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Stephen posted a topic in Helicopter ReviewsUpdate Review : Sikorski UH-60 Blackhawk v2.0 by BFDG (Brazilian Flightsim Development Group) In July 2014 I reviewed the Sikorski UH-60 Blackhawk by Brazilian Flightsim Development Group and the final verdict was not good, in fact it was not great at all. It felt under developed and the flight model was very poor, if unflyable. To many users it was a Blackhawk to fly in X-Plane, but as a serious helio it was not and the Blackhawk and X-Plane deserved better. It did have a few updates but nothing than a complete rework of the performance was going to fix the embedded issues, and so here is that update to v2.0 and this new version also includes X-Plane11 compatibility as well. The original release was to be honest awful. The 3d modeling was average in a very competitive arena and the textures were of a very average resolution and even by the standards of that time. In v2 both of those areas have had serious attention and this Blackhawk does have a far better modeled design. A lot of the pointed 3d work has been smoothed out and the details have been given a far more finesse look. Some areas are still clunky, but overall this new UH-60 is light-years away from the original. The textures have also had a huge improvement in quality and resolution, that terrible blurriness is gone and that has been replaced by sharp detailing and fine lines. Menu Now you have a menu as well of which the original release did not. The original release system was clumsy without a menu of which it was hard to open doors or whatever and worse you had completely different aircraft files for each version (eight in all) and that made it a huge download and a complex arrangement in loading up the version you required (plus the setting up of the countless view versions). The new menu tab is positioned lower left of your screen, and you now have only one aircraft file to load. The menu is called the "The Hawk Pack', but I am just glad of the easy access. "The Hawk Pack' does however make aircraft changes now far more easier... in just pushing a radio button. Want either an external two tank or four tank setup then just select the radio button, easy. Doors can be opened and closed including the pilot and cargo door, but then they still only bang straight open and have no smooth animation between open and closed positions. Seating can be optional as can the passengers, or now you can also select a cargo option for crates. The crew are a bit Thunderbird/ Gerry Anderson in that their faces are bigger than their bodies, but overall they are not too bad. There are still the two optional gunners... They can be set internal or with the windows removed with the protrude out (gunship mode) via a flick switch called "Master ARM" on the centre pedestal. Of course the external fuel tanks have to be removed for this layout. Seahawk There is the Seahawk version that changes the rear wheel position to under the cabin from the tail, and adds in a few different packages for carrier operations. Pave Hawk You also have the option of the Pave Hawk or the HH-60 Pave Hawk. Pave Hawk's primary mission is insertion and recovery of special operations personnel, while the HH-60G Pave Hawk's core mission is recovery of personnel under hostile conditions, including combat search and rescue. Both versions conduct day or night operations into hostile environments. Because of its versatility, the HH-60G may also perform peacetime operations such as civil search and rescue, emergency aeromedical evacuation (MEDEVAC), disaster relief, international aid and counter-drug activities. Pave Hawk combat enhancements include a radar warning receiver, infrared jammer and a flare/chaff countermeasure dispensing system. Other options include Nose FLIR (Forward looking infrared), refueling probe and a different radar dome position (larger). You can winch up and down a crew member via the red button on your cyclic and can also perform a Helicopter Rope Suspension Training (HRST) or SPIE which is Special Patrol Insertion/Extraction. Slung Loads are also available of which you can carry up to 368lbs. It uses the built in X-Plane system to select the weight and a button on the cyclic (black) to attach the crates. Final menu options include in that you can have the sounds as "earplugs" in that you have a headphones on and opening the pilot's door will give you the same effect. And P1 and P2 views for Pilot view and Co-Pilot view. Flying the v2.0 Blackhawk To put it bluntly the original Blackhawk in handing was simply awful and required more than just a quick adjustment. To be fair BFDG has not tried to do a quick fix, but to redo the complete set up and find that balance and make the aircraft airworthy, it still has a few foibles in that if you go too aggressive and outside the envelope the aircraft will behave in a way you will not recover control (I did once but lost it a second time). That said if you keep to the parameters then the Blackhawk will fly quite well, not perfect but very flyable. A bonus here is that users that don't have high helio skills will and can fly the aircraft, but