Aircraft Review : Embraer E-Jet 170LR Evolution by SSG
Supercritical Simulation Group's (SSG) first release was the Embraer E-Jet E-170 back in 2013. At the time of the release the aircraft was a step forward with many good ideas and features and the aircraft flew very well. But in X-Plane times move along quickly and what was once good can be average in a short space of time. But the basics were good and certainly with the external model, but the internal cockpit quickly showed its age.
So here is the "Evolution" of that aircraft in the "E-Jet 170 Evolution", yes the word is in there to represent that this is a complete move forward in from that original concept and SSG have also kept the best of the original design and have completely redesigned the weaker areas and incorporated also the best ideas and features of their Boeing 748i Series aircraft.
From the outside the E170LR Evo looks pretty much the same, and so it should as it was a very pretty aircraft in the first place.
But the external design has had quite a significant makeover, detail is multiplied by a huge degree. Certainly a few major items have been retained like the landing gear, but overall the differences between the two images below as they are now vastly different.... as a highlight look at the detail and rivet work around the front cargo door. Just look at the door hinge and the wing light assembly and even the text is now readable.
The cockpit has had an even bigger makeover, from the old...
.... to the Evo new
No trickery or Photoshop effects here, just the different versions in the same place and time. You can see how dull the displays are compared to the brightness of the new versions.
Certainly a huge advance over the earlier displays, and I really like the inner lighter to darker surrounds in the Artificial Horizon area and the new Vertical Profile feature. But there are two things that are to be noted. The text is in "bold" and not the ordinary "regular" and that makes the text look bloated and more blurry than it should, and all the displays don't have any cockpit reflections, which is standard-normal today with aircraft in this price range.
Otherwise you are looking at a complete redesign of the panels, textures and only a few small panel items are carried over.
Overhead panel looks better as well. Old version on the left and the new Evo version on the right, and in content nothing is different, but everything is new including the overhead map lights.
Centre pedestal looks the same, but again the refinements are discrete but highly effective, the Communication Panel shows the higher detail. One thing is very different on the pedestal though is the FMC, we will get to that in a moment.
Menus
The Evo's menu's have had a big makeover. In the original the single menu was covered by a grainy view of the rear cabin, which looked a little crappy. Now you have a twin option display and a third position with a blank screen.
First options page (1) covers the external items in: Doors, Pushback and GPU - Show/hide: Yoke, Seat, Rain and Stair - Field of View and select lbs or kg. (All doors and windows are available on Custom Key sliders as well if required.)
Second Options page (2) covers aircraft setup with: Aircraft payload with % percentages, ZFW (Zero Fuel Weight) & Payload weight, Payload settings and Fuel load and defuel. You can do the fuel either manually or use the FMC for loading.
The options now available on the Evo are great, and are far better than the small list on the Original version. All doors now open, including the front and rear service doors. Lower cargo doors are also now usable as well.
Cockpit windows can also be opened (below), but only on the menu and not by the usual handle grab and pull which feels odd.
Excellent GPU (Ground Power Unit) and an outstanding feature is the excellent stand/stairs, with the great idea of when you change the livery the logos on the stand also change... Brilliant!
Pushback truck is very well modeled, but is that stick pendulum action that is used on SSG's B748i which I am not crazy about, it is hard to use as you can only control it (forward/Aft) by the menu and you can't look in two places at once... you need key options to make it effective.
Both the Yoke and Captain's seat can be hidden, but with both out you have quite a hole in there, one click also hides both yokes.
Cabin
The cabin has been overhauled with a more modern dark/grey look with snazzy lighting compared to the more late nineties look (above left lower). It looks very nice but there are issues with the movement from the flightdeck rearwards. Open the door and use the X-Plane keys to head to your seat and there is gap between the two virtual sections, sometimes you get through but sometimes you don't... It gets weirder in finding your view out you find missing pieces of the aircraft and in this case the airbrake spoilers (above right lower) are missing? With a lot of the cabin blinds either closed or half open your view selection is also limited. Beacon shines away on the ceiling as well.
Flying the E-Jet 170 Evolution
Route: KATL (Atlanta) to KDCA (Washington National)
DAL375 is the perfect route for this aircraft, a hop to the upper eastern seaboard in a shuttle service from Atlanta to Washington.
The E-Jet 170LR Evo now comes with the functional Honeywell Primus Epic 1000 FMC that is housed in two Multifunction Control Display Units (MCDU) at the top of the pedestal. This version is provided by Javier Cortes under the FJCC banner.
