Stephen Posted April 26, 2021 Report Share Posted April 26, 2021 News! - Plugin Update : Traffic Global v1.0.9997 by JustFlight I was thinking only a week ago, that it had been a fair while (August 2020) since JustFlight had updated their Traffic Global application with any changes or new stuff. Then straight out of the blue came my answer in a form of an update in a new version to v1.0.9997. There are of course two major traffic applications in X-Plane. World Traffic 3, which is far cheaper and more detailed in traffic than Traffic Global, but WT3 is also heavy on your system and you have to generate the traffic every time you want to use it... in doing reviews WT3 also didn't keep time with the constant changes that you do in getting the visual information as part of the building of the review, it would even sometimes also have a habit of crashing or freezing the work you were doing. Traffic Global is very much lighter on your system but also very easily more changable to suit X-Plane conditions, but also far more expensive, but in some areas Traffic Global is quite average. Aircraft on approaches still defy physics and gravity which I call "Dive bombing", and in taking off they don't seem to produce a nose up attitude (I expected both to be addressed in this v1.0.9997 update, but sadly still they defy physics). This release is a collection of fixes and improvements gathered since the previous release, and the addition of improved support for real-world weather including direct integration with ActiveSky XP. There are no schedule changes since the previous release since it does not make sense to update to current schedules with international flights being so affected at present. AIFP AIFP is a flight plan editor for FSX, Prepar3D and FS2020. Why mention it here? Because Traffic Global uses a FSX-compatible flight plan database. Unfortunately AIFP is very good at picking up working data automatically, and this of course doesn't work with X-Plane. Traffic Global will now (or can) also write files to make it easier for X-Plane users to work with AIFP. There is a full document on how to use AIFP with X-Plane, that is found in the "Resources\plugins\Traffic Global\Resources\AIFP Readme.txt", with details of some of the new features to help AIFP users create new schedule files. The changelog for Traffic Global v1.0.9997 is as usual quite extensive and a lot of the changed items are explained in the updated manual Changelog v1.0.9997 - Fix a rare crash when removing aircraft types - AI were not appearing on X-Plane's map if map integration was disabled - Add simple weight-based rules for tail numbers in Germany with possibility to add more later - Add ability to exclude specific aircraft and easier setup for AIFP. - Register X-Plane map layers if TG is disabled and re-enabled. - Updated German translation - Fix tuning of 8.33KHz airport frequencies from 25KHz radios - Fix performance drop with Flight Factor A350 and potentially others - Add option to disable Traffic Global when the "RELEASE_AIRCRAFT" message is received from another plugin instead of just disabling TCAS - Fix a rare crash when calculating taxi routes - Change the radiobutton appearance slightly to make it more different from switches. - Several aircraft types had incorrect wingspans affecting where they could park. - Enable/disable network settings if the dialog is open when the PC is switched between master/slave config. - Fix rare potential crash when loading certain airports - Many airliners had incorrect 'heavy' designation - Parking reservations may not be updated fast enough after moving aircraft to a new airport. - Aircraft may be created on go-around instead of simply further along the route when congested airports are populated. - Don't adjust the traffic density if the AI thread is getting 60FPS or more, even if the visual FPS is way higher. - Add on-screen indication of SAM and ActiveSkyXP status in Extended Info - After doing a full traffic reset, also clear all airport weather to allow flow changes to happen instantly. - Taxying airline traffic are better distributed on initial startup. - Fix a potential crash when radio-calling airports removed due to having no parking or runways - Performance improvement when drawing labels - Use ActiveSkyXP weather when appropriate - Optionally read METAR from disk when real-world weather is selected and ASXP isn't running - Add keyboard shortcut to fully reset traffic - Add ability to type an ICAO code into the flight plan view to zoom to that airport if it's nearby. - Gear-up animations have different durations per aircraft type - Fix duration of many gear-down animations - Stop GA potentially using airline parking when assigned on the first frame. - Flow arrows on the flightplan window would not change when the flow changed, until the view magnification was changed. - Add on-course headings for runways to flightplan view. - Improved workaround for multiple