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Aircraft Upgrade Review : Piper Aerostar 601P X-Plane 12 by Avia71 Aerostar held the speed record for fastest twin piston general aviation aircraft. It is capable of cruise speeds from 220 kn (408 km/h) for the earliest 600 models to 261 kn (483 km/h) for the later 700 models. Light construction, low drag and high powered engines also contribute to fast climb rates... The Aerostar is a goer, fast, famously fast as it did drug running and created a movie with Tom Cruise in it called "American Made". Piper Aerostar (formerly Ted Smith Aerostar) is an American twin-engined propeller-driven executive or light transport aircraft. It was designed by the famous Ted R. Smith. It was originally built by Ted Smith Aircraft Company, which after 1978 became part of the Piper Aircraft Corporation. It also has shades of the Aero Commander in the design (another Ted Smith design), but with an almost jet trainer tail section, wings are almost swept forward. But the cabin size is huge at 1.17 m (3 ft 10 in) in width and 3.81 m (12 ft 6 in) in length. The Aerostar is the sports car of the air to the utility truck like Commander. The Aerostar 601P was released in X-Plane 11 by Avia 71, in July 2018, the "P' version denotes it is the Pressurised version of the 601, it comes with an increased gross weight and 492 were built. The Avia71 601P aircraft has collected a few updates in the intervening years, and now with this the transition upgrade to X-Plane 12. Yes it is a pay upgrade, but original purchasers of the X-Plane 11 version can upgrade to the X-Plane 12 version for 50% off. X-PlaneReviews did a full XP11 release version review here... Aircraft Review : Piper Aerostar 601P by Avia71 In the review I loved the aircraft, better was the 601P update v1.4 in January 2019 that added in VR (Virtual Reality) and X-Plane's final 11.30 compatibility. So here is the X-Plane 12 conversion, if any aircraft would certainly benefit to be available in X-Plane 12 it is the Aerostar. Externally the X-Plane 12 version is very much the same, but now seriously benefits from the XP12 more better lighting effects. The XP11 version felt a bit bland in that earlier period, but that is not the case here, as the effects bring out the shape, shadows and generates the 601P of being more alive. The 601P is nicely modeled, but to understand that in this price range you are not going to get ultra realism, not in the Thranda aspect certainly... that said the details are well done and as noted seriously benefit from the XP12 lighting and PBR. Power is still provided by two Avco Lycoming TIO-540-U2A flat six counter-rotating piston engines, rated at 350 hp (261 kW) each. There are no new features with the XP12 upgrade, but a few areas have been refined, improved and updated. The lighting provides more far more depth to the instruments. Before they had a more flat(ish) feel, but the instrument panel looks far better here in the XP12 601P. The instruments do provide that earlier era feel to the aircraft, and the developer has aimed at recreating the mid-sixties design authenticity. The cabin is as noted 3ft 10ins across, as it may be, but it looks bigger inside than say almost four 12 inch rulers put end to end? Brown vinyl outer with the nice straw like matting inserts gives you the right feel, seating is for pilot+five passengers or three children across the rear bench. The famous wooden slat blinds are excellent here, really realistic. Both yokes can be hidden independently, and there is a ADF pointer dial and bottom far right is a Garmin NAV2 alignment dial. Lower panel is a Bendix/King KR 87 ADF receiver and a Bendix/King GTX 320A Transponder (don't forget to turn both ON). Avionic equipment includes a Collins AMR 350 radio top, then the X-Plane native Garmin 530 GPS unit. An early Garmin NAV2 Radio is next and this is connected to a Bendix/King N1/N2/ADF readout panel for NM, Speed (kts) and Min. Lower stack is a very authentic NARCO KWK 66 weather display, with the highlight of the ST3400, which is inspired by the SANDEL ST3400 that shows TERRAIN or TOPO and Wind direction top right.. Menus The menu tab "71" (left middle screen) is gone for X-Plane 12. Now the menu selection is positioned in the X-Plane banner menu The menu also now called "Tweaks & Stuff", consists of five tabs that cover: Checklist, Weights&Balances, Cabin