The FMC faceplate pops-out for ease of input and use, and click with the F8” key in Windows and Linux with “fn” and “F8” keys simultaneously on a Mac to make the pop-up visible.
Javier Cortes makes great FMC's with a lot of functions and details, but the interface is not very elegant and highly procedural. Get an input wrong and there is no get out but to start all over again, or mess up all your load's of time and work already submitted to the system. And that makes them frustrating to use until you finally work out the correct way that Jarvier is thinking and has set out the route to get all the inputs in line correct to get the final result. It works well when you do understand it, but the system is totally unforgiving, which unlike Philipp Münzel's designs that if you make a mistake you then just correct it, then "Exec" (Execute) and move on with your programming.
But confusion reigns when you load in your SID (Standard Instrument Departure) and mostly over and over in that the "Exec" is actually the "Route" button, where as normally "Route" takes you to the flightplan to load in your waypoints. There is no "Exec" either? so any changes are hard to input and "route" with the input point remember then disappears? To make clear there are two "Route" functions in RTE and ROUTE?
Add in more confusion in the fact that "Route" changes to "Step" in the flightplan (FPL) mode and that then becomes the "Exec" button and as you go through the flightplan the with the STEP (after doing a "Exec" to insert the current flightplan) then the <CTR> position position disappears after the first click down?
Get to your Flightplan and you will be scratching your head in that the departure airport is noted as your arrival airport? (upper right). There is a "DIrect" function but no "DIR" button to activate it. When I did save the (hard won) completed route it didn't save the file?
There is a good "Quick Start" manual that covers a full route from Seattle (SEA) to Los Angeles (LAX) including checklists, but with a FMC this procedural you need a full manual on how it works not only in detail but with arrow diagrams to programme the FMC in the way that Javier is thinking. The FMC is good, but you work with it like a maze with many dead ends or bugs and you find the core by leaving post-it notes on the wall to get it right next time.
With enough time you can the full complete flightplan completed as below, and once it is figured out it is easier to use, but a more flexible way of inserting a flightplan is required at the core of the programming, so it is for the experts only. To help there is a video available in programming the FMC and I have included it below...
The map view zoom is on the pedestal... a nice touch. You can use the direct keyboard input by pressing the blank button below the FPL button and the words "KEYB" appears below to show you that you are in that mode.
The built-in FMC is compatible with AeroSoft's NavDataPro and Navigraph navigation databases.
Multi-Function Display (MFD)
There are two drop-down menus in the multi-function display with the MAP on the right and SYSTEMS on the left.
MAP covers covers your: Nav-Aid, Airports, WPTs, PROGRESS (details on the route), Vertical Profile (Lower MFD, Very Nice!), TCAS and Weather and Terrain is on the lower selections.
SYSTEMS covers the standard set of pages that cover the aircraft systems...
Areas covered include: Status, FltCtrl (Flight Controls), Hydr (hydraulics), Fuel, Elec (Electrical), and Anti-Ice.
Route locked in and the the aircraft ready it is time for departure. Start sounds are good with the Dreamfoil Sound plug-in installed, but not highly detailed and it is slightly too quiet in the cockpit. There is not that real sound detail in Air-con packs or with rear pumps starting to run, but it is good by most standards.
Forward lighting is good with three landing lights with two in the inner wings and one front on the front wheel strut. There is a separate taxi-light (front strut) Side lights (taxiway turn) and wing Inspection lights.
Pushback truck is called and controled via the upper mid-screen menu. Truck turns like it is on a stick pendulum of which I am not a fan, but it works. Harder to use are the small ticks on the menu screen to control it and your view is looking far away from the windows to find those small controls above and guessing where to stop your pushback point... a few keyboard controls would help.
Departure was via KATL RWY08R...
Taxi speed is easily controlled and you can place the aircraft perfectly on the centre line by using the kink in the glareshield.
Throttle up and if the settings are correct in the FMC you will have FLEX TO-1 automatically, vSpeed tags are also in the Flight Display. Like the Airbus displays you have speed parameters in red and yellow go or no go zones (alpha floor).
MAP Display and Vertical Profile is very good (shame about the BOLD text)... With the Yoke in place it is a little tight to all the displays through the ram design, but it looks very good.