for absolute helio pro's there is still a bit of more tuning required. First thing to note is that if you use a dual-throttle system (I use x56 Rhino) then the collective is set on the 2 Throttle and not the usual 1 throttle setting which is quite odd? (I kept wanging the 1 throttle up and down for ages with no lift?), and the throttle levers require both the main (button out) and the XFD to be both set forward for full power. The collective need a lot of travel to bite, almost past halve way is required and the yaw is very strong (tail-rotor push power) in that the you are almost full left rudder to control the aircraft forward. These actions are to highlight the weight of the aircraft, the Blackhawk fully loaded is no lite-weight machine unlike say a niggly Robinson R22, but you are holding that heavy left yaw very high in flight in that for long periods in that it would certainly tire out your wrist. But control is not that bad once you get the right feel for it... ... the UH-60 is quite nice to manoeuvre and you can easily get a nice flow ofwhich you require with flying choppers. It is still very dark on the panel. Unless there is direct sunlight it is very hard to read or see instruments and the text is close to 5 point small and in areas buzzy. Certainly the X-Plane11 lighting dynamics do help in brightening up areas of the panel and it looks quite sensational in the right lighting conditions, but overall it is still quite a dark place to be. To a point in times I had to use the built in X-Plane flashlight to find things... in the daytime? and the main instruments have a sort of frosted look (not reflections) and do not great resolution or a blurriness that makes these important instruments hard to read, so you sometimes have to guess your speed and and height and the Artificial Horizon was very hard to read in feeling the attack angle of the aircraft for forward flight. Instrument lighting is average as well. Really only one knob on the overhead panel works, and a lot of the switchgear on here is also still only for show. Centre console is quite good with radio units and flight controls with SAS - Autoflight controls, but again it is quite low-res if you don't have your texture quality set at all the maximum settings. A GNS 530 GPS (default) is now installed centre panel and is a great addition for longer flights and precision navigation, it pops-up as usual for easier access. The SAS - Autoflight is also new to v2 and it does take away a lot of flying work for flying over distances. There are three buttons to control the Autopilot on the panel for HDG (Heading) NAV (Navigation with the GNS530) and ALT (Altitude) with SAS 1 and SAS 2 available. You do have to get the correct height and speed and heading correct to lock it in, and get it wrong and it then takes awhile to settle down, mostly in the pitch and it requires a little touch here and there from the stick to settle it down, but once centred it is fine. Likewise coming back to manual control requires you to find the transition point cleanly so it doesn't jump the aircraft (again mostly in the yaw position). Both panel and console switchgear activation works. Sounds are very good, but not at the FMOD level yet, so you don't get that 360º sound directional feel, but I overall enjoyed them. That dramatic Blackhawk tail down look is now very evident to wash off the speed... ... but even with the collective to the floor the aircraft doesn't want to descend. The best way to lose height is by pushing the nose down early before you wash off the speed, if not you will find yourself too high or floating at the landing area. Autorotation is not to bad and control in the landing phase was not the fine jiggly art you require with a lot of helio's, the UH-60's size and weight works into your favour here and is easier for the more novice vertical flight pilot's out there. Another fix in v2.0 is that the aircraft will now sit on the ground correctly and not above it, and with the correct shadow position. And the wipers also sit flat on the actual glass, and that one was really visually annoying. Liveries The original release had only four liveries and they were all of very poor resolution... this v2 release fixes that in a big way with twelve liveries and all of them in a very Hi-Res and quality textures, to say they are night and day different is that they are. Included is the US Army default, US Army Black, Civil 1 & 2, a few Brazilian liveries in Exercito, Forca Aerea, Marinha and Federal Policia. A United Nations and US Navy with Airforce VIP (Trump mover) and another US Airforce Black in a Medivac role. Final two are US Coastguards in standard orange/white and yellow. Summary Thankfully in a way the Brazilian Flightsim Development Group didn't try to patch up the Blackhawk original release as it needed a more serious and deeper redevelopment. And that is what you get here in v2.0. Most of the offending areas have been redeveloped and that included the modeling, livery and texture quality and the inclusion of a menu system to reduce the aircraft files to one from eight as before. Also added in has been various combat enhancements like