white "Blank_Livery" available (in the Documentation) as a template to add in more Static Liveries. DYNAFEEL "DynaFeel" is a system that dynamically adjusts the rate at which the controls deflect, in Pitch, Roll and Yaw. It is based on airspeed and how much the control's are deflected. This means the controls will feel light and responsive at low speeds and with some small deflections, but will get progressively heavier as the airspeed increases. Logbook This is one feature adopted from the JustFlight Menu. This Icon will just show the X-Plane Logbook window. Checklist New to the Thranda PC-6 is Checklist. A 36 page checklist is very comprehensive set in the iPad/Tablet. Navigation is via the lower left/right arrows, or you can scroll the pages via the centre box bottom. The Checklist will also pop-out into a scalable window, to make the list available anywhere in the cockpit.... You tick off the list one-by-one (green), but there is no default to clear the list in one click? Ground Handling This Ground Handling Icon is also new. This option just views the X-Plane default "Ground Handling" window. if you prefer that tool over the Thranda electric tug. Dynamic Liveries Earlier we saw the available "Static Liveries". Here you can actually design your own livery and save the livery. You have a menu to select on the right that can colour a certain part of the aircraft, like the Roof, Wing, Tail or Wing tips. Select which one you want and then adjust (scroll) the RGB colours for that area. Other options include changing the Registration of the aircraft and putting the "PC-6" logo on the tail. It looks hard but you can easily design a very nice livery in about twenty minutes... To help there is already 31 liveries already completed to choose from, or to adjust the finer details of any of the presets to your liking. ... when done you can "Save" (Add) the livery and then "APPLY" it to the aircraft. When you apply the livery the screen will then freeze for a few minutes, and go a bit weird? The results are however excellent. A note... if the created livery does not appear correctly? Then go to the Static Liveries and select "Apply", then go back to the created Dynamic Livery and do it again, this time it should create the livery you wanted. A feature is the (Quick) selection of Dirt via percentage selections you can adjust the amount of Dirt, Scratches and Dirt Int on the aircraft (0%-255%) and apply it instantly. So you can have either a pristine or a very grubby aircraft with just a twirl of the numbers. Also changes can can be made to the Metal or Rough surfaces, this can be applied to any of the liveries. Note you can apply the same Dirt and Scratches onto any of the Static Liveries directly via that menu. As noted before. the DGS system is far smoother in this new layout, it is also far easier to use as well with the larger scalable panel. Flight Computer Another new feature from the JustFlight menu. This shows you your current aircraft data including; OAT, GS (Ground Speed), Endurance, Range, NMPG/SMPG, Altitude, TAS (speed), Fuel Flow, Fuel Used, Headwind (knts) and Crosswind (Knts). Both units in Metric or Imperial are also available.... and you can reset the fuel burn. Equipment Under the "Equipment" Icon you have several items as external options, these items were originally under the MISC tab There are Five Equipment options. Top is the Regular or Tundra (large) Tyre option. A set of Skis. Mud Flaps can be used with either the Regular or Tundra tyred settings. Forward passenger window can be either sizes in Small or Large. And the optional twin wing tanks. AviTab AviTab is a PDF viewer, Airport info, METAR info and ILS frequencies information tool, it also has a moving map that supports online maps and offline maps, Navigraph integration in that you can link your Navigraph account and see the charts right in the cockpit. In the PC-6 the Avitab is available in both the 3D tablet and a scalable pop-out window. _____________ Lighting The lighting on the PC-6 is very utilitarian both externally and internally. Note the images here are from the X-Plane v12.1.0 beta, which is a huge improvement over the earlier X-Plane 12 lighting. There are two underwing Landing/Taxi lights, Red beacons top and lower fuselage (selectable) or you can have bright white Strobes, and the three standard Navigation lights. Instrument Panel is lit by a simple red light on the roof. And there are two sidewall mounted cabin lights for the rear. Amphibian Most Thranda X-Plane 12 releases now include both the wheeled version and also the Amphibian variant. There is no "Float" version here, only the Amphibian variant, but very good it is. The aircraft looks excellent in the air, but you have to be aware of the extra weight in takeoff and manoeuvring, the so called "pendulum" effect. Float design is the usual excellent Thranda thorough design and detailing, hull shape is excellent. Rudders are raised and lowered by a lever right forward side of the pilot's seat, or do as I do in using a keyboard command Excellent retractable gear is also very realistic, gear control is by the additional panel set on the beam in the centre panel. The performance on water is again absolutely first rate, water craft have come a long way in better realism since the introduction of X-Plane 12, here you are seeing the latest incarnation with the v12.1.0 water... it's now just perfectly brilliant. The "Equipment" Menu is also different in the Amphibian version. There is all new menu order, from top; Water Rudder (retracted/extended). Ladder Left, Ladder Right, Windows (Small/Big), Wing Tanks (Disabled/Enabled) and Docking Hold. We will look at "Docking Hold" first. This is the same tool as earlier noted as the "Slew" feature. Docking Hold mode allows you to manually move the aircraft around in a disconnected X-Plane space. It functions by temporarily overriding the various aerodynamic and physical forces on the X-Plane settings, it is to allow the user to reposition the plane as desired. This feature is however highly touchy and it is used mostly only really with the Amphibian/Floats option in docking the aircraft to say a pier or marina. But it works extremely well. The optional Left and Right ladders are connected to the wings. Both the Menu options of the same "Static LIveries, and "Dynamic Liveries" are also available for the Amphibian, with the floats being colour matched to the fuselage. Flying the XP12 PC-6 Porter First you have to understand the unique attraction to the PC-6 Porter. It is as they say a "Seat of the Pants" aircraft. True pilot's love the Porter because of the feel and reaction the aircraft has under their control. So if you need to get into an impossible remote landing strip then in most cases it will be with a Porter... short, rough even steep gradients are all challenges that the PC-6 can take on with it's incredible STOL - Short Takeoff and Landing capabilities. But also remember that in front of you is a massive PT6A-27 turboprop, flat- rated to 550 shp, turning a large Hartzell 4-bladed constant speed propeller. It is like having a powerful V8 engine attached to a Go-Kart, and in your case a monster of an engine attached to the light frame that you are sitting in... so the PC-6 is unique in the way you handle it, or fly it... overall you can see the immense attraction to pilots it has. So put on the power, and you get a serious "whoa!" in that PT6A-27 t will pull you left off the runway quick smart... even if you are ready for the pull, so slow power on to start, then build up the speed. Rudder action is however very good (considering the petit size), so you can easily straighten up the line, only 30 knts and the tail is off the ground... 70 knts and your flying. Use only one stage of the flaps (28º) and your flying even earlier, as the STOL effect is very good. The PC-6 has a rate of climb of 1,010 ft/min, or a 1,000fpm. But it can easily out-climb that rate at the limit, and still gain speed. Service ceiling is 8,197 m (26,893 ft). Thranda do note the engine limits for the PC-6, and to certainly the need not to exceed the parameters, as that would be easy with the power you have available, but now in the air and at your altitude it is time to trim the Porter. The electric trim is on the joystick and very easy to use (I have a keyboard trim setup), the trim display is left top on the instrument panel (arrowed). The PC-6 is super easy to trim via the vertical and a couple of flicks left of the rudder trim should have you easily flying hands off stick neutral, in fact you don't need an autopilot as the Porter will fly trimmed straight into the horizon very easily... one note though is there is no rudder trim, so the aircraft has a tendency to pull left under power, which you have to manually correct. I don't have any qualms at all in recommending the PC-6 as a "Pilot's" pilot aircraft, a bush plane that is easy to fly. For a novice flier, this is also a great starter aircraft, "Seat of the pants" sort of thing, you feel the Porter as much as fly it. Sounds have been re-authored in FMOD, capturing the subtleties of the PT6 engine and its very dynamic 4-bladed prop, with a lot more authentic wind noise and background sounds. Maximum speed is 232 km/h (144 mph, 125 kn) Vno, Vne: 151 knots or cruise at 213 km/h (132 mph, 115 kn). Range is 730 km (450 mi, 390 nmi) with maximum payload and Ferry range is around 1,612 km (1,002 mi, 870 nmi) with maximum internal and those twin-underwing fuel tanks. I checked out the banking again, and yes you still need that stick back-pressure to turn cleanly, but the stick feedback is very, very good, in fact the handling overall is quite superb. So the flight dynamics have also been extensively overhauled for both for the land and the amphibian version, and to closely match XP12's new dynamics. You can even adjust your altitude just by reducing the power, pull the throttle back and down you go, too steep then you can climb back just as quickly by pushing the throttle back up to counter the fall, and all without moving the stick... .. at the right height flare off the nose down attitude to rub off the speed... when the speed is around 80 knts and a good 15 knts into the white zone you can drop the flaps to 28º, this effect will then drag the speed down to the approach speed of 60 knts, lovely is fact there is no flap lift, or unbalance as the aircraft slows down, you feel the lift but not that secondary sinking feeling with less power... and it is all smooth as. I will note that with the no backlit instruments... in some lighting conditions the X-Plane 12 heavy shadows can make them hard to read, it is a very dark panel. Drop the flap to the full 36º and your speed will rub off to 55 knts, you are still flying well at this speed, but any less power and then you will lose height. Stall speed is only slightly