Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/13/20 in all areas

  1. Aircraft Comparison : Boeing 777 vs Airbus A350 As you can see by the title, today we are going to compare the Boeing 777 and the Airbus A350 for X-plane 11, both Boeing and Airbus biggest twin-engine aircraft. The Boeing 777-200LR Worldliner is the long range variant from the 777 family, with a maximum range of 8,555 nm (15,843 km). This variant has increased MTOW, three optional auxiliary fuel tanks and wingtips. Equipped with GE90 engines it produces up to 230,000 pounds of thrust combined. Exactly 60 have already been delivered and its main operators are Delta Air Lines and Emirates, with each one operating 10 aircraft. The A350 XWB is Airbus newest aircraft. The A350-900 has a maximum range of 8,100 (15,000 km) and a MTOW of 280 tons. The -900 was designed to compete with the B777-200ER/LR and 787-10, and eventually giving airlines the option to replace their older A340-300/500 with a newer and more fuel-efficient aircraft. It is equipped with two Rolls-Royce Trent XWB engines each producing up to 84,200 pounds of thrust. The A350 family is considered to a success, with 930 orders and more than 360 already delivered, being its main operators Singapore Airlines (48) and Etihad Airways (54). FlightFactor Aero is well known for their study level aircraft, with system depth being their main focus, and the A320 Ultimate and 767 Professional being a good proof of that. With that in mind you would expect a high-quality add-on from FlightFactor with great systems, so in today's comparison we are going to discover if that is true when we talk about the B777 and A350. Now we are going to decide which long-haul aircraft is the best for you Exterior modeling Both aircraft will be using custom Delta liveries that can be found in Xplane.Org Boeing 777 Worldliner Professional At a first look the exterior model is quite nice even though it needs some improvements. The fuselage may look strange with that lines, however you won't notice them most of the time. The windows are transparent, showing the 3d cabin inside. Probably the best part of the exterior modeling are the GE90 engines, they look awesome. The fan blades have a very nice glossy touch. The engine running animation is very good too. The landing gear and wings are nicely modeled. In general, the exterior is good, even though some improvements are welcome, especially in the fuselage and empennage. However, you won't find many problems if you don't search for them. Airbus A350 XWB Advanced You will notice that in many cases the A350 is the opposite from the B777, and exterior modeling is one of them. Usually the first thing you notice when looking at the outside of a plane is the fuselage, and the A350 fuselage is well done, it has a glossy and reflective surface (due to the livery I am using, the fuselage doesn't appear to be glossy), transparent windows and very nice wingtips. Instead of having very good modeled engines like the 777, the A350 engine modeling isn't that great, in fact it is not good or bad, it is the minimum you would expect from a 50 dollars plane. The animations are very nice and realistic, but the engine modeling, especially when it isn't running, is far away from perfection. The wings are nicely modeled and they look very good from the outside, however, they look a bit strange from the inside. The landing gear is great and doesn't appear to have any modeling problem. As you can see, the exterior modeling is good, even though it has its pros and cons, and you won't be disappointed. Like the 777, the A350 also needs some improvements. Extra features In this section we are going to talk about other extra features like doors, ground services and many other things. Starting with ground service. Both aircraft have this functionality, with one being better than the other. You can use the 777 ground service by clicking the menu icon in the top right corner. There you will find the ground services vehicles and objects as the doors open/close buttons and many more. Note that the ground service is very simple and only the doors indicated by an arrow can be opened. The ground service feature is more extensive in the A350, even though it is a bit simple, and can be accessed through the Cpt Outer OIS. It is important to note that all doors can be opened, a great advantage over the 777 which increases the realism. The plane at gate option sets a stair at the 4L door. There is one thing that looks strange in both planes, the wing flex. In the 777 is a little bit weird in some situations, like deploying the speed brakes after landing, resulting in some strange wing moves. The A350 wing flex problem is different and you will notice it while taxing and applying brakes. Another problem from the a350 is the wheels animations, which appear to be too slow. The 777 has a kind of engine shake, which is very nice to see from the cabin. Cabin Both aircraft have a 3d modeled cabin, divided in economy, business and first-class. Usually a 777 economy class is configured in a 3-4-3 configuration, which isn't the case FlightFactor 777, equipped with a 3-3-3 configuration. The