FLIR, HRST, Slingload and Cargo (yes slingload and HRST was on the original, but here they actually work). Most importantly the flight dynamics have had a lot of attention with those completely rebuilt flight dynamics and the aircraft is now actually flyable and even a very nice aircraft to fly if you get the correct feel for it. Don't get me wrong in that a Pro chopper pilot would not agree with that in context, it is certainly not at that level of performance, but it is a nice machine to fly if you want to use it at a certain skill level and that includes any entry fliers to helicopters, the newly added in Autopilot (autoflight) helps in this case as well. Not all areas have had however the focus put on them. The cockpit is still very dark, but the actual poor instrument resolution and small unclear text doesn't help here either (although it is noted as upgraded?). Poor reflection detailing can make the instruments really hard to read and instrument lighting is quite average and they are all very important when flying helicopters as you do rely on your instruments for stable flight and certainly that altitude instrument. Overall though this is a nice and though upgrade to the UH-60 Blackhawk from BFDG, certainly more work is needed in areas but you can now enjoy and fly the Blackhawk on a mission capability scenario and that was not at least possible before, the more I flew the Blackhawk then the more I liked it, but to note that this v2 is now X-Plane11 compatible only as the X-Plane10 version is now on the shelf. Certainly the aircraft is head and shoulders better than before, so now this aircraft is well worth a purchase and deserves a lot of flying time to get the most out of it... overall this is a very good and deep upgrade. _________________________________________________________________ Yes! the UH60 / S70A Black Hawk v2.0 by BFDG is now available from the X-Plane.Org Store here : Sikorsky UH60 Black Hawk v2 Price is US$24.95 Requirements: X-Plane 11 (not compatible with X-Plane 10) Windows, Mac or Linux 2Gb VRAM Minimum Support Thread : BFDG Sikorski UH60L/S70A Black Hawk Features: UH60 BlackHawk with several 3D models variants Nice real UH60 Blackhawk sounds High-res custom textures, gauges and systems Animated flight controls, rotor axis and blades Detailed virtual cockpit and cabin with animated switches, knobs and levers Realistic Flight Characteristics Animated gunner windows with retractable M134’s Animated pilot and cargo doors Stability augmentation system Passengers in or out just in a click Hoist down with a rescueman just in a click HRST rope extraction to 5 men just in a click A slung load with some crates in a cargo net just in a click GPS – Autopilot – NOE Flight mode Nice flight model tested by real helo pilots English manual – user friendly – checklists Installation: Download is now a lighter 440.50meg to an expanded 566mb folder that is positioned in your X-Plane "helicopter" aircraft folder. Note the collective is set on "Throttle 2" and not on the throttle one setting in X-Plane settings. Documentation: Pilot Operational Handbook - Manual is 29 pages. X-Plane G530 Manual _____________________________________________________________________________________ Review by Stephen Dutton 14th November 2017 Copyright©2017: X-PlaneReviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) Review System Specifications: Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - GeForce GTX 980/SSE2 - Samsung Evo 512gb SSD Software: - Windows 10 - X-Plane 11.05 Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Plugins: Environment Engine by WorldTraffic 3.0 Plugin - US$29.95 : XPRealistic Pro v1.0.9 effects US$19.95 Scenery or Aircraft - Seattle, WA - Gateway to Boeing Country by Tom Curtis (X-Plane.OrgStore) - US$29.95
Aircraft Review : Embraer AT-27 Tucano by Brazilian FlightSim Development Group Fast turbo-prop twin-seaters are one of the most valuable, versatile and efficient aircraft you can have on your flightline. Their main role is as a trainer between standard trainers and fast jet aircraft. But their multi-role capability does not end there as light attack, counter insurgency (COIN), close air support and aerial reconnaissance missions are also their forte, that their unit price is under US$10 million is mighty good on the balance sheet as well. If you are a strategic state there is little choice in buying weaponry and air-power from other than the huge markets dominated by the Americans, Europeans, Russian and Chinese markets... And the bottom line cost can be high and in many cases because of trade or political differences your supply of the aircraft and spares can be precarious as well. The Brazilians wanted autonomy from these and other factional issues when it came to their own military requirements, and so the Brazilian government turned to a small light turboprop manufacturer called Empresa Brasileira de Aeronáutica (Embraer) and created a government-owned corporation to do just that. The Brazilian Air Force operated over one hundred piston-powered Neiva Universal basic trainers in the 60's and 70's and needed a more better and faster replacement. Neiva rolled out the prototype