below your approach speed at 96 km/h (60 mph, 52 knts), and you have a red light on the panel if you exceed this low speed. The trick is to go as low to the low speed warning without lighting the red light, it is the perfect landing speed as you will also wind down slowly to the runway. Only a slight flare is needed, it's a taildragger after all.... and your down! Yes flying the Porter was easy, but let us not get too cocky here as this aircraft is not for absolute total amateurs, skills were needed to do the right procedure, right speed at the right place to get that extremely exciting landing, but if you are good at flying like this, then the Porter will reward you back a thousand times over... as the PC-6 is brilliant to fly. _______________________________ Summary One of the most versatile and even a workhorse background utility aircraft, the Swiss built Pilatus PC-6 Porter is on of the most coveted pilot dream machines for its basic but powerful design, extremely flexible for its amazing STOL capabilities this is one of the most rugged and the best get in and then out of remote areas fixed-wing aircraft available. Daniel Klaue needs no introduction if you have been in X-Plane for a period of time, certainly one of the most innovative and one of the most talented developers out there that is highly regarded within the Simulator. This is a Dan Klaue aircraft and so you expect tons of ideas and clever features and certainly the PC-6 Porter does not disappoint in that department. Modeling and detail is absolutely first rate, this is an excellent Porter aircraft with a lovely design and high quality. For X-Plane 12 the PC-6 has had a very comprehensive overhaul, including all new authored textures in 8k (four times the higher resolution than before) it shows of course, but without the framerate hit. The EFB: Electronic Flight Bag, or the Thranda Tablet is all new, with now 13 options (up from seven before), and all the pop-out windows are scalable. Flying Dynamics are also completely revised for XP12, as is the better LED lighting. Advanced FMOD (2)-based sound system has also been extensively overhauled for XP12, and all of course recorded from a real PC-6 and it's PT6 engine, The innovative menu system "Dynamic Generation Series", in you can create your own instrument panel layout or layouts as up to 14 different layouts of 44 instruments and avionics can be saved with 6 default layouts including a Aspen EFD 1000 with S-Tec 55x autopilot, and the panel is also RealityXP GNS 530W/430W or GTN 750/650 Touch with 3D bezels ready. A huge selection of 32 liveries is still complimented with a feature to create your own colour scheme and livery, then you can save them as well. The feature list is huge, and the excellent Amphibian variant is now part of the package. This aircraft is X-Plane 12 only, but the X-Plane 11 version is still available. Simply a pilot's aircraft to fly and love, the Pilatus PC-6 Porter is extremely responsive to your inputs, but that is why you love this aircraft, skills are required to get the very best out of the machine as it is a powerful taildragger, but even the most early cadet pilots will still love it. That huge feature list and a great value price, all now in X-Plane 12, so this is the perfect PC-6 Porter you always dreamed of, and what more can you ask for! _______________________________ Yes! the Pilatus PC-6 Turbo Porter - DGS Series XP12 by Thranda Design is NOW available from the X-Plane.Org Store here : Pilatus PC-6 Turbo Porter - DGS Series XP12 Price is US$34.95 Retail Price:$44.95- you Save:$10.00(22%) Requirements X-Plane 12 (not for XP11) Windows, Mac or Linux 8 GB VRAM Recommended Download Size: 4.1 GB Current version 1.0 (May 4th 2024) _______________________________________________________________________ Installation and documents: Download is 4.05Gb and the aircraft is deposited in the "General Aviation" X-Plane folder. Installation key is required on start up and is supplied with the purchased download file. Full installation is 4.94Gb Documents supplied are: Blank_Livery_For_Painting ChangeLog.txt Thranda PC6 Documentation v1_2.pdf Thranda PC6 Expansion Pack Manual.pdf Thranda PC6 Manual XP12.pdf Thranda PC6 Performance Charts MASTER XP12.pdf Thranda Pilatus PC6 Graphics Settings XP11.pdf Thranda Pilatus PC6 Graphics Settings XP12.pdf Thranda Pilatus PC6 Joystick Settings.pdf X-Plane G430 Manual.pdf X-Plane G530 Manual.pdf A Blank Livery (PNG) of four files are provided for painting. Checklists, setting and loads of Performance graphs are provided in the various manuals _____________________ Review System Specifications:  Windows - 12th Gen IS1700 Core i7 12700K 12 Core 3.60 GHz CPU - 64bit -32 Gb single 1067 Mhz DDR4 2133 - PNY GeForce RTX 3080 10GB XLR8 - Samsung 970 EVO+ 2TB SSD Software: - Windows 11 Pro - X-Plane Version 12.05r1 (note, during the review X-Plane v12.1.0 was released, and features in the update are noted and shown in this review) Plugins: JustFlight-Traffic (X-Plane.OrgStore) US$52.99 : Global SFD plugin US$30.00 : RK Apps XPRealistic v2 - US$34.99 Scenery or Aircraft - PAWG - Wrangell Airport, Alaska by NorthernSkyStudio-PAWG (X-Plane.OrgStore) - US$29.95 _____________________  Aircraft Review by Stephen Dutton  16th May 2024 Copyright©2024 : X-Plane Reviews   (Disclaimer. All images and text in this preview are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
  8. NEWS - Aircraft Released : Pilatus PC-6 Turbo Porter - DGS Series XP12 by Thranda Design Thranda Design have released their excellent Pilatus PC-6 Turbo Porter for X-Plane 12. The Pilatus PC-6 Porter is a single-engined STOL utility aircraft designed by Pilatus Aircraft of Switzerland. First flown in 1959, the PC-6 was produced at Pilatus Flugzeugwerke in Stans, Switzerland. It has been built in both piston engine- and turboprop-powered versions, and was produced under licence for a time by Fairchild Hiller in the United States. After 604 deliveries in 63 years, Pilatus ended production in 2022. Originally released in X-Plane 11. The "Porter" has had an extensive overhaul and upgrade for X-Plane 12, including... Re-authored textures in 8k (four times higher resolution than before. One 8k texture = FOUR 4k textures!) Completely re-done normal maps, and largely re-authored albedo textures. Fully re-authored sounds in FMOD, capturing the subtleties of the PT6 engine and its very dynamic 4-bladed prop with a lot more nuance and detail than before. Completely overhauled flight dynamics, both for the land and the amphibian version, to most closely match XP12's new dynamics Systems matched to new XP12 standards. Overhauled existing dynamic livery, added dirt and scratches effects (configurable in real-time). Now has "Modern" and "Classic" paint scheme layout. Re-authored lighting to take better advantage of XP12. EFB: Electronic Flight Bag, or the Thranda Tablet. All the extra functionality of this plane has moved from the fly-out menu (v11 PC6) to the EFB. Use it in 3D: you can move it from the pilot's side to the copilot's side, or disable it completely in 3D. Mounted on a swivel, for convenient viewing angle. Use it as a 2D pop-up window, or pop the window out onto a secondary screen. Use it in VR in either mode. Control the brightness of the EFB in 3D or 2D Intuitively set up like an iPad with different apps, all documented in the included manual. The PC-6 is part of Thranda's "Dynamic Generation Series", re-authored for XP12. More about the DGS Series Features Aircraft Options App: Option to run the engine in realistic mode or simplified mode. Control over chocks, tie-downs, and engine covers Control over the electric tug Window reflections on or off Instrument reflections on or off Startup running or cold and dark Control retractable landing lights via scroll wheel (independent left/right, Infinitely variable tilt, to use lights for both taxi and landing purposes.) Ground Power Unit (GPU) option External fuel tanks (under the wings) Steering options: realistic or simplified. Control over exterior and interior lights via a schematic of the plane. Control over doors and engine access Weight and Balance app Full control over aircraft's weight and balance. Control weights on a per-seat basis, or dial in the desired total, and the desired CoG directly. Hide seats, and replace weight with cargo. Control fuel quantities in the wing tanks by simply scrolling over the wing tank with the mouse. External fuel tanks can be enabled and disabled, and their weight independently controlled. Add weight to the copilot's seat, and the copilot shows up. Switch between Lbs and Kg. Preview weight and balance on a graph Load preset configurations, and save them to disc for later use. Instrument options app Call up pop-up windows for GNS430/530/Autopilot Switch between InHG and MB display in the Kollsmann window of the altimeter. Dynamic Panel app Move any instrument to any location on the panel, or even between pilot and copilot's seat. Supports 3rd party RealityXP GTN750 instruments, also fully configurable Save your own presets, and even share them with the community! 2 operating modes: Layout page and Individual Instrument page. Move instruments around a virtual panel layout or use numerical entry for precision placement. Also allows for control over instrument placement in 3D space, via special click spots that are made visible in edit mode. GNS430 and 530 can be swapped out, but a restart of the plane is required, as 430s and 530s are mutually exclusive in terms of compatibility. Supports G1000 configurations. Several preset panel configurations, showcasing different layouts and instrument equipment. Choose between different panel backgrounds. Static Livery app Preview available liveries and tailnumbers by scrolling over the plane. Apply dirt and scratches dynamically Also supports 8 traditionally painted liveries, in all their full 8k glory! Compatible with custom liveries. (Folder names should be named the same as the registration number, and the plugin picks that up as the livery's name.) DynaFeel app Dial in exactly how difficult you think the controls should be. This simulates different pilot's physique and strength. (Stronger pilots can put more pressure on controls, and hold full deflection at higher speeds). Log Book App Calls up Laminar's log book in a separate pop-up window. Log your flights and track your virtual adventures. Checklist App Very complete checklist, allowing for the ticking off of boxes of completed items. Navigate the many pages by using the scroll hotspot at the bottom of the checklist Pop up or pop out checklist app as a separate window Ground Handling App Call Laminar's default ground equipment, if you prefer that over the Thranda electric tug Opens up a separate pop-up window. Dynamic Livery app Create "virtual" liveries, based on one common design layout, and