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News! - Aircraft Update : x737 is now version v5.0.1 by EADT The change with the excellent x737 v5.0 update was overwhelming as the European Aircraft Developer Team (EADT) made the biggest jump forward in the aircraft's long history. But as the focus was on the actual design the smaller bugs and items were left a little down the list. v5.0.1 has now been released and the list of improvements is quite substantial, yes they are mostly nip and tuck details but important ones at that, show here is the the v5.0.1 update log... heading/track values consistent now across the systems (used different sources before) improved viewpoint for better accessability of mouse control issues related to magnetic variation fixed exterior lights fixed (taxilight etc.) pressurization reliable after the doors have been operated (weren't fully closed), no more nuisance altitude alerts gear warning horn 12dB less volume gear warning can no longer be silenced below 200ftRA with flaps <= 15 nose gear lowered a bit (was some cm above ground) taxi lights animated fine now trim wheel sound no longer pauses every 10s 32bit support on Mac OS X restored (was gone) closed some holes in the cabin shell bouncing nosegear: fixed misaligned engine exhaust fixed FOV and viewpoint issues fixed fixed several holes in the cockpit added ATC IDENT button on transponder no more lateral oscillations (requires x737FMC update) DU switching issues fixed slip indicator on PFD now operative added menu item for GROUND POWER REQUEST (x737 popup menu) added datarefs to detect if STD or MTR is engaged on EFIS CTL engine sounds modified, engine roar now taken from as sampled sound engine sound volume set according to X-Plane's engine sound volume slider autopilot: ILS landings very stable now (new ILS controller) PFD: 'NO VSPEEDS' flag retracts after takeoff AP DISCONNECT handle no longer disengages ATHR GPU is disconnected if the aircraft moves more than 5m from the point where it was supplied fixed an OGL error occuring on Windows 7 when the battery was connected retextured some clock and MCP objects Big list isn't it... One thing that I didn't like that has been rectified in v5.0.1 is the heading variation which was off by a few degrees? I did complain about this as it made aircraft approaches a bit of a do or die effort, which heading was the correct heading to use? get it wrong and you were going in the wrong direction... I think the third item on the list "issues related to magnetic variation fixed" was part of the issue. Another big annoyance was the "altitude alerts". There was a workaround for this issue, but you always had to be aware of it, early beta versiones were even worse and that issue has been fixed here also. The ground power was another item needed, and now fixed on the drop dow menu. It was annoying that you parked at a gate or stand and you then had to start the APU to shutdown the engines instead of just connecting up to the ground power, I had to have a post-it note on the computer to start the APU on landing to be ready at the gate... Fixed (thank god) The x737 was always a bit odd on ILS capture, in that most cases it worked, but at many airports it did not. It felt like the band was too narrow, certainly in the vertical beam and it would be many times a toss of the coin as if you went down the slope or overflew the runway, and yes it was seriously annoying and ruined many a perfect flight. The engine sounds have been upgraded to real sounds for engine power up, and very good they are too. A small note is you now can adjust the main engine sound via the X-Plane menu, which confused me at first because I had a very quiet x737 until I adjusted the slider up (I had them switched down for the CRJ-200 sound pack review). So I can confirm that the slider works. AP (Autopilot) disconnect now does not now also disconnect the ATHR (Autothrust). I never worry about this as I use a manual thrust on landing, but make sure it is disconnected when coming out of the ILS beam unless you will still be under the power setting (I did find on v5.0 the autothrust did not disengage sometimes on landing at all and sent you onwards into the scenery! I havn't checked yet on this v5.0.1 update if this fixes that issue. The x737FMC has been updated to v3.21, so make sure you update the FMC plugin to the new v5.0.1 x737. X-PlaneReviews did a full review on the x737 v5.0 release here: Aircraft Review : x737project v5.0 EADT Summary This v5.0.1 update is essential in clearing up many items that needed attention with the x737 even before the big v5.0 makeover. Now your favorite Boeing -800 version is feeling more complete than ever, this is a great update. My only gripe now is the day overhead and panel lighting is still not working? hopefully that will be included in the next update, otherwise this is now a seriously great aircraft. The X-Plane.Org is a proud sponsor of this x737 project and has supported the project since its inception almost 10 years ago. For more information go to the EADT x737 website here: x737 Project for X-Plane Download the x737 v5.0.1 update here: x737Project - EADT You can (or should) make a donation to EADT here : Donate for the x737 Project! Stephen Dutton 9th June 2016 Copyright©2016: X-PlaneReviews
