EJET Ver 1.3 changelog 20 March 2019 - Updated to be 100% compatible with XP 11.32 or later - New cockpit actuators, uses dragging method for better control in VR - Redesigned gear behavior with new gear deflections and animation for very realistic behavior - Added command to toggle SPEED FMS/MAN - Speedbrake logic, messages and commands improved - Spoiler issue on landing fixed - Ground proximity and flap override switches - New cockpit lighting system - Tuned Autopilot for different segments of automated flight - Totally redone automated flight behavior in APP mode. Any other mode can be engaged during APP mode active. - Autopilot bank angle added - Autoland improved, smoother transitions - BARO minimums implemented - Tight turns waypoints in descent and approach are "fly over" waypoints now - RNAV approaches now implemented - TOD computed better now - Fixed links to TRS Page - MCDU/RTE page - “Runway” (LK 2) is white now - On the DEPARTURES page the previously selected departure runway is now displayed - No more infinite magenta lines on ND - New TRS Pages - RTE PAGE 1 now changes to RTE PAGE 2 when pressing "next page" - Autothrottle improved - LIM mode works properly - Overspeed mode works as intended - Holds management for more than one hold in a route - Proper hold representation in LEGS page - Better track presentation - FLCH green and magenta mode improved - Proper transition from climb to cruise phase implemented - Problem in RTE PAGE 2 when selecting a SID with no transition fixed - RF legs type added to SID/STAR/approach procedures - Fixed pushback locking when stopped and disengaged - APU heat blur added (particle system) - Some object "crawling ants" eliminated - Updated QSG and AOM to reflect these changes