Altitude (Calculator), Data&Maintenance and Magics. A welcome page pops up when you first start the aircraft. The menus are now also scalable for size, and still can be moved around the screen. Checklists is a fifteen page checklist (a hard copy is provided as well) and it is important to get the right sequence of setup of the oxygen/pressurization system (it's complicated). Clever is the use of dots lower menu, to navigate the checklist. Weights&Balances menu is a excellent... You can select five extra 3d passengers that are shown externally in the aircraft, and can also choose to hide each person at will via the red spots. You can't adjust their actual weight's but the averages are fine in lbs/kgs, Fuel is left and right wing tanks 372lbs (62 US GAL) per tank maximum and a centre (fuselage) tank 249 lbs (41.5 US GAL) maximum. There is a payload (baggage) selection to 2336 lbs/1060 kg and then you are noted as "Overloaded". Cabin Altitude Calculator is a helper to compute your cabin altitude setting and the differential pressure. Just press the required altitude to show the computation. Data&Maintenance gives you your time of board (and on ground percentage %), Engines Operating time (hours) and time to your next service. Tire health and your two battery health percentages are also shown. You can fix the Batteries, Change the tires and fix your engines via the buttons. Magics, replaces the old "Option" title. This tab has four options (Magics!) to choose from. "Spanner" is Mechanical Management, that allows you to state to keep your previous mechanical state or repair all parts at the start of each flight. "Fuel" states allows you to either keep the last fuel level recorded or set an average fuel state for each flight. The "Cone" tab can set static elements like cones and wheel chocks... the final option is a "Pill"? This will either forget all your current data (on the Data page) from previous flights or keep all your current data active for this flight, in other words you keep all the data or just the data from this current flight. New is the option to hide the passengers all internally, but not externally, which is a bit odd? Documents holder Down to the pilot's left (arrowed) is a clipboard that acts like a pop-up documents holder. The original XP11 Doc Holder was not very good and very hard to read. That has been revamped here for X-Plane 12, with now a scalable pop-up that is far more usable. Navigation is via the banner tools, BACK, DOWN, UP and SELECT... it's simple and works well. You can add in your own documents via a .png 1150X1733px 72dpi image that is placed in the aircraft's/CUSTOM DOCS/CHARTS folder. Note the title uses the Aerobask system for navigation... so the document titles have to be correct. Tricky to do, but not impossible and it is explained in the Manual. Here I inserted charts for KDAB or Daytona Beach. A needed function missing though is "Rotate" to rotate the charts from Portrait to Landscape? Other Document options include; "Cheklists" (Checklists) and "Miscellaneous". There is the Split main door which is well done, but quite a step up without still the lower step? It is opened either internally, and now externally as well. Note the nice feature of the Propeller feathering, it is also well done and looks authentic. I will note the internal boundries. I didn't like them at all this time around, as they don't give you a lot of movement in the cabin, and you always seem to bouncing off the walls and sitting slightly centre. I don't remember the boundries being this over-constricting before? _______________ In the air the quirks of the 601P soon again become apparent. First is the loud (twin) alerts for the engines RPM, when over the 25 RPM red marker, then you will get a warning light for each engine and a lot of noise... but setting the throttle below this speed makes the aircraft fly really slow, at around 170kts... So there is a bit of Merlin magic required... ... you set the Prop (Propeller) levers oddly to nearly mid-gate, same adjustment with the Mixture levers in a leaner lower setting, then the reverse happens as the Aerostar builds up speed like a Saturn 5 Second Stage ll and up goes your speed... ... get the levers postioning right and the 601P just flies along (yes, pun intended). Then there is the complicated pressurisation system. There was the pressure calculator you require