Omar Masroor
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This is a game changer.
Hello everyone. After many months of hard work, I am thrilled to unveil Southwest Florida Intl for X-Plane 10. In the screenshots below, catch a glimpse of one of the most detailed and beautiful sceneries ever created for X-Plane. Handling about eight million passengers a year, Southwest Florida Intl is the second busiest single-runway airport in the United States, and the 45th busiest in the United States overall.
Key Features:
- 10 cm/pixel aerial orthoimagery covering the entire airport (approx. 8.41 sq. km)
- 1 cm/pixel custom ground detail/markings
- True-to-life pavement, not repetitive textures
- Never-before-done, hand-placed pavement seams covering the entire airport apron, runway and taxiways
- Baked-in, ray-traced ambient occlusion on all major buildings
- Baked-in, ray-traced night illumination on the airport terminal building
- Specular reflections and all-HDR lighting (no hand-painted lighting)
- Accurate building heights, measured using LIDAR (Light Detection and Ranging) elevation data
- Designed using efficient modelling techniques and X-Plane 10-native methods for maximum performance without compromising on quality
- Animated jet bridges and marshallers at all gates (using the freely available AutoGate plugin by Jonathan Harris)
- Static aircraft as an option
- Animated and static ground vehicles
- Volumetric grass
- Road traffic
- Compatible with HD Mesh Scenery v3 by Andras Fabian
Release Date: This scenery is not really a 'work in progress' any more, it has been completed and submitted to Aerosoft. That being said, a release date is not currently available.
-- Click on each screenshot below to view the full detail of the scenery in gorgeous 1920 x 1080 pixels --