N621A (YT-25A) in 1975 with an extended body as the replacement, but the Brazilian Air Force was unimpressed with the design. Embraer bought out Neiva and devised the basic trainer based on the Neiva Universal as the PT6A-poweredEMB-311 counter-insurgency aircraft based on the Carajá. The basics were correct but changes to the EMB-311 were the more powerful PT6A-25C engine, raised rear cockpit and the addition of ejection seats. Eventually, the original specifications underwent a major modification, including a smaller fuselage with an upright cruciform tail instead of a swept-back tail; a more domed canopy; extended elevators; greater distance between the nosewheel and back wheel; reduction of the wing root; and an increased wingspan, tailplane and landing gear and this aircraft became the EMB-312 and the prototype of the Tucano or Toucan in English. The first prototype took flight on 16 August 1980, bearing the FAB serial 1300. The second prototype flew for the first time on 10 December 1980. A total of 118 T-27s were purchased by the Brazilian Air Force (FAB) with an option for a further 50 aircraft.On 29 September 1983, the first units were delivered as an aerobatic demonstration aircraft for the Brazilian Air Force Demonstration Squadron, the "Smoke Squadron" (Esquadrilha da Fumaça). The total number of delivered units to the Brazilian Air Force is 168 aircraft. There are a few variants to consider. First is the EMB-312S that was built under license by Short's of Belfast, Ireland. to meet a Royal Air Force requirements for a high-performance turbo-prop trainer to replace the Jet Provost and this aircraft is known as the "Short Turcano". Another variant is the EMB-312H that was an helicopter attack version designated as the "Helicopter killer", but it didn't go into production but did become the basis of the EMB-314 Super Tucano, dubbed the ALX, and was adopted by the Brazilian Air Force as the A-29. The aircraft here is the original EMB 312 and not the "Super" 314 version. The Tucano is currently flying in sixteen air forces over five continents. Brazilian FlightSim Development Group Brazilian FlightSim Development Group (BFDG) are very much into military aircraft. Their past aircraft have been the UH-60 Blackhawk helicopter and the Lockheed C-130HM Hercules transport, and here is their latest aircraft in the EMB-312 Tucano, and a very nice aircraft it is as well. For a mid-70's design the aircraft does look very modern and BFDG have done a great job in modeling this twin-seat trainer, quality is up and the design is solid. I like the look of the EMB-312. From the slight offset to one side view it is a very nice looking aircraft. Detailing is good and you do have the raised lines and panel silhouettes, but the livery texture lines tend to overwhelm the finer detail and is more evident on very close inspection, it doesn't matter because it looks good anyway. The large Hartzel HC-3BTN-3C/T10178-8R propeller dominates the front of the aircraft and it is well done with propeller angles that are animated from feather to full positions. There are a lot of complex shapes and curves in the fuselage that have been rendered really well, small detailing of radio antennas, foot supports and the canopy glass is excellent, very good and well conceived. Tri-cycle undercarriage is very well constructed and detailed, and I really like the branded tyres and wheel hub detailing. Menu The pop-up menu is located via a tab on the lower left of your screen. It can be moved around for the best position and it is only a "General Options" selection. Selections include: Canopy Open (close), Reticle On (Gunsight), Earplugs (needed!) Pilons (Pylons?) Out, HUD (Head Up Display) Removed, Chocks/Covers, GPU (Ground Power Unit), Mirrors, Front Pilot in/out, Oxygen Masks, Rear Pilot in/out, Maintenance, Views - Front or rear pilot. Menu selections are very good, with the excellent "Maintenance" giving you access to the Pratt & Whitney Canada PT6A-25C turboprop, 552 kW (750 hp) engine with toolbox and work stands. Other switchable items include: Chocks, Tags (covers) and a very large GPU. Another feature allows you to have the oxygen masks attached and the visor down or a clean face, both pilots can be in or out of the aircraft. Most menu Four underwing pylons carry two Mk 82 unguided, low-drag general-purpose bombs and two cannons which are loaded in the X-Plane Aircraft/Weight&Balance&Fuel/Ordnance menu. You can hide the support pylons via the menu, but only if the ordnance has been used or selected off... if not it looks odd with the pylons hidden in the trainer mode. Cockpit Front and rear cockpits are identical except for the HUD and rear view mirrors on the front pilot's glareshield. The virtual cockpits are very well done and detailed... The main panel is well modeled and has a complete set of dials and gauges with the standard six (Airspeed Indicator, Attitude Indicator or Artificial Horizon, Altimeter, Turn Coordinator, Heading Dial and Vertical Speed Indicator) well placed with the excellent turn indicator which is invaluable and perfectly sighted with the Artificial Horizon. Right panel is engine monitor dials and gauges