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Stephen

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About Stephen

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    Stephen
  • Birthday 11/08/1956

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    Gold Coast, Queensland, Australia
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  1. I tested mine and the S.N. so you either not connected to the internet or the S.N. is wrong, go to their site to check and help desk? The aircraft is fine, a brilliant and my absolute favorite GA, BTW where did you buy it from?
  2. Librain is still under development, and has it's quirks, even the best developers find things they can't control (see Saab 340), worse for VR... the next update should fix a lot of the issues, when it happens.
  3. I really don't think that will happen. The X-Craft's aircraft use a hybrid Custom TEKTON FMS system, that is really hard to duplicate in the plugin application, it would be nice of course, but the setup is just too difficult to convert.
  4. Aircraft Review : Cherokee PA140C Modern by vFlyteAir When FlyteAir did an extremely heavy update to their Cherokee PA140C back in early March 2019, there was a some considerable discussion on the forums of a glass version or the Aspen E1000 Evolution avionics system for the Piper PA140C. VflyteAir at the time noted that they were indeed working on a glass version of the aircraft and this noted "Modern" release is that dual analog and glass EFD version. But the story has become a little confusing? The "Original" PA140C had the choice of two types of instrument panels with the very basic VFR avionics panel, or the IFR full avionics suite both supplied in analog form, the aircraft was also a free update. With this "Modern" release the analog basic VFR has been dropped with the choice now of only the Glass and IFR panel, plus this is also a paid upgrade of 50% off for previous purchasers of the original aircraft. The full review of the "Original" version is here: Aircraft Update : Cherokee PA140C Original v3 by vFlyteAir The review is mostly 90% of the same aircraft in details and design, so that review is still valid to the changes that will be noted here, so to read through that review would be a good idea before reading through this version, however (it is confusing) as the Original aircraft is now unavailable to purchase, which is a bit of a strange situation if you still wanted the VFR capabilities of that aircraft, and many of the original authentic panel changes here would also favour using the older machine, I hope both versions can be restored. In this review we will note the differences as well as the changes that have been instigated between the two versions. Cherokee PA140C Modern by vFlyteAir Externally the aircraft is exactly the same as it's predecessor, extreme hi-quality design and detailing, we noted that for VFlyteAir their original Cherokee 140C was a breakthrough aircraft and into that ultra quality design category, for that nothing has changed, this is an extremely well done machine. External choices are still the same with static elements of chocks, engine inlet and pitot covers and the choice of having the wheels exposed or covered, as the 150 horsepower (112 kW) Lycoming O-320-E2A engine (noted as 140) is not exactly the most powerful puller, so the wheel covers shown will give you a little drag. Fully animated pilot and optional female co-pilot replacing the original male are also visible, the choice to have the female visible in the cockpit is an option as well. Looking inside the Modern 140C and the new glass panel installation is now evident... ... and at first glance it is a clash between the vintage with the modern, the PA-28 Cherokee is an aircraft from the early sixties, the blank flat metal instrument panel and almost stick like yokes show the aircraft's build period, but the addition of the Aspen glass system changes the perception. First let us clarify the differences between the instrument panels, you can switch via the selections on the instrument panel on each side of the avionics stack, you can also switch them over in the menu as well. First change is that the analog panel has now gone back again to the old, old beige colour, were as the original VFR and IFR versions were both in dark colours. Gone also is the early seventies molded facia as it is now back to the flat plain metal. Biggest changes besides the obvious insert of the Aspen EFD are around the avionic stacks, I will show both below from the older VFR (left) and the IFR (right)... ... to the new glass (left below) and new IFR (right below). In the changes a lot of the original authentic radio sets have been tossed out and replaced mostly with default avionics. The loss of the VFR version means we lose both that lovely PS Engineering PAR200A radio with bluetooth, and below was an authentic TKM MX300 Com panel, although dated the RC RT-359A 300 XPDR Aircraft Transponder that was lovely to use is gone as well. In the Modern version you have the usual standard KMA 24 com panel, PS Engineering PAR200A radio with bluetooth, Garmin GNS 430 (the RealityXP GTN650 or G430 plugins (purchased separately) can also be inserted here). COM2/NAV2 radio is now a Narco Mk12D, but still original. The rest of the stack is the usual standard Garmin GTX 327 transponder, Fifty-Five S-TEC (noted as V-TEC) autopilot, ADF V-King (sic) KR 87 and bottom a V-King KN 62 DME unit. So you lose also on the IFR the Avidyne AXP 340 transponder which had six different functions and also the highly featured Bendix/King KAP 140 autopilot. The glass version has the less attractive but more functional PS Engineering PAR7000B radio with bluetooth, Garmin GNS 430, standard KX 165 COM2/NAV2 radio, same GTX 327 transponder, same Fifty-Five S-TEC and the same KR 87 ADF and KN 62 DME units. Instruments Like a magician with the ball under a cup trick, the instruments on the original (below left) have been moved around the panel to fit in the Aspen unit... On the right side the clock has been moved to be under the Gyro Suction dial, then below has been added in the Voltmeter. The Datcon Hobbs meter has also been replaced by the ADF pointer. The RPM gauge and the six engine gauges in a block cover left and right fuel tanks, amperage, oil pressure, temperature and fuel pressure are per PA-28 standard. Left pilot side panel... first the VFR, Standard-Six instruments are a more modern standard layout, with Airspeed Indicator, Attitude Indicator or Artificial Horizon, Altimeter, Turn Coordinator, Heading Dial (with course) and Vertical Speed Indicator are all correct and present, VOR OBS (Nav2) dial completes the setup. A flap position indicator is far left and the trim indicator is top right, the instrument and avionic brightness knobs are new on the top as well. The glass version has analog instruments in backup mode, with the Airspeed and Altimeter on the left, and the Artificial Horizon and same VOR OBS on the right of the Aspen display. As with all the 140C's the circuit breakers are all active and the power and external lighting switches are on the lower shelf. Aspen E1000 Evolution Flight Display But what we all came to this aircraft for is the electronic glass primary flight display, this is the Aspen E1000 Evolution by Mario Donick. The unit pops-out as well, and can be moved but only in a 3d context and not in a window scale or movement, so it sorts of bends around you on an axis. So you will need to get the best field of view degree to get the right access. But good and highly detailed the glass instrument is. I am a really big fan of the Apsen E1000 unit EFD, but this Donick version is the most detailed yet. So what is so special about the Aspen EFD1000? It is a very compact but highly functional pro display that is split into three sections with at the very top section is your speed and height in the PFD (Primary Flight Display) and Artificial Horizon with a built in pitch and rate of turn indicator that also comes with both airspeed and altitude tapes (switchable on/off.) In the middle section is your TAS/GS speeds, OAI (Outside Air Pressure), Wind direction/speed and Baro. In the lower section is the Navigation Display with 360°/ARC heading, and we are not finished there either as there is a Map function as well.. Left tuning dial (knob) is for CRS (Course) and IAS (Speed). Right tuning dial (knob) is for HDG Heading, Target Altitude, Baro Pressure adjustment Blue is set and Magenta is for adjusting, the selection is changed by pressing the in centre of the tuning knobs. Minimums (height) can be set also via the right knob and is displayed in the upper section, but like the Baro you have to select it from the side menu that has two 1/2 pages of selections. 