business class seems very old, and the first-class has a nice bar. The A350 cabin is more modern than the 777 one. The economy is also equipped with a 3-3-3 configuration, with every seat been equipped with IFE screens. Configured in a 2-2-2 configuration the business class has wider and more comfortable seats. The first-class in the A350 is also equipped with a bar, providing great luxury to the passengers. There is a very nice detail in both aircraft, which is the crew resting compartment. This is a place that pilots and flight attendants rest when it's the other crew members shift. The first photo is from the 777 and the second from the A350, respectively located in the front and back of the aircraft. As you can see, the cabins are pretty well modeled and look nice, but in the end, the A350 cabin looks a bit better. Cockpit Probably the most important section in this comparison, it's in the cockpit that everything happens. While reading this part of the comparison, you will notice that most of the similarities and opposites are here, starting with the cockpit door, only the 777 has a close/open animation. Boeing 777 Worldliner Professional Possibly your first thought about the 777 cockpit will be: It seems very outdated. Yes the textures and some of the 3d modeling aren't great, you can't deny that, but when you start flying the plane they don't seem that bad. The overhead panel is very nice, as well as the aisle stand panel, where the 3d modeling is good and textures aren't bad. The night lighting is very beautiful and distinctive in 777, making it a very nice aircraft to fly at night. Its green color isn't common between other planes. It has many light knobs, this way you can try many lighting configurations before finding the best one for you. Airbus A350 XWB Advanced At first glance, the A350 cockpit may look better than the B777, especially using textures replacement mods, which will be linked at the end of the comparison, however, there are many better-modeled cockpits out there. Everybody knows that the A350 is a very modern plane and all its 6 big screens will attract your attention while flying it. It has the Airbus style overhead panel, but its pedestal is different from any type of aircraft, having some similarities with the A380. The autopilot panel is almost identical to the A380. The night is very well done, and gives the plane a modern touch, more than it already is. Systems FlightFactor says that what sets their models apart is the system depth, so we can expect good systems, we can't compare the A350 ou 777 with the A320 due to the price difference, so good systems is the least we should expect. Boeing 777 Worldliner Professional Starting with the FMC. It is fully functional, you can plan your route, insert SIDS and STARS and make performance calculations. The FMC is well done and you shouldn't have problems with it. The only thing that could be improved is individual screens, so you could leave one FMC in the LEGS page and the other at the VNAV page. As you can imagine, all knobs and switches at the overhead panel work. All the essential switches are working in the aisle stand panel. Last but not least, autopilot, it has some small issues like not turning off the disconnect alarm, but it still manages to take your plane from A to B. Another improvement that needs to be done is adding individual NAV screens, with this feature you would be able to set one screen with map and the other with app, using different ranges. With that in mind we can conclude that the 777 systems aren't perfect, but still in a high standard just like expected. Yes, they need some improvements, but still manage to have the hard work done. Airbus A350 XWB Advanced Probably the most known issue in the A350 systems is the FMC, where you can't insert SIDS and STARs. This is the main problem involving the A350 but there is a tool that solves this problem. It is named SimpleFMC and when used in conjunction with Simbrief flight planning tool, will give you the ability to completely program your route. As you can see, the A350 has some issues involving route programming, even though it can be simply solved and FlightFactor announced an update to fix that (will talk more about this update later). However, performance calculations and weight configuration is very complete in the A350. The best way to do that is by using the Cpt Outer OIS screen. Almost all switches and knobs work, both in overhead panel and pedestal. The autopilot works perfectly and you shouldn't expect any problem related to it. It is important to note that the taxi camera isn't working. We can conclude that none of the aircraft systems is perfect. At the moment, the 777 systems are slightly ahead, which gives you the feeling of a more complete aircraft. However, the A350 is a newer plane, leaving many opportunities to improve and add many new features, and if this happens, the A350 systems may get better and more advanced than the 777 systems. Sounds Each aircraft has its particularities. Generally we can assume that the 777 are better than the A350 sounds, especially when you talk about the engines. Starting with cockpits sounds. Both aircraft