News! - Release Date! : x737 v5.0 by EADT European Aircraft Developer Team (EADT) have announced the release date of their next version in v5.0 of the X-Plane x737 project. Slated for release on the 1st May 2016, the long awaited upgrade is a seriously significant one. Externally you are very hard pressed to find any differences from your current x737 aircraft. In fact they are identical even to the point that all your already large collection of liveries will work as well. Also your x737 will fly exactly the same as well with still a only a few minor fine refinements. All in all outwardly it is the Boeing 738 that we all know and love. Internally though with v5.0 you would think you are now on another totally different (planet) aircraft... Gone is the 2d centered positioned panel and in its place is now a full 3d virtual cockpit. 3d virtual cockpits are common now in X-Plane, but again this x737 3d panel will surprise you with being more than just a simple virtual space. This panel design is above any quality you may have experienced before. Fresh and different and with very clever and different manipulators this is like no panel I have used before. All this great design work is coming to you on the 1st May 2016.... And will be totally free to download. First notes would be that another announcement on the release of v5.0 was made before Christmas 2015 and it failed to appear, so what is different this time? Well the aircraft is definitely in RC or Release Candidate condition which is meaning it is almost ready for the release, so there are no major issues in the fact it could be delayed again.... it will be released on the 1st May. Detailing covers not only the excellent panel but every aspect of the cockpit, and all in very minor extensive detailing... so the v5.0 virtual cockpit is not just good it is extremely good. A note is that the current 2d panel will not be available on the v5.0 aircraft as there has been to many changes for it to be effective in this role. There is no doubt this v5.0 release has been a very long 5 year wait and a few mild years late in coming. But when you savor this work you will undoubtably understand why and see the sheer quality of the design from the team at EADT. v5.0 Features noted are: 5 years of development a lot of new, highly accurate systems simulation through plugin code full simulation of pressurization & bleed systems based on the rules of thermodynamics highly detailed 3D cockpit with FWD OVH, MCP,MIP, avionics pedestral and circuit breakers custom sounds on almost all switches and annunciators, engines and pumps extreme system simulation depth optionally split scimitar winglets per livery optional LED-style navigation lights and flashing beacons new HD liveries with split scimitar winglets and blended winglets highly accurate flight model perfect integration of x737FMC in the 3D cockpit and systems tested and approved by a fantastic beta test team, including several real life 737-800 pilots 275 liveries from all around the world free! Other features noted are those very different split scimitar winglets, that can also still change to the standard blended winglet with the select livery. The x737 will now also accept high quality HD liveries that can be redownloaded from EADT's site. The aircraft also comes with opening lower cargo doors, with stacked baggage inside. Although the aircraft will be free to download, there are several ways (to ease the guilt) of repaying the team for all this excellent work. You can make a donation to EADT here : Donate for the x737 Project! Or purchase the excellent x737 add on in Javier Cortes x737FMC which a custom fully built in FMC made for just this x737 aircraft. This plugin will be totally updated to v5.0 for this significant release. The X-Plane.Org is a proud sponsor of this x737 project and has supported the project since its inception almost 10 years ago. For more information go to the EADT x737 website here: x737 Project for X-Plane Over the years this project has been the heart and soul of the X-Plane simulator, to see it still striving and creating great work shows that the original dreams and basic foundations of the founders of the heart of the simulator are still very much alive and well. X-PlaneReviews will do a full review of the release of the x737 v5.0 including coverage of the x737FMC... so stay tuned. Stephen Dutton 11th April 2016 Copyright©2016: X-PlaneReviews