1: Page Select, MIN, 360 and Baro. 2: has NXRD (Weather), TFCU (Traffic) and again Baro MENU (Preferences): There is a Menu button to access the menu selections, these include... TPS (Tapes) on/off, VSPEEDS on/off, Baro (in or mB), AUTOCRS (Auto-Course) DECLTR LVL (De-clutter Level). + RNG - (Range) : for the map display - When adjusting the range it is shown by green bars on the far lower left. The centre three selection buttons select (right to left) Single-line Pointer (VOR1, VOR2, GPS1) – CDI source (BLANK, VLOC1, GPS1) – Double-line Pointer (VOR1, VOR2, GPS1). Data displayed is excellent, with all frequencies, distances and waypoint ICAO. The EFD 1000 is excellent clear and thankfully bright, but it comes two oddities, one is the EFD brightness is adjusted by the RADIO brightness knob instead of the PANEL knob, and two the Baro selection only works when the panel is popped out? Flying the Piper Modern vFlyteAir's Piper 140C is one of the very best general aviation simulations you can get in X-Plane11, bar none. The feel, feedback and the sheer dynamics of the aircraft are about as good as you will ever get... ... in an aircraft and right down to its totally authentic real sounds are taken from a real PA-28 donor aircraft N3466K based at Bulverde Airpark, (1T8) San Antonio Texas with a build serial number of 28-209040. The donor aircraft is of course an analog machine, but the performance and dynamics are all the 66K. So what makes the perfect simulation. It is really in the fine details, the way the aircraft handles, the way you can realistically trim the aircraft, the way you interact with the controls, and for instance here is the different power settings and feedback you get from the adjustments of not only the engine's mixture (Rich to Lean) but the effects of those adjustments in power but for the throttle input as well, adjust the mixture and you have to then adjust the throttle to compensate for more or less power, you really have to fly very realistically in this 140C. This aircraft just wants to make you trim it, and that is just for the sheer realism of it all.... pitch adjustments on the panel are reflected on the roof, and the chrome the handle is your adjustment tool, but obviously it is too hard to turn that and fly the aircraft correctly. So trim key input are required. Ditto the rudder trim, which is hidden under the centre of the panel, not too bad to adjust, but very hard to see the washer sized adjustment indicator, but beautifully done it all is. Avitab is available and charts as well if you have a Navigraph account and again in 3d movement. Another feature is using the CWS on the Fifty-Five autopilot... called "Control Wheel Steering" and again a key input is required, it will disconnect the autopilot to allow you to adjust the heading and height, then just reset S-Tec to continue. Disconnecting the AP cannot be done on the unit, the only way to disconnect the servos are with the red button on the left hand yoke handle... ... and in some ways the S-Tec is a slight backward step from the use of the KAP 140, you can't for example disconnect the HDG or ALT (instead use the CWS), that was much easier on the KAP 140 because of its more versatile and accessible setup, the aircraft comes with the S-Tec Laminar manual to however get the best out of the new autopilot. Apsen EFD is however brilliant, with some very good built in features and details, two highlights are the excellent Vertical Speed strips, that display only in use, in either climbing or descending (shown below left), or the vSpeeds on the speed tape. It does wonder in the now restricted setup on the 3d pop-up ckecklist menu, as all the other vFlyteAir aircraft have excellent Weight & Balance sheets, and with the new EFD the 140C just begs for the same with the adjusted vSpeeds shown. EFD is highly intuitive for use, it easily becomes second nature to use all of its excellent tools in flight, and because I think it tries to find the balance between what you need and the excess of too many options like with the G1000 installations, and that smaller sometimes is better as everything is grouped and central focused unlike the analog and G1000 layouts as just one look gives you all the information you need. Flying is so natural, you are really in tune with the machine, with the excellent dynamics and now the EFD it is a great experience. Arrival at KHAF's runway 12, it was a slight bank into the line up with the centreline, working the throttle to maintain height... ... you have to be very aware of your landing speed, officially they note the landing speed around 65 knts and full flap and yes the 140C feels very comfortable there at that speed, stall is around 47 knts... ... but I found the stall higher at around 53 knts, but to land at 65 knts feels very fast, and if you don't get the flare right the PA-28 will easily bounce, and even at 60 knts you were losing height and moving too fast, they do note to however to land directly into the wind, which may help with the drag and the speed. Okay so I had another go, this time I got the speed down to 50 knts on final and as low as 47 knts on touchdown, but it felt far better and I didn't bounce, but that number is awfully close to the stall speed. Did I mention practise, then if not then you will need to refine the skills in the landings to get it perfect which is quite achievable with this aircraft. The 140C is simply awesome to fly, and the feedback in every area delivered is simply superb. Overall that EFD installation is a major plus. Liveries With this Modern version ALL the ten liveries except for the blank and vFlyteAir branded livery are new... the donor N3466K livery has been retired ____________________________________________ Summary The "Modern" Piper Cherokee 140C replaces the earlier "Original" version with the excellent Mario Donick Aspen E1000 Evolution EFD avionics suite, and an outstanding glass instrument it is, with deep features including vSpeeds and Vertical speeds, and all the required menus and flying tools are included. The transition from the Modern from the Original version you do however lose a bit of the "well original" layouts. The VFR version is gone, and the IFR version has also been changed to a flat panel facia and away from the lovely molded version and changed most of those lovely authentic custom avionics to more the default Laminar default versions, personally both versions can easily live side by side for your ultimate four layout choice, so why discard it? I am quite sure many who have already the Original version will quite if happily if vehemently will hang on to it, for the upgrade to this EFD version you will also have to pay 50% more in the swap. In dynamics this amazing Piper PA-28 is one of the very best simulations in X-Plane, if one of the best general aviation aircraft in the simulator, a yoke and throttle system (use the second throttle lever as the mixture lever) to get extreme engine feedback, FMOD sounds are total realism from a donor aircraft, detail and modeling is excellent, but the menu layout is now feeling quite restricted and missing a lot that could elevate the aircraft more, mainly the missing weight & balance sheet and better control of passengers and weights, the pilot still intrudes visually. Yes the vFlyteAir Cherokee 140C is certainly the best flying experience you can get, the added Aspen EFD just adds in far more now into the mix, and the aircraft certainly is well placed in that ultra general aviation category. This a huge favorite aircraft for me and now fitted with my favorite avionic suite I get both experiences in the one aircraft.... hugely recommended but I will keep the original for that odd day VFR flying as well. _____________________________________________________________________________________  The Piper Cherokee PA140C Modern by VFlyteAir is NOW available! from the X-Plane.Org Store here : vFlyteAir Cherokee 140 Modern Priced at US$27.95 If you already own the Original Cherokee PA140 then you can update to this Modern X-Plane11 version for 50% of the cost price, just go to your X-Plane.OrgStore account for the voucher Requirements: X-Plane 11 (XP 11.30+) Windows, Mac or Linux 4GB VRAM Minimum. 8GB+ VRAM Recommended Release and Review Version 1.0 (August 15th 2019) Download Size: 486MB Features - X-Plane 11 Optimized - Animated rain and ice effects courtesy of the librain plugin - Both panel options include audio panel, Garmin GPS, COM2/NAV2 radio, transponder, “VTEC 55” autopilot, DME and ADF - Pop-out kneeboard has Options and re-fueling functionality - Integrated support for RealityXP(tm) GTN650 or G430 plugins (purchased separately) - Integrated support for the AviTab plugin (download from X-Plane.org) - Aspen glass panel option has a pop-out Aspen E1000 for easier viewing in VR - Full support for VR flight - FMOD sounds - Ultra-res PBR textures - 12 liveries included - Fully animated 3D model - 3D volumetric prop effects - Animated copilot and pilot figures - Supports XChecklist - VR optimized Included with the Model: - Fully illustrated User Manual - librain plugin is included - no need to download - 12 liveries including a blank white - STEC 55 Autopilot Manual by Laminar Research Installation and documents: Download for the Piper Cherokee PA140C Modern is 486 mb and the unzipped file is deposited in the aircraft "General Aviation" X-Plane folder at 1.31 Gb. Documentation: Excellent manual including performance and detailed tutorial, S-Tec Laminar manual also included S-TEC Autopilot Manual.pdf vflyteair_cherokee140_modern_manual_v1.0.pdf vFlyteAir_LimitedUseSoftwareAgreement.pdf ______________________________________________________________________ Aircraft review by Stephen Dutton  20th August 2019 Copyright©2019 : X-Plane Reviews  (Disclaimer. All images and text in this preview are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) Review System Specifications:  Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 1Tb SSD Software: - Windows 10 - X-Plane 11.35 (v11.30 is required for this aircraft) Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Plugins: Environment Engine by xEnviro US$69.90 : Avitab pdf viewer - Free : Navigraph - Subscription Scenery or Aircraft - KHAF - Half Moon Bay by Rising Dawn Studios (X-Plane.OrgStore) - US$19.00 
  5. News! - More Images : Fokker 50 by Carenado Ohhhh, it is starting to get now very exciting now as Carenado has put out more images on Carenado's facebook page of their forthcoming Fokker 50 to X-Plane11, and the aircraft is now labeled as "COMING VERY SOON!!" aggghh I can't wait... The original set of released images are also shown below... Still feature details have yet been released, but the FSX/P3D version does have Flight1 GTN 750* integration so I would expect that, price on the FSX/P3D version is US$44.95 and that feels about right for X-Plane. The F50 was the refinement of and the successor to the highly successful Fokker F27 Friendship and 213 aircraft were manufactured between 1985 and 1997.... the aircraft is still in service with a few airlines around the world, and also soon in X-Plane11. Images are courtesy of Carenado Announcement via Carenado's Facebook page ________________________________________ News by Stephen Dutto 19th August 2019 Copyright©2019: X-Plane Reviews
  6. I never use the Saitek Tools with my X56 Rhino, why would you anyway as X-Plane provides all the control and key settings you could need, it sounds like the external settings is confusing the simulators settings... my bird works perfectly well... my guess the tools are for FSX/P3D and not for X-Plane in features.