assign any color to any available paint segment. Now supports control over roughness and metalness Add dirt and scratches to your dynamic livery, and save these settings along with your livery preset. Quickly create preview of livery in real-time, using intuitive controls Apply selected livery in real-time (Granted, with these huge textures, it may be a bit of a wait... but no external graphics software required!) Option to include/hide manufacturer logo and "PC-6" sign Option to change the tail number in real-time, or disable it altogether Easily and quickly create dozens of paint schemes in-sim! Flight Computer App Easily visible data like OAT, Groundspeed, Endurance (HH, MM), Range, NMPG, altitude data, airspeed data, Fuel Flow, used fuel, headwind and crosswind component data. Pop up or pop out Flight Computer app as a separate window. Equipment App Tires: Choose between Tundra and regular-sized tires Skis: Enable or disable skis for snow ops Mud flaps: Enable or disable Windows: Choose between regular windows and massive windows in the sliding rear doors Wing tanks: control the loaded fuel weight in the "Weight and Balance" app. Option to enable/disable wing tanks, with realistically simulated weight, momentum, rotational inertia, and drag characteristics AviTab App (optional) If AviTab (freeware plugin) is installed, it can be viewed inside the tablet, or as a pop-up window. SkunkCrafts Updater Thranda recommends using the standalone SkunkCrafts Updater app, to stay up-to-date on the latest versions of the plane. Option to participate in Beta program, via check box in SkunkCrafts Updater Excellent ULTRA hi-res PBR realistic materials, featuring true-to-life plate deformation and to-the-rivet precision. Flight dynamics and systems: The PC6 has quite a few very unique flight characteristics, including the ability to enter Beta mode in flight, and these are faithfully reproduced. (This allows for very steep descents.) The real PC6 is considered to be a real STOL workhorse, whose flight characteristics and excellent STOL capabilities are calibrated to maximum precision in the sim Details, such as the condition lever latch mechanism and a functional throttle gate add to the realism Sliding passenger doors respond to G-forces, so when returning from a parachute drop, while on a steep descent, the doors will roll shut. Over-torquing the engine will cause shaft damage, when in "realistic" mode. This can result in prop loss, cabin smoke, terrifying turbine shaft friction sounds, etc Smoke in engine can be brought under control by killing the "Firewall Air" via cabin lever Tie-downs and chocks actually keep the plane from moving, even in high winds Advanced FMOD-based sound system: High fidelity, multi-track sounds with smooth transitions Individual volume control over different aspects of the sound experience Different sounds for front of plane than for back of plane Panning around the plane in exterior view yields awesome 3D audio effects, including "blade slapping" sound when view is perpendicular to prop Prop pitch produces characteristic aerodynamic aural effects, especially during Beta and Reverse mode. Individual buttons and switches in the cockpit each have their own unique sound. Realistic electrical sounds, based on bus load and other factors (Sounds actually give you clues as to what's happening under the hood) Combustion roar sound typical for turboprop engines -recorded from real PT6 engine Outside wind intensity is affected by slip and AoA. (The more the surface area of the fuselage is hit by oncoming wind, the louder the sounds) Support forum for the Pilatus PC-6 XP12 Images are courtesy of Thranda Design he Thranda Design DHC-2 Beaver is now available from the X-Plane.OrgStore for X-Plane 12 only. _________________ Yes! the Pilatus PC-6 Turbo Porter - DGS Series XP12 by Thranda Design is NOW! available from the X-Plane.Org Store here : Pilatus PC-6 Turbo Porter - DGS Series XP12 Price is US$44.95 Currently US$44.95 or $10.00(22%) Off Requirements X-Plane 12 (not for XP11) Windows, Mac or Linux 8 GB VRAM Recommended Download Size: 4.1 GB Current version 1.0 (May 4th 2024) ________________ News by Stephen Dutton 5th May 2024 Copyright©2024: X-Plane Reviews Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Right Reserved.
  9. Aircraft Review : BAe Systems Hawk T1/A Trainer by JustFlight - Thranda Design The Folland Gnat T.1 was the mainstay of RAF jet training onwards from 1959. The aircraft was a nimble and extremely good training aircraft for pilots moving into military jet aircraft and then moving on upwards to the heavier Hawker Hunters and English Electric Lightings. But in the early 70's the RAF realised that the next generation of jet fighters would require a more advanced trainer and a two-seater to accommodate the Sepecat Jaguar and the Panavia Tornado. The result was the Hawker Siddeley Hawk T1 (Trainer Mk1). In reality the relationship of the Hawk to it's predecessor the Gnat is actually very close and highly related. Hawker Siddeley had bought out Folland in 1959, as British Aerospace Systems (BAe) would also merge with Hawker Siddeley in 1977, however the Hawk was built and still assembled in Hamble at the old Folland factory where the Gnat had also been produced. The Hawk also followed the Gnat in being the mainstay of the RAF British Aerobatic Team, known as the "Red Arrows" and still holds that coveted position today. JustFlight - Thranda Design It is just under a year in that the partnership of JustFlight and Thranda Design released their first aircraft for X-Plane11, that was the PA28R Piper Arrow III and since then there has also been the PA28R Turbo Piper Arrow III/IV in February and the TB10 Tobago & TB20 Trinidad in May and finally the excellent Cessna 152 ll in June. All aircraft I thought brought far more to X-Plane in features and to the general aviation category, but more so in the highly realistic handing of the aircraft. They are not cheap aircraft and all sit on the top of the scale in price for general aviation aircraft, but they also do deliver in another level in quality as well. This is JustFlight's and Thranda's next release with the BAe Systems Hawk T1. First it is a radical change from the usual general aviation style of aircraft and it also took a long time to get released? The aircraft was initially first announced back in February earlier this year, then another promotion in the middle of the year sent our heart's a flutter again but then it all went very quiet, this time it is actually here... so was it worth the wait? That is what reviews are for, so let us see. BAe Systems Hawk T1/A Trainer We have come to now expect a very high quality aircraft from JustFlight/Thranda, as it should be in this price range as that is what you are paying for, in high very high quality and for loads of features. There is no doubt the Hawk stands out there in the quality stakes, the level here is extremely high, if the best fighter/trainer now in in X-Plane11. To be fair there is not a lot of competition to compare the Hawk with as very few modern fighters have yet made the transition from X-Plane10, coming and in the same category is X-Trident's Harrier AV8B, so that aircraft will be a better benchmark. Would this aircraft pass the Airshow walkaround test? you know the one where you walkaround the aircraft noting it's details and equipment points, take a few pictures to remind you of the aircraft... in this case yes. The quality of the detailing is phenomenal, and I am set at a lower resolution setting. Another level of detail again for X-Plane? If not then it is close... aircraft modelling is absolutely first rate, perfection, not a 3d bump out of place. In realism you have glass and reflections that really deliver (note the explosive cord for seat ejection on the canopy glass)... again are you looking into a real jet at an airshow? if not then you are pretty well close to it. It is the smaller details that create a believable realism, note the slightly worn landing light nose glass and wingtip lighting enclosures, the tail leading edge material and the correct accurate layout of rivets and paneling. As a note, the Hawk uses the Rolls-Royce/Turbomeca "Adour 151" non-afterburning turbofan with 2,360 kilograms (5,200 pounds) thrust. It is a more expensive engine, but also more economical to use; like the Specate Jaguar it also uses the "102" version of the Adour in a twin-engine installation. The engine drops down out of the Hawk's belly just behind the wings for service, and in principle can be replaced in one and a half hours. The Hawk is built with ease of serviceability in mind, and almost a third of the aircraft's surface is covered by access panels. There is a "Microturbo 047 Mark 2 Gas Turbine Starter/Auxiliary Power Unit (GTS/APU)" that is installed above the engine to permit self-starting, and to assist in relights after an in-flight flameout. If the aircraft loses power in flight, a ram-air turbine can also automatically pop up in front of the vertical tailplane to provide emergency electrical power and the RAM is featured here and works realistically on the aircraft. The Hawk has two main and one forward strut trailing link undercarriage assemblies... .... detailing is the very best as you would expect in this class, but even more so. Every joint, component, hydraulic line, hydraulic piston, nut and bolt is here, even the strut labels and markings are also correctly applied. Animations in ground movement and retraction/extraction are perfect, even more so as the trailing link assembly can give the taxiing of the aircraft a feel that is quite different from normal, but perfectly authentic. Back to the airshow... usually you stand in line, and usually for a long wait. But your turn does come and you have a fleeting few moments... ... you can look of course but can't touch! but what would you give to sit in there? "sit in the real jet"... The aim of the ultimate in simulation is break down that barrier, and to be able to not only sit in the aircraft but to actually flying this expensive complex machine as well, to live the dream. But for to that to work in simulation then the detail must above and beyond, you thought what was excellent even a few years ago, but here with this Hawk you see the level go higher again, and in a few years it will go even higher... but for now this is the best of the best current standard. First glance inside the Hawk cockpit is the usual overwhelming complexity. But usually as you decipher and break the detail up and work it all out it all comes to make sense... Panels are grouped as: Left console – throttle, engine starting, electrical and flying control systems Left main panel – weapon selection and radio Centre main panel – flight instruments and weapon sighting Right main panel – engine instruments Right console – avionics equipment