have nice sounds here, probably the A350 ones are a bit better, even though none of them is bad. However, when we start talking about the cabin sounds, you may get disappointed. They are the same all the time, it doesn't matter if you are in the front or back of the plane, they won't change. The flaps and landing gear operation sounds are nice, just what you would expect. The engine sounds are the ones you will most notice while flying a plane, and they are the reason for the 777 have better sounds than the A350. While you are in the cockpit or cabin, both planes have good sounds, even though they could be way better. But when you change for the outside view you will instantly notice the difference. While both engines are idle you already can tell a difference, you may think that this is obvious because they are different engines, but the difference is already there. However, things start to get better when you accelerate them, both sound nice, maybe a little better in the 777, but when the engines are at full power you will notice that the A350 isn't very nice, emitting a low and kinda soft noise. The 777 is the complete opposite, at full power the engines are screaming and give you the feeling that you flying the real aircraft. Blue Sky Star, most known as BSS, provides a sound pack for the 777 at the price of 20 dollars, increasing your immersion with the aircraft. Will be linked at the end. Other features Here I will list things I didn't mention yet. Checklist: Both aircraft have a checklist that tells you exactly what you should do. Cabin Announcements: You will find this feature in both aircraft. There are more than 20 default announcements. Pushback: This feature is implemented in both planes, however, I recommend using the Better Pushback plugin. Conclusion As I said earlier, we would find the best long-haul aircraft for you. After reading my comparison you may have already decided the best one for you, but if you still can't choose one I will help by listing the main features. Boeing 777 Worldliner Professional -Very well modeled engines -Fuselage is good, but needs improvements -Has 3d cabin -Cockpit a little bit dated -Good systems -Better sounds (BSS package available) -Price: $59,95 Airbus A350 XWB Advanced -Better modeled fuselage -Beautiful 3d cabin -Better cockpit textures (using texture replaceament mod) -Ok systems -Good cockpit sounds, engines could be better -Price: $49,95 Note that FlightFactor said that would release an update for A350 this month and it would include the implementation of SIDS and STARS as well as a huge graphical improvement. This update would make the A350 way better. It would be nice to see BSS making a sound package for the A350, it would take the aircraft to a pretty high standard. If after all this you can't decide yet, you should take my advice. Both aircraft are equaly good, each one has pros and cons, and the best thing you could do is: buy the one you like more in real life, it is simple. Notice that you won't be disappointed with these two great aircraft by Flight Factor. I won't tell my personal choice because that may induct you. Greetings Thank you for reading this comparison! Feel free to leave your comment. This is my first review for this incredible site that has been making the best reviews for X-plane for a long time. I want to thank Stephen for giving me this incredible opportunity and providing everything I needed to make the comparison. ______________________________________________________________________ Both aircraft are available in X-Plane.Org Store here: Boeing 777 Worldliner Professional Price is US$59,95 Features: Officially licensed By the Boeing © Corporation Accurate dimensions based on 2D and 3D drawings supplied by Boeing © Professional systems - Fly the 777 like a pro Systems designed to work like the thing - Accurate flight model tuned by pilots - Comprehensive Manuals Fully Functional FMS - Plan your routes like a real pilot Custom designed Flight Management Computer, integrated with other plane systems Custom programmed LNAV logic for terminal procedures Custom designed Navigation Display Tterminal procedure database with RNAV approaches and transitions VNAV managed climbs and descends Takeoff and approach speed calculation Custom autopilot modes for autoland Optimum cruise performance and step climb calculation True-to-life radio navigation with procedural-, route-, and navigation support auto-tuning Custom programmed FMC navigation using GPS-, radio- or inertial navigation with individual position errors and management of actual and required navigation performance Magnetic, true and polar grid course reference Alternate airports, diversion and arrival management Ground proximity warning system using real sounds FMC can be used on external touchscreen or tablet, optimized for the new iPad Incredible 3D modeling - the best eye-candy Amazing virtual cockpit with crisp details - Dynamic reflections Custom 3D sounds and Announcements Add-ons: Push-back truck, Fuel Truck, Passenger bus and Emergency slides ... On-Screen Menus: Configuration and loading menu, Quick Zoom Superb night lighting in cockpit. Requirements