  7. It is actully a floor panel, that looks like a small storage bin, but there is no warning around it, but it could be weak.
  8. Aircraft Review : Flight Design CTLS Project by VSkyLabs This is the next new project released by VSkyLabs and it is a high-wing, tricycle, two seat light sport/ultralight aircraft and part of the Flight Design CT series family of Germany. But to note first the VSkylab philosophy is that you purchase an ongoing project, so any aircraft you purchase is not fully completed and 100%, that is the deal you sign up for to get access to the aircraft, all updates to the aircraft are free but changes can come infrequently if sometimes slowly. Basically small ultralights or light sport aircraft are aviation's version of Buzz lightyear's set of wings on your back, the fuselage is there just to carry the wings and put an engine in front of you and in the case of the CTLS that is a Rotax 912ULS (Carburated, 100 rated BHP @ 5800 RPM) engine with a Propeller gear reduction of 2.43:1, the rest is a pure plastic body. At first glance the tiddler CTLS feel like one of those packaged toys that you get where you click in the wings, click in the elevator, click on the three wheels and finally put the propeller on the nose to create an aircraft, only in full size. The design is very, very simple with an plastic or composite molded fuselage with the wings and appendages fastened together.... or a pure ultralight design. The look and feel is a bit like a large fish, bulging nose, wide centre to a flappy tail. VSkyLabs detail is very good as their modeling usually is. Plastic composites always come across as plain in simulators, and there are shades of that aspect here, but the modeling's tight lines and curves does eliminate a good part of those areas and making it interesting. Appendages and aerodynamic surfaces are thick, even clunky but perfectly designed here. Tri-cycle gear is all aerodynamic covers and not much in assemblies, but again they are well done. Glass is very realistic and nicely reflective, the doors can't be opened in flight like a lot of these light designs, but the huge panorama windows compensate for that, and again they have been well created. The fixed pitch Neuform CR3-65-47-101.6, 3 blade, composite propeller has also been really well rendered. Open the quite thick side door and there is the well designed instrument console and to the right the highlight of the aircraft with two very modern design sport seats. Both seats are insanely well created in detail, with the hard shell with the rubber body hugging insert is excellent work, the full detail can be observed by just admiring the sheer detail of the six point harness and straps. Note the nice rubber seals around the doors for quality work. Rear shelves have areas for bits and pieces with a rubber string restrainers, both wells are well done here but don't expect to get any sized bag in here. Looking forward the CTLS comes with two instrument panel configurations. One is the standard, basic analog CT VFR + night pack panel (Left) and the other the enhanced panel, which is including the addition of a notebook-based glass PFD (Primary Flight Display) along with a Dynon style AP74 and HS34 avionics package (right). In the review I will use the avionics package version. The only difference instrument wise is that the top two instruments in the Airspeed and Altimeter are replaced with an electronic version, lower two instruments are the Artificial Horizon and the Vertical Speed instruments are both represented in either configuration. The overall panel design is very nice, as for the raised chrome nuts that hold the metal panels with the instruments in place is all expertly done with skill, realism 101. The glass arrangement is simple but highly effective for an aircraft of this class, and it feels right up to date. Centre panel has the default Laminar Research GNS 530 but enclosed in a custom housing, pop-out is standard GNS 530. Lower is the GTX-327 transponder. Right panel is top a large RPM dial and alternator warning light, lower are four engine dials that cover CHT (Cylinder Head Temperature), Voltmeter, Oil Temperature and Oil Pressure and right is a Quartz Hobbs meter. Lower are fifteen circuit breakers, and all are active (to note when starting from cold all breakers are out or off, so you have to click in to use). We will look at the Dynon AP74 and HS34 panels in flight. Centre forward console has the lighting and avionics switchgear top (6 Switches). PS Engineering PM3000 4-Place headset Intercom. Below is the ELT panel. The red lever to the left is the fuel valve (cutoff) that covers the start-key when in the lower position. Main Battery and Generator switches are set right, and we will look at the flaps in a moment. Centre console has left the stabilator (stabiliser) trim wheel, then the choke lever... right are the throttle lever and the brake lever, rear is the brake stop switch. Rear console between the seats are both the Rudder and Aileron trim wheels, and the BRS Ballistic Chute handle. Flap selections are interesting, there are five selections with Zero as the main position... dropping flaps are positions 15º, 30º (not shown) and full flap set at 40º... .... the interesting one is a setting in the negative at - 6º or the flap is set upwards, we shall see how this works in flight. There is the feature of a Avitab screen, stuck on the right side window and it is free and available here: AviTab: VR-compatible tablet and a Navigraph account is also required for active charts. This is a nice installation that can be hidden via pressing the suction cup, a lot of these 3d tablets are too large and hard to see around while flying, and if real you would bang your bonce on it if you moved your head around, but this one is about perfect in size and functionality. Window blinds are nice, and the left hand one has the checklist applied on the surface, very nice. The frame mounted compass is nice as well If you are aware then you will be wondering in "Where are the fuel gauges?" There are two left and right, both visual and are both set up in the wing roots, top up the tanks to see the volume of 17 US Gal (65 litres) in each wing. Note the "Carbon Monoxide Detector", but personally what could you do if it went into "Danger", jump out? The whole internal cabin comes in this motley composite texture, it looks good... but you feel it is more like your kitchen bench top than a quality internal aircraft design. As with most of these tiddler aircraft the instrumentation and controls are fairly basic in use and layout, but you get a great balance here. Flying the CTLS Is the CTLS difficult to start? no not really. Lots of circuit breakers to click in, main power BAT (another breaker really) Choke to "On", Throttle to 10% and that big red fuel cutoff lever to up... which exposes the start key and to note the avionics have to be switched off to save power. Then a twist of the key a few times and the Rotex purrs into life. One thing you expect is what you don't get is... movement? These Rotexs shake violently, so you need that visual feel, so I grabbed and installed "Headshake" by SimCoders to add in the shake effect, again I wanted more shake even when set with the plugin's full 100% settings, but some movement was better than nothing and gave you at least some vibration. But before you bombard me with emails on instead in using XPRealistic Pro, I will note I won't use the FlyWithLua plugin as it creates too many conflicts with my system. Another note is that the Experimental Flight Model checkbox on the X-Plane/General menu page has to be selected for this aircraft, a restart is required. Put the Choke in after about 30sec, but keep the revs up until the aircraft's vitals are showing normal, then turn on and set up the avionics. But before you can leave you have to arm the BRS emergency ballistic chute system by removing the pin, it is stored in the left lower pocket. Two things to note, you can adjust your horizon pitch target in the Artificial Horizion and set one and it sets in the glass version as well, secondly is that to set the Baro you can to switch over to the analog version to adjust to inHG or use the "Value" knob on the on the glass version via the right side Dynon HS34 panel for hPa. When warmed up and the throttle at idle you are ready to go, brake safety off and off goes the park brake, the braking has three settings, park and off, but also the standard X-Plane 50% braking action. Sounds are FMOD, and very good, but not highly dynamic in rotation and direction but more than enough for this type of aircraft. Tuning the stabiliser trim needed careful