The manipulators are a bit tight in their active areas, and so are hard to use effectively. The V/S (Vertical/Speed) wheel is the worst but also the most highly used for constant adjustments. You use it by two small arrows (find them if you can?) and usually with these sort of arrowed manipulators you hold them down to turn the wheel either up or down... not here, as they are to be used as a button press per + or - minus altitude change. So they flicker and you search, find them and get usually the arrow you don't want and you are trying to fly an aircraft while buzzing around the Autopilot panel in the area in just wanting to adjust your V/S angle. As with everything you get used to it and clicking one click at a time, but I found in heavy work periods they are seriously frustrating. A lot of the other half-moon manipulators are also too close together and hard to find. Another quirk is the "BANK" as it is two Arrows? and with no indication on the MFD you don't know how to activate the bank function, or if it is actually activated... I think it is on, I think.
On the same subject of manipulators, on the original version the engine start plastic covers were a pain to open and close. The idea has been change from a single click and start to separating the opening of the covers with a click and then a half-moon manipulator to start. It works, but just as the manipulator active area is so small you need a lot of patience to actually find it, and getting right down by the floor behind the pedestal will help you finally find that coveted opening hot spot...
Three PROG... Progress pages have a load of information, and the FMC is accessible in the air.
Route data and two page radio is very good. The E-Jet series was always a nice machine in the air, and the quality shows from all viewpoints. External sounds are again good but not over brilliant, but you don't get that distance droning that tires you out.
Lighting
The cockpit lighting is years away better than the original version, and very nice it is too. There is not a huge amount of adjustment because I don't think the real aircraft has a lot either. The downlighting of the main displays looks lovely, but the higher glareshield is more darker. The two overhead spot-lights are just a Storm/Dome set and are non-adjustable.
External lighting is good and standard fair. As noted you have inspection lights and wing lights and the logo tail lighting looks nice at night.
Arrival at Washington is via IRONS5 into RWY 01. Target altitude on the PFD (Primary Flight Display) is a great help in getting your correct altitude at the right distance from the airport correct. Great working VOR2 and ADF 1 & 2 pointers (selectors arrowed) in the lower PFD are excellent for navigation and lining up your final approach.
There is not a lot of wind-rush in the air, but great noise sounds when you drop the landing gear, so you get that I'm ready for landing feel.
There is a nice feel also from the controls to get the aircraft into a position for landing, overall the aircraft is very nice to fly manually, but who does that anymore with a modern regional airliner, automation in here is now in control.
But manual flying I am doing on this approach. The E-170LR will allow you with FULL flap go down into the middle-twenties with approach speed, but beware that get it just too slightly slower and it will stall on you very quickly, so it is best to stay in the low 130knts range which is safer and more controllable
The complex flaps and their animation is beautifully done, but my feather-weight landing didn't activate the wing spoilers that are automatically activated on landing.
The reversers are excellent in fine detail...
Regional flying is hard work with multiple sectors in one day, so it is off with one load and get ready for the next....
Liveries
You get a wide selection of very good liveries, this (above) is the "New" factory E170 livery which is very nice.
You also get mostly two sets of the same livery in a "Clean" version and a "Dirty" version, I have shown all the dirty versions here because of space.
Factory livery (old version) is also the default.
Liveries double include Air Canada, Air France, Alitalia (New), British Airways, American Eagle, Delta Connection, Eygptair, Agean Airlines (Clean only), Azul, Flybe and JAL.
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Summary
Three years can be a long time in X-Plane, and what was once an interesting and detailed aircraft became almost old-fashioned very quickly. This new "Evolution" version does far more than just update an old design to current standards. It is a complete back to the boards and a total redesign of the aircraft and that deep design work certainly shows here. Almost everything is new (you can see a few things moved over but they are just that... few) and so you can't really compare the two but it is nice to see the differences.
There is a huge amount of great features and ideas and I really love the total concept of it all, but there are also small niggly things that should not be on an aircraft of this price range, as this is total pro territory. Yes the aircraft is very professional but that extra 3% in the finish can make or break the aircraft. It just slips over the mark because most of these niggles are easily updated as they certainly will be by SSG, but they should not be there in the first place.
BOLD text looks horrible and no display reflections should not have got to the release stage. Pushback is hard to use and you need to take a deep breath and not look down through the gap if you are going from the cockpit to the cabin or vise-versa. Manipulator activation areas are too small and you can't find the manipulators and they are messy to use, with the V/S the hardest to use of all. Sounds are good, but now they have moved on, expect better in an upgrade. Overall here you are not flying the aircraft as smoothly as you can because of small factors.