with the left panel used for backup instruments and switchgear., lower panel is the VOR (2) information and older standard radio sets, lower right is the Comm (communication) switches. There is a basic Garmin GPS 150, but there is no autopilot or screen for its use. Right side panel is mostly aircraft electrical and oxygen switches and left side panel is the throttle, gear, flap and engine start controls. Fuel panel far is lower right on the main panel with alert annunciators well done above with Warning (red), Caution (yellow) and Advise (green) lights panels and related causes diagram. Outwardly the panel in use looks great, but there is a short of greyness about it and my guess it is the lack of really good instrument reflections, the panel should be very accessible but it isn't as black are not blacks and the whole panel looks like it has a sheet of perspex over it? the main rear panel is really a more lighter grey than the far darker grey here. The top two mirrors use the rear X-Plane view, but as we know any feature using this idea hurts your framerate, and so it does here also, at night they are in daytime and bright than the rear dark sky, so they are best switched off. Overall the panel work is very good and detailed. Nightlighting Panel lighting is overall very good, but you do get that same frosty glaze over the instruments and dials. External lighting is good, with the green SLIME formation lights switchable. There are very good landing lights in each wing and a well created front wheel strut taxi light that conveniently switches off when you close up the gear, a small but welcome feature. Flying the AT-27 Turcano As to be expected the Tucano gives you a huge amount of power at your disposal, but you will need to keep engine on the green arcs and when in the MAX position, or full throttle the propeller speed will be maintained at around 101.5% Nh. So under normal operating conditions, the propeller speed will be constantly maintained at 99-100% Nh by the governor during the flight phases, over do that and your in trouble and you will have a blown engine in front of you. So the mantra is to keep your power levels always within the limits. Top speed is 539 km/h (291 kts) and in cruise your best at 180 kts at 15.000ft, ceiling is 28,700ft and your range is a whopping 1,916 km (1,034 NM) on the internal fuel tanks. The aircraft sounds like a Cessna Caravan on heat and as it should as the Tucano uses the same PT-6A Turboprop as the C208. But the sounds in 3d are not refined and you get the wrong zoom sounds from the wrong directional angles as you fly the aircraft, one moment they are whisper quiet and the next it is roaring in your ears, so it doesn't sound right or authentic, it works right in some areas but is way out in others... In the handling stakes you have a very nice solid platform under your control. Certainly an aircraft that is used to do some serious training is going to be a nice aircraft to fly, but the Tucano is lovely to aim and curve your way though the air. Nice and tight balanced turns dead on the marker in the rate of turn meter gives you goosebumps of "let us do that again"... so slight aerobatics is also within your reach, but let us not forget this AT-27 it is not an aerobatic machine, but just a very good trainer and light attack machine. Systems simulated are electrical with main bus and emergency systems active, 4 AC bars are available in the aircraft the main and emergency 115 V AC and 26 V AC systems. Generator and AC Inverters cover both MAIN and AUX, and both inverters operate in parallel automatically when feeding all the AC circuits. Warning Systems cover fuses: 2A / Cabin Air: 57,5A / Engine: 28A / Electricity : 32A / Fuel System: 40A / Radio/Instruments: 47A / Flaps Systems: 25A / Trim Systems: 22,5A / Lights: 70A / Landing Gear: 6A. Hydraulics covers two engine driven hydraulic systems which are available in parallel operation. An emergency gear deployment handle is available after an engine fail and if the loss of the hydraulics system for landing gear deployment The fuel system is modeled with the both internal and external tanks. With the internal tanks 1,450lbs, the aircraft has 6,3h of autonomy while with the extra two 330Lbs external tanks you can reach a maximum range of 9 hours. Variable flap control is effective, and very slow 80knt approach speeds are within easily of use and the aircraft is supremely steady in this speed range, and the view on approach is excellent. Sliding down to 7oknts will give you a great landing speed and with slight raise of the nose the contact is perfect... Only one thing here blights the copybook, it is the way BFDG have created the propeller animation for slow or idle throttle positions... When in low revolutions you get the full propeller or the turning propeller effects, and it simply doesn't work and looks odd, worse is when you are on approach as you regulate the throttle you suddenly have this huge non-moving object stuck right in your sights, so you have to add in throttle to get rid of it and a clearer view. Reverse pitch is however good and so is the "Taxi" zone setting on the throttle for the correct taxi