setting to be exact, if not the whale stabiliser will flutter badly, line it up correctly and it will calm it down. Taxiing is very nice with just a slight throttle to get you moving, yes the aircraft needs fine control to taxi, but it is a very short small aircraft and all of these types require that control, ditto going too fast, and if you do there is the feeling you will lose control and flip the aircraft. Power up but gradually and even just over 4000 revs is enough however VSkyLabs say 4800 rpm, but that feels too much for me, max I would do would be 4500 rpm... and almost straight away the nose wheel wants to lift, so for the first few hundred yards you need to keep the stick pressure forward... ... VSkyLabs note you can takeoff with the flaps set at 15º for a short almost handglider of a cliff-face lift off, but even the 0º setting will have you off the ground in a very short time at around 60 knts (official 54 knts) so you don't need to do that. Climb-out is around 500ft per minute and official max climb is 960 ft/min. Finding the right power position is critical, as too much power will rise the aircraft more and making it harder to trim. Trimming is tricky, even hard to get right because if you use keys (like I do) to trim, you have to hold them down to move the trim wheels, just clicking will not change the trim. So holding hard can make you go too far past your trim position, or the other way in in being too low... you work it out, but finding that sweet spot is kinda hard but doable. Once sorted you do have the option of using the flaps now in the -6º position to balance the aircraft better and gain more speed, again it is best to sort this out and manually trim it out before using the autopilot. But the aircraft never seems happy, with constant slight climbs and drops and sometimes as much as 300fpm either way no matter how much you try to flatten out the curve via the stick or manual trim, the CTLS is nice to fly and even very realistic, but not over time and distance a smooth experience. The Dynon Avionics autopilot system is very basic, but quite innovative for an aircraft of this category. The AP74 panel has the main engage selector, HDG (Heading), TRK (Track), NAV (Navigation GPS) and (hold) ALT (Altitude), the value knob does not work but is noted as Multi-Purpose) Left of the glass display is the Dynon HS34 panel that knobs adjusts top Value (Baro), Heading (middle) and Course (Lower) all push to sync. Other selections include NAV-SRC (NAV or GPS), BRG-SRC (just resets pointer). Like with the manual trim the aircraft's Dynon AP struggles also to keep the climbs and drops under control even in 5 knt wind conditions. It is a good little system that will take all on all the flying work from you, and with a 850 nautical mile range a requirement, top speed is 230 km/h (143 mph; 124 knts) but you cruise around 112 knts. Big huge side windows give you a helicopter panorama view... ... and the particle effects are effective on the tinny exhaust. There are no liveries except for the default N5623X VR (Virtual Reality) is a big feature here with designated zones for interaction and is fully operational with the use of mouse manipulators or VR touch controllers. Any manoeuvring for the CTLS has to be under 100 knts, and aerobatics are for the insane... The AP won't let you descend even if you disconnect the ALT button, so the only way to lose height is to disconnect the AP completely and then manually adjust the trim. You can come down quite quickly if you want to but be aware of that nose pitch... ... you also can turn on a dime, so short approaches are easy to do, but running off the little speed you use anyway can be quite hard. The problem is if you lift the nose to slow the aircraft it will then easily gain height, working the throttle helps, but even that action is not always totally effective, dropping the flaps is... but you still have to be well under 80 knts (15º) to do so, so be aware to get your speed down ready for an approach, 35º is 63 knts. You will need to have a few practise landings to find that perfect zone of speed and lift, too fast and you pitch the nose too far down, too slow and of course you lose height, so you tend to favour the former and safety. But the tiddler is very responsive to inputs, even to a point a bit nervous... .... so flying skills are everything here. Final approach is 55 knts and down to 48 knts in flare, and 42 knts is stall, you can land in -6º flap but add on a few more (2-3) knts to the approach speeds. Once those wheels contact then active steering control is everything to keep the CTLS straight until the speed rubs off, if not you will end upside down in the grass. So your first circuit in the CTLS will be a bit of a shocker, but after a few takeoffs and landings you will find your groove and understand the aircraft's limitations. Avitab is very handy (with a Navigraph account) to find your way around airports, then time to put the tiddly machine home to bed, but remember, that before shutting the engine down to switch off the avionics! The BRS emergency ballistic chute system works very well, you get thrown around a lot at first, but then gradually descend to the terra firma. Lighting Instrument lighting is basic, but adjustable. In fact it is quite good with the limitations. Glass and analog are nice to use and there is one overhead light that is not really very bright, but illuminates the glareshield nicely.... External is average with non-refined lighting (landing light is very blobby) and this light can then only be switched on and off via the panel switch and not by a key input, which I have set on me throttle system. Summary You sort of know what sort of aircraft project that comes with a VSkyLabs release. They are well if even extremely well done models with a lot of clever ideas. What you don't have are detailed menus and lots of active features, but this CTLS from Flight Design has more features than most with both glass and analog instrument panels and with the glass version there comes also a very nice if basic Dynon AP74 and HS34 autopilot system. They are clever and extremely dynamic flying aircraft, but I found the CTLS a bit nervous with the trimming and the up and down constant adjustment while in the air, and in both manual and auto trimming selections. It is certainly an aircraft to fine-tune into to get out the maximum rewards that it can deliver, but to note the aircraft is built to Sport/Ultralight rules and is just a step away from being just an upmarket handglider. You do also get great responsive service from VSkyLabs as part of the project, but remember the purchase deal just that, access to a project and not a fully designed and completed aircraft, but to me with only a few refinements needed the CTLS overall feels pretty well completed here. So overall this is another great little VSkyLab project, clever, different and challenging... it is all that and more. The VSKYLABS Flight Design CTLS Project is now available! from the X-Plane.Org Store here : VSKYLABS Flight Design CTLS Project Price is US$27.50 Project Highlights: VSKYLABS 'Test-Pilot' Project: designed for use with X-Plane 11.30+ cutting edge Experimental flight model environment, featuring a superb flight dynamics with authentic performance and flight handling characteristics. Built for VR: development was tailored specifically for VR, and optimized for 2D usage. Engineered and designed as a default X-Plane aircraft (Like all VSKYLABS projects). The VSKYLABS projects are practically show-casing X-Plane, as they are stretching X-Plane default features, systems and flight model to its limits without any dependencies on complementary plugins or software...delivering a very robust simulation model, having maximum compatibility with the ever evolving X-Plane flight simulator. Perfect fit for beginner and expert pilots: The VSL CTLS is featuring the standard, basic CT VFR + night pack panel. The simple and clear analog gauges layout is perfect for beginner pilots. It is also featuring an enhanced panel, which is including the addition of a notebook-based glass PFD along with a Dynon style AP74 and HS34 (these are incorporated with simplified, yet functional features). Built-in Avitab Plugin Compatibility (AviTab plugin is not included). STMA Autoupdater plugin is included - all updates are being pushed smoothly without the need to re-download the entire base package (base package will be updated every once in a while to minimize the gap). Highly responsive VSKYLABS support forums: Professional discussions which results in incorporating users feedback into the on-going scheduled development