The very deep and extensive FMC by Javier Cortes is complex by design and has no elegance in procedure if you make a mistake and sometimes completely confusing if a ) not done one before, or b ) in that some items are duplicated to do the same action and standard button or menu items like a simple (exec) or (direct) are hard to find or use, I understand that the Honeywell unit does not have these functions but there has to be more of an elegance of getting those important actions working correctly. Get a simple command wrong and you are up short street without a torch, and the only way out is to restart the whole thing and start again, and even if you do get it right, it takes way to long (unless you are a total master or the developer) in inputting again the whole plan and aircraft parameters within the usual 30min turnaround time, in most cases you would not put yourself all through that and simply fly something else. And that is a real shame as the aircraft is overall very good to excellent when it all programmed in correctly, it is just getting to that point. No doubt FMC's are hard to use and programme, but they also have a simplicity of the way they do their job.
My advice is to live with this aircraft to really understand the deepness of it. It does have a large learning curve and the FMC in it's current state would need an understanding of how FMC's are programmed and used. Once you use it more then the more it will come to you and the deeper levels of enjoyment the "Evo" can then be brought to the surface. Yes this is a huge and very nice update with a lot of investment by SSG of their E-170LR aircraft, and it has some really great clever features and it is certainly a worthy investment if you like great regional airliners.
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The Embraer E-Jet 170LR Evolution v1.07 by Supercritical Simulation Group is NOW available! from the X-Plane.Org Store here :
Embraer E-Jet170LR Evolution
Your Price: $49.95
Note: if you are already a owner of SSG's E-170LR or the E190 you get upgrade to the "Evolution" version with a US$10 discount! to the price of US$39.95, so Please email
[email protected] to get your discount code and include you original purchase order number.
Features:
Advanced FMC and Navigation system
Custom-built FMC (done by FJCC) designed for the SSG Evolution Series
SIDs, STARs, transitions, approaches, flare and rollout modes.
FMC is compatible with AeroSoft's NavDataPro and Navigraph navigation databases.
Manufacturer's performance data embedded as tables in the fully functional FMC.
Option to use either a 2D pop-up (resizable) FMC or one within the 3D cockpit.
Custom radio communication audio consoles optimized for on-line virtual ATC operations.
FMC performance information based on real aircraft data, including calculated V-speeds.
FMC includes capability for autotuning navaid frequencies.
Vertical Situation Display (VSD) on the MFD.
Terrain display mode on the MFD, which is a part of the Enhanced Ground Proximity Warning System (EGPWS) on the real aircraft.
High-Res 3D modeling complete with detailed animations and textures.
Realistic displays (PFD, MFD with system synoptics, and EICAS)
External lights and strobes operating realistically.
Display management similar to that in the real aircraft.
Autobrakes with anti-skid system that works in all conditions and includes a realistic rejected takeoff mode.
Realistic wing flex and other animations.
Window rain effects and animated wipers.
Option menu incorporated into the cockpit 3D.
Ground vehicles include a tow truck, GPU and airstairs.
Over 10 detailed liveries comes with the plane
Custom systems and Flight Model
Aircraft will meet most of the real aircraft's performance data for consumption, AOA, speeds, flight dynamics, etc. in close consultation with real world E-Jet pilots.
Realistic 3D cockpit with high resolution.
Many systems are implemented with realistic logic, such as electrical, hydraulic, pneumatic, engine fire extinguishing, fuel, wing and engine anti-ice (including automatic mode), communications, and TCAS.
Comprehensive autopilot functioning in modes similar to those of the real aircraft
First Officer's MFD display is independent from the Captain's, and MFD has a pop-up option.
EICAS messages based on the real aircraft's with lists and scrolling
DreamEngine Sound System
3D sounds with DreamEngine plugin.
Requirements
X-Plane 10.45 + (any edition) running in 64bit mode
Windows, Mac or Linux - 64bit Operating System
1Gb VRAM Minimum. 2Gb+ VRAM Recommended
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Installation and documents:
Download for the Embraer E-Jet 170LR Evolution is 606.30mg and the unzipped file is deposited in the "Heavy Metal" X-Plane folder at 952.80mg.
There is a "Quick Start Guide" manual (44 Pages) and comes with included checklist Sheets .
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Review by Stephen Dutton
22nd July 2016
Copyright©2016: X-PlaneReviews
Review System Specifications:
Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - GeForce GTX 980/SSE2 - Samsung Evo 512gb SSD
Software: - Windows 10 - X-Plane 10 Global ver 10.45
Addons: Saitek x52 Pro system Joystick and Throttle : Sound - Bose Soundlink Mini
Scenery or Aircraft
- KATL - KATL - Atlanta International by Nimbus (X-Plane.OrgStore) - US$23.95
- KDCA - Ronald Reagan - Washington National by Tropicalsim - No idea if this scenery is still available? And I still call it "National!"