on the menu tab, then you must seal the door (that switch) and make sure all the panel indicators are on and green, then set the cabin altitude, and the cabin rate to full increase. Once climbing you then have to move the cabin rate to full decrease, then reset the cabin altitude to the desired altitude and then adjust the rate of climb until you reach your altitude... once there you have to keep your eye on the DIFF PRESS as It should never exceed 4.25 PSI. and if exceeded, then an alarm knob warns you (yes another loud alarm) on the right panel. Then just do the reverse procedures to go down. If you do the pressurisation procedure correct, then you can climb, fast... or around 1,840 ft/min (9.4 m/s), to a ceiling of 25,000 ft (7,620 m), so the Aerostar is an interesting aircraft, and the details or features if you want to call them that, are really well done by Avia71, and the feel and use is as note very era authentic as well. While flying (nicely) along at 200 knts, I looked at the instrument panel... it was different, almost black? I remember a cream lighter style panel on the X-Plane 11 version? There were originally seven liveries, including the "American Made" N164HH. In this XP12 version you now get eleven liveries... ... plus four different panel colours (Cream, light Green/Blue, Dark grey and Black, depending on the choice of livery. Sounds earlier in X-Plane 11 were already FMOD, but here updated to FMOD2, and are glorious, great thrumming under load, well coordinated to the sublime cabin noise, I really love them, except when the alerts make you jump out of your skin! They are VERY loud. Lighting has also had the X-Plane 12 treatment, looks lovely inside, and the panel really shines. There are two forward overhead spotlights, and four spots in the rear cabin, all switchable and they all look very nice. External lighting is quite basic, Navigation, Strobe and Taxi/Landing in the nose... Another 601P quirk is the flaps... flip the lever down for a change of flap at UP-10º-20º-30º-FULL and it flips up again till you press it again for another drop position and you do the same flipping operation upwards to retract, it's easy but tricky at the same time, as it is hard to see what flap selection position you are in and even counting noises doesn't really work. so it is mostly a feel and guess on what speed and flap position your are actually in... and in time you will certainly get used to it, but it is not easy at the start. My steps were 130knts (guessing) for 10º, 100 knts for 20º and a nice approach speed, 30º at 90knts and then a final drop to FULL at 85knts... 77 knots (143 km/h; 89 mph) is your stall speed. Now we are low(ish) to ground, we can also look at the undercarriage, which is very nice and well detailed in wear and is worn visually. Handling is really great, the control in your hands is perfect, as the 601P responds very nicely to any inputs. My only concern is the Aerostar flies very nose (or pitch) down, at high altitude at full power, but it is also very noticeable when in the approach phase, you can adjust for it obviously, but it doesn't feel natural. As you go into the final descent, this aspect becomes far more pronounced, no matter the speed or flap position, and I couldn't dial it out, go too slow to lift the nose and you just lose height? Avio71 has overall certainly done more work on the flight model this time, took their time and got it right. The earlier original release also had a few bugs, but everything this time around felt more tighter and smoother in X-Plane 12. Over the fence at a 100 kts, I found it hard in the flare, yes to get the nose to rise, it did a little, but the landing was a bit on the three gear points together. Maybe one to practise? Yes I totally love flying the Aerostar 601P, it is a fast all-rounder, certainly far more matured in X-Plane 12, this is a really nice and well conceived transition to the upgraded X-Plane Simulator. Summary In the areas of value and features you get a lot of aircraft for your money, and a very iconic aircraft at that as well, with this Aerostar 601P from Avia71. And many of the features provided here are all very clever, very authentic to the Mid-Sixties era, to the aircraft and it's operations. Now the Aerostar 601P is upgraded and available in X-Plane 12 Features include the complex pressurisation system, active circuit breaker panel, fuel