speed. Liveries 14 liveries including: Brazilian Air Force which is covered by many different squadrons, Fuerza Aerea Venezolana, Colombiana, Argentina, Iranian Air Force, French Air Force (Armé de l'air) Royal Air Force, and even some private liveries. FAB (Brazilian Air Force) 1317 is default. Summary There is a distinctly new higher level of quality and design work from Brazilian FlightSim Development Group in the Embraer 312 Tucano and this is a very nice aircraft and a lovely machine to fly. Great features and details and a huge selection of liveries with excellent good reproduced systems of the real AT-27. But there are a few small mis-steps that could have created a really top notch machine, but I feel there is still a learning curve going on in there and even if the items noted are small, they do take away the 5 star rating... The lower propeller animations I just don't like, and the sounds are not tuned in the 3d zoom angles and can be quite annoying (or over loud) when you are enjoying the aircraft. The average gauge panel reflections spoil all the great work that is on the panel and grey out the panel and the interior. I never liked the X-Plane rear view mirrors but there is not a lot of options in this case... all small things but noticeable. To that note X-Plane level of quality does keep climbing, what was brilliant even a year ago can be average today. Overall the Tucano is a great aircraft and a great fast turboprop trainer and the quality is certainly on the up and this is the best yet from Brazilian FlightSim Development Group and a mighty effort to deliver one of the world's really great light attack and trainer aircraft. _____________________________________________________________________________________ The Embraer AT-27 Tucano by Brazilian FlightSim Development Group is NOW available! from the X-Plane.Org Store here : EMB 312 AT27 Tucano Your Price: $24.95 Features: High-resolution textures Nice custom sounds Virtual cockpit and cabin with animated switches, knobs and levers Custom gauges External tanks, gun pods and bombs fully functional Easy to use interface to turn pilots in/out, HUD, GPU, chocks and covers Realistic Flight Characteristics tested by real life pilots Systems and warnings systems modelled Sasl Menu for selection options English manual – user friendly – checklists Requirements X-Plane 10.40+ (any edition) Windows, Mac or Linux 512Mb VRAM - 1Gb VRAM Recommended _____________________________________________________________________________________ Installation and documents: Download for the Embraer AT-27 Tucano is 409.00mg and the unzipped file is deposited in the "Fighters" X-Plane folder at 508mb. There is a manual (17 Pages) and Checklist Sheets (13 Pages). A full Paintkit is also provided. _____________________________________________________________________________________ Review by Stephen Dutton 13th July 2016 Copyright©2016: X-PlaneReviews Review System Specifications: Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - GeForce GTX 980/SSE2 - Samsung Evo 512gb SSD Software: - Windows 10 - X-Plane 10 Global ver 10.45 Addons: Saitek x52 Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Scenery or Aircraft - KFMY - Page Field - Fort Myers, Florida 1.0 by timbenedict3 (X-Plane.Org) - Free - KLAL - Lakeland Linder Regional Airport 2.01 by Drankum (X-Plane.Org) - Free
Stephen posted a topic in News! The latest developments in X-PlaneNews! - Aircraft Release! - Embraer 312 AT-27 Tucano by Brazilian Flightsim Development Group (BFDG) The tandem-seat single-turboprop basic Brazilian trainer, the Embraer 312 AT-27 Tucano has been released by Brazilian Flightsim Development Group (BFDG). This high speed trainer is the middle point aircraft from small single-engined trainers to transition up to the larger jet fighter aircraft. Powered by the immensely powerful Pratt & Whitney Canada PT6 A-25C turboprop, 552 kW (750 hp), the aircraft was also built under license for the UK RAF to Short's of Ireland, and that variant is know as the Short Tucano. Features Include: High-resolution textures Nice custom sounds Virtual cockpit and cabin with animated switches, knobs and levers Custom gauges External tanks, gun pods and bombs fully functional Easy to use interface to turn pilots in/out, HUD, GPU, chocks and covers Realistic Flight Characteristics tested by real life pilots Systems and warnings systems modelled Sasl Menu for selection options English manual – user friendly – checklists 14 texture packs including: Brazilian Air Force, Fuerza Aerea Venezolana, Colombiana, Argentina, Iranian Air Force, French Air Force (Armé de l'air) Royal Air Force, and private liveries Requirements: X-Plane 10.40+ (any edition) Windows, Mac or Linux 512Mb VRAM - 1Gb VRAM Recommended ______________________________________________________________________ The Embraer 312 AT-27 Tucano by Brazilian Flightsim Development Group is NOW available! from the X-Plane.Org Store here : EMB 312 AT27 Tucano Price is US$24.95 Images are courtesy of X-Plane.OrgStore ______________________________________________________________________ Stephen Dutton 1st July 2016 Copyright©X-Plane Reviews: X-PlaneReviews