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NEWS! - Aircraft Announcement : FlyJSim Q4XP (Dash Q400) Coming Soon!


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NEWS! - Aircraft Announcement : FlyJSim Q4XP (Dash Q400) Coming Soon!

 

Flyjsim Q4XP Release Header.jpg

 

FlyJsim have announced that their second total revision of the De Havilland Canada (DHC) DHC-8 Q400 series is on final for release. Their first Q400 for the X-Plane Simulator, now renamed the Q400 Legacy, was finalised over two years ago..  this the complete revisualization of the aircraft called the Q4XP is a masterwork in the wanting for regional propeller aircraft.

Make no doubt, we expect a lot from this new development, but I am very sure that FlyJSim can deliver on it's promises...  the highlight of course will be the unique and the first for X-Plane, the Universal UNS-1Ew FMC unit, but expect also the depth of systems and cabin details as the FlyJSim 737 - Twin Jet that took features and detail to another level only a few years ago...  Details released are listed below;

.    .    .   .

Let’s start with the outside and work our way inwards. The Q400 Legacy has a reasonably well made exterior model when it was released, however as time has marched on its age has shown through. Working from this, it quickly became apparent that a completely new aircraft was in order. In fact, the only thing we kept in the end is the propellers model. The Q4XP that we will present soon is not a v2, but an entirely new aircraft, rebuilt and redesigned in totality. Briefly, here are some of the most important features in this aircraft:
 
External Details
Q4XP_ComingSoon_24.jpg
 
The texturing takes advantage of X-Plane 11’s lighting model, using plenty of 4k texture maps to fill in a lot of details.
 
Q4XP_ComingSoon_22.jpg
 
The propeller and spinner have been retextured, and additionally we have included engine intake covers and prop tie downs for those extended stays.
 
Q4XP_ComingSoon_21.jpg
 
We have modeled the wing details to the extreme, flaps extend and retract, and there is even a jack screw moving if you care to look that close. Also included are inflating de-ice boots and, of course, wingflex.
 
Q4XP_ComingSoon_20.jpg
 
The landing gear has about as much detail modeled as the rest of the exterior, giving it a strikingly sharp look.
 
Q4XP_ComingSoon_19.jpg
 
The tail is included with its million and one rivets, and a shiny APU exhaust port.
 
Q4XP_ComingSoon_18.jpg
 
We have included all the exterior lighting, this includes all your normal lighting, plus the logo light and wing inspection lights.
 
Q4XP_ComingSoon_10.jpg
 
You may open all the doors, main cabin door, L2, R1, R2, and main cargo door. Following the airstair theme from the 732 we have included the airstairs for the rear boarding door, which is optional in real Q400.
 
Q4XP_ComingSoon_16.jpg
 
A ground scene included that reveals the chocks, cones, and other items present when the aircraft is parked on the ramp. Also a GPU will appear for you.
 
10 liveries will be provided with the default aircraft, they are
  • Air Baltic
  • Air Canada
  • Air Iceland
  • Alaska
  • Austrian
  • Eurowings
  • FlyBe Purple
  • FlyBe White
  • Horizon
  • Porter
  • Qantas
  • WestJet
  • Wideroe
 
We have teamed up with the most talented painters in the community to help bring to you a whole set of liveries to choose from come release time. We have already added over 20 additional liveries that will be available for download on release, with more being worked on every day.
 
Cabin
On the Q400 Legacy, the cabin was more of an afterthought than a plan executed. This time we wanted to fully realize it so let's show you what we had executed for the Q4XP.
 
Q4XP_ComingSoon_13.jpg
 
We now have a fully realized cabin interior complete with 78 seats and each overhead bin fully animated. You will note the inclusion of passenger signage over each seat.
 
Q4XP_ComingSoon_25.jpg
 
The main cabin door can be opened from the inside as well as through the menu, with a fancy falling animation.
 
Q4XP_ComingSoon_12.jpg
 
The Flight Attendant control panel allows you to adjust the cabin lighting as well as temperature settings
 
Q4XP_ComingSoon_14.jpg
 
The cabin lighting includes fluorescent panels running along the windows and ceiling.
Each cabin shade is adjustable and randomly positioned.
 
Q4XP_ComingSoon_11.jpg
 
The forward cargo bay is included, with entry from inside the cabin or from the exterior.
 
Q4XP_ComingSoon_26.jpg
 
The main cargo bay is fully modeled as well with its massive door.
 
Q4XP_ComingSoon_27.jpg
 
And to top if off, you can forget to put the seat down.
 
Cockpit
Q4XP_ComingSoon_28.jpg
 
The place you will spend most of your time is of course the cockpit, and we have given it the attention that it deserves. Just as with the exterior, we built the cockpit from scratch, using the most accurate dimension information available, as well as all our knowledge from previous developments poured in. What came out is a pure work of art; all textures are PBR, much of the surface detail hand crafted by our amazing texture artist. One major change over our previous work is how we implement our animations. You will see fluid movements throughout the cockpit and the rest of the plane. Just about everything and anything that can be animated, was animated. To highlight for you some major features:
 
Q4XP_ComingSoon_05.jpg
 
The cockpit seats are just as detailed as in the original, but this time we added a few things extra, as well as moving arm rests.
 