X-Plane 11 or X-Plane 10.50+ - 64 bit required Windows, Vista, 7 / 8/ 10 (64 bits) or MAC OS 10.10 (or higher - OSX 10.9 will not work), Linux Ubuntu 14.04LTS or compatible (older versions are not supported) 2GB VRAM - (4GB VRAM Recommended)- 1Gb available hard disk space Current version : 1.9.12 (last updated Jan 30th 2018) ___________________________ Airbus A350 XWB Advanced Price is US$49,95 Features: Superb 3D Modeling Complete Virtual cockpit in high-resolution Fully animated in and out -High-Resolution Textures Ground equipment support including stairs, loaders, passenger buses, GPUs etc. 3D people inside and outside the plane - Nicely modeled cabin Scroll wheel support for switch manipulation Advanced Systems Fully customized aircraft systems: electric, hydraulic, air conditioning, ADIRU Fully customized ECAM monitoring system with all screens and functions included Fully functional airbus style alert system with multiple status and procedural lists Fully functional interactive airbus electronic checklist system Airbus A350/A380 unique interfaces with dozens of screens and hundreds of function Fully customized and unique MFD (multifunctional display) system with most of flight planning pages implemented in a new graphical interface, as well as FCU and radio backups just like on the real plane Full OIS screen system with options, ground equipment control, passenger and cargo loading, and even a full user's manual inside the plane. Old style MCDU and fully functional aux instruments as backup Custom failures Advanced Fly-by-Wire and Flight systems Full FBW with Highly realistic implementation of the Airbus normal laws by QPAC -the most realistic fly-by-wire implementation for desktop flight simulation. Basic SID/STAR implementation using X-plane fms-files that you can create yourself and share with the community. "What you see is what you fly" flight path indication on the ND (i.e. curved trajectories with the turn radius properly computed based on speed and angular turn distance.) Implementation of all Airbus AP modes, except some non-precision approach modes (Selected and managed modes, speed constraints respected, "at or below" constraints in phase climb, "at or above" constraints in phase descent.) Full PFD and ND displays with fully independent display and different data sources for the captain and copilot displays. Independent autopilots Custom 3D Sounds Custom 3D stereo engine sound system Hundreds of system and in-cockpit sounds Interactive flight attendant helper Seven Liveries included in the package Airbus Carbon, Air France, Airbus House colors, Qatar, Lufthansa, United Airlines Requirements X-Plane 11 (latest version) Windows - Mac - Linux - 64bit Operating System Required 1Gb+ VRAM Minimum, 2Gb+ VRAM Minimum. 8Gb RAM Version : 1.5.2 (last updated Apr 24th, 2019) ________________________________________ Aircraft Comparison by Bernardo Casa 21st April 2020 Copyright©2020: X-PlaneReviews Review System Specifications: Computer System: Intel Core I5-9600K 4,30GHz / 2x8 Corsair Vengeance RGB Pro 3200MHz - Gigabyte RTX 2070 - Z390 Aorus Master - Kingston A1000M.2 SSD 240GB Software: - Windows 10 - X-Plane 11.41 Addons: Logitech Pro Flight Yoke/Pedals/Throttle Quadrant - Logitech Extreme 3d Pro Joystick - Sound: Samsung Home Theater System J5500WK Plugins: Environment Engine v1.13 by xEnviro US$69,90 -Scenery Review : Seattle City XP by Drzewiecki Design - Scenery Review : Seattle Airports XP by Drzewiecki Design -KLAX - Los Angeles International 1.01 by MisterX6 (X-Plane.Org) Freeware -SBGL - by AxScenery (AxScenery) Freeware -A350 cockpit textures replacement (X-Plane.Org) Freeware -Better Pushback (GitHub) Freeware (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions)
    1 point
  2. Scenery Review : KFLL - Fort Lauderdale-Hollywood International by Departure Designs In my early X-PlaneReviews there one route that I used a lot and was from KLAL Kinder/Lakeland to KFLL - Fort Lauderdale. As I was flying in a general aviation aircraft then KFLL made more sense than the mega KMIA - Miami International which in reality is a bit of a light aircraft's nightmare with so much heavy traffic, in that KFLL is not lightweight in heavy traffic either as it hosts a lot of regional and even international traffic, but it is also far more general aviation friendly and accessible. So I used to enjoy immensely my little trips across Florida to visit Fort Lauderdale and the airport appeared in many a review... only issue was the scenery five or so years ago was absolute crap, and so as better scenery destinations became available then KFLL slowly but surely disappeared from my most visited list and so it was gone but not forgotten. So the chance to update to a far more modern and realistic version of KFLL - Fort Lauderdale International by Departure Designs brought forward a lot of memories, but would it be the same KFLL that I once loved and enjoyed.. there was only one way to find out, fly there. Fort Lauderdale–Hollywood International Airport IATA: FLL - ICAO: KFLL - FAA LID: FLL 10L/28R - 9,000ft (2,743m) Asphalt 10R/28L - 8,000ft (2,438m) Concrete Elevation AMSL 65 ft / 20 m In many ways