You can't expect every switch or button and knob to work in the cockpit, but I would guess the number is still very high in here at around 90%. In the rear seat that percentage is around 70%, not bad, but you still miss a few things you would like to control. Cockpit detail is to the extreme. Many fighter cockpit have been exceptional in detail, but don't convey that realism factor, but that is not the case here, it is about as real as it gets, every seat belt, material stitching, pipe, metal panel, screw, nut and bolt is visible and all have highly realistic textures... ... the highlight is the instrument panel glareshields, they have that dusty, not touched since installed look about them, you just want to move your fingers in the dust to create a mark, perfection. Menu/Features The menu is fully featured and positioned via the usual JustFlight left screen side arrow, scrolling on the arrow will make it transparent. This menu layout is far better than the earlier menus, as they had just a red transparency when selected and they looked very dated. This version has coloured items for selection and looks the business. There are 21 selections and features to choose from, and not in any order we will start with the pilots. There are two animated realistic pilots that you can select via the menu, you can also select if you want their visors up or down... ... one note is that if you put the front seat pilot's visor down the screen image goes slightly darker, but the rear visor does not create the same effect? also the pilots selection is only external, so if you are seated in the front or rear seat, then the other seat internally is empty, which is a bit odd as you can select if you want this feature or not? (arrowed) Why not show the internal pilot if you so wish for realism? Overall the pilots are excellent in detail. Selections include static elements like: chocks (rear wheels), tags and pitot and engine inlet/outlet covers, and a very nice work maintenance step frame... ... another ingress option is the aircraft's built in steps, or pop out extensions that are well done (arrowed above). Options include the external diesel tank carried by display aircraft, or the M61A1-Vulcan 6,000 rounds per minute centre mounted cannon... Four armament racks allow a variety of weapons, that are selected via the X-Plane "Weapons" menu, here we have the AIM-9 Sidewinder and AIM120-AMRAAM, but bombs can be carried as well, but just watch their excessive weight are balanced! Nice detailing on the armament racks that will change to the correctly selected armament. Forward locker opens to reveal the avionic equipment racks. There are two Hawk versions to choose from in the T1 or the T1a. This is noted via the extension over the exhaust outlet... ... but in reality it is a bit useless? The difference between the T1 and T1a versions is that the T1 is the trainer, and the T1a is the armed or fighter version? so why not use the selection to denote the different types by having the armament off for the T1 and the aircraft armed for the T1a version? Menu options internally include the aiming gunsight, and two left and right flip up frequency display panels... ... they don't actually display any frequencies? but there is a fix by MatthewM that adds in the frequencies via an texture file. The same display fix is also in the Red Arrows display livery by Christophe, and here you also get with the livery the lovely Red (Arrows) flying suits as well! With the external diesel tank attached you get a double panel of a set of coloured lights on top of the glareshield (yellow arrows), but there are no notes on if they work, or why? There is a good kneeboard for checklists that pops up. It can be moved around the screen, but it is not scalable, which makes it a bit of a blocking visual distraction in the air (as you can't see anything forward!) as the menu itself is also locked to the left side of the screen and again not scalable.... joysicks front and rear can be hidden and note the "Rudder Lock" (arrowed) Final menu options include a "Cold and Dark" to ready (electrical on/off) and a full engine start up that starts the engines and configures hydraulic and electrical systems so that you are ready to taxi feature, you could call it a "Scramble mode!". There is a feature that configures the aircraft so that weapons are live (ready to fire) and you can select/change the livery from the menu. Instrument panels Power up and the Hawk comes to life. Panel lighting is excellent and adjustable for the left, right and main instrument panels. Annunciator warning panel (CWS - Central Warning System) can be tested. Main cluster of flying instruments covers clockwise... Turn-and-slip indicator, Main Artificial Horizon, Backup Artificial Horizon. Main Altimeter, Vertical speed indicator (VSI), Horizontal situation indicator (HSI) or heading indicator, Directional gyro indicator (DGI), Combined speed indicator (CSI)... top centre left is the Accelerometer. Right front panel is clockwise: Standby altimeter, Cabin Altimeter, Oxygen supply contents, Fuel gauge, TGT indicator (Turbine Gas Temperature), Engine LP shaft rotation indicator/RPM indicator. The Oxygen flow indicator will flip on and off if the oxygen is flowing correctly. lower right is the electrical switchgear and panel lighting adjustment knobs. Depending on if the Hawk is armed or not (T1a) then the firing panel is located upper left... The Lock/Live switch is upper right (magenta arrow). Pylon (rack) selection and armament selection is on the Weapon Control panel, but don't for "heaven's sake" fire it off on the ground like I did... ... as it is not pretty and I suppose that is what the "Safety" is for! The Hawk has a CCS or Communications Control System which provides overall control of the elements of the communications system. The CCS integrates the VHF transmit facilities and the audio signals from this equipment and from the ILS and TACAN receivers. It also integrates the audio tone of the tone generator in the Central Warning System. The radio below the weapons panel is the UHF radio set, but with X-Plane11 you can't access UHF, so the Hawk uses regular VHF frequencies. This radio will control the COM 1 frequencies. It is very nicely done anyway, and super easy to set and use. There are also 20 preset frequencies you can use and if you want a certain frequency, it can be set via the ‘manifest.json’ file with a text editor. Right Console Right panel has the other radio set and this unit is again a UHF unit, but set to the regular VHF (X-Plane) frequencies. This radio controls the COM 2 frequencies. Again the radio can be preset to frequencies and details on the correct insert order (‘manifest.json’) can be found in the manual. The radio panel layout and detail here really good and quite authentic (to a point with X-Plane restrictions). An ILS installation is comprised of a localiser and glideslope receiver and a marker receiver, there is no autopilot, so the ILS is a visual reference only. The Hawk is fitted with an IFF/SSR (Identification Friend or Foe/Secondary Surveillance Radar) system which provides identification facilities and IFF, and civil SSR including ‘Mode S’. The system provides facilities for an IFF or SSR ground radar station to interrogate the aircraft and for the aircraft to rapidly and automatically transmit an identifying reply. The system replies to Mode 1, 2, 3/A, 4, C and S interrogations, including civil and military emergency interrogations. The IFF/SSR control display unit (CDU) is used to control the operation of the IFF/SSR transponders. It works in this aircraft in the MODE 4 interrogations 4A and 4B and for civilian M3/A or auto selection. Note the oxygen valve (yellow arrow above right). Lower panel known as the "Leg" panel is on the upper panel is the AHRS (Attitude and Heading Reference System) control unit, and the lower is the ISIS control unit (Ferranti ISIS Century Series Gunsight). The AHRS is used to calibrate the artificial horizon or align, and if the balls (both main and standby) are lazy then you haven't done this before flying the aircraft. The Ferranti ISIS Century gunsight is adjusted via the left and right knobs (arrowed above right), but I can't see any brightness adjustment, so the sight is quite hard to see? Mode selections include: GA – for air-to-air firing, G – this mode is for air-to-ground gun attacks. With G selected, the aiming mark is then depressed to cater for the gravity drop of the shell, R – same as G, but drift control will adjust the horizontal position of the sight, B – when B is selected, the sight is initially depressed, but can still be moved with the depression control. S – same as B, but the sight is not initially depressed. M - air-to-air missile attack mode is not available. Left Console On the left the console covers the aircraft's throttle, engine starting, electrical and flying control systems. Note first the rearward and slightly hidden main fuel cock lever. Engine start and aircraft (electric) trim switches are rear panel. The lovely stubby throttle is excellent, but note the catch? (arrowed), to move the throttle and the catch needs to set in the up position, but be careful if you hit the catch in flight to click down, as then if you go back to idle the throttle will then lock, unless you release the catch again to up... not the best idea to do if you are on an approach? A set of five gauges cover: No. 1 and No. 2 hydraulic system pressure, Brakes supply pressure and Left and right brake pressures. Left lower main panel are buttons to raise and lower the undercarriage, "UP" is retraction, and "DOWN" is extraction, very different from the usual lever... a manual gear release for both the nosewheel and main gear is here as well. More unusual is a switch (arrowed above right) to lower the flaps between: Up - Mid - Down. and confusing is the flap setting of 0 -5 x10 (degrees). The battery "Volts" gauge is on this side panel as well. Rear position has a few items removed... ... with the ISIS Gunsight panel which is missing and AHRS is disconnected, and the left upper armament panel (T1a) shows the weapon activity, but there is no access to the switchgear.... side consoles lose the IFF/SSR panel right and the engine startup panel left. Overall I think the aircraft finds the right balance on providing a realistic immersion in the cockpit, without that overkill of the minute of details. Flying the BAe Hawk T1a Back to the airshow... you know when the air display is going to start, and everyone runs to the fence by the runway. Usually I go the other way and run to the parc fermé, as there is nothing, I mean nothing like a jet aircraft or helicopter starting up it's engine(s). (hint turn up your sound volume a little) Starting up the Hawk is actually quite easy. The T1 has a Microturbo 047 Mark 2 Gas Turbine Starter/Auxiliary