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Aircraft Release : FlightFactor Boeing 757 - Series

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comment_219

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Ramzzess Aircraft and Phillipp Munzel have announced the imminent release of the Boeing 757-Series.

 

Their Boeing 777-Series was the aircraft of the year in 2012/2013, So will the Boeing 757-Series be the same for 2013 and 2014?  There is no doubt that the B757 is one of the most anticipated aircraft in X-Plane at the moment. If you already have the Boeing 777, then you would already know what to expect in detail and depth of systems...

 

    Officially licensed By the Boeing © Corporation

    Accurate dimensions based on 2D and 3D drawings supplied by Boeing ©

    For X-Plane 10 64bit- Mac, Windows and Linux

 

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The Cockpit is comprehensive and highly detailed in systems and functionality.

 

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With a fully integrated FMC that is separated for use on the Pilot or Co-Pliot stations.

 

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The menu and Checklist system is also comprehensive and excellent in detail.

 

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Highlights are - Easy settings for aircraft functions - Full compliment of ground vehicles including Pushback Truck) - Custom failures - Brilliant cabin announcements (PA) - Opening Cabin Doors - virtual cockpit with crisp details - Dynamic reflections - Custom 3D sounds.

 

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The comprehensive checklist has the feature of leading you through the correct procedure of switches... Is just brilliant.  Detailing (below) is also highly visible and outstanding in quality.

 

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Special Effects include - Aircraft Fire and Rain (Window) effects - Active window blinds and a fully detailed cabin.

 

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Price will be US$59.95 for the standard RB211-535E4 Release Version.

 

Liveries will be US$1 per livery in packs of 10.

 

Four liveries with the release version are British Airways (classic), Air France, Lufthansa and the Boeing House.

 

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There is no doubt this is an outstanding aircraft and once released X-Plane Reviews will give you a thorough detailed review of the aircraft and its systems.

Some features:

  • Detailed and functional FMS - Works like the real 757 FMS
  • Advanced auto-pilot
  • Super high resolution 3D cockpit with every switch functional
  • Multilayer dynamic reflections on all glass objects

  • Spatial rain simulation with high detail

  • Very detailed passenger cabin graphics (kitchen and toilets)

  • Inn-cockpit custom sounds

  • 3D stereo sound system for the engines

  • In flight announcements

  • Interactive communication with the crew (fault reporting)

  • Ground vehicles and push back track – all operational

  • Very detailed exterior modeling with extensive use of normal maps

  • Blue-out and other visual and auditory reactions to the situation

  • Additional eye-candy features: real working oxygen masks both in cockpit and cabin, dynamic window shatters that react to sunlight etc..

  • Use of particles to generate smoke, fire, sparks….
  • Detailed and deep simulation of almost every system in the real aircraft

  • A multistage custom failure system with in-browser instructor’s console

  • Ability to fix failure by following proper procedure

  • Interflight failure and maintenance system – something will spill over to the next flight

  • Custom menus for loading/unloading fuel and passengers, calling for pushback…

  • Ability to customize the plane with winglets and set other options to be saved or default

  • A fully interactive electronic checklist with all procedures programmed in

  • Auto mode for the checklist where the AI automatically preforms the procedures and the pilot only watches and checks

  • Tutorial mode where the pilot follows the AI’s instructions and visual aids

Stephen Dutton

 

2nd November 2013

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comment_253

A fair point buts its getting to be a bit like the Tornado that was announced by another developer and never came to fruition. However would rather have it late than released and unusable.

There is a difference between a developer and a development house (Studio). Studios are a business and not just a private project.

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