the layout of KFLL is not much different than KMIA from the air, KMIA is of course much bigger and has that cross runway of 12/30, KFLL also had the same crosswind runway (13/31) but it was decommissioned on May 6, 2013. So from a distance in the air you could actually get them mixed up as the U shaped west facing terminal layout is very similar as well. Intergration into the Florida landscape overall is excellent, but there some question marks on the joins of the Federal Hwy (1) to the default scenery that passes the east side of the airport... ... fitting in to say Orbx's TrueEarth US Florida might be more perfect as I think it was designed in this aspect, but in default it looks a little messy. What stands Fort Lauderdale–Hollywood Airport out to be different and the main reason of it's existence is Port Lauderdale, which is the biggest cruise ship terminal in the world. A significant dogleg to the EFLL scenery is the Port Lauderdale aspect and it is done well... ... overall the port is basic, with a huge fuel depot set out behind... but you do get two nice cruise ships in the harbour with "Serenade of the Seas" and Carnival's "Carnival Elation", the two ships are nice but one more or even two would have hidden the basic wharf they are moored at, quality is Lo-Res as well, but on approach or departure the ships look in keeping of the scenery. The rest of Port Lauderdale is modeled, but it feels half completed in detail, and no ships in the port either only add in to the emptiness. The huge three massive central carparks dominate the scenery, along with the four terminals and the seven concourses that are set out around the U shaped parameter... Terminal 1, "The New Terminal" - (Yellow) Commonly referred to as "The New Terminal," The terminal opened in stages between 2001 and 2003, then another extension was added between late 2015 and was completed in June 2017. The noted Yellow Terminal has three concourses (A, B, & C) and 23 gates. Concourse A opened on July 5, 2017 and has 7 gates (A1-A7), Concourse B has 7 gates (B2, B4-B9), and Concourse C has 9 gates (C1-C9). Concourse A mainly serves Southwest. Glass is a major divider of developers in scenery as many get glass right, but a lot don't.... even the good ones. Terminal one is a huge span of a terminal that has a basic internal fit-out. Modeling is good, but not outstanding, however all the airbridges are SAM - Scenery Animation Manager active... The terminal building itself is not too bad, but the newer Concourse A Terminal has a highly reflective glass. From a lot of perspectives it looks okay, but the high reflection causes weird artifacts and creates an un-natural look and feel of the concourse? Internally in the terminal it looks like there is no glass in the building either? so it is all a bit weird... the real terminal glass is actually dark green. Externally the terminal thankfully looks fine. Terminal 2 - Delta - (Red) The Red Terminal has one concourse (D) and 9 gates and Delta Air Lines operates a Sky Club here, and one of six clubrooms in the state of Florida and this terminal is used by both Delta and Air Canada. The smallest terminal at FLL, Terminal 2 has a cavernous roof and again an all glass facade, the internal aspect is highly viewable, but has the same no glass look internally, so it doesn't look realistic. Terminal 3: - Main Terminal - (Purple) The Purple Terminal has two concourses (E & F) and 20 gates.This terminal is used by American Airlines, Azul, Emirates, JetBlue, Norwegian, and some Spirit Airlines flights. Terminal 3 works better because it doesn't try as hard to be realistic... no large glass areas and better green glass here make a large difference, the tired concrete facade looks good as well. Terminal 4: International Terminal - (Green) The Green Terminal has one concourse (G) and 14 gates (G1-G14) and one arrivals area for bussing operations. Concourse H was closed in December 2017 and has since been demolished. The former Concourse H was reconfigured and redesigned by the architectural firms of PGAL/Zyscovich joint venture with the newer three-story facility that was then renamed Concourse G. This terminal is used by Air Transat, Avianca, British Airways, Caribbean Airlines, Frontier, IBC, SkyBahamas, Spirit, and TAME which are all mostly International carriers. Terminal 4 is right and bang up to date in design with the old Concourse H nowhere to be seen. surprisingly the green glass is perfect here? and the terminal looks far better and the most modern design at FLL. Odd though is the clutter so well done and heavy at the other terminals is missing here? Landside is a bit boring and empty of detail with a lot of burnt in vehicles.... and the traffic does flow around the terminal is overall weak. There is a few animated traffic vehicles that go all around (I mean totally around the airport parameter?) and clutter except for Ter 4 is very good, but not FLL branded. Mid-Field Again like KMIA the control tower is far west mid-field, surrounding the tower are large (Private Jet) hangar parking (west) and various associated personal jet busnesses including: SheltAir, Bombardier (Learjet) and Signature... .... the