Power Unit (GTS/APU) installed above the engine to permit ground self-starting and to assist in relights after an in-flight flameout. So there is no ground power cart (GPU). The system is comprised of a gas turbine air producer and a free turbine starter motor. The air producer (GTS) is at the top of the fuselage, forward of the ram air turbine. It supplies air via a solenoid-operated start valve, and when the dump valve is closed it supplies air to the starter motor which is fitted to the engine external gearbox and drives the HP shaft through the gearbox. It is really a bleed system, but a sort of that it builds up the pressure and then blows it into the starter motor, and that then turns the engine. The GTS also automatically supplies fuel to the nozzles in the combustion chamber containing two igniter plugs, then when you light the match.. oh, ignite the fuel it starts up the Adour jet engine. So fuel cock off, and switch on the fuel pump... Then you press the Start/Relight button forward on the throttle, which is a sort of primer button, but it is building up the air pressure ready to flow it into the turbine starter, and priming the fuel into the engine. When ready or primed you get a green light GTS lit up ready on the right panel... Then you just flick the start switch to "Start". The Adour's startup sounds and start sequence is amazing, highly realistic and the sort of a grin of ear to ear of excitement! Loud, keep it loud... bugger the neighbours sort of loud. Engine LP shaft rotation indicator and RPM indicator wizz around into action... then you get a "Rotation" light come on! At this point you need to nudge the throttle slightly forward, and you get the same sort of fire up that you get in an airliner when you turn on the fuel switches at around 18-20 N2, but then the Adour powers up to full power. The CWS will show HYD and AC (1-3) warnings so you have to reset them on the upper left panel by pressing the buttons (arrows upper right). And you are good to go... remember there is an easy start feature in the menu that does all this for you, but in reality it isn't that hard... If you get the start sequence wrong though it is 3 min wait to retry for another engine start. Remember to turn on the oxygen (switch right middle console), if working correctly the flow is seen via a flicking on/off flow meter upper right panel... however the rear seat oxygen switch and flow meter does not work? Ready to fly... The parkbrake lever is hard to access (or find) far right down by the seat. When moving then be aware of the front nosewheel. First it has a very long trailing link, but it can be very flickery as well (It flickers badly even when standing still?), and so it is very easy for it to go quickly at an odd angle... it works and works fine, but you have to get used to it when taxiing, it is a bit like the A320's remote tiller feel. Sounds when taxiing are excellent, with all that turbine power but whistle flow aural. Note the mirror reflections of the explosive cord. Usually I find these internal mirrors are quite poor, but in here they are the opposite and have very good and realistic reflections. Flaps are set to "Mid" for takeoff, and required if you are carrying a lot of fuel and full armaments. Your forward view is quite restricted at the normal FOV setting (73º), you could make it higher, but that is not realistic either, but it is hard to look forward and read the lower instruments at the same time at this FOV... ... throttle up and you give the aircraft about 80% RPM, not too much to make sure at first the front gear is tracking correctly... gradually to 90% then a third down the runway you give the Hawk the full 100% thrust. You want to feel that punch in the back, you certainly get the thrust but it is more slower building up speed than you would think it would be... ... I found 160 knts to rotate (officially JF note 190 knts?), and you quickly need to get the flaps to zero 0º (500 ft!) and the gear up, so I flick both switches at the same time, but remember to counter the flap lift loss! Ground and air gear animations are excellent, aural retraction (and extraction) gear sounds are also top notch, and the aircraft's excellent FMOD 360º sound externally and in the cockpit is as expected at this level are extremely good.... and yes the hairs on you neck will stand up and get quickly prickly. The Hawk's feel depends on the weight, you feel the extra weight of the T1a fully loaded compared to the far lighter T1 trainer, and although you felt it a bit sluggish on the ground the aircraft will accelerate very quickly to 300 knts in the air, and even while climbing set at 90% thrust. The T1 can climb at a whopping usual 9,300 fpm and one aircraft was known to climb at 11,800 feet per minute, light of course, but that is still phenomenal. Other statistics are still overwhelming with a maximum speed of 1,040 Kph 658 Mph/572 Knts and a service ceiling of 50,000ft and a range of (with only internal fuel) 2,400 kilometers 1,490 MI/1,295 NMI. That acceleration can deceive you, if you don't watch your artificial horizon, as with a quick glance at the Vertical speed indicator it will surprise you, for when you think you are flying nice and level as but the Hawk is still actually climbing easily upwards, so you will need to be aware of the aircraft's tendency to keep on lifting even when you want level flight and the required need adjust to that flight pitch angle and thrust requirement. There are no helpers in here to fly the aircraft for you, so this is all stick and rudder flying. To make it a bit more easy than relaxing then adjust the trim... ... the main tailplane trim is hidden under a safety cover rear left console (arrowed) and it is tricky to use as it is electric, but to be honest I have struggled with all JustFlight trims as the Arrow lll was a nightmare to trim easily. The far back position makes it hard to use as well visually (Any keyboard/joystick trim ideas are even worse), but if you do finally get the vertical trim set then the Hawk feel nicely balanced and requires only slight adjustments to it's flight path, but still watch those wide vertical speed swings with any adjustment of thrust (certainly more power). This is an aircraft to fly in the focus and fine movements as than the chucking it all around the sky, although it is a lovely almost aerobatic machine. If you want to fulfill your Airshow fantasies then this is the best aircraft into doing so... Approaching EGOV (RAF - Valley) RWY 14, you keep the Hawk at 170 knts and 200 ft off the deck, and don't forget to wave as you flypast, then just power up and climb away at 2000fpm, yes it is all as good as you thought it would be! Getting the speed down can be tricky though. You do have a two-stage airbrake far rear under the fuselage, but remember if the wheels are down, it doesn't activate? So any serious rub off of speed has to be done before you extend the gear. The aircraft systems included here are very comprehensive. Most of the major systems are covered including... Fuel system, Electrical systems, Central Warning systems (CWS), Hydraulic systems, Flight Control systems, Communications Control System (CCS), Air-Conditioning systems and Oxygen systems, Engine systems (Including the comprehensive start up system) and all systems have built in failures, and in most cases more than one system can fail at a single time. Full details of each system are well detailed in the manual. Lighting Internal cockpit lighting is excellent, as three knobs adjust the main panel and the two side consoles front and rear... ... there is "Emergy" panel dim switch, but in reality you adjust the panel lighting down anyway from the very bright full panel setting. Note the great night glass canopy reflections and to also note the reflections on the instruments and glass cannot be switched off, which may annoy a few fliers. External has both (the same) taxi and landing light in the nose, that X-Plane wise is highly visible, navigation lights and selectable Anti-Collision red or white strobes. The white flashing strobes at night are highly visible in the cockpit, but realistic. Landing Time to land... fighter jets can be tricky to land, as they are built for the extremes of speed and manoeuvrability and not the basic areas of flying. 150 knts is a nice approach speed clean, but once the flaps are down full and the gear is extended then your goal is 130 knts, but be aware of the fall in performance below the 130 knt zone as it is severe... .... I have found several times at this point in the approach the aircraft will start to behave oddly, of which I call the "Wobbles", power percentage is critical in staying out of the zone, because if the aircraft starts doing the "wobble" then in over correcting, you can lose it... more power or stopping the stall doesn't really fix it either, but helps, so the best way to get out of it is just to abandon the landing, go around and get it better and cleaner in the next approach and not in trying to fight it. It is groove thing in that when you get the aircraft into that fine groove of approach and then controlling the speed, then it can all come clean... power off to around 110knts and let the Hawk sink down, but be aware that the final stall speed is around 106 knts which is very close to the 110 knts required. Flare and touchdown has to be smooth as the gear is very supple, get it wrong or hit the tarmac to quickly or too hard and the T1 will bounce, so there is a fair bit of skill required to land the Hawk smoothly and professionally, but then again this aircraft is not for the average flier. Liveries There is a bonanza of liveries available. Twelve are provided with the aircraft package, and another twelve are available as a separate livery pack. Focus is totally on the RAF and RAF Valley, with a few international airforce users, but no Australian livery version, which is an odd one? Blank is default... The free Christophe Red Arrows "Flag" is noted here (below right) as it is a great livery. _________________________________________________ Livery pack has some excellent RAF celebration and production factory designs... Summary X-Plane has had some very good fighters or military aircraft of this category, the best is the AMX jet, FA-18F Super Hornet, X-Trident Panavia Tornado and MiG-29. But all fall short mostly now, as in most cases they are still all X-Plane10 (or with minor X-Plane11 modifications) aircraft and in reality all are very dated, only the GR4 Tornado is really what you would call modern... also they are all not in this price range or quality class, so that leaves this Hawk T.1 all in a category on it's own. The price in the mid-40's of US Dollars is to be considered in this summary. Again no fighter has cost this much, so you are expecting a high level of quality and a load of features. Yes you get