runways having no preference/on-course heading differences - Use icons instead of dots on the flightplan view. - Make labels work in VR (Windows only) - Fix a number of seemingly random crashes - Reset GL point size after use to help other plugins that only set it on initialisation - A configured replay buffer would always be 1Gb after restarting X-Plane - Could rarely have a corrupt start-time and altitude when creating GA flights - Fix occasional planes moving in a straight line at strange angles even in pause mode, after the sim has been running for some time - Write out a dummy flight school file if none exists. - Fix networked external visuals continually resetting - Fix Cessna Grand Caravan having lights offset from model centre - Add new dialog to customise GA generation settings - Try to reconnect to external PCs that couldn't initially be connected. - Pilots of non-prop GA aircraft (jet, turboprop) have significantly higher skill levels and so are more likely to fly at night or in bad weather. - Add Escape as a hotkey to all windows to close them. - Allow windows to be opened/closed using the mapped key even if a window currently has keyboard focus - Aircraft taxying out to a runway with a displaced threshold and multiple viable entrances could under some circumstances make the final leg of the route unusable for other aircraft. - Aircraft on go-around will clear the runway line sooner - Allow aircraft on runways to taxi faster - Airborne GA were located too close to airports when the sim started - Taxying aircraft could get too close on 90 degree corners - Aircraft on runway exit legs are waiting even though they're heading away from the runway. - Aircraft are still waiting for others directly above the runway on go-around. - Add radar option to exclude aircraft on the ground - Aircraft on departure or go-around could occasionally force landing aircraft to go-around even if the runway was clear - Reset button on the Label Config dialog did not reset ranges or colour. - Circuit direction (i.e. left-hand or right-hand) could be incorrect under certain wind conditions at multi-runway airports Compatibility Compatibility problems with the current versions of any of the following applications have been tested, but to be honest I have not seen many conflicts with plugins while using Traffic Global, but here is what has been checked: 124thATC, A-Better-Camera, Autogate, AviTab, BetterPushback, JoinFS, Gizmo64*, SAM, TerrainRadar, xEnviro, ActiveSky XP, X-ATC-Chatter, X-Camera, XPForce. JustFlight however do note that some versions of xPilot crash X-Plane on startup if Traffic Global is installed and TCAS enabled, due to incorrect shutdown of xPilot when it detects that the TCAS system is already in use. The intergration of the SAM Application is very much welcome to give the airport scenery a much more realistic feel, but SAM v2.0.8 or higher is required. Sadly it does not work with the Autogate (Marginal) Application. To update... For Windows, download and run the installer (recommended). There is no need to manually uninstall beforehand. For Mac, please remove the "Aircraft/Traffic Global" folder before unarchiving since aircraft names may change over time, and unpacking an archive does not remove files that should no longer exist. And if you have replaced your traffic file (.BGL) you will need to check the replacement for yourself; the traffic file changes with almost every release and will be updated or replaced if it is changed or missing. License Key is required to activate via the Settings Menu. Since X-PlaneReviews original review, Then Traffic Global has come a long way, certainly in quality and efficiency. The entry cost is high, but for those wanting a very in the background but highly effective traffic solution with a very light hit on your framerate, then you just can't bypass this excellent tool... Highly recommended. ____________________ Yes! Traffic Global v1.0.9997 by JustFlight is NOW available from the X-Plane.Org Store here : Traffic Global Price is US$52.99 The application is also available directly from JustFlight Requirements X-Plane 11 Windows only - For the MAC Version, go here Download Size : 1.8 GB Current version: v1.09997 (April 23rd 2021) ____________________________ News by Stephen Dutton 26th April 2021 Copyright©2021 : X-Plane Reviews (Disclaimer. All images and text in this review are the work and property of X-PlaneReviews, no sharing or copy of the content is allowed without consent from the author as per copyright conditions) All rights reserved. Quote Link to comment Share on other sites More sharing options...
Aero_Medic Posted May 16, 2021 Report Share Posted May 16, 2021 Big fan of Traffic Global and now a new update since this review, should fix missing landing lights at night. Latest Update: 10/05/2021 v1.1.0010 Quote Link to comment Share on other sites More sharing options...
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