control tower is presentable but not overly detailed, a few 3d cars placed over the burnt in ground objects (hiding) would have certainly helped, the radar on the tower is not animated either (boo) and the tower view is set right, but too low and obstructed? The far east "Naval Air Station Fort Lauderdale Museum" is present, but only as a building, I doubt the developer were aware of the Museum's significance to the area? It was NAS Fort Lauderdale that was the home base for Flight-19 the five TBM Avengers that disappeared in December 1945, leading in part to the notoriety of the "Bermuda Triangle" North Boundary Again very similar to KMIA is the north boundary of LFF with Cargo, and various aviation businesses and a catering company from left to right. Far north is the UPS depot with an abandoned static B727... followed by the main cargo with FedEx dominating the apron, and very well done the FedEx freight terminal is... Next door is called the "New Area" or a rebuilt area and National Jet is the main tenant, the building up close has some odd graphic glass, it is debatable if it works as there are no palm trees anywhere near the windows they are reflecting?... .... then next are three storage hangars. One of the biggest tenants on this north side is Spirit Airlines, incorporated in the same building is the Flightline Drug Testing facility and IBC Airways... .... Embraer have a regional service facility that is well done, then at the far east end is a few more private jet hangars and finally a SkyChiefs catering faclity far east. Interesting aspect is that at the end of each runway at KFLL is a EMAS EMAS, of which stands for Engineered Materials Arresting Systems, which is crushable concrete and it is packed into blocks about 3 feet thick and 4 feet wide. The blocks are layered in such that the farther a plane plows over the end of a runway, the more EMAS counter resistance it encounters. The affect is akin to driving a car into deep, soft sand and arresting the momentum of the aircraft. Ground Textures I find that most American airports have average ground textures, mostly in trying to replicate the concrete block approach of the way the US build's it's airports... But at KFLL and even from my first landing I realised the ground textures were really good here and very realistic. Shoulders are highly realistic and linage wear and tear is also very good. The complex different surfaces are also very well represented and you feel as a whole the field is very authentic... There is a highway (1) and runway 28L threshold crossover interchange, overall the crossover is done very well, but badly in other ways as under the overpass the roads disconnect and vehicles travel badly, the burnt in car images don't help either?.... .... but the elevations of the complex area is done really well with the mixture between the concrete and grass done extremely well. Grass is very good, but very tall were placed, but in other areas were there should be grass like with the inner field there isn't any grass? but the nature of the textures do however hide that... so overall the field aspect is excellent. Lighting Overall the lighting is below average? it also feels half-completed on release.... approach lighting is okay, but the biggest missing factor is.... .... there is no taxiway lighting or centre runway guidance anywhere? it is just a blackhole from the point you land to the gate. Central terminal area is also bleak, the gates are lit, but not by much, but with no landside or road lighting at all, it makes the whole area quite dark and foreboding. Not really it is not good enough really for a scenery in this payware category? Those poor terminal glass textures don't come across well in the dark either? They mostly come out in shades of grey.... .... the clear aspect of Terminal 1 is still debatable, many will like the open internal view, but it overall doesn't look very real? Ditto the same at Terminal 2. Terminal 3 is passable, but the ramp lighting has so little illumination throw and you will work down there mostly in the dark. Again it is the new Terminal 4 that looks the best here, it is passable but not brilliant in a "blow you away" effect. North boundary lighting is quite honest awful... as all the buildings are set in this yellow hue? I don't think there is worst FedEx building in the United States that looks like this at night, a shame as in the daylight this FedEx building looks great? .... the worst is the large windows of National Jet? it is just as horrible as you could expect them to be at a close range. This sort of photo lighting design went out with the worst of FlightSim years ago. The cruise ships look quite nice at their moorings, but the rest of both ports are in complete darkness, so you don't have much to look at on a night arrival or departure? There a some nicely lit billboards however, and they look quite good, but overall the lighting does not live up to the scale of the scenery. WT3/Traffic Global. WT3 ground routes come with the scenery, but the "KFLL-Parking Def" file is missing? This translates to yes a fully working FLL, but the arrivals don't work cleanly and the wrong