both, as the quality here is exceptional and there is a realism with the cockpit from the external and internal views that is certainly a new level of real world reflection and hence the exceptional glass. So the aircraft in design is certainly top notch, and so does the custom sounds live up to their high expectations as well, the start up engine noises are simply the best yet for a small jet engine. Features are very good as well, with the expected static elements, quick engine starts, aircraft stands, opening canopy and equipment bay and yes the animated pilots are also highly lifelike and can be inserted or not, and you can also have their visors up or down, shame you can't have one in the other seat while you are flying in the front or the rear. Also the menus are good, and better than the earlier JustFlight/Thranda menus, but are not movable or scalable. The version change from T1 to the T1a is a bit of an odd one, where as the T1 is the trainer, the T1a is the armed version, the menu option just adds on a small tail extension? So there are a few quirks with the aircraft, but all are rather minor. Aircraft dynamics are excellent, but require skill and focus, but that is what you need when flying a fast small jet, and it is all physical manual flying as well... the aim here is to out fly yourself, and fly the aircraft to the best of your ability to do so, then the rewards will come. It would have been or even will become even more interesting when the aircraft acquires the X-Plane 11.30 new particle effects, as that was one feature that really kept on coming back to me as I reviewed the aircraft.. I hope we don't have to wait too soon for an 11.30 update for the Hawk as those dynamics would be excellent here. The development process for this Hawk was quite long, but the results have been well worth the wait, and the aircraft is certainly more highly refined for that wait, and overall JustFlight/Thranda are bringing a very much more highly refined and detailed aircraft to X-Plane, yes they cost more, but to have this level of quality and design, then that is also required in the new higher level of simulation that is now available to X-Plane, and it is a level we only dreamed of a few years ago, and more so. So to that person who stood looking at an aircraft and wonders what is it REALLY like to sit in that display aircraft at an airshow, and to actually fly it... well now and here with this excellent JustFlight/Thranda Hawk Trainer you now finally have that answer... Highly Recommended. _____________________________________________________________________________________ The BAe Systems Hawk T1/A Trainer by JustFlight - Thranda Design is a new release for X-Plane11 and NOW available here at the X-Plane.OrgStore BAe Systems Hawk T1/A Trainer Price is US$44.95 Hawk T1/A Advanced Trainer Livery Pack is also available... Price is US$14.99 This aircraft is a noted aircraft for X-Plane11 only.  The aircraft is directly available from JustFlight as well. Features Model Accurately modelled Hawk T1 and T1A, built using real-world aircraft plans Numerous animations including a storage hatch, ram air turbine (RAT), canopy and crew ladder Ground equipment including chocks, access steps and engine intake covers 4096 x 4096 textures are used to produce the highest possible texture clarity PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism Detailed normal mapping for down-to-the-rivet precision of aircraft features Cockpit A truly 3D virtual cockpit right down to accurately modelled ejector seats and screw heads - every instrument is constructed fully in 3D with smooth animations Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment Interactive checklists for every stage of flight Aircraft configuration system that will allow you to choose between 'cold & dark' or 'ready for take-off' (if aircraft is stationary on the ground) Fully functional and comprehensive IFR-capable avionics fit, including AN/ARC 164 UHF radio, plus a retrofitted modern AN/ARC-232 UHF/VHF unit and TACAN/ILS radio units Authentic head-up display (HUD) Interactive logbook panel for logging your flight details (X-Plane native) GoodWay compatible Adjustable canopy mirrors with real-time reflections of the environment Animated toe brakes Radio knob animations routed through plug-in logic, for optimum movement fidelity and sound synchronisation Aircraft systems Custom-coded electrical system with AC and DC resets and loads Realistic landing gear with slow/fast tyre rotation animation (blurry when rotating fast), precise shock absorber animation and wheel chocks Custom-coded hydraulic systems, including functioning RAT Realistic lighting system with rheostat controls Custom external light logic with custom strobe light pattern and custom light halos for added realism Capable of loading and firing X-Plane's default weapons. The currently selected loadout is automatically saved for the next flight. Requirements: X-Plane 11 CPU: Intel Core i5 6600K at 3.5GHz or faster 8GB RAM or more DirectX 12-capable graphics card from nVidia, AMD or Intel with at least 4GB VRAM (GeForce GTX 1070 or better or similar from AMD) Windows 10 / 7 / Vista / XP, MAC OS 10.10 (or higher) or Linux 2GB hard drive space _____________________________________________________________________________________ Installation: Download for the BAe Systems Hawk T1/A Trainer is 629.40mb and the unzipped file is deposited in the "General Aviation" X-Plane folder at 1.12gb (including all 24 liveries) Key authorisation and a restart is required. Documents: Highly detailed manual covers installation and all instrument notes, systems details, panel and menu guides and a basic tutorial flight. Hawk X-Plane manual (93 pages) ____________________________________________________________________________________  Review by Stephen Dutton  29th September 2018 Copyright©2018: X-PlaneReviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)  Review System Specifications: Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD Software: - Windows 10 - X-Plane 11.25 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Environment Engine by xEnviro v1.07 US$69.90 : XPRealistic Pro v1.0.9 effects US$19.95 Scenery or Aircraft- EGOV - RAF Valley for X-Plane 11 1.0.0 by RCMarple (X-Plane.Org) - Free! 
  10. Aircraft Upgraded to X-Plane 12 : Beechcraft Duchess Model 76 by JustFlight Thranda If you want to fill a void that has been left by Carenado, then the best place to look to is JustFlight, the British based developers. Who work in conjunction with Thranda Design, and ironically also Thranda that used to do the X-Plane development for Carenado. This was in recreating a market for nice and authentic single prop, and twin-engined General Aviation aircraft. Covered by JustFlight/Thranda has been the Archer TX/LX, Archer lll, Warrior ll and the Arrow lll/lV. A few in the Archer TX and Archer lll have already been converted to X-Plane 12, but a lot of the JustFlight stable are only still X-Plane 11. A Twin-Engined aircraft that was released for X-Plane 11 in April 2019, was the Beechcraft Duchess Model 76. It was a very nice twin, and now here it has been extensively upgraded to X-Plane 12, note this is an upgrade, and earlier purchasers of the Duchess XP11 can get 10% discount off the new Duchess X-Plane 12 aircraft. The aircraft is developed out of the Beechcraft Musketeer family of single-engined aircraft family line, and at first glance you would be pushed to see any family resemblance, between the model 24 low-wing standard low elevator design to the Series 76 twin-engined high T-Tail configuration, and an all round far larger aircraft in a 32 ft 9 in (9.98 m) to 38 ft 0 in (11.58 m) wingspan and longer fuselage 25 ft 8 in (7.82 m) to the 76's 29 ft 0 1⁄2 in (8.852 m) overall length. But get down into the parts catalogue and you would be amazed on how many of the same spec are on both aircraft. Its main rival is the Cessna 310 and other references in this category include the PA-30 Twin Comanche and the PA-34 Seneca V. The original Duchess looked really great in X-Plane 11, but the Model 76 now jumps out at you far more with the X-Plane 12 lighting effects, you never get used to it, it has that extremely visible realism factor in the better PBR lighting. Also notable here are that the textures both external and internal are now 8K, and used here to produce a far higher texture clarity, and you notice the difference immediately... vibrantly. Note the newer 8K textures actually use less framerate than the old double 4K textures, in the way they are produced and used here, a Thranda development speciality. Modeling and detail was also good, but again it is all the more highlighted here (that lighting thing!) the feel is actually Carenado, not Thranda... as with their other Cessnas and what not, that is not a bad thing, as that was Carenado's major attraction with the worn (if sometimes heavy) feel of their aircraft, or authenticity. Get in close and you won't at all be disappointed, it's perfection here with the aircraft skin and rivets, love that wing camber at a NACA 632A415 airfoil shape, so smooth and really well done... At this US40+ price your expecting a lot of high end quality, and yes it delivers here in buckets, as the detailing is very professionally and expertly done, as is the excellent glass, thickly tinted and lovely to look at, it all reflects with perfection (you can turn off the reflections, but why would you). The engine pods are also beautifully modeled, again those smooth curves scream out quality. They house two Lycoming O-360-A1G6D air-cooled flat-four engines, 180 hp(130 kW) each, and right through out the full production run 1978-1983 there was no updated or engine revisions, except for one in house turbo development aircraft. All the undercarriage came directly from the Musketeer spare parts bins, so it is exactly the same trailing link layout and structure, all the craftwork is expertly done in detail and animation, it is a complex gear system but fully realised here, with all the components highly visible. Two cabin doors open, and there is a rear baggage door, really nicely done with both external and internal door latches that work. Internally the layout is the same, but the materials are all very different. The X-Plane 11 Duchess had a very all grey (dull) interior design, here it is a dark blue cloth with slightly darker blue wall and door trimmings, roof is a weave texture mocha brown, with light grey walls... lovely in style and depth of an older period... the layout panels are actually very Carenado Bonanza, of which I love... classy! Instrument Panel The instrument panel doesn't have that 'wham bam, thank you mam" factor. that you are expecting... even if at first looking slightly flat, but get in and look at it all more closely, and the detail is extremely very well