plan. Real-pilots inputs (as well as sim-pilots feedback) are always welcome, and in practice sets the the VSKYLABS projects within solid, professional margins over time. The project is under constant maintenance and development - updates are free. Requirements: X-Plane 11.30+ Windows, Mac or Linux 2Gb VRAM Minimum - 4Gb+ VRAM Recommended - 8Gb+ VRAM for VR Current and Review version: 1.0 (Aug 8th 2019) Installation and documents: Download for the Flight Design CTLS Project is 189.20 Mb and the unzipped file is deposited in the aircraft "General Aviation" X-Plane folder at 265.30 mb. Download of the"Headshake" by SimCoders effect plugin is highly recommended with this aircraft, Navigraph account also recommended Documentation: Manual included VSKYLABS Flight Design CTLS POH vSkyLabs Aerospace Simulations also has a full extensive website on all projects for updates and information including aircraft manuals available here: www vSkyLabs.com All VskyLabs projects are also available for purchase from the source developer here: VSKYLABS ______________________________________________________________________ Aircraft Review by Stephen Dutton 15th August 2019 Copyright©2019: X-PlaneReviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) Review System Specifications:  Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 512gb SSD Software: - Windows 10 - X-Plane 11.31 (v11.30 is required for this aircraft) Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Plugins: Environment Engine by xEnviro v1.07 US$69.90 : Headshake by SimCoders - Free : Navigraph Charts - Subscription Scenery or Aircraft KHAF - Half Moon Bay by Rising Dawn Studios (X-Plane.OrgStore) - US$19.00
  9. Scenery Review : LPPR - Porto Airport Portugal by Area77 Simulations For some reason western Spain has not been on my route radar, eastern and even southern Spain yes, but not the Atlantic side unless I was flying over and out to South America or Miami, Florida, why that is I don't know but I rarely crossed Spain as a country. But I love exploring somewhere new. Porto is known in English traditionally as Oporto, is the second-largest city in Portugal after Lisbon and one of Iberian Peninsula's major urban areas. The city is famous for Port wine and the football team FC Porto. It has a population of 287,591 and the metropolitan area of Porto, which extends beyond the administrative limits of the city and has a population of 2.3 million (2011) in an area of 2,395 km2 (925 sq mi), making it the second-largest urban area in Portugal. Its combined Celtic-Latin name, Portus Cale, has been referred to as the origin of the name Portugal and as a significant port you could say that the city is the heart of Portugal, and the UNENCO has recongnised Porto's historic centre as a World Heritage Site. So tourism is a big part of the city's economy. Another new developer to X-Plane is Area77 Simulations, and they come with no FSX background, so this is their first scenery release with LPPR - Francisco Sá Carneiro Airport in Porto Francisco Sá Carneiro Airport Aeroporto Sá Carneiro IATA: OPO - ICAO: LPPR 17/35 - 3,480m (11,417ft) Asphalt Elevation AMSL 69 m / 226 ft Almost half the airport's area is taken up by just the finger single runway 17/35, so most of the airports terminals and facilities are positioned all on the southern end half. RWY 17 is also a turnaround area that requires a substantial taxi to the turnaround point and start runway hold point. The terminal design that was put into operation in 2006 is very good, as it is a very complex design, with external support structures and not internal support for maximum internal space, it is also a large terminal as well. However and this will be a theme throughout this review is that the modelling is very good, but the textures are a weak area and feel one dimensional. So overall close up it all comes across a bit modally, the developer has also left a lot of the modeling blank (no textures) and it is noticeable, shame because the modeling is actually very good, but you are missing that earthy realism, the bland glass textures don't help either, they are reflective but not dynamic in the visual sense. All airbridges S10 to S12 and S30 to 35 are all non-active with no docking animations (SAM or Marginal), which really should now be a prerequisite to any payware scenery, but there is some nice branded OPO bus and tug animations around the terminal for some action a fire truck that does the airport rounds and clutter is not very high on the stands, but there is a fair amount overall. Out front terminal stands S36 to S54 are all walk-on These average textures are again highlighted by the container port next to the terminal, as the colours are more pastel than hard tired and worn shipping containers. Oddly up close the container detail looks good, but not at a distance and as the site is directly on the RWY 35 Approach it is highly and even distracting noticeable. Landside detail is very good with well laid out carparks and car rental enclosures, but in the slightly outer areas airport boundary areas are some empty flat photoreal textures, and that aspect totally spoils the effect around the airport's landside areas, obviously it is the autogen boundaries being set too far out, but it is highly noticeable. There is a fair amount of infrastructure detail landside like service stations and hotels, the hotel noted as the Oporto Hotel is actually wrong, it is the Park Hotel, the Oporto is actually positioned further back on the N107, but it is not represented like it is on the map. Control Tower is small considering the age of the field updates, you would think an extra bit of height when building a new one would not go amiss, official charts note a lot of tower blind areas on the aprons, the tower however is nicely done with logos and the tower view is very good and realistic, there are a few obstructions, but they don't interfere with the actual runway approach views. Cargo LPPR is a very significant cargo hub for the Porto area, so there are two cargo areas, one the older one updated north of the terminal, and the other newer larger one is across the runways on the western side. Both are very good in detail with a lot of clutter and infrastructure, OPO airport management offices are part of the eastern cargo hub, and there is a large Everjets maintenance hangar and DHL facility on the western side with a large fuel depot. Stands S55 to S73 cover the east and used for LCC carrier parking as well as cargo, and stands T1 to T4 covers the west. Opposite the terminal and east cargo there is significant remote stand parking in three zones that covers S20 to 25, S40 to S43 and S60 to S66 parking Small details are set out around the airfield. There are two fire station areas with a small one just off Taxiway A1 and the main larger station to the east nearer the threshold of RWY 17. Right of threshold of RWY 17 there is a radar installation with a rotating animated radar tower, and the installation details are very good. Surprisingly runway, taxiway, concrete and apron textures are very good, nice depth, texture and detail. Particularly well done are the rubber tyre marks on the runways, taxiways and around the aircraft on the aprons... 3d grass is also well done and abundant right across most of the field, and field linage and signage are all excellent. Lighting LPPR's lighting was also another surprise as it is very good to excellent... .... approach to both runways is excellent with full taxiway lineage lighting. Terminal area is outstanding with a lot of standing lighting with the correct tones and overall feel. Carpark lighting is about perfect, and the full landside all feels very realistic and visually it is all very nice to look at... The night texture glass is not bad either in contrast to the day feel, but it still looks very early FSX. I really like the copper tones of the remote stands. it looks great visually, but the tower lighting lights only both sides of the aircraft but leaves the fuselage in the dark? so working out here on the remote ramps in the dark is not actually preferable. The western cargo area looks great and feels about right both air and land sides, but to note the larger of the two fire stations on the finals on the approach to RWY 17 feels very bright and even distracting for what is only really an operations area. Overall though the lighting effects are very good. Porto The visualization of Porto and the surrounding environs is excellent. Here the X-Plane autogen does an excellent job in recreating a visual spread of the city. Inserted VFR reference points help in creating the right aspect... ... all the Arrábida, Luiz I, Infante, D.