aircraft are parked at the wrong gates and in the cargo areas? maybe a simple generation might do a better job than the provided files? Traffic Global works fine, but expect aircraft to mixed up at the terminal gates and not in line with their branding, and the same in other parking areas, like with an Emirates B777 at the FedEx cargo base, but the actual brand mix is very good with Spirit and JetBlue dominating. Postscript As I hinted at the head of this review I had a pretty if very basic office at KFLL for years, but this scenery wiped away the area I once staked out as my own... well I'm back and to note these items are NOT in the scenery package, but were placed there by myself courtesy of OpenScenery X. I commandeered or rather stalked out a stretch of grass outside the National Jet facility and set down my Porta-Office, with some seating, fuel and waste bins... so all set to go, and now open for business at KFLL, credit cards and PayPal accepted. _________________________________ Summary KFLL - Fort Lauderdale-Hollywood International airport is the second largest airport in Florida and in the mix as one of the most busiest in the USA. This scenery is by Departure Designs and quite difficult to surmise in context. It is one of those really frustrating sceneries you come across that has everything in there and required to be absolutely brilliant, but here it falls short. Overall KFLL looks and feels very good, but it is in the details and under development that really let it down. Modeling is very good, but the glass except for Terminal 3 and 4 is not very good at all, see though terminals may be to a lot of people look exciting and realistic, but I differ here... to me they just look empty and bland without any tinting, worst is that the reflective glass in that it just reflects everything and looks quite odd with strange weird artifacts at many viewing angles. The field and ground textures are very good, very realistic and so is the Fed Hwy (1) and RWY 28L crossover, but the join is not very authentic, but the elevation elements around it are well done. The external Port Lauderdale is well done but feels half-completed, and a few more cruise liners or even some cargo ships would have been nice. SAM - Scenery Animation Manager is supported and welcome. Lighting is below average... even weird in areas, but no centre-line runway lighting or the required green taxiway lighting is simply a major failure, and makes the scenery look dark at night, ditto is the missing landside road lightng that creates a blackhole in the centre terminal area, so in many areas the KFLL feels very under developed and it certainly does not live up to the expectations of what can easily be achieved here. Like in many areas in both aircraft and sceneries it is the polish, that final 10% of that 100% that creates the magic, and don't get me wrong in many areas I really love this Fort Lauderdale scenery as it fits in well with the south Florida aspect and as a great companion to the mega KMIA next door. If you want a good KFLL then certainly this scenery can certainly fill out that role, but it just needs a bit more finesse to be really good or even brilliant. _____________________________________ Yes! KFLL - Fort Lauderdale-Hollywood International by Departure Designs is available from the X-Plane.Org Store here : KFLL - Fort Lauderdale International Price is US$23.99 Features: Heavily optimized Airport PBR Textures throughout Airport Rain Textures SAM Jetways Accurate Elevated Runway Highly detailed Custom Animated SAM Jetways Custom WT3 support Custom Night Lighting color graded Satellite Imagery High Resolution 4K Textures Terminal layout circa Q2 2020 Compatible with all Florida sceneries Ortho4XP Compatible WT3: WorldTraffic GroundRoutes are provided and overall the airport generation functions perfectly but the package comes with no Parking Defs? Requirements: Windows, Mac or Linux 4GB VRAM Minimim - 8GB+ VRAM Recommended Current and Review version: 1.0 (May 2nd 2020) Download size: 2 GB Installation Download scenery file size is 1.85gb: Fort Lauderdale Annoyingly there is a folder within a folder here? So you will need to remove... Dep_KFLL ... and then place THIS file in the X-Plane Custom Scenery folder, if not the scenery won't work? Total scenery installation is quite big : 3.90gb SAM Plugin - Scenery Animation Manager - Suite 1.0 is required for this scenery Documents One extensive manual in English with notes (1 page) but no charts FLL Manual.pdf _____________________________________________________________________ Scenery Review by Stephen Dutton 8th May 2020 Copyright©2020 : X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) Review System Specifications:  Computer System: Windows - Intel Core i7 6700K CPU 4.00GHz / 64bit - 32 Gb single 1067 Mhz DDR4 2133 - ASUS GeForce GTX 1080 8Gb - Samsung Evo 1TB SSD Software: - Windows 10 - X-Plane 11.41 - tested v11.50.b6 (fine) Addons: Saitek x56 Rhino Pro system Joystick and Throttle : Sound - Bose Soundlink Mini Plugins: Traffic Global (Just Flight) US$52.99 Scenery or Aircraft - Default Boeing 737-800 by Laminar Reserch
    1 point
×
×
  • Create New...