done. Dials are rusted, dusty and worn out, with plasters even stuck to the panel from past use. Instrument gauges all have faded graphics, and the lighting studs are also well worn and even rusted from use. As noted, if you are Carenado man (or woman), then this is heaven, a trip back into the glory days. Yokes up close are quite authentic and gloriously faded from their 70's heyday, you can hide them individually, and can also use the switch electric trim... Panel layout is in three layers of dials to create a deep feel of instruments... The Standard Six (SS) flying instruments are front and centre... Airspeed Indicator, Artificial Horizon and the Attitude Indicator are on the top row and the Turn Coordinator, Heading Dial/Course and Vertical Speed Indicators set out directly below. Left of the SS is a clock, backup Attitude Indicator and lower EGT (Exhaust gas temperature) needles. Right of the SS is a twin-needle Manifold pressure and below a twin needle RPM gauges, lower panel centre are two Bendix/King dials ADF (yellow) VOR2 (green) pointers driven by KR 87 ADF/VOR2 and the other is a VOR 2 / ILS indicator driven by KX 165 (NAV 2). Both heading and OBS rear dials/cards are adjustable. Lower panel is a Instrument air (vacuum) gauge and electrical starting and lighting switchgear with the neat gear knob. Top panel left is the label NAV 2 over the clock, very weird? Twin (engine sets) of six rows of gauges are centre panel, with from top: Fuel L&R quantity gauges, Fuel pressure gauges, Oil pressure gauges, Oil temperature gauges, Cylinder temperature gauges and Alternator load meters with Alternator-out under/over voltage warning lights inset (are beautifully done). Top of the gauges sits a DME indicator which displays range, ground speed and time to station for NAV 1 or NAV 2 frequencies. An outside air temperature (digital) matches the manual pressure left window type, and a Hobbs hour meter is far right. The circuit breaker panel is active and can be used and is noted in the twin-bus layout of BUS 1 and BUS 2, it is very good and highly authentic in use. Flap lever and display are below the avionics with 0º - 10º - 20º - DN settings, but the flaps are not section driven, but are continuous in operation and so the degree markers are for display only. There are no instruments for the right seat pilot/passenger with the equipment stack dominating the area. Avionics stack is the usual Bendix/King KMA 28 TSO radio top which is above the GNS430 below (the Reality XP's GTN 750 unit can also be fitted, but this is an addon extra and costs you another $49.95) There is a really nice Bendix/King KT 76A transponder unit with a Bendix/King KX 155 COM/NAV 2 radio and Bendix/King KR87 ADF radio receiver bottom. Top far right is the Century IV autopilot which is (speaking to the passenger) "can you press the second button the top row, thanks very much" as it is located pretty in being well as far away from the pilot as reachable possible (there is thankfully a pop-up panel), and below is a WX-8 Stormscope. Twin Throttle levers, Propeller control levers (feathering on both 2-bladed Hartzell 7666A constant speed propellers does work) and Mixture levers are all excellent and well worn and feel nicely authentic to use. Note... unless there is power on, the feathering won't work. Pitch trim is situated between the seats and is well done, but requires help in key settings in a simulation environment (electric trim is available on the yokes), fuel levers are really nice as are the engine vents that can be opened, closed or set half way.... fuel crossfeed is active and the (working) Carb heat is here as well. Note how the passenger seat is offset to the pilot's, a nice authentic touch. Internal Lighting Both internal and external lighting is still quite basic... panel has only two adjustments for instruments (noted as "Post Lights") and Instrument flood. But you can find that nice night time flying lighting sweetspot. However the worn graphics engine readouts look like early washed out X-Plane 2d panel, and they have no depth, but otherwise the panel looks good. Overhead light (and red torch) selection STILL does NOT work? so that gives you a very unusable dark cabin? External lighting Again very basic, even poor. The main wing and taxi lights are dull, and are missing their usual Thranda sparkle. Navigation lights (Red, Green and rear White) are fine, as are the wing strobes. Menu The Menu system is all changed for X-Plane 12. Gone are the side tab and the generally average looking tab menu. Here it is replaced by an iPad style tablet, stuck to the left window... But you do have options, as the tablet can also be placed on either yoke and windscreen right... You can pop-out the screen as a window as well... ... the tablet is also adjustable (movable) via the hot-spot, top frame. But because of it's size and shape, the view-point is not really square or head on, the yoke position is better, but now also situated lower in your eyesight. It's too far away as well for any detailed inspection and use. But the new layout and art does look far more modern, making it far nicer to use than the old version. The earlier version had eighteen tiles for selection, here it has been reduced down to twelve... Top row : Aircraft Options, Weight & Balance, Instr Options, Engine Config, and Static Liveries Middle Row : Configuration, Log Book, Checklist, Ground Handling and Dynamic Liveries Bottom row : Flight Computer and Avitab (Plugin required) Aircraft Options: Covers the three doors; Pilot, CoPilot and Baggage Door (Open /Close), Window and Instrument Reflections, Cockpit Lights, Ground Equipment, Swap Pilots and Altimeter (IN.HG/MB) Open (close) doors are as seen before... Cockpit lights, just turns full on the Instrument Lighting? but could have been more useful if used for the (missing) cabin light? Ground Equipment is as terrible as the earlier set up. A single option to add in a ground puller on the front wheel, chocks, tie-downs and to hide the pilot, it still does not work? The puller does not work (neither do the tie-downs) if you just want to park the aircraft after a flight. No tags or flags and engine inlet covers are here either, and even a windscreen cover would be nice? Dan Klaue and his wife turn up as your pilots, and basically they are same two animated pilots as in the Thranda Aircraft, by the menu option, you can swap the seat position of the pilots. Weight & Balance: The weight and balance window is very good, if basic to look at (it is the original W&B window). It comes with adjustable weights for all four passengers, and baggage, fuel can be set here also as can the change from kg - lbs. There is the option to load the Aircraft "Half" or "Full" tanks. A full list of weights, CG and a large graph of your settings are all very helpful into balancing the aircraft. Press "Save Configuration" to save your preferred load setup, and "Load Configuration" to set up the aircraft. Lowering the Co-Pilot weight will make Him/Her disappear, but there are no passengers if weight added in the rear, or any bags added to the baggage area, such is shrinkflation today. You can open most pages into a "Window" via the arrow logo right top. Instr Options (Instrument Options) include two pop-ups for the GNS 430 and the Century IV (autopilot). The old "Refill Menu" has been changed here to the Engine Options; this allows you to view the fuel and oil status as well as the status of spark plug fouling and Vapour Lock, and you can also recharge the battery if it goes flat, of which it does with regularity. Static Liveries; You can rotate through all the liveries with the Model 76 via the Static Liveries menu. An option here (new) is that you can adjust the Dirt (dirtiness) between 0-100%. Configuration: Here you can change the aircraft configuration, and there are three options; Engines Running (power up to flying mode), DynaFeel and the tablet (screen) Brightness. "DynaFeel" is a system that dynamically adjusts the rate at which the controls deflect. It is based on airspeed and how much the control is deflected. This means the controls will feel light and responsive at low speeds and with small deflections, but will get progressively heavier as the airspeed increases. If you fly Thranda Aircraft, then you will be familiar with the system. Logbook: This icon brings up the X-Plane standard Logbook. Checklist: There is a 27 page checklist that you can tick off... very good, but even though there is a "End of the Checklist" tickable box, it doesn't oddly reset all the boxes to a reset... that is a return of 27 pages and an average of twelve boxes per page to untick, so you do the maths... Ground Handling: All JustFlight menus have odd useless tools, here is one... the X-Plane "Ground Handling" tool, for "Pushback" and "Request Ground Service"? It's a GA, not a Boeing 737. Dynamic Liveries: Here is another Thranda feature now available on the JustFlight Series. Thranda introduced a clever feature of a way to design your own livery called DYNAMIC LIVERIES. You have a menu to select on the right that can colour a certain part of the aircraft, like the Roof, Wing, Tail or Wing tips. Select which one you want and then adjust the three RGB colours for that certain area, and the selected colour (here blue) is shown in the square. You can also separately change the aircraft registration number, the Beechcraft logo can be added as well. Another option is that changes can also be made to the Metal or Rough surfaces, this can be applied to any of the liveries. When done you can "SAVE" or ADD the livery and then "APPLY" it to the aircraft. The conversion takes a few minutes with some weird screen changes, but the results are excellent and now the Beechcraft is in your own nice livery design... Flight Computer: The flight computer panel provides a wealth of information that is very handy in flight, with highlights including OAT (Outside Air Temperature), GS (Ground Speed), range (available), endurance (time), and FF and used fuel flow, Winds.... fuel burn can be reset. Units can also be changed from Metric to Imperial.. AviTab: The AviTab tool can also be used, and with Navigraph charts, if you have an account. There is no tablet rotation from landscape to portrait, and to get back to the main menu, you press the right centre section of the frame. Missing from the earlier options are the Sound Panel and the Flashlight. ____________ Flying the X-Plane 12 Duchess Model 76 You have to prime the engines via a button in the middle of the starter switch before turning the starter switch, but it is a bit of a trick on how long to hold the primer button and not to flood the engine, not a lot I believe... engine starts are excellent. But I found several times the No.2 right engine has a tendency to foul it's plugs far more than the left one, if it does it is tricky to