ª Maria, S.João-e-Freixo bridges are all represented and look outstanding, however the autogen traffic ending intrudes badly on the Ponte da Arrábida and in many areas the autogen is cut short and exposing the photo textures. Leixões, Afurada-e-Freixo marinas are also represented, as is the bizarre shaped Casa da Música. The Port of Leixões is well represented with the port and docks all modelled, but the significant and iconic cruise terminal on the barrier sea wall is oddly missing? and some shipping would have been nice. All the coastline looks great and is blended in well at the end of the photo-textures, however the line of the end of the underlays does show as a darker to lighter scenery area and it is not blended in and noticeable on the RWY 17 approach. LPDA - Massarelos Heliport (LPDA) and Pedro Hispano Hospital (LPPH) have both been created and the heliport looks great positioned just past the Arrábida Bridge, another skyline note is the Town hall of Maia and the building is highly visible from the airport. The Lighthouse Leça da Palmeira is also represented and the revolving light works in blinding at night the neighbour hood and is very visible on the RWY 35 approach. WT3 : WorldTraffic ground route, Parking Defs and operations files are provided with the scenery. But the developers skills may have created the ATC routes, but is lacking in other areas, and especially in the airport flow network. Both the provided and a generated set of ground routes are a mess. To be fair LPPR's runway and taxiway layouts are complex, as you have a finger turnaround threshold and a noted incursion spot and a cross at the start of RWY 35. But with a correct flow traffic setup most if not all of the limitations could have been easily eliminated. The provided routes are actually the worst. They do taxi up the finger, but turn early, but then the aircraft takes off on the runways verge? Both have wrong flow directions in that the landing aircraft departs at taxiway H (RWY 17) directly into the departure path, a continued taxi to taxiway D or C would avoid this confrontation. The threshold to RWY 35 departures are another mess in that if any arrival aircraft is using the taxiway A (1,2 &3) it hits the departing aircraft on taxiway B, again a cross runway at taxiway H route would miss the pile up. The generation route aircraft take-off at the incursion spot, and does a short takeoff roll, but at least it looks more realistic, so both fail, but the GEN route is the best of the worst. Services All major European airlines fly to OPO, but the two LLC's EasyJet and RyanAir dominate, and TAP Portugal is based here. International is a lot of routes and services is seasonal including Canada, but Emirates (Dubai), Azul Brazil, TAAG Angola Airlines, Turkish Airlines and United Airlines all fly here. Azore and North African routes are also highly represented. DHL Aviation, Turkish Airlines Cargo and UPS Airlines cover cargo operations ______________________________________ Summary These newly developed sceneries contemplate consideration because they are just that in a new fresh developer creating a new scenery, that means hours of work and resources. In that context the LPPR - Porto Airport is very good and there is a lot of considerable detail and work in this scenery, so the basics are very good, like with most it is only in the finer areas that needs reflection and more skills. So from a reviewers point of view you can criticise but to the changes and not towards the hostile, it is a learning curve after all. But this is payware, you are paying money for the scenery, so you want a decent return on your investment. The modelling work in the scenery which is quite complex in areas like the large terminal is actually very good, and only let down by the average bland textures and the visually noticeable bland port containers, a lot of exposed 3d work sometimes works in the buildings features but overdone in many areas like all the apron/carpark lighting towers that require custom textures. Glass is PBR but still being quite bland looking does not help either, and as a noted UHD scenery it isn't, yes the phototextures are very good, but the other textures are not. Missing active airbridges are also a big factor on a scenery of this calibre, static jetways just don't cut it anymore with great and free animated options. Poor autogen boundaries also leaves blank areas that are visibly very noticeable, both at the airport and in Porto city itself, if it won't autofill then you have to fill it in yourself, unless it doesn't work. Provided WorldTraffic3 ground routes are awful, the home generated version is just as bad with either sets not having any decent traffic flows, yes it is a complicated layout, but still not that hard to set the right arrival and departure aircraft flows on the ATC routes. But there is a lot to like here, ground textures (surprisingly) are really good, as is the excellent night lighting, 3d grass and detail is very good with branded clutter. Excellent Porto autogen is supported well with great VFR visual items and the spread overall is very good except you can see the phototexture boundaries. So to the question and to invest in LPPR - Porto, overall yes, because the good is very good and yes I have seen far much worse on a debut scenery, secondly is that most of the areas that are average to the rest of the scenery can easily be updated without major changes to the overall scenery. So overall I really like the airport and it's surrounds and as an debut scenery it is an excellent effort, it just needs some adjustments around the edges to make it a perfect Portuguese destination. ______________________________________________________________________ Yes! LPPR - Porto Airport Portugal by Area77 Simulationsis Available from the X-Plane.Org Store here : LPPR - Porto Airport Portugal, Portugal Price is US$23.50 Features: Buildings around the airport such as warehouses, container park and car parks; Animated radar; Navigation station: Glideslope, ILS e DVOR/DME Oporto hotel Metro stations Airport freeway bridges and access Lighthouse in Leça da Palmeira, Matosinhos Pedro Hispano Hospital, Matosinhos Pedro Hispano Hospital Heliport Massarelos Heliport STCP Museum, Porto Vincci Hotel, Porto City bridges: Arrábida, Luiz I, Infante, D.ª Maria, S.João e Freixo Leixões seaport Leixões, Afurada e Freixo marinas Custom lighting Road traffic World Traffic Routes Custom mesh ______________________________________________________________________ Installation The download package is 879.40mb and there are five folders with one mesh and one roads to be inserted in your "Custom Scenery" Folder. LPPR - Francisco Sa Carneiro Airport - Porto - PORTUGAL LPPR - Mesh LPDA - Massarelos - Porto - PORTUGAL LPPH - Pedro Hispano - Porto - PORTUGAL LPPR - Roads Total scenery installation is a huge 1.92gb Documents: Manuals in English and Portuguese MANUAL_EN.pdf MANUAL_PT.pdf Requirements : X-Plane 11 Windows, Mac or Linux 4GB VRAM Minimum - 8GB+ VRAM Recommended Download Size: 880MB Current and Review version: 1.0 (Aug 3rd 2019) ______________________________________________________________________ Scenery Review by Stephen Dutton 13th August 2019 Copyright©2019: X-Plane Reviews Review System Specifications: Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 16 Gb single 1067 Mhz DDR4 2133 - GeForce GTX 980/SSE2 - Samsung Evo 1Tb SSD Software: - Windows 10 - X-Plane 10 Global ver 10.45 / Checked install in X-Plane11b6 Addons: Saitek x52 Pro system Joystick and Throttle : Sound - Bose Soundlink Mini : Headshake by SimCoders Plugins: WorldTraffic3 US$29.95 : Environment Engine v1.07 by xEnviro US$69.90 : Scenery or Aircraft - Boeing 738 by Laminar Research - Default with X-Plane11
  10. This review is over 6 years old? so in noticing that you should have checked for current changes before purchase, there is currently a requirement to change the XPL for XP11, read this for fixes The Unofficial DreamFoil Creations AS350 B3+ XP10 in XP11 FAQ