Q4XP_ComingSoon_01.jpg
 
Each EFIS display operates and is configurable like the real aircraft. We have the real fonts, and a better color palette. Even the correct bevel on the displays has been painstakingly modeled.
 
Q4XP_ComingSoon_02.jpg
 
You will have a jumpseat, along with its own radio panel just in case your invisible friend shows up and wants to tag along.
 
Q4XP_ComingSoon_03.jpg
 
We also saw fit to model the escape hatch, which can be opened up either just slightly, or all the way so you can get out.
 
Q4XP_ComingSoon_04.jpg
 
The Q400 legacy had few lighting options, so this time we included all the lighting options. Everything from dome to storm and pane lighting, to reading lights, to map lights, to ice detection lights, and even breaker lights. We hope we can give you as good of a night flying experience as we have given you in the 732 and 727.
 
Wiper animations used to be the staple of what made a good flight sim product, so of course we had to add them in. They include a three speed switch, and we included the alternate wiper switch which turns on the pilot’s wiper independently of the knob on the overhead.
 
Q4XP_ComingSoon_07.jpg
 
Sometimes we get feedback saying users couldn’t read the placards in the cockpits, due to low resolution. This time we have given each placard a texture just for them, so they are high resolution and readable at all times. Isn't technological advancement amazing!
 
Q4XP_ComingSoon_08.jpg
 
The Breaker panels are modeled with all 360 breakers included, each with readable text.
 
Q4XP_ComingSoon_09.jpg
 
Under the breaker panels are the avionics equipment bays, which house most of the avionics and electrical equipment and are fully modeled.
 
Q4XP_ComingSoon_15.jpg
 
We also include items like the hatchet and fire extinguisher, which are modeled in detail.
You will feel right at home here.
 
Systems
We believe we have created one of the most detailed cockpits to come to flight sim. What really makes the cockpit and aircraft complete are the systems. We rebuilt the systems from scratch, continuing the high level of systems accuracy you have come to expect from our 727 and 737. Truly, the meat of the Q4XP is here, and we’d love to show it off to you.
 
Q4XP_ComingSoon_30.jpg
 
The first step in modeling any aircraft’s systems correctly is the electrical system, and we have surely taken it to a new level. We have created a system that accounts for each battery, bus, bus connector, transformer, generator, and other electrical components. Each is connected and relays power as they should, and obviously not when they shouldn’t. This takes into account feeders vs distribution busses, and the breakers on them. The result is a system that properly simulates at any time various states the electrical system may be in, nominal or otherwise.
 
Q4XP_ComingSoon_29.jpg
 
Similar in execution and just as important to the foundation of the plane is the hydraulics simulation. This as well was built from the ground up, accounting for all three hydraulic reservoirs, and all 4 hydraulic pumps, plus the PTU. Our hydraulic system faithfully and accurately simulates the Q400s hydraulics. You will also be able to operate the alternate landing gear extension, so get ready to pump.
 
Closely related to the hydraulic system are the flight controls. The Q400 has a hydraulic rudder, elevator, flaps, and spoilers, but the ailerons are good old fashioned cables. Naturally, the entire flight control system is faithfully and accurately modeled in the Q4XP. As a cable system, the ailerons have their own gust lock. Of special note, you will be able to use the pitch and roll disconnect, and the side of the cockpit you are flying from will change which yoke you are using. Everything is working just as you would expect.
 
48927c_9e4568edb5d64196b851d252fb38425d_mv2.jpg
 
As a propeller driven aircraft, the Q has its own unique power management settings that may not always translate well to your hardware. To this end, we have created an on screen visualization that appears on the bottom right of the screen to show you the positions of your engine and propeller levers when a control input is made. This will help guide you as the power and prop controls are linear, however, you must get the power lever into just the right spot for the FADEC to take over. We hope you will find this feature very helpful. This was described in more detail in development update #6
 
Q4XP_ComingSoon_31.jpg
 
The ARCDU radio system that the Q400 uses is fully simulated here with dual and separate interfaces, and all buttons and volume selectors workings, all sub pages and their functions there-in. It really is a neat little radio that stands out as something wholly unique to the Q400.
 
Q4XP_ComingSoon_32.jpg
 
Certainly the most unique and highly visible system in our Q4XP is the FMS, the UNS-1Ew . A significant amount of development time has been spent working to make the most accurate representation of the real unit in the aircraft.
 
Price? The 737 - TwinJet is priced around the US$70, mark, so I would expect the Q4XP to be around the same price point, even at that price for a regional airliner it is great value for what the aircraft will deliver...  Release, FlyJSim have mostly always released aircraft mid-to-late August on record, and I think that is the same timetable set out here...   so start saving up those pennies right now!
 
All images and feature text are courtesy of FlyJSim
 
FlyJSim are here; Home l FlyJSim
 
On release the FlyJSim Q4XP Dash 8 will be available from the X-Plane Store logo sm.jpg

___________________________

 

News by Stephen Dutton

26th July 2021

Copyright©2021: X-Plane Reviews

 

(Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All Rights Reserved

 

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