even hell to restart it again. The Model 76 taxi's like an older Carenado as well... You have to adjust both the Propeller and Mixture right low to get yourself a lower taxi speed, if not, even on idle the taxi rate is too fast. I'm used to this caper by now, but I don't remember the X-Plane 11 version having such a high throttle idle? The Hartzell constant speed propellers are counter-rotating, turning counter clockwise engine left and clockwise engine right, this is to balance the aircraft's thrust and it is very helpful on takeoff, keeping you clean on the centreline. With no set flap degrees you can set the angle that you want, here I go for 5º to create lift, but with as little drag as possible.... the flap display can be hard to see at this distance, harder to see and set on landing. You do adjust each throttle (slightly) to absorb the different engine performance... but that felt highly realistic. Around 95 knts and your climbing out. Climb out is around 1000 fpm (Feet Per Minute) and that is a nice number here, officially the rate of climb limit is 1,248 ft/min (6.34 m/s), so you are using the climb to maximum effect, it doesn't feel like there is any strain on the engines or the aircraft. The memories come flooding back... this is such a smooth Twin, super-smooth with tons of power. First climb is to 6,000ft, then Trim out... nice to trim and settle the aircraft. The electric Trim won't work unless you turn it on, on the panel behind the Yoke. Then you get the two up/down arrows on the Yoke trimmer button for trim adjustment. Same with the Autopilot, there is another panel switch for power, then another on switch on the Century IV panel... it's very hard to read (certainly with the bright daylight), so the AP pop-up is the recommended tool to use it most of the time... ALT will hold your current altitude, but to climb or descend you then press ATT and then set your pitch, you click and don't scroll the buttons to change the aircraft's pitch. The ATT setting can also be used just to hold your current pitch if you like that angle or rate of climb, so the AP is again very easy to use. Now we settle-in for the 2h 30m flight to Portland, if any aircraft is very capable, it is the Duchess. The Beechcraft looks extremely nice in the air, certainly in it's X-Plane 12 guise, realism 101... checkout ot the underside, fabulously done, remind you of anything? yes those dirty Carenados. Then then also remember to use the EGT needles, the yellow needles represent the best lean to rich mixture for the best fuel flow and hence performance, so you adjust both the throttles and the mixture levers to achieve your golden lean setting.... it works fabulously, and I learn't a lot back in the time on how to "Lean for Speed". Here the mixture levers are really well far back, almost at the engine cut-off point, but the speed is good, and you feel no loss of power. Cruise speed is 158 kn (182 mph; 293 km/h) at the best at 10,000 ft (3,000 m), Range is VOR busting 780 nmi (898 mi; 1,445 km) and the Service Ceiling is a generous 19,650 ft (5,990 m).... I need that height here as well? what is it if you fly North on the West Coast of California, as you always seem to be climbing, I'm finding I'm already up to 9,000ft, but those ridges are still close? It is a nice place to be in is the Duchess, the quality environment is absolutely first rate, a genuine feel. Now descending into Portland, I checkout the Flight Computer numbers, very handy and informative... good tools are always a help. One thing has been enforced during this newer review of the Model 76, and that this is a nice easy aircraft for learners and it comes with a nice stable platform to practise on, yes the 76 is an easy aircraft to fly, but the pro's will get it as well... and love it as much as there is also a great built in depth in there, certainly even better now in X-Plane 12. Sounds are excellent, they should be at this price, but overall and right through the engine ranges, startup and shut down, you will not be disappointed. The sounds cover the full stereo spectrum, 3D audio effects, atmospheric effects, adaptive Doppler, exterior sounds spill, and different sound characteristics depending on viewing angle... It's a very noisy aircraft as they are first rate and also upgraded to FMOD2. Set up and went into the approach of Portland Intl Rwy 10R. Tricky into getting right is the Flap setting... The JustFlight Duchess as noted uses a continuous movement flap selection... It's hard, because of the angle and distance of the flap dial, worse on this approach as the flat glass on the instrument was washed out, so the setting was a bit of a guess, or feel. Secondly it takes ages to get to the full 30º (DN) setting, extending and retracting, so you think you are there, then look and see it is only half-extended? They are seriously noisy as well, thrumming high noise in the aircraft. With the gear down you can see the excellent lower detail, it's impressive is this JustFlight. 90 knts full flap is a nice approach and losing height of around 200 fpm speed. You have to be careful not to get too nose down on the approach, so the right trim setting and throttle position is vital. Pitch adjustments via the throttle is excellent, but also sedate, so you have to anticipate where you want your speed and pitch angle before you get there... it's a bit of a trick, but it comes to you with the regular flying of the Model 76. Final approach is 80 knts, then you need to get that nose up to flare. The trick (there is always a trick), is to find that throttle sweet spot, so the Duchess has a slow speed landing, but not a lot of loss of lift, the margin is small, but findable, so doable. The timing of the final pitch still however has to be perfect in the flare, to early and the 76 will slightly float... Once all down, it should be at around 73 knts, then you just run out the speed down to the taxi speed, again the right propeller and mixture lever settings are important to get right before you land, to get the transition to taxiing correct. Stall is 60 knts and lethal, you will just fall out of the air because of that high T-Tail effect! Liveries There are seven liveries provided (PAINTED LIVERIES) (down from eleven), and two of the liveries are noted as "DynamicLiveryResources" and "ZZTEMPLATELIVERY", these are the currently selected "DYNAMIC LIVERIES". ___________________ Summary A Twin-Engined aircraft was released for X-Plane 11 in April 2019 by JustFlight and Thranda Design, this was the Beechcraft Duchess Model 76. It was a very nice twin, and now here it has been extensively upgraded to X-Plane 12, note this is an upgrade, and earlier purchasers of the Duchess XP11 can get 10% discount off the new Duchess X-Plane 12 aircraft. Covered also by JustFlight/Thranda has been the Archer TX/LX, Archer lll, Warrior ll and the Arrow lll/lV, but this Duchess 76, is the only big twin-engined aircraft of the series. The X-Plane 11 version was an excellent aircraft. But this rejuvenated version for X-Plane 12 is far, far better again, but a few quirks still however remain. Highlights of the changes are the new 8K textures, and the far better PBR effects, and this creates a far more quality exterior and interior. First glances say, old and tired, but on a closer inspection, it will cry out authenticity and a very high quality. The aircraft comes alive in X-Plane 12, highly realistic and gives you a very high quality twin for X-Plane 12. There is also a new menu system, as replacing an old tab system, and it is a quality iPad/tablet, that can be positioned in four different places. Besides a few of the original tabs and pages, there are also three new added features directly from the Thranda Design stable, with now the "PAINTED LIVERIES" function, the build your own livery feature of "DYNAMIC LIVERIES" and the "Dynafeel" tool. Performance, physics and handling have also been highly improved to X-Plane 12 standards, based on real-world performance and handling data (two real aircraft G-BZRT and G-GCCL were used as collation). But the odd quirks oddly remain? The poor Static Objects are still a one click nothing. No cabin lighting is still another odd omission, and the external taxi/landing lights are non-existent in brightness and feel, and you still get the very odd tab and useless elements like the X-Plane Ground Handling? and Logbook?... fillers only. The checklist is another oddity, with 27 pages of checks, you can't uncheck in one operation. When coming back to this JustFlight/Thranda Duchess 76, my thinking was "Why didn't I fly this excellent aircraft more, since the 2019 release as it was so good". In most cases you usually have an easy answer, but not with the Duchess, as it is a very fine aircraft in every area (except for separate chocks and covers). It is also in that high price range of US$40+, and that is fine as the aircraft does deliver exceptional quality, but now even more so in the X-Plane 12 environment. It is excellent, a lovely aircraft, that even the most novice pilot can fly and enjoy... overwhelmingly the main thing about the Duchess 76, is that it brings back into your hangar, something you felt you had lost, Carenado authenticity and feel. So it's like going back ten years but still having all the mod-cons that X-Plane 12 provides as well, a brilliant combination of the very best of both worlds.... Highly Recommended. ___________________ Yes! the Beechcraft Duchess Model 76 by JustFlight Thranda is now available from the X-Plane.Org Store here : Beechcraft Duchess Model 76 On sale: US$42.99 Requirements: X-Plane 12 (not for XP11) Windows, Mac or Linux 8 GB+ VRAM Recommended Download size: 2.2 MB Current version : 1.0 (January 31st 2024) Owners of the Duchess XP11 can get 10% the new Duchess XP12. Installed in your X-Plane Aircraft folder 2.44 Gb. Authorization on startup is required. AviTab Plugin is required for this aircraft Documents Duchess Model 76 ODM X-Plane manual.pdf Duchess Model 76 X-Plane manual.pdf EULAstandardcommercialandacademic2019.pdf Design by JustFlight/Thranda Design Support forum: JustFlight Duchess 76 _____________________ Review System Specifications:  Windows - 12th Gen IS1700 Core i7 12700K 12 Core 3.60 GHz CPU - 64bit -32 Gb single 1067 Mhz DDR4 2133 - PNY GeForce RTX 3080 10GB XLR8 - Samsung 970 EVO+ 2TB SSD Software: - Windows 11 Pro - X-Plane 12.09rc5 (This is a Release Candidate review). Plugins: Traffic Global - JustFlight-Traffic (X-Plane.OrgStore) US$52.99 : Global SFD plugin US$30.00 Scenery or Aircraft - KHAF - Half Moon Bay by Rising Dawn Studios (X-Plane.OrgStore) - US$19.00 - KPDX - Portland International Airport 1.5 by Mister X6 (X-Plane.Org) - Free Download ___________________________ Review by Stephen Dutton 4th February 2024 Copyright©2024: X-Plane Reviews (Disclaimer. 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