  11. News! - Released : Flight Design CTLS by VSkyLabs This is the next new project released by VSkyLabs and it is a high-wing, tricycle, two seat light sport aircraft and part of the Flight Design CT series family. The CTLS is powered by a Rotax 912 ULS engine, and thanks to its design efficiency the CTLS is fast with a cruise speed of approximately 115 knots, spacious and capable for cross country flights, and can do a maximum range of up to 850 nautical miles. The VSkylab philosophy is that you purchase an ongoing project, so any aircraft you purchase is not fully completed and 100%, that is the deal you sign up for to get access to the aircraft, but this CTLS is certainly a far more a completed aircraft than most of the releases than from VSkyLabs in the past. Project Highlights: VSKYLABS 'Test-Pilot' Project: designed for use with X-Plane 11.30+ cutting edge Experimental flight model environment, featuring a superb flight dynamics with authentic performance and flight handling characteristics. Built for VR: development was tailored specifically for VR, and optimized for 2D usage. Engineered and designed as a default X-Plane aircraft (Like all VSKYLABS projects). The VSKYLABS projects are practically show-casing X-Plane, as they are stretching X-Plane default features, systems and flight model to its limits without any dependencies on complementary plugins or software...delivering a very robust simulation model, having maximum compatibility with the ever evolving X-Plane flight simulator. Perfect fit for beginner and expert pilots: The VSL CTLS is featuring the standard, basic CT VFR + night pack panel. The simple and clear analog gauges layout is perfect for beginner pilots. It is also featuring an enhanced panel, which is including the addition of a notebook-based glass PFD along with a Dynon style AP74 and HS34 (these are incorporated with simplified, yet functional features). Built-in Avitab Plugin Compatibility (AviTab plugin is not included). STMA Autoupdater plugin is included - all updates are being pushed smoothly without the need to re-download the entire base package (base package will be updated every once in a while to minimize the gap). Highly responsive VSKYLABS support forums: Professional discussions which results in incorporating users feedback into the on-going scheduled development plan. Real-pilots inputs (as well as sim-pilots feedback) are always welcome, and in practice sets the the VSKYLABS projects within solid, professional margins over time. The project is under constant maintenance and development - updates are free. Requirements X-Plane 11.30+ Windows, Mac or Linux 2Gb VRAM Minimum - 4Gb+ VRAM Recommended - 8Gb+ VRAM for VR Current version: 1.0 (Aug 8th 2019) The CTLS Project is now available from the X-Plane.OrgStore The VSKYLABS Flight Design CTLS Project is now available! from the X-Plane.Org Store here : VSKYLABS Flight Design CTLS Project Price is US$27.50 ______________________________________________________________________ vSkyLabs Aerospace Simulations has a full extensive website on all projects for updates and information including aircraft manuals available here: www vSkyLabs.com All VskyLabs projects are also available for purchase from the source developer here: VSKYLABS _____________________________________________________________________________________ Release notes by Stephen Dutton 9th August 2019 Copyright©2019: X-PlaneReviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
  12. Aircraft Update : Dash 8 Q400 Legacy by FlyJSim It is not very often in reviewing that you actually have the chance to say goodbye to an aircraft, it is a bit like the retirement of the final flight of a design that has been the backbone of an airlines for years, and it is now happening with regularity with the retirements of aging MD-80 Series and Boeing 747-400 fleets. To note this De Havilland Canada Dash 8 Q Series is not being totally withdrawn by FlyJSim, as it will still be available to buy for X-Plane11 users and noted under the new "Legacy" moniker (from the XP11 label) to differentiate the version from the coming newer v2 Q4XP. So price wise you are going to get a good deal (currently around US$30) but to note as we shall see here it the aircraft is originally dated from 2012 and it is a full 10 Years since the commencement of the project and yes it has been well developed to keep up with the changes in that time of the surrounding simulator versions. The Dashy has weathered the years well... and in this new v2.19 Legacy version has now PBR or Physically Based Rendering textures as well. So the exterior textures now have a more believable glossiness and metalness effect and the Dash 8 shows it all off here very well. The hull and tail is now more highly reflective and note the particle effects that power out from the exhausts. Close up and the detail is still very good, with new NML's (normals) showing off the design. Those six-blade R408 propeller system propellers on the Bombardier Q400 incorporates an advanced swept blade design and optimized ARA-D/A airfoil and are still exceptionally well done here. Glass has been redone, but with no reflections, so it looks good, but could have been better. Menus have been updated to reflect the new Legacy name, both external and internal Weight & Balance menus are still here. The external is now quite simple, but the W & B menu is still one of the best out there (note the Summer and Winter weight setting). Q400's are extremely weight sensitive (most flights will require you to move seats for weight corrections in real life)... and that is highlighted here if you get the loading balance wrong... 25% of MAC is the best setting. But I will note the nosewheel now also sinks slightly into the ground... odd. The Dashy was always a tricky aircraft to fly and many users couldn't quite master it's quirky nature. For me I always found it not to bad, but it could be slightly frustrating the use and fly... just those small things that annoy you. The largest and still not fixed here is the throttle to mixture levers that are complicated to use.... so shut the Q400 down and it is hell to restart, if nigh impossible. Never fixed if the mixture levers are set to Fuel (cut) Off then you can't reset the throttle levers to idle, they need to click in again to restart, and in most cases only a full engine running restart will get the aircraft started? another issue is again the throttles and the built in beta (reverse) selection. Sometimes it works in beta mode, and sometimes it doesn't? (I use an external twin throttle Saitek system and the settings just don't like the unit) So throttle idle is somewhere, or where you sometimes have to guess... thrust reverse is like Quantum Mechanics, sometimes it works, sometimes it doesn't. Personally over the years these areas it has drove me batshit, but when it works the Dashy is a great aircraft. Cockpit detail is still extraordinary even after all these years, pure FlyJSim work of art, although a few of the switchgear items are now showing their age. New PBR reflections have lifted the cockpit to new heights, it can be gorgeous in here in the right lighting conditions, and yes the detail is almost ten years old, but it still feels as good as new. Main instrument PFD and MAP/NAV displays have been made brighter and sharper, and you notice the significant difference. The cabin however with no updates since the original release and really shows the original age, and it is not pretty back there. So for me it is the last flight of this original Q400 from LPPR - Porto to LEBL - Barcelona... ... in flight she feels as good as ever, the update has brought on some new dynamics with the newer current 11.35 flight model and with that comes some increased drag and better handling, and yes the aircraft does feel really nice (if balanced correctly). You will work hard at the controls in the Dashy, and it requires very fine throttle control to fly this of all X-Plane machines a very manual hands-on aircraft... .... speed and balance is everything, but get your balance right and the aircraft is extremely rewarding, but get it wrong and that nose can be so light. \ So you have to use your skills to the max and you will then get your high-five reward. My last landing in the Q400 Legacy? maybe, certainly for now, but it doesn't have to be your last ride in an X-Plane classic. It will be extremely interesting on the differences between the not so old and the new compare when the Q4XP arrives, and there is currently no arrival date yet for that aircraft... until then savior the legacy. Summary This is currently the last update v2.19 and a change of name to the "Legacy" for the Classic FlyJSim Q400 until the Q4XP version 2 arrives. The update brings in a lot of the latest X-Plane11.35 features to the aircraft, including better performance and a new flight model, PBR effects (glossy and reflective) and glass tweaks. The quirks including a difficult throttle/mixture and unreliable beta (reverse-thrust) are still as maddening to use as ever as is the engine start up from shutdown, and still also a very tricky aircraft to fly but ultimately very rewarding this Q400 is a long time in service aircraft and certainly deserves classic status from the simulator. Like with most and