Omar Masroor
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Aerosoft Southwest Florida Intl (KRSW) Now Available
Aerosoft Online Shop: http://en.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=13655&s_design=DEFAULT&shopfilter_category=Flight%20Simulation&s_language=english
Steam Store: http://store.steampowered.com/app/339394/
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STATUS UPDATE
Hello, and thanks for the support! I am pleased to announce that Aerosoft hopes to release the scenery within a week (on Thursday, to be specific).
I have fixed some bugs and made some improvements to the scenery since my first post. These changes include more than doubling the texture resolution of some airport structures and ground vehicles, and adding weathering to the terminal and surrounding airport buildings.
Some of these changes are slightly visible in the updated screenshots below (click on each screenshot for full quality):
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This is a game changer.
Hello everyone. After many months of hard work, I am thrilled to unveil Southwest Florida Intl for X-Plane 10. In the screenshots below, catch a glimpse of one of the most detailed and beautiful sceneries ever created for X-Plane. Handling about eight million passengers a year, Southwest Florida Intl is the second busiest single-runway airport in the United States, and the 45th busiest in the United States overall.
Key Features:
- 10 cm/pixel aerial orthoimagery covering the entire airport (approx. 8.41 sq. km)
- 1 cm/pixel custom ground detail/markings
- True-to-life pavement, not repetitive textures
- Never-before-done, hand-placed pavement seams covering the entire airport apron, runway and taxiways
- Baked-in, ray-traced ambient occlusion on all major buildings
- Baked-in, ray-traced night illumination on the airport terminal building
- Specular reflections and all-HDR lighting (no hand-painted lighting)
- Accurate building heights, measured using LIDAR (Light Detection and Ranging) elevation data
- Designed using efficient modelling techniques and X-Plane 10-native methods for maximum performance without compromising on quality
- Animated jet bridges and marshallers at all gates (using the freely available AutoGate plugin by Jonathan Harris)
- Static aircraft as an option
- Animated and static ground vehicles
- Volumetric grass
- Road traffic
- Compatible with HD Mesh Scenery v3 by Andras Fabian
Release Date: This scenery is not really a 'work in progress' any more, it has been completed and submitted to Aerosoft. That being said, a release date is not currently available.
-- Click on each screenshot below to view the full detail of the scenery in gorgeous 1920 x 1080 pixels --