system including X-FEED, Flap system, Century X Autopilot and authentic NARCO KWK 66 Weather display and SANDEL ST3400. Systems save parameters between flights in data and maintenance or can be set for just one flight and excellent menus with checklists, weight management, cabin altitude calculator, maintenance, stats and options. Sounds have been updated to FMOD2, and overall are better and more consistent. The original modeling is more conspicuous, as there is now more depth and better PBR, so those earlier white liveries don't wash out the finer details anymore, but the animated roof blinds and the very realistic weathered undercarriage are still standouts. Feels far better in the flight dynamics as well, although the nose pitch in flight and approach is a bit worrying. Any comments are with the passengers, I feel they need a bit more work, certainly less saturation, and the internal cabin boundaries are too restrictive. A few review aircraft that X-PlaneReviews fly, become far more interesting with the more time you spend with them, and certainly the Aerostar falls well into that category, it sort of goes deeper and deeper with the complex but interesting systems and the overwhelming great ideas that are at play here. And the more I fly and tune into the aircraft, then the more you really, really like it, so interesting to very interesting is the words to sum the aircraft up. Better is this refined X-Plane 12 version, time has been taken to get it right, and In this price range then it is excellent value and it is quite different in a flying machine and in the way that you even interact with it, but then again the 601P is a Ted R Smith aircraft as well and he certainly made very different and interesting aircraft, so in that aspect the Avia71 Aerostar 601P certainly honors the legend of it's creator. Overall highly recommended. ______________________ Yes! the Piper Aerostar 601P XP12 by Avia71 is NOW available from the X-Plane.Org Store here : Aerostar 601P XP12 Price is US$29.95! Features Ultra High Definition Model 4K Textures throughout Full PBR High quality 3D model FMOD custom sounds Fully VR compatible Reality-XP's GTN 750 integrated Features Fully functional 3D cockpit Custom menu containing checklists, weight management, cabin altitude calculator, maintenance, stats, options Custom instruments Custom pressurization system Custom animations Disengageable system for saving parameters between flights Customizable documents holder (read your charts, checklists... in flight) Custom fuel feeding system Complete set of original checklists 7 liveries + paintkit Auto-Updater Keep your aircraft up-to-date with SkunkCrafts auto-updater Easy to use Requirements X-Plane 12 (not for XP11) Windows, Mac, or Linux 8 GB+ VRAM Recommended Download Size: 490 MB Current version : XP12 (December 17th 2023) Customers who own the Aerostar 601 for XP11 can get this new XP12 version for 50% off. Coupon code can be found in your original Aerostar Invoice ________________ Installation and documents: download for the Aerostar is 488Mb and the aircraft is deposited in the "General Aviation" X-Plane folder. Full Installation is 657MBb Authorisation is required, and a restart. Updates are via Skunkcraft Updater. AviTab Plugin is required for this aircraft Documents supplied are: Avia71_AEROSTAR_601P_Checklists.pdf Avia71_AEROSTAR_601P_Manual.pdf There is good Documentation provided here, not only for the 601P including: performance charts, reference guides, avionics and a printable checklist. All updates are via the new Skunkcrafts 3.0 Updater Designed by Avia71 Support forum for the Aerostar 601P _____________________ Aircraft Upgrade Review by Stephen Dutton 19th December 2023 Copyright©2023: X-Plane Reviews Review System Specifications: Windows - 12th Gen IS1700 Core i7 12700K 12 Core 3.60 GHz CPU - 64bit -32 Gb single 1067 Mhz DDR4 2133 - PNY GeForce RTX 3080 10GB XLR8 - Samsung 970 EVO+ 2TB SSD Software: - Windows 11 Pro - X-Plane 12.08rc3 (This is a Release Candidate review). Plugins: Traffic Global - JustFlight-Traffic (X-Plane.OrgStore) US$52.99 : Global SFD plugin US$30.00 Scenery or Aircraft - KRSW - Southwest Florida International Airport by Aerosoft (X-Plane.OrgStore) - US$24.95 - KDAB - Daytona Beach by Aerosoft / Stairport Sceneries (X-Plane.OrgStore) - US$28.99 (Disclaimer. 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