even the greatest of aircraft designs there comes a time the aircraft has to make way for the new. And so it is here for the FlyJSim Dash 8 Q400. For those that don't want to spend a huge amount of dollars, but want a quality and tried and true aircraft then this "Legacy" version will keep you very happy and test those skill levels on a the manual of manual flying by the fingertips aircraft, so there is great value to be had here. For me it will be interesting on how the newer Q4XP measures up to an original classic machine. ________________________________________________________ Yes! the Dash 8 Q400 Legacy by FlyJSim is available from the X-Plane.Org Store here : Dash 8 Q400 Legacy Price is US$30.00 Note make sure you have v2.19 when downloading, All previous purchasers can now update via your X-Plane.OrgStore Account Features *NEW* PBR Enabled Exterior Accurate Flight Characteristics Created from over 60 hours of flight tests with information from real world data and backed by actual Q400 pilots. Detailed Exterior Model Created from extensive research of hundreds of images and references. Everything from the airfoils used on the wings to actual tire sizes modeled with detail in mind. Includes a full set of high resolution textures including normal maps, specular maps, and night lighting. Highly Accurate 3D Cockpit Fly happy knowing what you are looking at really is to scale. 3D cockpit modeled from detailed Q400 data. Textures created from thousands of images taken of the interior. Detailed Interior & Exterior Night Light Be able to see the plane at night along with strobe and beacon lights that light up the fuselage. Cockpit lighting as well allows you to still see everything and enjoy flying in the dark. Custom Sounds Hear what the real Q400 sounds like. We have recorded real world Q400 sounds, including cockpit call-outs. The sounds alone add so much to the experience. Plugin enhanced: We use plugins to add more systems and features that would otherwise be impossible to be implemented if left to use the default X-Plane logic. Load & Balance Manager: A first in X-Plane, the Load & Balance Manager is a pop up screen which allows you to change the load-out and balance in real time. Pick from thousands of combinations of seating arrangement, cargo hold weights, and fuel amounts. See the Center of Gravity change as you load the aircraft differently and burn fuel in flight. Many Liveries available: V2.19 Changlog FlyJSim Dash 8 Q400 changelog v2.19.rtf ______________________________________________________________________ Update by Stephen Dutton 8th August 2019 Copyright©2019 : X-Plane Reviews  (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
  13. Aircraft Update : ToLiSS319 v1.3.3 by ToLiSS ToLiSS has again done a small update to their Airbus A319-112 in only just over three months since the last one. This is just an incremental touchup and nothing really significant in major changes, but that is not to say this is not a good update. A quick zoom from MMMX - Mexico City (my new, new) to KDFW - Dallas Fort Worth allowed me to checkout the details, as noted there is nothing here but nips and tucks and a lot is changed here to bring the aircraft up to the latest Airbus updates (remember that the ToLiss A319 is now an official product, so you get access to the current changes) There is better APU GEN representation on the APU SD page and Delta ISA temperature information to SD permanent data; TAT and SAT on SD now depend on data source availability. ECAM flap indication has been set with the same adjustments on the ECAM F/CTL + HYD page to match latest standard which are all just small but significant adjustments like with the Yaw trim reset that now goes all the way to zero, even if you release the push button and use any MCDU key interactions it will now all delay to be a constant 300ms, a small detail is this but one that gives you a more realistic feel with your interaction with the A319. There had been added new background lighting to displays, FCU digits, RMP frequencies, clock and so on, and yes the displays do look better, more sharper than I remember and sharper text and highlights, but overall even with all the significant lighting changes this year, you feel the PBR is not still doing as good as it should... in other words it is still darkish in here. MattDesigns have redone the "Official" Airbus A310 livery, but there is more going on here than just a new livery. The detail is far, far more realistic and dirty than the sometimes almost cartoonish feel to the original liveries, the normals (the bumps, raised lines, grooves) by Chris Tantow are now also far more pronounced and detailed. so it is really the next gen of quality liveries for the aircraft. There are SmartCopilot improvements by MaxWaldorf as well. FMGS initialization is now possible in flight using the DIRTO (Direct To) and subsequently noted "New Destination" choices. There is also an Improved Autopilot ALT* law, Alternate Law with no auto trim, means that you have to trim airplane manually or mostly keep the stick with a slight pushback pressure on the side-stick all the time until reaching desired altitude. ToLiSS has also added in Datarefs to set the door modes: AirbusFBW/PaxDoorModeArray and AirbusFBW/CargoDoorModeArray - 0: Closed, 1: Auto, 2: Open... I think this is for livery painters in setting the up the aircraft a certain way on loading, but anything that will switch off the auto as the default would certainly make me very happy. Flaps have had adjustments for a more realistic extension or retraction, just a fine tune, and on a RWY only approach, the FMGS adds a CF point 5NM before the runway as it should. Flare law has reworked based on new information, but it sort of floated more than what I am used to on the A319? better or worse... to be honest it caught me out, I will note that as a personal WIP, and a few more landings may prove the changes one way or the other? on landing you now get the maximum aileron deflection up when flaps/slats are fully extended. There is an improved landing gear ground contact noise... very nice it is, more so with the addon sound pack with more sounds for the spoiler lever, the brightness rheostats, avionics ventilation startup, electrical DC relays and the main engine sound volumes have all been reequalized. I personally really love now the inflight cruise hum, very realistic and makes routes far more pleasurable, and certainly a far cry from the earlier repetitive washing machine noises. Summary Another of the constant and quarterly updates from ToLiSS for their little Baby Bus the A319, all now of course Airbus official and a lot of the little changes here reflect the newly opened access to current Airbus standards. Those adjustments to the standards are all fine details, but like with the delay to be a constant 300ms interaction it makes the aircraft even more highly realistic, a new Airbus A319 livery and new normals show the way to a new era in a better external design and view. Better sounds and reequalized master sounds again lift the even the basic sounds towards a more better aural satisfaction. The only quirk are the new flare adjustments, in that has it took away a little of that perfect control in flare, that is still out there for debate for me. Yes it all just another nip and tuck, but over the year and already the changes for 2019 have been quite significant for this aircraft, smooth and sublime if you love Airbuses then this aircraft should be at your gate and ready to fly. ________________________________________________________ Yes! the ToLiSS319 (A319-122) v1.3.3 by ToLiSS is available from the X-Plane.Org Store here : ToLiss A319 Price is US$69.00 Note make sure you have v1.3.3 when downloading, All previous purchasers can now update via your X-Plane.OrgStore Account Both the LIbrain rain effects and Avitab pdf viewer plugins are required to use the new features. Also available is the internal IAE Sound Pack that can be purchased here: IAE Sound Pack for Toliss A319 Price is US$9.95 TSS IAE Sound Pack is activated by inserting the key activation code in the "ADDON" tab on the ToLiSS Interactive Simulation Control System panel V1.3.3 Changlog A319_v1_3_3_Changelog.rtf ______________________________________________________________________ Update by Stephen Dutton 6th August 2019 Copyright©2019 : X-Plane Reviews  (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
  14. I found trying to work out which download was which on the dev site was simply nigh impossible, fine for coders, but absolutely confusing for everyone else, thanks for the link.
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